Activity的启动一般分为普通Activity的启动,根Activity的启动.而根Activity是指应用启动的第一个Activity过程,所以也可以理解为应用的启动过程.
相关内容链接:android系统启动流程
应用的启动流程大致分为如下四个阶段:
一.应用进程(Launcher)调用ATMS系统进程的过程
二.ActivityTaskManagerService到ApplicationThread的调用过程
三.AMS向Zygote发送启动应用进程的过程
四.ActivityThread启动Activity的过程
Activity启动过程涉及到进程之间的关系:
四.ActivityThread启动Activity的过程
类名: android.app.ActivityThread.ApplicationThread
ApplicationThread类可以看作是AMS所在进程(SystemServer进程)和应用进程通信的桥梁,通过Binder的方式来执行
ActivityThread主要用来处理Activity生命周期等一些逻辑,ActivityThread继承自抽象类ClientTransactionHandler,将以前ActivityThread里面的handleLaunchActivity、handleStartActivity、handleResumeActivity和handleStopActivity等方法抽取出来,作为ClientTransactionHandler类的抽象方法.
1. scheduleTransaction
ApplicationThread继承自IApplicationThread.Stub,第二阶段中IApplicationThread的Binder调用就会执行到这里,这块代码比较简单,调用ActivityThread的scheduleTransaction方法,而ActivityThread是继承自抽象类ClientTransactionHandler, ActivityThread没有重写该方法,所以这里就会调用到ClientTransactionHandler的scheduleTransaction方法.
@Override
public void scheduleTransaction(ClientTransaction transaction) throws RemoteException {
ActivityThread.this.scheduleTransaction(transaction);
}
类名: android.app.ClientTransactionHandler:
2. scheduleTransaction
void scheduleTransaction(ClientTransaction transaction) {
transaction.preExecute(this);
sendMessage(ActivityThread.H.EXECUTE_TRANSACTION, transaction);
}
类名: android.app.ActivityThread.H
3. handleMessage()
class H extends Handler {
public void handleMessage(Message msg) {
// ... ...
case EXECUTE_TRANSACTION:
final ClientTransaction transaction = (ClientTransaction) msg.obj;
mTransactionExecutor.execute(transaction);
if (isSystem()) {
// Client transactions inside system process are recycled on the client side
// instead of ClientLifecycleManager to avoid being cleared before this
// message is handled.
transaction.recycle();
}
// TODO(lifecycler): Recycle locally scheduled transactions.
break;
// ... ...
}
}
类名: android.app.servertransaction.TransactionExecutor
4: execute(ClientTransaction)
这里的executeCallbacks主要是用来实例化和初始化activity,而executeLifecycleState主要是回调Activity的声明周期方法.
public void execute(ClientTransaction transaction) {
// ... ...
executeCallbacks(transaction);
executeLifecycleState(transaction);
mPendingActions.clear();
if (DEBUG_RESOLVER) Slog.d(TAG, tId(transaction) + "End resolving transaction");
}
5. executeCallbacks()
这里callbacks列表中存放的是第二阶段(序号15.realStartActivityLocked方法)中创建事务时设置进去的,即LaunchActivityItem.所以这里是执行LaunchActivityItem对象的execute方法
public void executeCallbacks(ClientTransaction transaction) {
final List callbacks = transaction.getCallbacks();
// ... ...
final int size = callbacks.size();
for (int i = 0; i < size; ++i) {
final ClientTransactionItem item = callbacks.get(i); // LaunchActivityItem是继承自LaunchActivityItem
if (DEBUG_RESOLVER) Slog.d(TAG, tId(transaction) + "Resolving callback: " + item);
final int postExecutionState = item.getPostExecutionState();
final int closestPreExecutionState = mHelper.getClosestPreExecutionState(r,
item.getPostExecutionState());
if (closestPreExecutionState != UNDEFINED) {
cycleToPath(r, closestPreExecutionState, transaction);
}
item.execute(mTransactionHandler, token, mPendingActions);
item.postExecute(mTransactionHandler, token, mPendingActions);
if (r == null) {
// Launch activity request will create an activity record.
r = mTransactionHandler.getActivityClient(token);
}
if (postExecutionState != UNDEFINED && r != null) {
// Skip the very last transition and perform it by explicit state request instead.
final boolean shouldExcludeLastTransition =
i == lastCallbackRequestingState && finalState == postExecutionState;
cycleToPath(r, postExecutionState, shouldExcludeLastTransition, transaction);
}
}
}
类名: android.app.servertransaction.LaunchActivityItem
6. execute(ClientTransactionHandler, IBinder, PendingTransactionActions)
类名: android.app.ActivityThread
7. handleLaunchActivity(ActivityClientRecord , PendingTransactionActions, Intent)
类名: android.app.ActivityThread
8. performLaunchActivity()
这里主要是获取当前Activity的信息,创建Activity的上下文和实例,创建Application,调用Activity的attach方法初始化activity,在attach方法中会创建Window对象(PhoneWindow)并与Activity关联起来,最后调用callActivityOnCreate()方法来启动Activity.
