Android下编译C/C++代码的Android.mk编写方法

ifneq ($(TARGET_SIMULATOR),true)

LOCAL_PATH:= $(call my-dir)   //定义当前目录

include $(CLEAR_VARS)
LOCAL_SRC_FILES:= .cpp \     //所需要的源文件

 


LOCAL_C_INCLUDES += $(KERNEL_HEADERS) \
 $(LOCAL_PATH)/boost/include/boost-1_48           //添加源文件所需要的头文件  
 
LOCAL_CFLAGS += -I bionic/libstdc++/include -I external/astl/include
LOCAL_CFLAGS += -I$(LOCAL_PATH)/boost/include/boost-1_48/boost
LOCAL_CFLAGS += -Wno-deprecated
LOCAL_LDLIBS += -L$(LOCAL_PATH)/boost/lib/ -lsupc++ -lboost_system -lboost_iostreams \
 -lboost_program_options -lboost_regex -lboost_signals -lboost_thread \
 -lboost_filesystem -lboost_date_time
#LOCAL_LDLIBS += -L$(LOCAL_PATH)/libs/armeabi-v7a/4.6.3/ -lsupc++ -lgnust1_static \

 

LOCAL_CPPFLAGS += -fexceptions
LOCAL_CPPFLAGS += -frtti

LOCAL_SYSTEM_SHARED_LIBRARIES := libc libstdc++ libutils      //所需要的共享库
LOCAL_MODULE = LogMgr    //编译成的模块名

include $(BUILD_EXECUTABLE)
 
endif  # TARGET_SIMULATOR != true

Android.mk编写有些类似于makefile的编写方式,对于Andoid下面的底层编译有很重要的意义。

 

 

 

 

 

转载于:https://www.cnblogs.com/liu-emsyschina/archive/2012/11/12/2766570.html

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