稳扎稳打Silverlight(2) - 1.0实例之支持录音和回放的钢琴(Silverlight+ASP.NET AJAX+DLINQ)

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稳扎稳打Silverlight(2) - 1.0实例之支持录音和回放的钢琴(Silverlight+ASP.NET AJAX+DLINQ)


作者: webabcd


介绍
用Silverlight 1.0实现一个可以用鼠标或键盘弹奏,并且支持录音和回放的钢琴。(Silverlight+ASP.NET AJAX+DLINQ)
参考: http://silverlight.net/community/communitygallery.aspx


示例
Piano.xaml(用Expression Blend开发)
< Canvas
    
xmlns ="http://schemas.microsoft.com/client/2007"
    xmlns:x
="http://schemas.microsoft.com/winfx/2006/xaml"
    x:Name
="Piano"  
    Width
="1024"  Height ="500" >
    
< Image  Source ="Image/bg.jpg"  Height ="500"  Width ="1024" />

    
< Image  x:Name ="imgC"  Height ="500"  Width ="1024"  Canvas.Top ="0"  Source ="Image/C.jpg"  Opacity ="0" />
    
< Image  x:Name ="imgC2"  Height ="500"  Width ="1024"  Canvas.Top ="0"  Source ="Image/C2.jpg"  Opacity ="0" />
    
< Image  x:Name ="imgD"  Height ="500"  Width ="1024"  Canvas.Top ="0"  Source ="Image/D.jpg"  Opacity ="0" />
    
< Image  x:Name ="imgD2"  Height ="500"  Width ="1024"  Canvas.Top ="0"  Source ="Image/D2.jpg"  Opacity ="0" />
    
< Image  x:Name ="imgE"  Height ="500"  Width ="1024"  Canvas.Top ="0"  Source ="Image/E.jpg"  Opacity ="0" />
    
< Image  x:Name ="imgF"  Height ="500"  Width ="1024"  Canvas.Top ="0"  Source ="Image/F.jpg"  Opacity ="0" />
    
< Image  x:Name ="imgF2"  Height ="500"  Width ="1024"  Canvas.Top ="0"  Source ="Image/F2.jpg"  Opacity ="0" />
    
< Image  x:Name ="imgG"  Height ="500"  Width ="1024"  Canvas.Top ="0"  Source ="Image/G.jpg"  Opacity ="0" />
    
< Image  x:Name ="imgG2"  Height ="500"  Width ="1024"  Canvas.Top ="0"  Source ="Image/G2.jpg"  Opacity ="0" />
    
< Image  x:Name ="imgA"  Height ="500"  Width ="1024"  Canvas.Top ="0"  Source ="Image/A.jpg"  Opacity ="0" />
    
< Image  x:Name ="imgA2"  Height ="500"  Width ="1024"  Canvas.Top ="0"  Source ="Image/A2.jpg"  Opacity ="0" />
    
< Image  x:Name ="imgB"  Height ="500"  Width ="1024"  Canvas.Top ="0"  Source ="Image/B.jpg"  Opacity ="0" />

