python 并行编程 多线程 锁 信号 条件 事件

python 并行编程 多线程 锁 信号 条件 事件_第1张图片
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class threading.Thread(group=None,
target=None,
name=None,
args=(),
kwargs={})
import threading

def function(i):
print ("function called by thread %i\n" % i)
return

threads = []

for i in range(5):
t = threading.Thread(target=function , args=(i, ))
threads.append(t)
t.start()
t.join()

2、线程继承
import threading
import time

exitFlag = 0

class myThread (threading.Thread):
def init(self, threadID, name, counter):
threading.Thread.init(self)
self.threadID = threadID
self.name = name
self.counter = counter

def run(self):
    print("Starting " + self.name)
    print_time(self.name, self.counter, 5)
    print("Exiting " + self.name)

def print_time(threadName, delay, counter):
while counter:
if exitFlag:
# 译者注:原书中使用的thread,但是Python3中已经不能使用thread,以_thread取代,因此应该
# import _thread
# _thread.exit()
thread.exit()
time.sleep(delay)
print("%s: %s" % (threadName, time.ctime(time.time())))
counter -= 1

Create new threads

thread1 = myThread(1, "Thread-1", 1)
thread2 = myThread(2, "Thread-2", 2)

Start new Threads

thread1.start()
thread2.start()

以下两行为译者添加,如果要获得和图片相同的结果,

下面两行是必须的。疑似原作者的疏漏

thread1.join()
thread2.join()
print("Exiting Main Thread")

3、threading.Lock() l.acquire() l.release()

-- coding: utf-8 --

import threading

shared_resource_with_lock = 0
shared_resource_with_no_lock = 0
COUNT = 100000
shared_resource_lock = threading.Lock()

有锁的情况

def increment_with_lock():
global shared_resource_with_lock
for i in range(COUNT):
shared_resource_lock.acquire()
shared_resource_with_lock += 1
shared_resource_lock.release()

def decrement_with_lock():
global shared_resource_with_lock
for i in range(COUNT):
shared_resource_lock.acquire()
shared_resource_with_lock -= 1
shared_resource_lock.release()

没有锁的情况

def increment_without_lock():
global shared_resource_with_no_lock
for i in range(COUNT):
shared_resource_with_no_lock += 1

def decrement_without_lock():
global shared_resource_with_no_lock
for i in range(COUNT):
shared_resource_with_no_lock -= 1

if name == "main":
t1 = threading.Thread(target=increment_with_lock)
t2 = threading.Thread(target=decrement_with_lock)
t3 = threading.Thread(target=increment_without_lock)
t4 = threading.Thread(target=decrement_without_lock)
t1.start()
t2.start()
t3.start()
t4.start()
t1.join()
t2.join()
t3.join()
t4.join()
print ("the value of shared variable with lock management is %s" % shared_resource_with_lock)
print ("the value of shared variable with race condition is %s" % shared_resource_with_no_lock)

///rlock()
4| threading.Semaphore(0)

-- coding: utf-8 --

"""Using a Semaphore to synchronize threads"""
import threading
import time
import random

The optional argument gives the initial value for the internal

counter;

it defaults to 1.

If the value given is less than 0, ValueError is raised.

semaphore = threading.Semaphore(0)

def consumer():
print("consumer is waiting.")
# Acquire a semaphore
semaphore.acquire()
# The consumer have access to the shared resource
print("Consumer notify : consumed item number %s " % item)

def producer():
global item
time.sleep(10)
# create a random item
item = random.randint(0, 1000)
print("producer notify : produced item number %s" % item)
# Release a semaphore, incrementing the internal counter by one.
# When it is zero on entry and another thread is waiting for it
# to become larger than zero again, wake up that thread.
semaphore.release()

if name == 'main':
for i in range (0,5) :
t1 = threading.Thread(target=producer)
t2 = threading.Thread(target=consumer)
t1.start()
t2.start()
t1.join()
t2.join()
print("program terminated")

5\ condition() 生产者,消费者
from threading import Thread, Condition
import time

items = []
condition = Condition()

class consumer(Thread):

def __init__(self):
    Thread.__init__(self)

def consume(self):
    global condition
    global items
    condition.acquire()
    if len(items) == 0:
        condition.wait()
        print("Consumer notify : no item to consume")
    items.pop()
    print("Consumer notify : consumed 1 item")
    print("Consumer notify : items to consume are " + str(len(items)))

    condition.notify()
    condition.release()

def run(self):
    for i in range(0, 20):
        time.sleep(2)
        self.consume()

class producer(Thread):

def __init__(self):
    Thread.__init__(self)

def produce(self):
    global condition
    global items
    condition.acquire()
    if len(items) == 10:
        condition.wait()
        print("Producer notify : items producted are " + str(len(items)))
        print("Producer notify : stop the production!!")
    items.append(1)
    print("Producer notify : total items producted " + str(len(items)))
    condition.notify()
    condition.release()

def run(self):
    for i in range(0, 20):
        time.sleep(1)
        self.produce()

if name == "main":
producer = producer()
consumer = consumer()
producer.start()
consumer.start()
producer.join()
consumer.join()

(译者在这里添加一段。乍一看这段代码好像会死锁,因为 condition.acquire() 之后就在 .wait() 了,好像会一直持有锁。其实 .wait() 会将锁释放,然后等待其他线程 .notify() 之后会重新尝试获得锁。但是要注意 .notify() 并不会自动释放锁,所以代码中有两行,先 .notify() 然后再 .release() 。

6、event事件使用

-- coding: utf-8 --

import time
from threading import Thread, Event
import random
items = []
event = Event()

class consumer(Thread):
def init(self, items, event):
Thread.init(self)
self.items = items
self.event = event

def run(self):
    while True:
        time.sleep(2)
        self.event.wait()
        item = self.items.pop()
        print('Consumer notify : %d popped from list by %s' % (item, self.name))

class producer(Thread):
def init(self, integers, event):
Thread.init(self)
self.items = items
self.event = event

def run(self):
    global item
    for i in range(1):
        time.sleep(2)
        item = random.randint(0, 256)
        self.items.append(item)
        print('Producer notify : item N° %d appended to list by %s' % (item, self.name))
        print('Producer notify : event set by %s' % self.name)
        self.event.set()
        print('Produce notify : event cleared by %s '% self.name)
        self.event.clear()

if name == 'main':
t1 = producer(items, event)
t2 = consumer(items, event)
t1.start()
t2.start()
t1.join()
t2.join()

7、with
import threading
import logging
logging.basicConfig(level=logging.DEBUG, format='(%(threadName)-10s) %(message)s',)

def threading_with(statement):
with statement:
logging.debug('%s acquired via with' % statement)

def threading_not_with(statement):
statement.acquire()
try:
logging.debug('%s acquired directly' % statement )
finally:
statement.release()

if name == 'main':
# let's create a test battery
lock = threading.Lock()
rlock = threading.RLock()
condition = threading.Condition()
mutex = threading.Semaphore(1)
threading_synchronization_list = [lock, rlock, condition, mutex]
# in the for cycle we call the threading_with e threading_no_with function
for statement in threading_synchronization_list :
t1 = threading.Thread(target=threading_with, args=(statement,))
t2 = threading.Thread(target=threading_not_with, args=(statement,))
t1.start()
t2.start()
t1.join()
t2.join()

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