/** Core implementation of activity launch. */
private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
ActivityInfo aInfo = r.activityInfo; //记录Manifest设置的Activity和Receiver节点信息,比如theme和launchMode
if (r.packageInfo == null) {
r.packageInfo = getPackageInfo(aInfo.applicationInfo, r.compatInfo,
Context.CONTEXT_INCLUDE_CODE); //获取APK文件描述类LoadedApk
}
ComponentName component = r.intent.getComponent(); // 获取Activity的ComponentName(记录了包名和类名)
if (component == null) {
component = r.intent.resolveActivity(
mInitialApplication.getPackageManager());
r.intent.setComponent(component);
}
if (r.activityInfo.targetActivity != null) {
component = new ComponentName(r.activityInfo.packageName,
r.activityInfo.targetActivity);
}
ContextImpl appContext = createBaseContextForActivity(r); // 创建启动Activity的上下文
Activity activity = null;
try {
java.lang.ClassLoader cl = appContext.getClassLoader();
activity = mInstrumentation.newActivity(
cl, component.getClassName(), r.intent); // 使用ClassLoader创建Activity实例
StrictMode.incrementExpectedActivityCount(activity.getClass());
r.intent.setExtrasClassLoader(cl);
r.intent.prepareToEnterProcess();
if (r.state != null) {
r.state.setClassLoader(cl);
}
} catch (Exception e) {
if (!mInstrumentation.onException(activity, e)) {
throw new RuntimeException(
"Unable to instantiate activity " + component
+ ": " + e.toString(), e);
}
}
try {
Application app = r.packageInfo.makeApplication(false, mInstrumentation); // 创建Application
if (localLOGV) Slog.v(TAG, "Performing launch of " + r);
if (localLOGV) Slog.v(
TAG, r + ": app=" + app
+ ", appName=" + app.getPackageName()
+ ", pkg=" + r.packageInfo.getPackageName()
+ ", comp=" + r.intent.getComponent().toShortString()
+ ", dir=" + r.packageInfo.getAppDir());
if (activity != null) {
CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());
Configuration config = new Configuration(mCompatConfiguration);
if (r.overrideConfig != null) {
config.updateFrom(r.overrideConfig);
}
if (DEBUG_CONFIGURATION) Slog.v(TAG, "Launching activity "
+ r.activityInfo.name + " with config " + config);
Window window = null;
if (r.mPendingRemoveWindow != null && r.mPreserveWindow) {
window = r.mPendingRemoveWindow;
r.mPendingRemoveWindow = null;
r.mPendingRemoveWindowManager = null;
}
appContext.setOuterContext(activity);
activity.attach(appContext, this, getInstrumentation(), r.token,
r.ident, app, r.intent, r.activityInfo, title, r.parent,
r.embeddedID, r.lastNonConfigurationInstances, config,
r.referrer, r.voiceInteractor, window, r.configCallback,
r.assistToken); // 初始化Activity
if (customIntent != null) {
activity.mIntent = customIntent;
}
r.lastNonConfigurationInstances = null;
checkAndBlockForNetworkAccess();
activity.mStartedActivity = false;
int theme = r.activityInfo.getThemeResource();
if (theme != 0) {
activity.setTheme(theme);
}
activity.mCalled = false;
if (r.isPersistable()) {
mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);
} else {
mInstrumentation.callActivityOnCreate(activity, r.state);
}
if (!activity.mCalled) {
throw new SuperNotCalledException(
"Activity " + r.intent.getComponent().toShortString() +
" did not call through to super.onCreate()");
}
r.activity = activity;
}
r.setState(ON_CREATE);
// updatePendingActivityConfiguration() reads from mActivities to update
// ActivityClientRecord which runs in a different thread. Protect modifications to
// mActivities to avoid race.
synchronized (mResourcesManager) {
mActivities.put(r.token, r);
}
} catch (SuperNotCalledException e) {
throw e;
} catch (Exception e) {
if (!mInstrumentation.onException(activity, e)) {
throw new RuntimeException(
"Unable to start activity " + component
+ ": " + e.toString(), e);
}
}
return activity;
}
类名: android.app.Instrumentation
9. callActivityOnCreate(Activity, Bundle, PersistableBundle)
类名: android.app.Activity
10. performCreate(Bundle)()
performCreate中会调用Activity的onCreate.Activity的启动就完成了,应用也就启动了.