    
< MediaElement  x:Name ="C"  AutoPlay ="false"  Source ="Media/C.wma" />
    
< MediaElement  x:Name ="C2"  AutoPlay ="false"  Source ="Media/C2.wma" />
    
< MediaElement  x:Name ="D"  AutoPlay ="false"  Source ="Media/D.wma" />
    
< MediaElement  x:Name ="D2"  AutoPlay ="false"  Source ="Media/D2.wma" />
    
< MediaElement  x:Name ="E"  AutoPlay ="false"  Source ="Media/E.wma" />
    
< MediaElement  x:Name ="F"  AutoPlay ="false"  Source ="Media/F.wma" />
    
< MediaElement  x:Name ="F2"  AutoPlay ="false"  Source ="Media/F2.wma" />
    
< MediaElement  x:Name ="G"  AutoPlay ="false"  Source ="Media/G.wma" />
    
< MediaElement  x:Name ="G2"  AutoPlay ="false"  Source ="Media/G2.wma" />
    
< MediaElement  x:Name ="A"  AutoPlay ="false"  Source ="Media/A.wma" />
    
< MediaElement  x:Name ="A2"  AutoPlay ="false"  Source ="Media/A2.wma" />
    
< MediaElement  x:Name ="B"  AutoPlay ="false"  Source ="Media/B.wma" />

    
< Canvas  x:Name ="pathCanvas" >
        
< Path  x:Name ="CPath"  Opacity ="0.01"  Fill ="#FFFFFFFF"  Stretch ="Fill"  Stroke ="#FF000000"  Width ="161.666656494141"  Height ="272.333312988281"  Canvas.Left ="135.5"  Canvas.Top ="138.83332824707"  Data ="M272.66667,140 L136,330 147.33333,336 162.66667,410.66667 247.33333,410 234.66667,330.66667 278,248 254,242.66667 258.66667,200.66667 296.66667,139.33333 272.66667,140"   />
        
< Path  x:Name ="C2Path"  Opacity ="0.01"  Fill ="#FFFFFFFF"  Stretch ="Fill"  Stroke ="#FF000000"  Width ="91"  Height ="136.333319306374"  Canvas.Left ="263.5"  Canvas.Top ="105.500005066396"  Data ="M325.33333,106.66667 L264,202.66667 266,241.33333 307.33333,238.66667 354,138 351.33333,106.66666 326.66667,106"   />
        
< Path  x:Name ="DPath"  Opacity ="0.01"  Fill ="#FFFFFFFF"  Stretch ="Fill"  Stroke ="#FF000000"  Width ="131"  Height ="274.333297729492"  Canvas.Left ="247.499999999999"  Canvas.Top ="137.499984741212"  Data ="M358,142.66667 L311.33333,243.33333 288.66667,246 248,330.66667 258,338 266.66667,411.33333 354,410.66665 347.33333,330.66668 374,246.66668 350,243.33336 352.66667,202.66669 378,138.00005 360.66667,140.00005"   />
        
< Path  x:Name ="D2Path"  Opacity ="0.01"  Fill ="#FFFFFFFF"  Stretch ="Fill"  Stroke ="#FF000000"  Width ="70.3333129882813"  Height ="134.333319425583"  Canvas.Left ="356.83334350586"  Canvas.Top ="107.500003457069"  Data ="M394.66667,108.66667 L357.33333,204 359.33333,241.33333 398,240.66667 426.66667,134.66667 425.33333,108"   />
        
< Path  x:Name ="EPath"  Opacity ="0.01"  Fill ="#FFFFFFFF"  Stretch ="Fill"  Stroke ="#FF000000"  Width ="117.666656494141"  Height ="274.333343505859"  Canvas.Left ="358.833343505859"  Canvas.Top ="137.5"  Data ="M431.33333,140 L403.33333,245.33333 381.33333,248 359.33333,330 368.66667,339.33333 372,411.33333 458,411.33333 455.33333,331.33333 476,138 433.33333,138.66667"   />
        
< Path  x:Name ="FPath"  Opacity ="0.01"  Fill ="#FFFFFFFF"  Stretch ="Fill"  Stroke ="#FF000000"  Width ="99.6666564941406"  Height ="273.666680037975"  Canvas.Left ="470.83334350586"  Canvas.Top ="138.833345949649"  Data ="M486.66667,140.66667 L471.33333,332 477.33333,334 476.66667,412 563.33333,411.33335 564,339.33334 570,328 560,246.66665 535.33333,243.33331 530,139.3333 486.66667,139.33329"   />
        
< Path  x:Name ="F2Path"  Opacity ="0.01"  Fill ="#FFFFFFFF"  Stretch ="Fill"  Stroke ="#FF000000"  Width ="51"  Height ="133.666656494141"  Canvas.Left ="534.166687011719"  Canvas.Top ="108.16665649414"  Data ="M538.66667,109.33333 L534.66667,137.33333 542,241.33333 584,240.66666 584.66667,205.33334 568,108.66667 540.66667,108.66668"   />
        
< Path  x:Name ="GPath"  Opacity ="0.01"  Fill ="#FFFFFFFF"  Stretch ="Fill"  Stroke ="#FF000000"  Width ="111"  Height ="274.333343505859"  Canvas.Left ="570.166687011719"  Canvas.Top ="137.5"  Data ="M570.66667,248 L582.66667,336 582,411.33333 669.33333,410.66667 672.66667,332.66667 680.66667,330 655.33333,245.33333 631.33333,244 601.33333,138 578.66667,138 594.66667,244.66667 571.33333,248"   />
        
