Java NIO实现聊天室功能

本文实例为大家分享了Java NIO实现聊天室功能的具体代码,供大家参考,具体内容如下

代码里面已经包含了必要的注释,这里不详述了。实现了基本的聊天室功能。

常量类:

public class Constant {
    public static final int serverPort = 44444;
}

服务端:

package server;
 
import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.SocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.ClosedChannelException;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.nio.charset.Charset;
import java.util.Iterator;
import java.util.Set;
 
import constant.Constant;
 
public class SocketServer {
    private Charset charset = Charset.forName("UTF-8");
    private ServerSocketChannel serverSocketChannel;
    private Selector serverSocketSelector;
    private SelectionKey serverRegisterKey;
    private ByteBuffer buffer = ByteBuffer.allocate(1024);
 
    public static void main(String[] args) throws IOException {
        new SocketServer().openServer(new InetSocketAddress(Constant.serverPort));
    }
 
    public void openServer(SocketAddress address) throws IOException {
        init(address);
        handle();
    }
 
    private void init(SocketAddress address) throws IOException {
        serverSocketSelector = Selector.open();
 
        serverSocketChannel = ServerSocketChannel.open();
        serverSocketChannel.configureBlocking(false);
        serverRegisterKey = serverSocketChannel.register(serverSocketSelector, SelectionKey.OP_ACCEPT);
 
        serverSocketChannel.socket().bind(address);
    }
 
    private void handle() throws IOException {
        System.out.println("服务端open");
        while (serverSocketSelector.select() > 0) {
            Iterator iterator = serverSocketSelector.selectedKeys().iterator();
 
            // 为什么这里要用迭代器,而不用增强for循环之类的呢?是因为这里获得一个key之后,要对其进行移除,避免二次处理,造成影响
            while (iterator.hasNext()) {
                dispatch(iterator.next());
                iterator.remove();
            }
        }
    }
 
    private void dispatch(SelectionKey key) throws IOException {
        if (key.isAcceptable()) {
            accept(key);
        } else if (key.isReadable()) {
            readMessage(key);
        } else if (key.isValid() && key.isWritable()) {
            writeMessage(key);
        }
    }
 
    private void accept(SelectionKey key) throws IOException, ClosedChannelException {
        // 主要的是,接收事件是发生在服务器这边的,所以这边的通道要强转为ServerSocketChannel
        ServerSocketChannel server = (ServerSocketChannel) key.channel();
        SocketChannel client = server.accept();
        client.configureBlocking(false);
        // 同时再给该通道注册选择器,监听的内容的读取
        client.register(serverSocketSelector, SelectionKey.OP_READ);
    }
 
    private void readMessage(SelectionKey key) throws IOException {
        SocketChannel client = (SocketChannel) key.channel();
        client.read(buffer);
        // 调整为读取模式
        buffer.flip();
        String content = charset.decode(buffer).toString();
        // 压缩空间,即抛弃已经读取的内容(实际上还在里面,只是处于等待被覆盖状态)
        buffer.compact();
        // 这里可以根据业务逻辑,设置不设置都可以,但是这里想接受到消息后立马回复一条消息,所以设置下一次感兴趣的(监听)事件为写
        key.interestOps(SelectionKey.OP_WRITE);
        // 设置系统回复信息
        key.attach("系统已经收到你的消息\n");
        // 开始广播这个客户端的内容到其他客户端
        broadcast(key, content);
    }
 
    private void broadcast(SelectionKey self, String content) throws IOException {
        Set selectedKeys = self.selector().keys();
        for (SelectionKey key : selectedKeys) {
 
            // 不能发送给自己,也不要服务器自己本身对这个有反应
            if (key != self && key != serverRegisterKey) {
                String oldMessage = (String) key.attach(null);
                // 如果有旧消息的话,在下一次发送时,连同旧消息一起发送
                key.attach(oldMessage != null ? oldMessage + content : content);
                key.interestOps(key.interestOps() | SelectionKey.OP_WRITE);
            }
        }
    }
 
    private void writeMessage(SelectionKey key) throws IOException {
        SocketChannel client = (SocketChannel) key.channel();
        // 获取发给这个客户端的消息,并清空消息
        client.write(charset.encode((String) key.attach(null)));
        key.interestOps(SelectionKey.OP_READ);
    }
}

客户端(包含了Socket版本和SocketChannel版本):

package client;
 
import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.Socket;
import java.net.UnknownHostException;
import java.nio.ByteBuffer;
import java.nio.channels.SocketChannel;
import java.nio.charset.Charset;
import java.util.Scanner;
 
import constant.Constant;
 
public class SocketClient {
 
    public static void main(String[] args) throws IOException {
        nioVersion();
        // ioVersion();
    }
 
    private static void ioVersion() throws UnknownHostException, IOException {
        System.out.println("客户端");
        final Socket socket = new Socket();
        socket.connect(new InetSocketAddress(Constant.serverPort));
 
        new Thread() {
            @Override
            public void run() {
                Scanner scanner = new Scanner(System.in);
 
                while (scanner.hasNext()) {
                    String line = scanner.nextLine();
                    try {
                        socket.getOutputStream().write((line + "\n").getBytes("UTF-8"));
                    } catch (IOException e) {
                        e.printStackTrace();
                    }
                }
                scanner.close();
                try {
                    socket.close();
                } catch (IOException e) {
                    // TODO Auto-generated catch block
                    e.printStackTrace();
                }
            };
        }.start();
 
        new Thread() {
            @Override
            public void run() {
                try {
                    Scanner scanner = new Scanner(socket.getInputStream(), "utf-8");
                    while (scanner.hasNext()) {
                        String line = scanner.nextLine();
                        System.out.println("收到消息:" + line);
                    }
                    scanner.close();
                } catch (IOException e) {
                    e.printStackTrace();
                }
 
            }
        }.start();
    }
 
    private static void nioVersion() throws IOException {
        Charset charset = Charset.forName("UTF-8");
 
        System.out.println("客户端");
        SocketChannel socketChannel = SocketChannel.open();
        // 设置为非阻塞模式
        socketChannel.configureBlocking(false);
        socketChannel.connect(new InetSocketAddress(Constant.serverPort));
 
        while (true) {
            if (socketChannel.finishConnect()) {
                new Thread() {
                    @Override
                    public void run() {
                        Scanner scanner = new Scanner(System.in);
                        while (scanner.hasNext()) {
                            String input = scanner.nextLine();
 
                            try {
                                socketChannel.write(charset.encode(input));
                            } catch (IOException e) {
                                e.printStackTrace();
                            }
 
                        }
                        scanner.close();
                    }
                }.start();
 
                new Thread() {
                    ByteBuffer dst = ByteBuffer.allocate(1024);
 
                    @Override
                    public void run() {
                        while (true) {
                            try {
                                int len = socketChannel.read(dst);
                                if (len > 0) {
                                    dst.flip();
                                    System.out.println("收到消息:" + charset.decode(dst));
                                    dst.compact();
                                }
                            } catch (IOException e) {
                                // TODO Auto-generated catch block
                                e.printStackTrace();
                            }
                        }
                    }
                }.start();
                return;
            }
        }
    }
 
}

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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