@UnsupportedAppUsage
final void performCreate(Bundle icicle, PersistableBundle persistentState) {
dispatchActivityPreCreated(icicle);
mCanEnterPictureInPicture = true;
restoreHasCurrentPermissionRequest(icicle);
if (persistentState != null) {
onCreate(icicle, persistentState);
} else {
onCreate(icicle);
}
writeEventLog(LOG_AM_ON_CREATE_CALLED, "performCreate");
mActivityTransitionState.readState(icicle);
mVisibleFromClient = !mWindow.getWindowStyle().getBoolean(
com.android.internal.R.styleable.Window_windowNoDisplay, false);
mFragments.dispatchActivityCreated();
mActivityTransitionState.setEnterActivityOptions(this, getActivityOptions());
dispatchActivityPostCreated(icicle);
}
代码跟到了Activity的onCreate方法,那onStart和onResume呢? 继续来看序号4: execute方法中的executeLifecycleState方法.
android.app.servertransaction.TransactionExecutor
11. executeLifecycleState()
这段代码首先会取出lifecycleItem,而它是在第二阶段(序号15.realStartActivityLocked方法)中设置进去的,即ResumeActivityItem.所以这里会执行ResumeActivityItem对象的execute方法,ResumeActivityItem跟之前的LaunchActivityItem类似,所以执行lifecycleItem.execute最后也会调用到Activity的onResume方法,所以这里就不贴出来调用过程了.
在跟回调onResume方法的代码过程中,看到ActivityThread的handleResumeActivity方法里面会获取Activity的DecorView的过程.
private void executeLifecycleState(ClientTransaction transaction) {
final ActivityLifecycleItem lifecycleItem = transaction.getLifecycleStateRequest();
if (lifecycleItem == null) {
// No lifecycle request, return early.
return;
}
final IBinder token = transaction.getActivityToken();
final ActivityClientRecord r = mTransactionHandler.getActivityClient(token);
if (DEBUG_RESOLVER) {
Slog.d(TAG, tId(transaction) + "Resolving lifecycle state: "
+ lifecycleItem + " for activity: "
+ getShortActivityName(token, mTransactionHandler));
}
if (r == null) {
// Ignore requests for non-existent client records for now.
return;
}
// Cycle to the state right before the final requested state.
cycleToPath(r, lifecycleItem.getTargetState(), true /* excludeLastState */, transaction);
// Execute the final transition with proper parameters.
lifecycleItem.execute(mTransactionHandler, token, mPendingActions);
lifecycleItem.postExecute(mTransactionHandler, token, mPendingActions);
}
12. cycleToPath(ActivityClientRecord, int, boolean, ClientTransaction)
13. performLifecycleSequence(ActivityClientRecord, IntArray, ClientTransaction)
跟到这里,Activity onStart生命周期的回调就找到了.
/** Transition the client through previously initialized state sequence. */
private void performLifecycleSequence(ActivityClientRecord r, IntArray path,
ClientTransaction transaction) {
final int size = path.size();
for (int i = 0, state; i < size; i++) {
state = path.get(i);
if (DEBUG_RESOLVER) {
Slog.d(TAG, tId(transaction) + "Transitioning activity: "
+ getShortActivityName(r.token, mTransactionHandler)
+ " to state: " + getStateName(state));
}
switch (state) {
case ON_CREATE:
mTransactionHandler.handleLaunchActivity(r, mPendingActions,
null /* customIntent */);
break;
case ON_START:
mTransactionHandler.handleStartActivity(r, mPendingActions);
break;
case ON_RESUME:
mTransactionHandler.handleResumeActivity(r.token, false /* finalStateRequest */,
r.isForward, "LIFECYCLER_RESUME_ACTIVITY");
break;
case ON_PAUSE:
mTransactionHandler.handlePauseActivity(r.token, false /* finished */,
false /* userLeaving */, 0 /* configChanges */, mPendingActions,
"LIFECYCLER_PAUSE_ACTIVITY");
break;
case ON_STOP:
mTransactionHandler.handleStopActivity(r.token, false /* show */,
0 /* configChanges */, mPendingActions, false /* finalStateRequest */,
"LIFECYCLER_STOP_ACTIVITY");
break;
case ON_DESTROY:
mTransactionHandler.handleDestroyActivity(r.token, false /* finishing */,
0 /* configChanges */, false /* getNonConfigInstance */,
"performLifecycleSequence. cycling to:" + path.get(size - 1));
break;
case ON_RESTART:
mTransactionHandler.performRestartActivity(r.token, false /* start */);
break;
default:
throw new IllegalArgumentException("Unexpected lifecycle state: " + state);
}
}
}