< Path  x:Name ="G2Path"  Opacity ="0.01"  Fill ="#FFFFFFFF"  Stretch ="Fill"  Stroke ="#FF000000"  Width ="76.3333129882813"  Height ="131.666656494141"  Canvas.Left ="603.5"  Canvas.Top ="110.166664123534"  Data ="M612,111.33333 L604,136.66667 636,238.66667 636.66667,241.33333 679.33333,241.33333 679.33333,206.66667 641.33333,111.33334 612.66667,110.66668"   />
        
< Path  x:Name ="APath"  Opacity ="0.01"  Fill ="#FFFFFFFF"  Stretch ="Fill"  Stroke ="#FF000000"  Width ="138.333312988281"  Height ="274.333343505859"  Canvas.Left ="655.5"  Canvas.Top ="137.5"  Data ="M665.33333,246 L694.66667,336.66667 686,411.33333 774.66667,410 785.33333,335.33333 793.33333,328.66667 750.66667,246.66667 722,243.33333 673.33333,138 656,138.66667 688.66667,216.66667 685.33333,245.33333 666,246"   />
        
< Path  x:Name ="A2Path"  Opacity ="0.01"  Fill ="#FFFFFFFF"  Stretch ="Fill"  Stroke ="#FF000000"  Width ="95"  Height ="131"  Canvas.Left ="676.166687011719"  Canvas.Top ="110.833320617675"  Data ="M682,111.33333 L676.66667,138.66667 730.66667,240.66667 768.66667,241.33333 770.66667,204.00001 713.33333,111.33334 683.33333,111.33335"   />
        
< Path  x:Name ="BPath"  Opacity ="0.01"  Fill ="#FFFFFFFF"  Stretch ="Fill"  Stroke ="#FF000000"  Width ="172.333312988281"  Height ="275.666687011719"  Canvas.Left ="733.5"  Canvas.Top ="136.833320051431"  Data ="M758,247.33333 L806,333.33333 790,412 878,412 894.66667,334 905.33333,327.33333 764.66667,138.66667 734,137.33333 776.66667,207.33334 778.66667,246.66668 758.66667,248"   />
    
</ Canvas >

    
< Ellipse  x:Name ="stopRecord"   Height ="30"  Width ="30"  Canvas.Left ="40"  Canvas.Top ="430"
      Stroke
="Black"  StrokeThickness ="3"  Fill ="Red" />
    
< Ellipse  x:Name ="startRecord"   Height ="30"  Width ="30"  Canvas.Left ="80"  Canvas.Top ="430"
      Stroke
="Black"  StrokeThickness ="3"  Fill ="Green" />

    
< Canvas  Width ="60"  Height ="30"  Canvas.Left ="760"  Canvas.Top ="422"  Cursor ="Hand" >
        
< TextBlock  x:Name ="play"  TextWrapping ="Wrap"  FontSize ="28"  Foreground ="#FF4C7185"  Text ="Play" >
        
</ TextBlock >
    
</ Canvas >

    
< TextBlock  x:Name ="lblMussicBook"  TextWrapping ="Wrap"  Canvas.Left ="120"  Canvas.Top ="434"  FontSize ="14"  Foreground ="#FFFFFFFF"  Text ="MusicBook:" >
    
</ TextBlock >
    
< TextBlock  x:Name ="lblName"  TextWrapping ="Wrap"  Canvas.Left ="520"  Canvas.Top ="434"  FontSize ="14"  Foreground ="#FFFFFFFF"  Text ="Name:" >
    
</ TextBlock >
</ Canvas >

Piano.xaml.js
if  ( ! window.Piano)
    window.Piano 
=   {} ;

Piano.Page 
=   function () 
{
}


Piano.Page.prototype 
=
{
    handleLoad: 
function(control, userContext, rootElement) 
    
{
        
this.control = control;
        
        
// Sample event hookup:    
        rootElement.addEventListener("MouseLeftButtonDown", Silverlight.createDelegate(thisthis.handleMouseDown));
    }
,
    
