Windows 8 学习笔记(二十三)--WritableBitmap的读写操作C++

在开发中,涉及图片的处理经常需要用到WritableBitmap对象,这个对象可以直接作为数据源赋值给Image控件,但若要保存这个对象,我们只能将其序列化保存为一个图片文件,自然需要用到图片的编解码库:

将WritableBitmap保存为图片文件

WriteableBitmap^ wb =“您的源”;

IBuffer^ buffer = wb->PixelBuffer;

DataReader^ dataReader = DataReader::FromBuffer(buffer);

Array<unsigned char,1>^ fileContent =ref new Array<unsigned char,1>(buffer->Length);

dataReader->ReadBytes(fileContent);

task<StorageFile^>(ApplicationData::Current->LocalFolder->CreateFileAsync(pathName, CreationCollisionOption::ReplaceExisting)).then([this,fileContent,wb](StorageFile^ file)

{  

	task<IRandomAccessStream^>(file->OpenAsync(FileAccessMode::ReadWrite)).then([this,fileContent,wb](IRandomAccessStream^ _stream)

	{	
task<BitmapEncoder^>(BitmapEncoder::CreateAsync(BitmapEncoder::JpegEncoderId,_stream)).then([this,fileContent,wb](BitmapEncoder^ encoder) { encoder->SetPixelData(BitmapPixelFormat::Bgra8,BitmapAlphaMode::Straight,wb->PixelWidth ,wb->PixelHeight,96,96,fileContent); task<void>(encoder->FlushAsync()).then([=](void) { //Jpeg File Save Success! }); }); }); });

 将图片文件读取到WritableBitmap对象

task<StorageFile^>  ReadTask(ApplicationData::Current->LocalFolder->GetFileAsync(filename));

ReadTask.then([=](StorageFile^ sampleFile)

{

	task<IRandomAccessStream^>(sampleFile->OpenAsync(FileAccessMode::Read)).then([=](IRandomAccessStream^ readStream)

	{					

	      int nWidth = 163;

	      int nHeigh = 202;

	      WriteableBitmap^ bitmapSnap = ref new WriteableBitmap(nWidth,nHeigh);	

	      readStream->Seek(0);

	     bitmapSnap->SetSource(readStream);

	});

});

 

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