用dialog为例
CAboutDlg dlg;
dlg.DoModal();
其中class CAboutDlg : public CDialogImpl<CAboutDlg>{...}
当执行到dlg.DoModal();里面的
return ::DialogBoxParam(_AtlBaseModule.GetResourceInstance(), MAKEINTRESOURCE(static_cast<T*>(this)->IDD),
hWndParent, T::StartDialogProc, dwInitParam);
时, 会调用StartDialogProc函数
该函数如下
1
template
<
class
TBase
>
2
INT_PTR CALLBACK CDialogImplBaseT
<
TBase
>
::StartDialogProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
3
{
4 CDialogImplBaseT< TBase >* pThis = (CDialogImplBaseT< TBase >*)_AtlWinModule.ExtractCreateWndData();
5 ATLASSERT(pThis != NULL);
6 if(!pThis)
7 {
8 return 0;
9 }
10 pThis->m_hWnd = hWnd;
11 // Initialize the thunk. This was allocated in CDialogImpl::DoModal or
12 // CDialogImpl::Create, so failure is unexpected here.
13
14 pThis->m_thunk.Init((WNDPROC)pThis->GetDialogProc(), pThis);
15 DLGPROC pProc = (DLGPROC)pThis->m_thunk.GetWNDPROC();
16 DLGPROC pOldProc = (DLGPROC)::SetWindowLongPtr(hWnd, DWLP_DLGPROC, (LONG_PTR)pProc);
17#ifdef _DEBUG
18 // check if somebody has subclassed us already since we discard it
19 if(pOldProc != StartDialogProc)
20 ATLTRACE(atlTraceWindowing, 0, _T("Subclassing through a hook discarded.\n"));
21#else
22 pOldProc; // avoid unused warning
23#endif
24 return pProc(hWnd, uMsg, wParam, lParam);
25}
第11行初始化thunk, 该thunk会alloc内存,然后向该内存写入 mov hWnd, pthis; jmp wndProc这里的wndProc为成员函数 template <class TBase>
INT_PTR CALLBACK CDialogImplBaseT< TBase >::DialogProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
CDialogImplBaseT< TBase >* pThis = (CDialogImplBaseT< TBase >*)hWnd;
...
看到该函数第一行直接将hWnd转换为类指针了吧, 其实这个hWnd是假的, 真正保存的的确是类指针, 该替换是在thunk里面做的
具体调用顺序为:
我们设置好wndProc (其实是这个thunk)
该窗口有消息来时,调用wndproc, 这里会对hWnd做一个替换,然后真正调用成员函数DialogProc
...over....
有时间仿照这个写一个简单的, 示范一下