Python 实现劳拉游戏(四连环、重力四子棋)

游戏规则:双方轮流选择棋盘的列号放进自己的棋子,
若棋盘上有四颗相同型号的棋子在一行、一列或一条斜线上连接起来,
则使用该型号棋子的玩家就赢了!

程序实现游戏,并将每局的数据保存到本地的文件中

首先我们要创建一个空白的棋盘

def into():#初始空白棋盘
    for i in range(6):
        list_width=[]
        for j in range(8):
            list_width.append(' '+'|')
        screen.append(list_width)

然后呢 我们再写一个输赢判断

def eeferee():#判断输赢
    #判断行
    for i in range(6):
        for j in range(8-3):
            if screen[i][j][0]==screen[i][j+1][0]==screen[i][j+2][0]==screen[i][j+3][0] and screen[i][j][0]!=' ':
                return False
    #判断列
    for i in range(6-3):
        for j in range(8):
            if screen[i][j][0]==screen[i+1][j][0]==screen[i+2][j][0]==screen[i+3][j][0] and screen[i][j][0]!=' ':
                return False
    #判断斜线
    for i in range(6-3):
        for j in range(8-3):
            if screen[i][j][0]==screen[i+1][j+1][0]==screen[i+2][j+2][0]==screen[i+3][j+3][0] and screen[i][j][0]!=' ':
                return False
            if j>=3:
                if screen[i][j][0] == screen[i+1][j-1][0] == screen[i+2][j-2][0] == screen[i+3][j-3][0] and screen[i][j][0] != ' ':
                    return False
    return True

下完每步棋,我们要显示一下棋盘,下面写一下棋盘的显示

def screen_print():#打印棋盘
    print('',1,2,3,4,5,6,7,8,sep=' ')
    print('', 1, 2, 3, 4, 5, 6, 7, 8, sep=' ', file=file, flush=True)
    for i in range(6):
        print('|',end='')
        print('|', end='', file=file, flush=True)
        for j in range(8):
            print(screen[i][j],end='')
            print(screen[i][j], end='', file=file, flush=True)
        print('')
        print('', file=file, flush=True)
    print('——'*(9))
    print('——' * (9), file=file, flush=True)

下面是劳拉的自动下棋

def lara():  # 劳拉
    global screen
    while True:
        coordinate=random.randint(0,7)
        flag = True
        high = 0
        for i in range(5,-1,-1):
            if screen[i][coordinate][0] == ' ':
                high = i
                break
            if i == 0 and screen[i][coordinate][0] != ' ':
                flag = False
        if flag:
            print('>>>轮到我了,我把O棋子放在第%d列...'%(coordinate+1))
            print('>>>轮到我了,我把O棋子放在第%d列...' % (coordinate + 1), file=file, flush=True)
            screen[high][coordinate] = 'O' + '|'
            break
    screen_print()

下棋中 我们还要判断棋盘是否被下满了

def full():
    for i in screen:
        for j in i:
            if j[0] == ' ':
                return True
    return False

最后 我们完成一下玩家的下棋

def user():
    global screen
    while True:
        print(">>>轮到你了,你放X棋子,请选择列号(1-8): ",end='')
        print(">>>轮到你了,你放X棋子,请选择列号(1-8): ", end='', file=file, flush=True)
        coordinate = int(input())-1
        if coordinate not in range(7):
            print('输入错误的列号,请重新输入')
            print('输入错误的列号,请重新输入', file=file, flush=True)
            continue
        flag=True
        high=0
        for i in range(5,-1,-1):
            if screen[i][coordinate][0] == ' ':
                high=i
                break
            if i==0 and screen[i][coordinate][0] != ' ':
                flag = False
                print('你输入的地方已经有棋子了,请重新输入')
                print('你输入的地方已经有棋子了,请重新输入', file=file, flush=True)
        if flag:
            screen[high][coordinate] = 'X' + '|'
            break
    screen_print()

