推箱子最终版

namespace 刘老师推箱子
{
    class Program
    {
        static int kkk1, kkk2;
        static void Main(string[] args)
        {
            int x = 1, y = 1, i = 0;
                
            int[, ,] dt = new int[2, 10, 10]  //定义一个二维数组用于接收地图
                {
                   {
                {1,1,1,1,1,1,1,1,1,1},
                {1,4,0,0,0,0,1,0,0,1},
                {1,0,0,0,0,0,1,0,0,1},
                {1,0,0,0,0,2,1,0,0,1},
                {1,0,0,0,0,0,0,1,0,1},
                {1,0,0,0,0,0,0,1,0,1},
                {1,0,0,1,0,0,0,0,0,1},
                {1,1,1,1,0,0,0,0,0,1},
                {1,0,0,0,0,0,0,0,3,1},
                {1,1,1,1,1,1,1,1,1,1}
                   },
                   {
                {1,1,1,1,1,1,1,1,1,1},
                {1,0,0,0,0,0,1,0,0,1},
                {1,0,2,0,0,0,1,0,0,1},
                {1,0,0,0,0,0,1,0,0,1},
                {1,0,4,0,0,0,0,1,0,1},
                {1,0,0,0,0,0,0,1,0,1},
                {1,0,0,1,0,0,0,0,0,1},
                {1,1,1,1,0,0,0,0,0,1},
                {1,0,0,0,0,0,0,0,3,1},
                {1,1,1,1,1,1,1,1,1,1}
                   }
                };
                while (true)
                {
                    int temp = 0;
                    ConsoleKeyInfo s = Console.ReadKey();  //s用于接收用户输入的键
                    if (s.Key.ToString() == "DownArrow")
                    {
                        if (dt[i, x + 1, y] == 0) //如果小人的下一步是0(空格),则两个元素交换  (下同)
                        {

                            temp = dt[i, x, y];
                            dt[i, x, y] = dt[i, x + 1, y];
                            dt[i, x + 1, y] = temp;
                            x++;
                        }
                        if (dt[i, x + 1, y] == 2 && (dt[i, x + 2, y] == 0 || dt[i, x + 2, y] == 3)) //如果小人的下一步是箱子,箱子的下一步是空格,则三个元素进行交换 (下同)
                        {
                            if (dt[i, x + 2, y] == 3)  //如果小人的下面第二个元素是“★”
                            {

                                dt[i, x + 2, y] = 2; //让五角星变成箱子
                                dt[i, x + 1, y] = 4; // 让箱子变成小人
                                dt[i, x, y] = 0;    //让小人变成空格
                                temp = 6;  //给临时变量赋一个值作为跳出循环的条件
                            }
                            else
                            {
                                temp = dt[i, x + 2, y];
                                dt[i, x + 2, y] = dt[i, x + 1, y];
                                dt[i, x + 1, y] = temp;
                                temp = dt[i, x + 1, y];
                                dt[i, x + 1, y] = dt[i, x, y];
                                dt[i, x, y] = temp;
                                x++;
                            }


                        }
                    }
                    else if (s.Key.ToString() == "UpArrow")
                    {
                        if (dt[i, x - 1, y] == 0)
                        {

                            temp = dt[i, x - 1, y];
                            dt[i, x - 1, y] = dt[i, x, y];
                            dt[i, x, y] = temp;
                            x--;
                        }
                        if (dt[i, x - 1, y] == 2 && (dt[i, x - 2, y] == 0 || dt[i, x - 2, y] == 3))
                        {
                            if (dt[i, x - 2, y] == 3)  //如果小人的下面第二个元素是“★”
                            {

                                dt[i, x - 2, y] = 2;  //让五角星变成箱子
                                dt[i, x - 1, y] = 4; // 让箱子变成小人
                                dt[i, x, y] = 0;    //让小人变成空格
                                temp = 6;  //给临时变量赋一个值作为跳出循环的条件
                            }
                            else
                            {
                                temp = dt[i, x - 2, y];
                                dt[i, x - 2, y] = dt[i, x - 1, y];
                                dt[i, x - 1, y] = temp;
                                temp = dt[i, x, y];
                                dt[i, x, y] = dt[i, x - 1, y];
                                dt[i, x - 1, y] = temp;
                                x--;
                            }