    
// Sample event handler
    handleMouseDown: function(sender, eventArgs) 
    
{
        
// The following line of code shows how to find an element by name and call a method on it.
        // this.control.content.findName("Timeline1").Begin();
    }

}

Default.aspx
<% @ Page Language="C#" MasterPageFile="~/Site.master" AutoEventWireup="true" CodeFile="Default.aspx.cs"
    Inherits
="_10_Piano_Default" Title="支持录音和回放的钢琴" 
%>

< asp:Content  ID ="Content1"  ContentPlaceHolderID ="head"  runat ="Server" >

    
< script  type ="text/javascript"  src ="../Silverlight.js" ></ script >

    
< script  type ="text/javascript"  src ="Default.aspx.js" ></ script >

    
< script  type ="text/javascript"  src ="Piano.xaml.js" ></ script >

    
< script  type ="text/javascript"  src ="Piano.js" ></ script >

    
< style  type ="text/css" >
        .silverlightHost
        
{
            height
: 500px;
            width
: 1024px;
        
}

    
</ style >
</ asp:Content >
< asp:Content  ID ="Content2"  ContentPlaceHolderID ="ContentPlaceHolder1"  runat ="Server" >
    
< asp:ScriptManager  ID ="ScriptManager1"  runat ="server" >
    
</ asp:ScriptManager >
    
< div  id ="SilverlightControlHost"  class ="silverlightHost" >

        
< script  type ="text/javascript" >
            
var txtInput = '<%= txtInput.ClientID %>';
            
var txtName = '<%= txtName.ClientID %>';
            createSilverlight();
        
</ script >

        
< asp:UpdateProgress  ID ="UpdateProgress1"  runat ="server" >
            
< ProgressTemplate >
                
< div  style ="position: absolute; top: 0px; background-color: Red; color: White; z-index: 999" >
                    Loading
</ div >
            
</ ProgressTemplate >
        
</ asp:UpdateProgress >
        
< asp:UpdatePanel  ID ="UpdatePanel1"  runat ="server" >
            
< ContentTemplate >
                
< asp:GridView  ID ="GridView1"  runat ="server"  Style ="position: absolute; top: 0px;
                    width: 1024px"
 AllowPaging ="True"  AllowSorting ="True"  AutoGenerateColumns ="False"
                    DataKeyNames
="ID"  DataSourceID ="LinqDataSource1"  RowStyle-HorizontalAlign ="Center"
                    PageSize
="2"  OnSelectedIndexChanged ="GridView1_SelectedIndexChanged" >
                    
< Columns >
                        
< asp:CommandField  ShowSelectButton ="True"  HeaderText ="选择"  ItemStyle-Width ="40px" ></ asp:CommandField >
                        
< asp:CommandField  ShowDeleteButton ="True"  HeaderText ="删除"  ItemStyle-Width ="40px" ></ asp:CommandField >
                        
< asp:BoundField  DataField ="ID"  HeaderText ="ID"  InsertVisible ="False"  ReadOnly ="True"
                            SortExpression
="ID"  ItemStyle-Width ="40px" ></ asp:BoundField >
                        
< asp:BoundField  DataField ="Name"  HeaderText ="名称"  SortExpression ="Name" ></ asp:BoundField >
                        
< asp:TemplateField  HeaderText ="乐谱"  SortExpression ="Details"  ItemStyle-Width ="700px" >
                            
< ItemTemplate >
                                
< div  style ="overflow: hidden; width: 666px" >
                                    
< asp:Label  ID ="lblDetails"  runat ="server"  Text ='<%#  Bind("Details") % > '> </ asp:Label >
                                
</ div >
                            
</ ItemTemplate >
                        
</ asp:TemplateField >
                    
</ Columns >
                
</ asp:GridView >
                
< asp:TextBox  ID ="txtInput"  runat ="server"  Style ="position: absolute; left: 200px;
                    top: 434px; width: 300px"
  />
                
< asp:TextBox  ID ="txtName"  runat ="server"  Style ="position: absolute; left: 566px;
                    top: 434px;"
  />
            
