JavaScript设计模式-策略模式

定义

定义一系列算法,把它们一个个封装起来,并且使他们可以相互替代。

描述

在程序设计中,我们常常遇到类似的情况,要实现某一个功能有多种方案可以选择。比如一个压缩文件的程序,既可以选择zip算法,也可以选择gzip算法。这些算法灵活多样,而且可以随意互相替换。这种解决方案就是本文将要介绍的策略模式。

应用

策略模型实现缓动动画是一个重要应用。我们常用的jQuery的animate方法$(selector).animate(styles,speed,easing,callback),我们可以给出speed、easing的类型,就能使选定元素展示相应的动画效果。jQuery在内部利用策略模式,做了大量的算法封装,Up主在学习jQuery的过程中,模仿了animate方法的实现,具体代码如下。

var utils = (function(){
        var flag = "getComputedStyle" in window // 区分ie9以下的浏览器

        //->getCss:获取元素的样式值
        function getCss(curEle,attr){
            if(flag){
                var val = window.getComputedStyle(curEle,null)[attr]
            }else{
                if(attr === "opacity"){
                    var reg = /^alpha\(opacity=(\d+(\.\d+?:)?)\)$/
                    oldVal = curEle.currentStyle["filter"]
                    val = oldVal.replace(reg,function(){
                        return parseFloat(arguments[1]/100)
                    })
                }else{
                    val = curEle.currentStyle[attr]
                }
            }
            if(/^(-?\d+(\.\d+)?)(px)?$/.test(val)){
                val = parseFloat(val)
            }
            return val
        }

        //->setCss:给当前元素的某一个样式属性设置值(增加在行内样式上的)
        function setCss(curEle,attr, value){
            if(attr === "opacity"){
                curEle.style["opacity"] = value
                curEle.style["alpha"] = "alpha(opacity=" + value*100 + ")"
                return
            }
            if(attr === "float"){
                curEle.style["cssFloat"] = value
                curEle.style["styleFloat"] = value
                return
            }
            var reg = /^width|height|top|bottom|left|right|((margin|padding)(Left|Top|Right|Bottom))$/
            if(reg.test(attr)){
                if(!isNaN(value)){
                    value +="px"
                }
            }
            curEle.style[attr] = value
        }

        //->setGroupCss:给当前元素批量的设置样式属性值
        function setGroupCss(curEle,options){
            for(var key in options){
                this.setCss(curEle,key,options[key])
            }
        }

        //->css:此方法实现了获取、单独设置、批量设置元素的样式值
        function css(curEle){
            var arg = [].slice.call(arguments)
            if(arg.length == 2){
                if(typeof arg[1] === "string") {
                    return this.getCss(curEle, arg[1])
                }
                if(Object.prototype.toString.call(arg[1]) === "[object Object]"){
                    this.setGroupCss(curEle,arg[1])
                }
            }
            if(arg.length === 3){
                this.setCss(curEle,arg[1],arg[2])
            }

        }
        return {
            getCss,
            setCss,
            setGroupCss,
            css,
        }
    })()

utils提供了改变css的工具方法,utils.css()第一个参数是元素对象curEle,第二个参数是获取/设置的样式width、color....,第三个参数是要设置的值,模仿jQuery,获取/设置的像素值均为number类型,支持批量设置css样式。

