java工程开发之图形化界面之(第四课)

本节中,我们将创建一个小应用程序,它使用循环生成其图案。我们将使用if语句和setColor方法。同时我们将介绍drawString方法,并使用它在小应用程序窗口中写出文本。

下面的小应用程序是显示一串七个面孔,我们下面来看看效果。

先贴上自己慢慢敲的一个小时的代码:

 1 package 一个事例图形小应用程序;

 2 import javax.swing.JApplet;

 3 import java.awt.*;

 4 import java.awt.Color;

 5 import java.awt.Graphics;

 6 //Graphics and Color

 7 

 8 public class differentFace extends JApplet

 9 {

10     public static final int FACE_DIAMETER = 50;

11     public static final int X_FACEO = 10;

12     public static final int Y_FACEO = 5;

13     

14     public static final int EYE_WIDTH = 5;

15     public static final int EYE_HIGHT = 10;

16     public static final int X_RIGHT_EYEO = 20;

17     public static final int Y_RIGHT_EYEO = 15;

18     public static final int X_LEFT_EYEO = 45;

19     public static final int Y_LEFT_EYEO = Y_RIGHT_EYEO;

20     

21     public static final int NOSE_DIAMETER = 5;

22     public static final int X_NOSEO = 32;

23     public static final int Y_NOSEO = 25;

24     

25     public static final int MOUTH_WIDTH = 30;

26     public static final int MOUTH_HEIGHTO = 0;

27     public static final int X_MOUTHO = 20;

28     public static final int Y_MOUTHO = 35;

29     public static final int MOUTH_START_ANGLE = 180;

30     public static final int MOUTH_EXTENT_ANGLE = 180;

31     

32     public void paint(Graphics canvas){

33         int i,xOffset,yOffset;//希望循环结束后i的值还是要存在

34         for(i = 0; i <= 4; i++){

35             //画出一张脸

36             xOffset = 50 * i;

37             yOffset = 30 * i;

38             

39             if(i%2==0){

40                 canvas.setColor(Color.LIGHT_GRAY);

41                 canvas.fillOval(X_FACEO + xOffset, Y_FACEO + 30 * i, FACE_DIAMETER,FACE_DIAMETER);

42             }

43             canvas.setColor(Color.BLACK);

44             canvas.drawOval(X_FACEO + xOffset, Y_FACEO + yOffset, FACE_DIAMETER, FACE_DIAMETER);

45             //画出眼睛

46             canvas.setColor(Color.BLACK);

47             canvas.fillOval(X_RIGHT_EYEO + xOffset, yOffset + Y_RIGHT_EYEO, EYE_WIDTH, EYE_HIGHT);

48             canvas.fillOval(X_LEFT_EYEO + xOffset, yOffset + Y_LEFT_EYEO, EYE_WIDTH, EYE_HIGHT);

49             //画鼻子

50             canvas.setColor(Color.black);

51             canvas.fillOval(X_NOSEO + xOffset, Y_NOSEO + yOffset, NOSE_DIAMETER, NOSE_DIAMETER );

52             //画嘴巴

53             canvas.setColor(Color.black);

54             canvas.drawArc(X_MOUTHO + xOffset, Y_MOUTHO + yOffset, MOUTH_WIDTH, MOUTH_HEIGHTO + 3 * i, MOUTH_START_ANGLE, MOUTH_EXTENT_ANGLE);

55             

56         }

57         //循环结束后i的值为5

58         xOffset = 50 * i;

59         yOffset = 30 * i;

60         canvas.setColor(Color.BLACK);

61         canvas.drawOval(X_FACEO + xOffset, Y_FACEO + yOffset,FACE_DIAMETER,FACE_DIAMETER);

        canvas.drawString("zhangjie is a hardworking boy", X_FACEO+xOffset+FACE_DIAMETER, Y_FACEO+yOffset);

62     }

63     

64 }

代码太长,接着敲下去也没有什么意义了,还是先来分析分析代码。

最后的效果是没有显现出来的,drawString方法,它是会在笑脸的上方显示出文字的效果

还是先来简单的介绍一下drawString方法,它类似于绘制椭圆的方法,但是它的作用是用来显示文字而不是绘制图形。例如将hello显示在点(10,20)的位置:

canvas.drawString("hello",10,20);

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