</ ContentTemplate >
            
< Triggers >
                
< asp:AsyncPostBackTrigger  ControlID ="btnAdd"   />
            
</ Triggers >
        
</ asp:UpdatePanel >
        
< asp:LinqDataSource  ID ="LinqDataSource1"  runat ="server"  ContextTypeName ="Data.MusicBookDataContext"
            EnableDelete
="True"  TableName ="MusicBook" >
        
</ asp:LinqDataSource >
        
< asp:Button  ID ="btnAdd"  runat ="server"  Text ="添加"  Style ="position: absolute; left: 710px;
            top: 434px;"
 OnClick ="btnAdd_Click"   />
    
</ div >
</ asp:Content >

Default.aspx.cs
using  System;
using  System.Data;
using  System.Configuration;
using  System.Collections;
using  System.Linq;
using  System.Web;
using  System.Web.Security;
using  System.Web.UI;
using  System.Web.UI.WebControls;
using  System.Web.UI.WebControls.WebParts;
using  System.Web.UI.HtmlControls;
using  System.Xml.Linq;

public  partial  class  _10_Piano_Default : System.Web.UI.Page
{
    
protected void Page_Load(object sender, EventArgs e)
    
{

    }


    
protected void btnAdd_Click(object sender, EventArgs e)
    
{
        Data.MusicBookDataContext mbdc 
= new Data.MusicBookDataContext();
        Data.MusicBook mb 
= new Data.MusicBook();

        mb.Name 
= txtName.Text;
        mb.Details 
= txtInput.Text;

        mbdc.MusicBook.Add(mb);
        mbdc.SubmitChanges();

        txtName.Text 
= "";
        txtInput.Text 
= "";

        GridView1.DataBind();
    }


    
protected void GridView1_SelectedIndexChanged(object sender, EventArgs e)
    
{
        txtName.Text 
= GridView1.Rows[GridView1.SelectedIndex].Cells[3].Text;
        txtInput.Text 
= ((Label)GridView1.Rows[GridView1.SelectedIndex].Cells[4].FindControl("lblDetails")).Text;
    }

}


Default.aspx.js
function  createSilverlight()
{
    
var scene = new Webabcd.Piano();
    Silverlight.createObjectEx(
{
        source: 
"Piano.xaml",
        parentElement: document.getElementById(
"SilverlightControlHost"),
        id: 
"SilverlightControl",
        properties: 
{
            width: 
"100%",
            height: 
"100%",
            version: 
"1.0",
            isWindowless: 
"true"
        }
,
        events: 
{
            onLoad: Silverlight.createDelegate(scene, scene.handleLoad)
        }

    }
);
}



if  ( ! window.Silverlight) 
    window.Silverlight 
=   {} ;

Silverlight.createDelegate 
=   function (instance, method)  {
    
return function() {
        
return method.apply(instance, arguments);
    }

}

Piano.js
if  ( ! window.Webabcd)
    window.Webabcd 
=   {} ;

Webabcd.Piano 
=  function() 
{
}


Webabcd.Piano.prototype 
=
{
    handleLoad: function(control, userContext, rootElement) 
    
{
        
// plugin(插件)
        this.control = control;
        
        
// 根Canvas元素
        this.rootElement = rootElement;
        
        
// object.addEventListener(eventName, functionReference)为对象添加一个事件监听器(事件名称,函数名称)
        
// Silverlight.createDelegate用来创建一个调用“this”上下文下的特定函数的委托,其被定义在runtime
        
// Silverlight.createDelegate = function(instance, method) 
        
// {
        
//   return function() 
        
//   {
        
//      return method.apply(instance, arguments);
        
//    }
        
// }
        this.rootElement.addEventListener("GotFocus", Silverlight.createDelegate(thisthis.resetPiano));
        
this.rootElement.addEventListener("KeyDown", Silverlight.createDelegate(thisthis.handleKeyDown));
        
this.rootElement.addEventListener("KeyUp", Silverlight.createDelegate(thisthis.handleKeyUp));

        
// 鼠标热区的Canvas
        
// object.findName(name)
        this.pathCanvas = rootElement.findName("pathCanvas");   

        
// 开始录制按钮
        this.startRecord = rootElement.findName("startRecord");   
        
this.startRecord.addEventListener("MouseLeftButtonDown", Silverlight.createDelegate(thisthis.handleStartRecord));