                        }
                    }
                    else if (s.Key.ToString() == "LeftArrow")
                    {
                        if (dt[i, x, y - 1] == 0)
                        {

                            temp = dt[i, x, y - 1];
                            dt[i, x, y - 1] = dt[i, x, y];
                            dt[i, x, y] = temp;
                            y--;
                        }
                        if (dt[i, x, y - 1] == 2 && (dt[i, x, y - 2] == 0 || dt[i, x, y - 2] == 3))
                        {
                            if (dt[i, x, y - 2] == 3)  //如果小人的下面第二个元素是“★”
                            {

                                dt[i, x, y - 2] = 2;  //让五角星变成箱子
                                dt[i, x, y - 1] = 4; // 让箱子变成小人
                                dt[i, x, y] = 0;    //让小人变成空格
                                temp = 6; //给临时变量赋一个值作为跳出循环的条件
                            }
                            else
                            {
                                temp = dt[i, x, y - 2];
                                dt[i, x, y - 2] = dt[i, x, y - 1];
                                dt[i, x, y - 1] = temp;
                                temp = dt[i, x, y];
                                dt[i, x, y] = dt[i, x, y - 1];
                                dt[i, x, y - 1] = temp;
                                y--;
                            }

 

                        }
                    }
                    else if (s.Key.ToString() == "RightArrow")
                    {
                        if (dt[i, x, y + 1] == 0)
                        {

                            temp = dt[i, x, y + 1];
                            dt[i, x, y + 1] = dt[i, x, y];
                            dt[i, x, y] = temp;
                            y++;
                        }
                        if (dt[i, x, y + 1] == 2 && (dt[i, x, y + 2] == 0 || dt[i, x, y + 2] == 3))
                        {

                            if (dt[i, x, y + 2] == 3)  //如果小人的下面第二个元素是“★”
                            {

                                dt[i, x, y + 2] = 2;  //让五角星变成箱子
                                dt[i, x, y + 1] = 4; // 让箱子变成小人
                                dt[i, x, y] = 0;    //让小人变成空格
                                temp = 6;  //给临时变量赋一个值作为跳出循环的条件
                            }
                            else
                            {
                                temp = dt[i, x, y + 2];
                                dt[i, x, y + 2] = dt[i, x, y + 1];
                                dt[i, x, y + 1] = temp;
                                temp = dt[i, x, y + 1];
                                dt[i, x, y + 1] = dt[i, x, y];
                                dt[i, x, y] = temp;
                                y++;
                            }


                        }
                    }


                    Console.Clear();  //清屏

                    ditu(dt, i); // 调用ditu函数打印地图
                    if (temp == 6) // 跳出循环
                    {
                        Console.WriteLine("恭喜您过关了!");
                        Console.WriteLine("按任意键进入下一关!");
                        Console.ReadKey();
                        x =4; y =1;//初始化小人的位置
                        i++;

                    }
                  


                }//while 的花括号

 


        }  //static函数的花括号
        //用for循环做一个地图
        private static void ditu(int[, ,] dt, int i)
        {


            for (int j = 0; j < 10; j++)
            {
                for (int k = 0; k < 10; k++)
                {


                    if (dt[i, j, k] == 0)
                    {
                        Console.Write("  ");
                    }
                    else if (dt[i, j, k] == 1)
                    {
                        Console.Write("■");
                    }
                    else if (dt[i, j, k] == 2)
                    {
                        Console.Write("□");
                    }
                    else if (dt[i, j, k] == 3)
                    {
                        Console.Write("★");
                    }
                    else if (dt[i, j, k] == 4)
                    {
                        Console.Write("♀");
                        kkk1 =j; kkk2 = k;
                    }


                }
                Console.Write("\n");
            }

        }
    }
}

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