go-tcpsvr

go语言用于制作socket相关的事情是非常方便的。在底层框架直接有支持。在这里编写一个简单版本的服务器通讯逻辑。参考了leaf的代码。

package main

import (
    "encoding/binary"
    "fmt"
    "io"
    "net"
    "os"
    "os/signal"
    "sync"
    "time"
)

type (
    // 会话对象
    session struct {
        sync.Mutex
        conn      net.Conn
        writeChan chan []byte
        closeFlag bool
        owner     *server
    }

    SessionSet map[*session]struct{}

    // 服务器对象
    server struct {
        sync.Mutex
        tempDelay  time.Duration
        ln         net.Listener
        wgLn       sync.WaitGroup
        mutexConns sync.Mutex
        conns      SessionSet
        wgSession  sync.WaitGroup
    }
)

func (this *server) Close() {
    fmt.Printf("server.Close() address: %v\n", this.ln.Addr().String())
    this.ln.Close()
    this.wgLn.Wait()

    this.mutexConns.Lock()
    for conn := range this.conns {
        conn.Close()
    }
    this.conns = nil
    this.mutexConns.Unlock()
    this.wgSession.Wait()
    fmt.Printf("server.Close() done\n", this.ln.Addr().String())
}

func (this *server) ProcTempErr() {
    tempDelay := this.tempDelay
    if tempDelay == 0 {
        tempDelay = 5 * time.Millisecond
    } else {
        tempDelay *= 2
    }
    if max := 1 * time.Second; tempDelay > max {
        tempDelay = max
    }
    fmt.Printf("server.ProcTempErr accept retrying in %v\n", tempDelay)
    time.Sleep(tempDelay)
    this.tempDelay = tempDelay

}

func (this *server) onNewSession(conn net.Conn) {
    fmt.Printf("server.onNewSession remote %v\n", conn.RemoteAddr().String())

    c := &session{conn: conn, closeFlag: false, owner: this}
    c.writeChan = make(chan []byte, 512*1024)

    this.mutexConns.Lock()
    this.conns[c] = struct{}{}
    this.mutexConns.Unlock()

    go c.goRecvData(this.wgSession)
    go c.goSendData(this.wgSession)
    fmt.Println("server.onNewSession done")

    c.PostData(`I had seen little of Holmes lately.
My marriage had drifted us away from each other.`)
}

func (this *server) onSessionLost(conn *session) {
    fmt.Println("server.onSessionLost")
    this.mutexConns.Lock()
    if _, ok := this.conns[conn]; ok {
        delete(this.conns, conn)
        fmt.Println("server.onSessionLost done")
    }
    this.mutexConns.Unlock()
}

func (this *server) runAccept() {
    this.wgLn.Add(1)
    defer this.wgLn.Done()
    for {
        conn, err := this.ln.Accept()
        if err != nil {
            if ne, ok := err.(net.Error); ok && !ne.Temporary() {
                fmt.Printf("Accept err: %v\n", ne.Error())
                return
            }
            this.ProcTempErr()
            continue
        }
        this.onNewSession(conn)
    }
    fmt.Println("server.runAccept done")
}

func (this *server) Listen() {
    ln, err := net.Listen("tcp4", "0.0.0.0:8089")
    if err != nil {
        fmt.Println("listen fail: ", err)
        return
    }
    this.ln = ln
    this.conns = make(SessionSet)
    go this.runAccept()
    fmt.Printf("server.Listen address: %v done\n", ln.Addr().String())
}

func (this *session) PostData(data string) {
    msgLen := len(data)
    buf := []byte(data)
    msg := make([]byte, 2+msgLen)
    binary.LittleEndian.PutUint16(msg, uint16(msgLen))
    copy(msg[2:], buf)

    this.Lock()
    if !this.closeFlag {
        this.writeChan <- msg
    }
    this.Unlock()
    fmt.Printf("session.PostData address: %v, data size: %v\n",
        this.conn.RemoteAddr().String(), len(msg))
}

func (this *session) Close() {
    fmt.Println("session.Close")
    this.innorCloseSock()
}