        
// 停止录制按钮
        this.stopRecord = rootElement.findName("stopRecord");   
        
this.stopRecord.addEventListener("MouseLeftButtonDown", Silverlight.createDelegate(thisthis.handleStopRecord));
        
        
// 默认为选中停止录制按钮
        
// plugin.content.findName(objectName)
        document.getElementById('SilverlightControl').content.findName("stopRecord").Stroke = "LightBlue";
        document.getElementById(
'SilverlightControl').content.findName("stopRecord").StrokeThickness = 6;
        
        
// 播放按钮
        this.play = rootElement.findName("play");   
        
this.play.addEventListener("MouseLeftButtonDown", Silverlight.createDelegate(thisthis.handlePlay));

        
// object.children对应<Canvas>一个或多个子元素</Canvas>
        
// object.getItem(index)获取集合内指定的对象
        
// object.count集合内的成员数量
        for(var i = 0; i<this.pathCanvas.children.count; ++i)
        
{
            
// 为所有鼠标热区添加相关的事件监听器
            this.pathCanvas.children.getItem(i).addEventListener("MouseLeftButtonDown", Silverlight.createDelegate(thisthis.handleMouseDown));
            
this.pathCanvas.children.getItem(i).addEventListener("MouseLeftButtonUp", Silverlight.createDelegate(thisthis.handleMouseUp));
        }

        
        
// 是否启用录制
        this._enableRecord = false;
        
// 上一次按键的时间
        this._prevTime = new Date().getTime();
    }
,
    
    
// 单击开始录制按钮
    handleStartRecord: function(sender, eventArgs) 
    
{
        
// 设置开始录制按钮样式
        sender.Stroke = 'LightBlue';
        sender.StrokeThickness 
= 6;
        
        
// 设置停止录制按钮样式
        document.getElementById('SilverlightControl').content.findName("stopRecord").Stroke = "Black";
        document.getElementById(
'SilverlightControl').content.findName("stopRecord").StrokeThickness = 3;
        
        
// 启用录音
        this._enableRecord = true;
        
// 记录时间
        this._prevTime = new Date().getTime();
    }
,
    
    
// 单击停止录制按钮
    handleStopRecord: function(sender, eventArgs) 
    
{
        
// 设置停止录制按钮样式
        sender.Stroke = 'LightBlue';
        sender.StrokeThickness 
= 6;

        
// 设置开始录制按钮样式
        document.getElementById('SilverlightControl').content.findName("startRecord").Stroke = "Black";
        document.getElementById(
'SilverlightControl').content.findName("startRecord").StrokeThickness = 3;

        
// 清空乐谱名称和乐谱内容
        document.getElementById(txtInput).value = '';
        document.getElementById(txtName).value 
= '';
        
        
// 停止录音
        this._enableRecord = false;
    }
,
    
    
// 单击播放按钮
    handlePlay: function(sender, eventArgs) 
    
{
        
// 根据乐谱自动播放
        autoPlay(this0);
    }
,
    
    
// 记录乐谱
    handleRecord: function(currentPianoKeyID)
    
{
        
if (this._enableRecord)
        
{
            
// 插入乐谱
            document.getElementById(txtInput).value += new Date().getTime() - this._prevTime + ',';
            document.getElementById(txtInput).value 
+= currentPianoKeyID + ';';

            
// 更新时间
            this._prevTime = new Date().getTime();
        }

    }
,
    
    handleMouseDown: function(sender, eventArgs) 
    
{
        
// object.captureMouse()为对象启用鼠标捕捉(鼠标离开热区也可触发相关事件,如MouseLeftButtonUp)
        sender.captureMouse();
        
        var currentPianoKeyID 
= sender.name.substr(0, sender.name.indexOf("Path"));
        var currentImage 
= sender.findName("img" + currentPianoKeyID);
        currentImage.opacity 
= 1;
        
        var currentMediaElement 
= sender.findName(currentPianoKeyID);
        currentMediaElement.stop();
        currentMediaElement.play();
        
        
this.handleRecord(currentPianoKeyID);
    }
,
    
    handleMouseUp: function(sender, eventArgs) 
    
