Android 使用外部已经建立好的sqlite数据库

最近项目需要通过电话号码查询归属地,决定直接在本地sqlite的数据库进行查询,没必要去访问网络(虽然最后还是决定还是将数据库放在服务器上 :? )

一 首先先将外部的sqlite数据库放入assets文件夹下面
[img]http://dl2.iteye.com/upload/attachment/0116/2233/16a313c2-907b-346a-8966-83daac08c430.png[/img]

注意:
必须是sqlite数据库(XXX.db),如果是access(XXX.mdb)的必须进行转换,网上有一些数据库转换器,或者使用SQLite Expert


二 创建AssetsDatabaseManager用来获得操作数据库的SQLiteDatabase

package com.ld.qmwj.dao.phonenumserach;

import java.io.File;
import java.io.FileOutputStream;
import java.io.InputStream;
import java.io.OutputStream;
import java.util.HashMap;
import java.util.Map;

import android.content.Context;
import android.content.SharedPreferences;
import android.content.res.AssetManager;
import android.database.sqlite.SQLiteDatabase;
import android.util.Log;

/**
* This is a Assets Database Manager
* Use it, you can use a assets database file in you application
* It will copy the database file to "/data/data/[your application package name]/database" when you first time you use it
* Then you can get a SQLiteDatabase object by the assets database file
* @author RobinTang
* @time 2012-09-20
*
*
* How to use:
* 1. Initialize AssetsDatabaseManager
* 2. Get AssetsDatabaseManager
* 3. Get a SQLiteDatabase object through database file
* 4. Use this database object
*
* Using example:
* AssetsDatabaseManager.initManager(getApplication()); // this method is only need call one time
* AssetsDatabaseManager mg = AssetsDatabaseManager.getManager(); // get a AssetsDatabaseManager object
* SQLiteDatabase db1 = mg.getDatabase("db1.db"); // get SQLiteDatabase object, db1.db is a file in assets folder
* db1.??? // every operate by you want
* Of cause, you can use AssetsDatabaseManager.getManager().getDatabase("xx") to get a database when you need use a database
*/
public class AssetsDatabaseManager {
private static String tag = "QMWJ"; // for LogCat
private static String databasepath = "/data/data/%s/database"; // %s is packageName


// A mapping from assets database file to SQLiteDatabase object
private Map databases = new HashMap();

// Context of application
private Context context = null;

// Singleton Pattern
private static AssetsDatabaseManager mInstance = null;

/**
* Initialize AssetsDatabaseManager
* @param context, context of application
*/
public static void initManager(Context context){
if(mInstance == null){
mInstance = new AssetsDatabaseManager(context);
}
}

/**
* Get a AssetsDatabaseManager object
* @return, if success return a AssetsDatabaseManager object, else return null
*/
public static AssetsDatabaseManager getManager(){
return mInstance;
}

private AssetsDatabaseManager(Context context){
this.context = context;
}

/**
* Get a assets database, if this database is opened this method is only return a copy of the opened database
* @param dbfile, the assets file which will be opened for a database
* @return, if success it return a SQLiteDatabase object else return null
*/
public SQLiteDatabase getDatabase(String dbfile) {
if(databases.get(dbfile) != null){
Log.i(tag, String.format("Return a database copy of %s", dbfile));
return (SQLiteDatabase) databases.get(dbfile);
}
if(context==null)
return null;

Log.i(tag, String.format("Create database %s", dbfile));
String spath = getDatabaseFilepath();
String sfile = getDatabaseFile(dbfile);

File file = new File(sfile);
SharedPreferences dbs = context.getSharedPreferences(AssetsDatabaseManager.class.toString(), 0);
boolean flag = dbs.getBoolean(dbfile, false); // Get Database file flag, if true means this database file was copied and valid
if(!flag || !file.exists()){
file = new File(spath);
if(!file.exists() && !file.mkdirs()){
Log.i(tag, "Create \""+spath+"\" fail!");
return null;
}
if(!copyAssetsToFilesystem(dbfile, sfile)){
Log.i(tag, String.format("Copy %s to %s fail!", dbfile, sfile));
return null;
}

dbs.edit().putBoolean(dbfile, true).commit();
}

SQLiteDatabase db = SQLiteDatabase.openDatabase(sfile, null, SQLiteDatabase.NO_LOCALIZED_COLLATORS);
if(db != null){
databases.put(dbfile, db);
}
return db;
}

private String getDatabaseFilepath(){
return String.format(databasepath, context.getApplicationInfo().packageName);
}

private String getDatabaseFile(String dbfile){
return getDatabaseFilepath()+"/"+dbfile;
}

private boolean copyAssetsToFilesystem(String assetsSrc, String des){
Log.i(tag, "Copy "+assetsSrc+" to "+des);
InputStream istream = null;
OutputStream ostream = null;
try{
AssetManager am = context.getAssets();
istream = am.open(assetsSrc);
ostream = new FileOutputStream(des);
byte[] buffer = new byte[1024];
int length;
while ((length = istream.read(buffer))>0){
ostream.write(buffer, 0, length);
}
istream.close();
ostream.close();
}
catch(Exception e){
e.printStackTrace();
try{
if(istream!=null)
istream.close();
if(ostream!=null)
ostream.close();
}
catch(Exception ee){
ee.printStackTrace();
}
return false;
}
return true;
}

/**
* Close assets database
* @param dbfile, the assets file which will be closed soon
* @return, the status of this operating
*/
public boolean closeDatabase(String dbfile){
if(databases.get(dbfile) != null){
SQLiteDatabase db = (SQLiteDatabase) databases.get(dbfile);
db.close();
databases.remove(dbfile);
return true;
}
return false;
}

/**
* Close all assets database
*/
static public void closeAllDatabase(){
Log.i(tag, "closeAllDatabase");
if(mInstance != null){
for(int i=0; i if(mInstance.databases.get(i)!=null){
mInstance.databases.get(i).close();
}
}
mInstance.databases.clear();
}
}
}


在getDatabase中,第一次先将assets中的数据库拷贝到当前工程下(/data/data/[your application package name]/database/数据库名称)
以后就可以直接在database中获得该数据库的SQLiteDatabase,从而进行增删改查操作了

三 使用

// 初始化,只需要调用一次
AssetsDatabaseManager.initManager(getApplication());
// 获取管理对象,因为数据库需要通过管理对象才能够获取
AssetsDatabaseManager mg = AssetsDatabaseManager.getManager();
// 通过管理对象获取数据库
SQLiteDatabase db1 = mg.getDatabase("data.db");
// 对数据库进行操作
db1.execSQL("XXXXXX");

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