go语言用于制作socket相关的事情是非常方便的。在底层框架直接有支持。在这里编写一个简单版本的服务器通讯逻辑。参考了leaf的代码。
package main
import (
"encoding/binary"
"fmt"
"io"
"net"
"os"
"os/signal"
"sync"
"time"
)
type (
// 会话对象
session struct {
sync.Mutex
conn net.Conn
writeChan chan []byte
closeFlag bool
owner *server
}
SessionSet map[*session]struct{}
// 服务器对象
server struct {
sync.Mutex
tempDelay time.Duration
ln net.Listener
wgLn sync.WaitGroup
mutexConns sync.Mutex
conns SessionSet
wgSession sync.WaitGroup
}
)
func (this *server) Close() {
fmt.Printf("server.Close() address: %v\n", this.ln.Addr().String())
this.ln.Close()
this.wgLn.Wait()
this.mutexConns.Lock()
for conn := range this.conns {
conn.Close()
}
this.conns = nil
this.mutexConns.Unlock()
this.wgSession.Wait()
fmt.Printf("server.Close() done\n", this.ln.Addr().String())
}
func (this *server) ProcTempErr() {
tempDelay := this.tempDelay
if tempDelay == 0 {
tempDelay = 5 * time.Millisecond
} else {
tempDelay *= 2
}
if max := 1 * time.Second; tempDelay > max {
tempDelay = max
}
fmt.Printf("server.ProcTempErr accept retrying in %v\n", tempDelay)
time.Sleep(tempDelay)
this.tempDelay = tempDelay
}
func (this *server) onNewSession(conn net.Conn) {
fmt.Printf("server.onNewSession remote %v\n", conn.RemoteAddr().String())
c := &session{conn: conn, closeFlag: false, owner: this}
c.writeChan = make(chan []byte, 512*1024)
this.mutexConns.Lock()
this.conns[c] = struct{}{}
this.mutexConns.Unlock()
go c.goRecvData(this.wgSession)
go c.goSendData(this.wgSession)
fmt.Println("server.onNewSession done")
c.PostData(`I had seen little of Holmes lately.
My marriage had drifted us away from each other.`)
}
func (this *server) onSessionLost(conn *session) {
fmt.Println("server.onSessionLost")
this.mutexConns.Lock()
if _, ok := this.conns[conn]; ok {
delete(this.conns, conn)
fmt.Println("server.onSessionLost done")
}
this.mutexConns.Unlock()
}
func (this *server) runAccept() {
this.wgLn.Add(1)
defer this.wgLn.Done()
for {
conn, err := this.ln.Accept()
if err != nil {
if ne, ok := err.(net.Error); ok && !ne.Temporary() {
fmt.Printf("Accept err: %v\n", ne.Error())
return
}
this.ProcTempErr()
continue
}
this.onNewSession(conn)
}
fmt.Println("server.runAccept done")
}
func (this *server) Listen() {
ln, err := net.Listen("tcp4", "0.0.0.0:8089")
if err != nil {
fmt.Println("listen fail: ", err)
return
}
this.ln = ln
this.conns = make(SessionSet)
go this.runAccept()
fmt.Printf("server.Listen address: %v done\n", ln.Addr().String())
}
func (this *session) PostData(data string) {
msgLen := len(data)
buf := []byte(data)
msg := make([]byte, 2+msgLen)
binary.LittleEndian.PutUint16(msg, uint16(msgLen))
copy(msg[2:], buf)
this.Lock()
if !this.closeFlag {
this.writeChan <- msg
}
this.Unlock()
fmt.Printf("session.PostData address: %v, data size: %v\n",
this.conn.RemoteAddr().String(), len(msg))
}
func (this *session) Close() {
fmt.Println("session.Close")
this.innorCloseSock()
}
func (this *session) innorCloseSock() {
this.Lock()
if !this.closeFlag {
this.closeFlag = true
this.conn.Close()
close(this.writeChan)
fmt.Println("session innorCloseSock done")
}
this.Unlock()
}
func (this *session) goRecvData(wg sync.WaitGroup) {
wg.Add(1)
defer wg.Done()
conn := this.conn
for {
data, err := procData(conn)
if err != nil {
fmt.Printf("session.goRecvData procData fail, err: %v\n", err)
break
}
this.handleData(data)
}
this.innorCloseSock()
}
func (this *session) goSendData(wg sync.WaitGroup) {
wg.Add(1)
defer wg.Done()
conn := this.conn
for b := range this.writeChan {
if b == nil {
fmt.Println("session.goSendData b is nil")
break
}
_, err := conn.Write(b)
if err != nil {
fmt.Printf("session.goSendData Write fail, err: %v\n", err)
break
}
}
this.owner.onSessionLost(this)
this.innorCloseSock()
}
func procData(conn net.Conn) ([]byte, error) {
var bufHeader []byte = make([]byte, 2, 2)
if _, err := io.ReadFull(conn, bufHeader); err != nil {
fmt.Printf("procData io.ReadFull header fail, err: %v\n", err.Error())
return nil, err
}
var msgLen uint32
msgLen = uint32(binary.LittleEndian.Uint16(bufHeader))
fmt.Printf("procData header get size: %v\n", msgLen)
msgData := make([]byte, msgLen)
if _, err := io.ReadFull(conn, msgData); err != nil {
fmt.Printf("procData io.ReadFull body fail, err: %v\n", err.Error())
return nil, err
}
fmt.Printf("procData get data, size: %v\n", len(msgData))
return msgData, nil
}
func (this *session) handleData(data []byte) {
fmt.Printf("session.handleData remote address: %v, recv data size: %v\n",
this.conn.RemoteAddr().String(), len(data))
content := string(data)
fmt.Println(content)
}
func main() {
svr := &server{}
svr.Listen()
// close
c := make(chan os.Signal, 1)
signal.Notify(c, os.Interrupt, os.Kill)
<-c
svr.Close()
}
测试代码:
#! /usr/bin/python3
# coding: utf-8
import asyncore, socket,struct
import time
import logging
logging.basicConfig(level=logging.DEBUG,
format='%(asctime)s %(filename)s[line:%(lineno)d] %(levelname)s %(message)s',
datefmt='%a, %d %b %Y %H:%M:%S')
msgstr = '''One night---it was on the twentieth of March,1888---I was returning
from a journey to a patient.
'''
class Client( asyncore.dispatcher ):
def __init__( self, _host, _port ):
asyncore.dispatcher.__init__( self )
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
self.connect( ( _host, _port ) )
self.recv_buf_ = b''
self.send_buf_ = b''
self.post_data(msgstr)
def post_data(self, _raw_buf):
#
# | short | binary |
# | pack size | encrypt binary |
# | binary data| |
# small-endian unsigned int
#
self.send_buf_ = self.send_buf_ + struct.pack(" 2:
if len(self.recv_buf_) < 2:
return True
stream_size = struct.unpack( " 0 )
def handle_write( self ):
if not self.writeable():
time.sleep(1)
return
sent = self.send( self.send_buf_ )
logging.info("handle_write, sent: %d"%sent)
self.send_buf_ = self.send_buf_[ sent: ]
pass
def proc_data(self,content):
logging.debug("proc_data content: {}".format(content))
if __name__ == "__main__":
logging.info("robot is launch")
clients = []
for i in range( 0, 100 ):
clients.append( Client( '127.0.0.1', 8089) )
asyncore.loop()
pass