  ~function(){
        //->tween算法,t: curTime, b:begin, c:change(target-begin), d:duration
        let tween = {
            //匀速
            Linear: function (t, b, c, d) {
                return c * t / d + b;
            },
            //指数衰减的反弹缓动
            Bounce: {
                easeIn: function (t, b, c, d) {
                    return c - tween.Bounce.easeOut(d - t, 0, c, d) + b;
                },
                easeOut: function (t, b, c, d) {
                    if ((t /= d) < (1 / 2.75)) {
                        return c * (7.5625 * t * t) + b;
                    } else if (t < (2 / 2.75)) {
                        return c * (7.5625 * (t -= (1.5 / 2.75)) * t + .75) + b;
                    } else if (t < (2.5 / 2.75)) {
                        return c * (7.5625 * (t -= (2.25 / 2.75)) * t + .9375) + b;
                    } else {
                        return c * (7.5625 * (t -= (2.625 / 2.75)) * t + .984375) + b;
                    }
                },
                easeInOut: function (t, b, c, d) {
                    if (t < d / 2) {
                        return tween.Bounce.easeIn(t * 2, 0, c, d) * .5 + b;
                    }
                    return tween.Bounce.easeOut(t * 2 - d, 0, c, d) * .5 + c * .5 + b;
                }
            },
            //二次方的缓动
            Quad: {
                easeIn: function (t, b, c, d) {
                    return c * (t /= d) * t + b;
                },
                easeOut: function (t, b, c, d) {
                    return -c * (t /= d) * (t - 2) + b;
                },
                easeInOut: function (t, b, c, d) {
                    if ((t /= d / 2) < 1) {
                        return c / 2 * t * t + b;
                    }
                    return -c / 2 * ((--t) * (t - 2) - 1) + b;
                }
            },
            //三次方的缓动
            Cubic: {
                easeIn: function (t, b, c, d) {
                    return c * (t /= d) * t * t + b;
                },
                easeOut: function (t, b, c, d) {
                    return c * ((t = t / d - 1) * t * t + 1) + b;
                },
                easeInOut: function (t, b, c, d) {
                    if ((t /= d / 2) < 1) {
                        return c / 2 * t * t * t + b;
                    }
                    return c / 2 * ((t -= 2) * t * t + 2) + b;
                }
            },
            //四次方的缓动
            Quart: {
                easeIn: function (t, b, c, d) {
                    return c * (t /= d) * t * t * t + b;
                },
                easeOut: function (t, b, c, d) {
                    return -c * ((t = t / d - 1) * t * t * t - 1) + b;
                },
                easeInOut: function (t, b, c, d) {
                    if ((t /= d / 2) < 1) {
                        return c / 2 * t * t * t * t + b;
                    }
                    return -c / 2 * ((t -= 2) * t * t * t - 2) + b;
                }
            },
            //五次方的缓动
            Quint: {
                easeIn: function (t, b, c, d) {
                    return c * (t /= d) * t * t * t * t + b;
                },
                easeOut: function (t, b, c, d) {
                    return c * ((t = t / d - 1) * t * t * t * t + 1) + b;
                },
                easeInOut: function (t, b, c, d) {
                    if ((t /= d / 2) < 1) {
                        return c / 2 * t * t * t * t * t + b;
                    }
                    return c / 2 * ((t -= 2) * t * t * t * t + 2) + b;
                }
            },
            //正弦曲线的缓动
            Sine: {
                easeIn: function (t, b, c, d) {
                    return -c * Math.cos(t / d * (Math.PI / 2)) + c + b;
                },
                easeOut: function (t, b, c, d) {
                    return c * Math.sin(t / d * (Math.PI / 2)) + b;
                },
                easeInOut: function (t, b, c, d) {
                    return -c / 2 * (Math.cos(Math.PI * t / d) - 1) + b;
                }
            },
            //指数曲线的缓动
            Expo: {
                easeIn: function (t, b, c, d) {
                    return (t == 0) ? b : c * Math.pow(2, 10 * (t / d - 1)) + b;
                },
                easeOut: function (t, b, c, d) {
                    return (t == d) ? b + c : c * (-Math.pow(2, -10 * t / d) + 1) + b;
                },
                easeInOut: function (t, b, c, d) {
                    if (t == 0) return b;
                    if (t == d) return b + c;
                    if ((t /= d / 2) < 1) return c / 2 * Math.pow(2, 10 * (t - 1)) + b;
                    return c / 2 * (-Math.pow(2, -10 * --t) + 2) + b;
                }
            }
        }

       /* animate的效果effect的支持
        * 1.支持传入数字 0->tween.Linear 1->tween.Bounce.easeInOut 2->tween.Quad.easeOut 3->tween.Cubic.easeOut 4->tween.Quart.easeOut 5->tween.Expo.easeIn
        * 2.支持传入数组 ["Quart","easeOut"]) ->tween.Quart.easeOut
        * 3.默认值 undefined:tween.Linear
        */

       /**
        * @method animate
        * @Description 利用tween动画库,实现缓动动画
        * @params curEle:当前元素,target:目标点的位置,是一个{},duration:动画运动时间(ms),effect:tween动画库一种效果,callback:动画完成时执行回调
        * @return undefined
        */
        function animate(curEle, target, duration, effect, callback){
            var curEffect = tween.Linear;
            if(typeof effect === "number"){
                switch (effect){
                    case 0:
                        curEffect = tween.Linear;
                    case 1:
                        curEffect = tween.Bounce.easeInOut;
                        break;
                    case 2:
                        curEffect = tween.Quad.easeOut;
                        break;
                    case 3:
                        curEffect = tween.Cubic.easeOut;
                        break;
                    case 4:
                        curEffect = tween.Quart.easeOut;
                        break;
                    case 5:
                        curEffect = tween.Expo.easeIn;
                        break;
                }
            }else if(effect instanceof Array){
                if(effect.length ===2){
                    curEffect = tween[effect[0]][effect[1]];
                }
            }else if(typeof effect === "function"){
                callback = effect;
            }
            var begin ={},change = {};
            for( var key in target){
                begin[key] = utils.css(curEle,key);
                change[key] = target[key] - begin[key];
            }
            var time = 0;
            curEle.timer = window.setInterval(function(){
                time +=10;
                if(time >= duration){
                    utils.css(curEle,target);
                    window.clearInterval(curEle.timer);
                    callback && callback();
                    return;
                }
                for(var key in target){
                    var curPos = curEffect(time, begin[key], change[key], duration);
                    utils.css(curEle,key,curPos);
                }
            },10);
        }
        window.animate = animate;
    }();

aniamte方法的使用:

 var box = document.getElementById('box')
    animate(box, {opacity:0.5}, 1000, 2, function () {
        alert('success')
    })

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