func (this *session) innorCloseSock() {
    this.Lock()
    if !this.closeFlag {
        this.closeFlag = true
        this.conn.Close()
        close(this.writeChan)
        fmt.Println("session innorCloseSock done")
    }
    this.Unlock()
}

func (this *session) goRecvData(wg sync.WaitGroup) {
    wg.Add(1)
    defer wg.Done()
    conn := this.conn
    for {
        data, err := procData(conn)
        if err != nil {
            fmt.Printf("session.goRecvData procData fail, err: %v\n", err)
            break
        }
        this.handleData(data)
    }
    this.innorCloseSock()
}

func (this *session) goSendData(wg sync.WaitGroup) {
    wg.Add(1)
    defer wg.Done()
    conn := this.conn

    for b := range this.writeChan {
        if b == nil {
            fmt.Println("session.goSendData b is nil")
            break
        }
        _, err := conn.Write(b)
        if err != nil {
            fmt.Printf("session.goSendData Write fail, err: %v\n", err)
            break
        }
    }
    this.owner.onSessionLost(this)
    this.innorCloseSock()
}

func procData(conn net.Conn) ([]byte, error) {
    var bufHeader []byte = make([]byte, 2, 2)
    if _, err := io.ReadFull(conn, bufHeader); err != nil {
        fmt.Printf("procData io.ReadFull header fail, err: %v\n", err.Error())
        return nil, err
    }
    var msgLen uint32
    msgLen = uint32(binary.LittleEndian.Uint16(bufHeader))
    fmt.Printf("procData header get size: %v\n", msgLen)
    msgData := make([]byte, msgLen)
    if _, err := io.ReadFull(conn, msgData); err != nil {
        fmt.Printf("procData io.ReadFull body fail, err: %v\n", err.Error())
        return nil, err
    }
    fmt.Printf("procData get data, size: %v\n", len(msgData))
    return msgData, nil
}

func (this *session) handleData(data []byte) {
    fmt.Printf("session.handleData remote address: %v, recv data size: %v\n",
        this.conn.RemoteAddr().String(), len(data))
    content := string(data)
    fmt.Println(content)
}

func main() {
    svr := &server{}
    svr.Listen()

    // close
    c := make(chan os.Signal, 1)
    signal.Notify(c, os.Interrupt, os.Kill)
    <-c

    svr.Close()
}

测试代码:

#! /usr/bin/python3
# coding: utf-8
import asyncore, socket,struct
import time
import logging

logging.basicConfig(level=logging.DEBUG,
    format='%(asctime)s %(filename)s[line:%(lineno)d] %(levelname)s %(message)s',
    datefmt='%a, %d %b %Y %H:%M:%S')

msgstr = '''One night---it was on the twentieth of March,1888---I was returning
from a journey to a patient.
'''

class Client( asyncore.dispatcher ):

    def __init__( self, _host, _port ):
        asyncore.dispatcher.__init__( self )
        self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
        self.connect( ( _host, _port ) )
        self.recv_buf_ = b''
        self.send_buf_ = b''
        self.post_data(msgstr)

    def post_data(self, _raw_buf):
        #
        # | short      | binary            |
        # | pack size  | encrypt binary    |
        # | binary data|                   |
        # small-endian unsigned int
        # 
        self.send_buf_ = self.send_buf_ + struct.pack(" 2:
            if len(self.recv_buf_) < 2:
                return True
            stream_size = struct.unpack( " 0 )

    def handle_write( self ):
        if not self.writeable():
            time.sleep(1)
            return
        sent = self.send( self.send_buf_ )
        logging.info("handle_write, sent: %d"%sent)
        self.send_buf_ =  self.send_buf_[ sent: ]
        pass
    
    def proc_data(self,content):
        logging.debug("proc_data content: {}".format(content))

if __name__ == "__main__":
    logging.info("robot is launch")
    clients = []
    for i in range( 0, 100 ):
        clients.append( Client( '127.0.0.1', 8089) )
    asyncore.loop()
    pass

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