1. 创建一个BufferedImage对象:
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsConfiguration;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Transparency;
import java.awt.image.BufferedImage;
实现代码:
public class Test extends Frame{
/**
* @param args
*/
public static void main(String[] args) {
// TODO Auto-generated method stub
int width = 100;
int height = 100;
// 1.创建一个不带透明色的BufferedImage对象
BufferedImage bimage = new BufferedImage(width, height,
BufferedImage.TYPE_INT_RGB);
// 2.创建一个带透明色的BufferedImage对象
bimage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
// 3.创建一个与屏幕相适应的BufferedImage对象
GraphicsEnvironment ge = GraphicsEnvironment
.getLocalGraphicsEnvironment();
GraphicsDevice gs = ge.getDefaultScreenDevice();
GraphicsConfiguration gc = gs.getDefaultConfiguration();
// Create an image that does not support transparency
bimage = gc.createCompatibleImage(width, height, Transparency.OPAQUE);
// Create an image that supports transparent pixels
bimage = gc.createCompatibleImage(width, height, Transparency.BITMASK);
// Create an image that supports arbitrary levels of transparency
bimage = gc.createCompatibleImage(width, height,
Transparency.TRANSLUCENT);
}
// 4.当然我们也可以在图形上下文来创建一个BufferedImage对象
public void paint(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
int width = 100;
int height = 100;
// Create an image that does not support transparency
BufferedImage bimage = g2d.getDeviceConfiguration()
.createCompatibleImage(width, height, Transparency.OPAQUE);
// Create an image that supports transparent pixels
bimage = g2d.getDeviceConfiguration().createCompatibleImage(width,
height, Transparency.BITMASK);
// Create an image that supports arbitrary levels of transparency
bimage = g2d.getDeviceConfiguration().createCompatibleImage(width,
height, Transparency.TRANSLUCENT);
}
}
2.使用BufferedImage的图像剪裁:
public static void main(String[] args) { try { //从特定文件载入 BufferedImage bi = ImageIO.read(new File("c:\\test.jpg")); bi.getSubimage(0, 0, 10, 10); } catch (IOException e) { e.printStackTrace(); } } 注意ImageIO.read进行读图操作与以往的InputStream读取比较方便! 3.BufferedImage类型与Byte[]流之间相互转化,以及BufferedImage的显示与传输
一、需要用到的类
javax.imageio.ImageIO;
java.io.*;
二、为什么要将BufferedImage转为byte数组
在传输中,图片是不能直接传的,因此需要把图片变为字节数组,然后传输比较方便;只需要一般输出流的write方法即可;
而字节数组变成BufferedImage能够还原图像;
三、如何取得BufferedImage
BufferedImage image = ImageIO.read(new File("1.gif"));
四、BufferedImage ---->byte[]
ImageIO.write(BufferedImage image,String format,OutputStream out);方法可以很好的解决问题;
参数image表示获得的BufferedImage;
参数format表示图片的格式,比如“gif”等;
参数out表示输出流,如果要转成Byte数组,则输出流为ByteArrayOutputStream即可;
执行完后,只需要toByteArray()就能得到byte[];
五、byte[] ------>BufferedImage
ByteArrayInputStream in = new ByteArrayInputStream(byte[]b); //将b作为输入流;
BufferedImage image = ImageIO.read(InputStream in); //将in作为输入流,读取图片存入image中,而这里in可以为ByteArrayInputStream();
六、显示BufferedImage
public void paint(Graphics g){
super.paint(g);
g.drawImage(image); //image为BufferedImage类型
}
七、实例
要求:编写一个网络程序,通过Socket将图片从服务器端传到客户端,并存入文件系统;
Server端:
package org.exam3;
import java.awt.image.BufferedImage;
import java.io.ByteArrayOutputStream;
import java.io.DataOutputStream;
import java.io.File;
import java.net.ServerSocket;
import java.net.Socket;
import javax.imageio.ImageIO;
public class T6Server {
public static void main(String[] args) throws Exception {
ServerSocket server = new ServerSocket(8888);
Socket s = server.accept();
DataOutputStream dout = new DataOutputStream(s.getOutputStream());
BufferedImage image = ImageIO.read(new File("1.gif"));
ByteArrayOutputStream out = new ByteArrayOutputStream();
boolean flag = ImageIO.write(image, "gif", out);
byte[] b = out.toByteArray();
dout.write(b);
s.close();
}
}
Client端:
package org.exam3;
import java.awt.BorderLayout;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.image.BufferedImage;
import java.io.ByteArrayInputStream;
import java.io.DataInputStream;
import java.io.File;
import java.io.PrintWriter;
import java.net.Socket;
import javax.imageio.ImageIO;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class T6Client extends JFrame {
JButton button;
MyPanel panel;
public T6Client() {
setSize(300, 400);
button = new JButton("获取图像");
add(button,BorderLayout.NORTH);
button.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent event) {
try {
Socket s = new Socket("localhost",8888);
PrintWriter out = new PrintWriter(s.getOutputStream());
out.print("a");
DataInputStream in = new DataInputStream(s.getInputStream());
byte[]b = new byte[1000000];
in.read(b);
ByteArrayInputStream bin = new ByteArrayInputStream(b);
BufferedImage image = ImageIO.read(bin);
ImageIO.write(image, "gif", new File("2.gif"));
s.close();
} catch (Exception e) {
}
}
});
panel = new MyPanel();
add(panel);
}
public static void main(String[] args) throws Exception {
T6Client frame = new T6Client();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
}
}
4. BufferedImage与Image之间的相互转换
<一>
BufferedImage input = ImageIO.read(file1);
Image big = input.getScaledInstance(256, 256,Image.SCALE_DEFAULT); //放缩图片
BufferedImage inputbig = new BufferedImage(256, 256,BufferedImage.TYPE_INT_BGR);
inputbig.getGraphics().drawImage(input, 0, 0, 256, 256, null); //画图
<二>
public BufferedImage toBufferedImage(Image image) {
if (image instanceof BufferedImage) {
return (BufferedImage) image;
}
image = new ImageIcon(image).getImage();
//ImageIcon与Image之间的转化: ImageIcon icon = new ImageIcon(image); image = icon.getImage();
boolean hasAlpha = false;
BufferedImage bimage = null;
GraphicsEnvironment ge = GraphicsEnvironment
.getLocalGraphicsEnvironment();
try {
int transparency = Transparency.OPAQUE;
if (hasAlpha) {
transparency = Transparency.BITMASK;
}
GraphicsDevice gs = ge.getDefaultScreenDevice();
GraphicsConfiguration gc = gs.getDefaultConfiguration();
bimage = gc.createCompatibleImage(image.getWidth(null),
image.getHeight(null), transparency);
} catch (HeadlessException e) {
}
if (bimage == null) {
int type = BufferedImage.TYPE_INT_RGB;
if (hasAlpha) {
type = BufferedImage.TYPE_INT_ARGB;
}
bimage = new BufferedImage(image.getWidth(null),
image.getHeight(null), type);
}
Graphics g = bimage.createGraphics();
g.drawImage(image, 0, 0, null);
g.dispose();
return bimage;
}
源:http://ieroot.com/2013/04/18/829.html