{
        
// object.releaseMouseCapture()释放对象的鼠标捕捉
        sender.releaseMouseCapture();
        
        var currentPianoKeyID 
= sender.name.substr(0, sender.name.indexOf("Path"));
        var currentImage 
= sender.findName("img" + currentPianoKeyID);
        currentImage.opacity 
= 0;
    }
,

    pressKey: function (currentPianoKeyID)
    
{
        var currentImage 
= this.control.content.findName("img" + currentPianoKeyID);
        currentImage.opacity 
= 1;
        
        var currentMediaElement 
= this.control.content.findName(currentPianoKeyID);
        
// object.play()播放,object.pause()暂停,object.stop()停止
        currentMediaElement.stop();
        currentMediaElement.play();
    }
,

    depressKey: function (currentPianoKeyID)
    
{
        var currentImage 
= this.control.content.findName("img" + currentPianoKeyID);
        currentImage.opacity 
= 0;
    }
,

    handleKeyDown: function (sender, eventArgs)
    
{
        
switch (eventArgs.Key)
        
{
            
// eventArgs.Key - 获取与该事件相关的键盘按键
            case 55this.pressKey("C"); this.handleRecord("C"); break;
            
case 48this.pressKey("C2"); this.handleRecord("C2"); break;
            
case 53this.pressKey("D");  this.handleRecord("D"); break;
            
case 33this.pressKey("D2"); this.handleRecord("D2"); break;
            
case 32this.pressKey("E");  this.handleRecord("E"); break;
            
case 51this.pressKey("F");  this.handleRecord("F"); break;
            
case 36this.pressKey("F2"); this.handleRecord("F2"); break;
            
case 31this.pressKey("G");  this.handleRecord("G"); break;
            
case 37this.pressKey("G2"); this.handleRecord("G2"); break;
            
case 43this.pressKey("A");  this.handleRecord("A"); break;
            
case 39this.pressKey("A2"); this.handleRecord("A2"); break;
            
case 42this.pressKey("B");  this.handleRecord("B"); break;
        }

    }
,

    handleKeyUp: function (sender, eventArgs)
    
{
        
switch (eventArgs.Key)
        
{
            
// eventArgs.Key - 获取与该事件相关的键盘按键
            case 55this.depressKey("C");  break;
            
case 48this.depressKey("C2"); break;
            
case 53this.depressKey("D");  break;
            
case 33this.depressKey("D2"); break;
            
case 32this.depressKey("E");  break;
            
case 51this.depressKey("F");  break;
            
case 36this.depressKey("F2"); break;
            
case 31this.depressKey("G");  break;
            
case 37this.depressKey("G2"); break;
            
case 43this.depressKey("A");  break;
            
case 39this.depressKey("A2"); break;
            
case 42this.depressKey("B");  break;
        }

    }
,
    
    resetPiano: function(sender, eventArgs) 
    
{
        
this.depressKey("C");
        
this.depressKey("C2");
        
this.depressKey("D");
        
this.depressKey("D2");
        
this.depressKey("E");
        
this.depressKey("F");
        
this.depressKey("F2");
        
this.depressKey("G");
        
this.depressKey("G2");
        
this.depressKey("A");
        
this.depressKey("A2");
        
this.depressKey("B");
    }

}



var _obj; 
//  Webabcd.Piano对象
var _index;  //  乐谱索引
function autoPlay(obj, index)
{
    _obj 
= obj;
    _index 
= index;
    
    execAutoPlay();
}


function execAutoPlay()
{
    _obj.resetPiano();

    var str 
= document.getElementById(txtInput).value; // 乐谱
    var ary = str.split(';'); // 间隔时间,按键名称
    
    
if (_index != 0 && typeof(ary[_index-1]) != 'undefined' && ary[_index-1!= '')
    
{
        
// 按下当前乐谱索引的上一个索引的按键
        _obj.pressKey(ary[_index-1].split(',')[1]); 
    }

     
    var currentIndex 
= _index;   
    _index
++;
    
    
if (typeof(ary[currentIndex]) != 'undefined')
    
{
        setTimeout(
"_obj.resetPiano();"100)
        
// 经过当前乐谱索引的间隔时间则调用execAutoPlay()
        setTimeout("execAutoPlay();", parseInt(ary[currentIndex].split(',')[0], 10)); 
    }

}



OK
[源码下载]

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