完整代码如下:

import random

screen = [] #棋盘列表

def into():#初始空白棋盘
    for i in range(6):
        list_width=[]
        for j in range(8):
            list_width.append(' '+'|')
        screen.append(list_width)

def screen_print():#打印棋盘
    print('',1,2,3,4,5,6,7,8,sep=' ')
    print('', 1, 2, 3, 4, 5, 6, 7, 8, sep=' ', file=file, flush=True)
    for i in range(6):
        print('|',end='')
        print('|', end='', file=file, flush=True)
        for j in range(8):
            print(screen[i][j],end='')
            print(screen[i][j], end='', file=file, flush=True)
        print('')
        print('', file=file, flush=True)
    print('——'*(9))
    print('——' * (9), file=file, flush=True)

def eeferee():#判断输赢
    #判断行
    for i in range(6):
        for j in range(8-3):
            if screen[i][j][0]==screen[i][j+1][0]==screen[i][j+2][0]==screen[i][j+3][0] and screen[i][j][0]!=' ':
                return False
    #判断列
    for i in range(6-3):
        for j in range(8):
            if screen[i][j][0]==screen[i+1][j][0]==screen[i+2][j][0]==screen[i+3][j][0] and screen[i][j][0]!=' ':
                return False
    #判断斜线
    for i in range(6-3):
        for j in range(8-3):
            if screen[i][j][0]==screen[i+1][j+1][0]==screen[i+2][j+2][0]==screen[i+3][j+3][0] and screen[i][j][0]!=' ':
                return False
            if j>=3:
                if screen[i][j][0] == screen[i+1][j-1][0] == screen[i+2][j-2][0] == screen[i+3][j-3][0] and screen[i][j][0] != ' ':
                    return False
    return True

def full():
    for i in screen:
        for j in i:
            if j[0] == ' ':
                return True
    return False

def lara():  # 劳拉
    global screen
    while True:
        coordinate=random.randint(0,7)
        flag = True
        high = 0
        for i in range(5,-1,-1):
            if screen[i][coordinate][0] == ' ':
                high = i
                break
            if i == 0 and screen[i][coordinate][0] != ' ':
                flag = False
        if flag:
            print('>>>轮到我了,我把O棋子放在第%d列...'%(coordinate+1))
            print('>>>轮到我了,我把O棋子放在第%d列...' % (coordinate + 1), file=file, flush=True)
            screen[high][coordinate] = 'O' + '|'
            break
    screen_print()

def user():
    global screen
    while True:
        print(">>>轮到你了,你放X棋子,请选择列号(1-8): ",end='')
        print(">>>轮到你了,你放X棋子,请选择列号(1-8): ", end='', file=file, flush=True)
        coordinate = int(input())-1
        if coordinate not in range(7):
            print('输入错误的列号,请重新输入')
            print('输入错误的列号,请重新输入', file=file, flush=True)
            continue
        flag=True
        high=0
        for i in range(5,-1,-1):
            if screen[i][coordinate][0] == ' ':
                high=i
                break
            if i==0 and screen[i][coordinate][0] != ' ':
                flag = False
                print('你输入的地方已经有棋子了,请重新输入')
                print('你输入的地方已经有棋子了,请重新输入', file=file, flush=True)
        if flag:
            screen[high][coordinate] = 'X' + '|'
            break
    screen_print()


if __name__ == '__main__':
    file=open('四连环Log-%d.txt'%random.randint(10000,99999),'w',encoding='utf-8')
    print("""Hi,我是劳拉,我们来玩一局四连环。我用O型棋子,你用X型棋子。
游戏规则:双方轮流选择棋盘的列号放进自己的棋子,
        若棋盘上有四颗相同型号的棋子在一行、一列或一条斜线上连接起来,
        则使用该型号棋子的玩家就赢了!""")
    print("""Hi,我是劳拉,我们来玩一局四连环。我用O型棋子,你用X型棋子。
    游戏规则:双方轮流选择棋盘的列号放进自己的棋子,
            若棋盘上有四颗相同型号的棋子在一行、一列或一条斜线上连接起来,
            则使用该型号棋子的玩家就赢了!""", file=file, flush=True)
    into()
    print('开始了!这是棋盘的初始状态:')
    print('开始了!这是棋盘的初始状态:', file=file, flush=True)
    screen_print()
    flag=True
    while eeferee() and full():
        lara()
        if not eeferee() and full():
            flag=False
            break
        user()
    if full():
        print('******* 难分胜负!@_@')
        print('******* 难分胜负!@_@', file=file, flush=True)
    if flag:
        print('******* 好吧,你赢了!^_^')
        print('******* 好吧,你赢了!^_^', file=file, flush=True)
    else:
        print('******* 耶,我赢了!^_^')
        print('******* 耶,我赢了!^_^', file=file, flush=True)

效果图:
Python 实现劳拉游戏(四连环、重力四子棋)_第1张图片
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