vue源码学习 深入patch diff双端对比算法

什么时候调用patch

在beforeMount和mounted之间,会执行options.render函数生成新的VNode树。然后调用vm._update(新VNode)更新,然后进入到patch阶段。

// src/core/instance/lifecycle.js

export function mountComponent (
  vm: Component,
  el: ?Element,
  hydrating?: boolean
): Component {
  callHook(vm, 'beforeMount')
  let updateComponent = () => {
    vm._update(vm._render(), hydrating)
  }
  vm._watcher = new Watcher(vm, updateComponent, noop)
  hydrating = false //默认不是ssr渲染
  callHook(vm, 'mounted')
}
Vue.prototype._update = function (vnode: VNode, hydrating?: boolean) {
 const vm: Component = this
  if (vm._isMounted) {
    callHook(vm, 'beforeUpdate')
  }
  const prevEl = vm.$el
  const prevVnode = vm._vnode
  const prevActiveInstance = activeInstance
  activeInstance = vm
  vm._vnode = vnode
  if (!prevVnode) {
    // 旧虚拟节点不存在,第一次渲染,hydrating=false表示不是ssr
    vm.$el = vm.__patch__(
      vm.$el, vnode, hydrating, false /* removeOnly */,
      vm.$options._parentElm,
      vm.$options._refElm
    )
    vm.$options._parentElm = vm.$options._refElm = null
  } else {
    // 不是第一次渲染, patch对比新旧虚拟dom树
    vm.$el = vm.__patch__(prevVnode, vnode)
  }
  activeInstance = prevActiveInstance
  // update __vue__ reference
  if (prevEl) {
    prevEl.__vue__ = null
  }
  if (vm.$el) {
    vm.$el.__vue__ = vm
  }
  // if parent is an HOC, update its $el as well
  if (vm.$vnode && vm.$parent && vm.$vnode === vm.$parent._vnode) {
    vm.$parent.$el = vm.$el
  }
}

在src/core/vdom/patch.js中

从createPatchFunction() => patch() =>patchVnode() => updateChildren()。
updateChildren()里面就是diff双端对比算法了

// vue2 使用双端比较算法,借鉴于开源项目:snabbdom,但最早采用双端比较算法的库是 citojs
return function patch (oldVnode, vnode, hydrating, removeOnly, parentElm, refElm) {
  if (isUndef(vnode)) { // 不存在新节点则直接销毁旧节点
    if (isDef(oldVnode)) invokeDestroyHook(oldVnode)
    return
  }

  let isInitialPatch = false
  const insertedVnodeQueue = []

  if (isUndef(oldVnode)) { // 第一次挂载不存在旧节点,直接渲染新节点
    isInitialPatch = true
    createElm(vnode, insertedVnodeQueue, parentElm, refElm)
  } else {
    const isRealElement = isDef(oldVnode.nodeType)
    if (!isRealElement && sameVnode(oldVnode, vnode)) {
      // 不是真实dom元素,而是VNode; 且根节点相似,patch新旧dom树
      patchVnode(oldVnode, vnode, insertedVnodeQueue, removeOnly)
    } else {
      if (isRealElement) {
        // 如果是dom元素节点且是服务端渲染
        if (oldVnode.nodeType === 1 && oldVnode.hasAttribute(SSR_ATTR)) {
          oldVnode.removeAttribute(SSR_ATTR)
          hydrating = true // ssr标识位
        }
        if (isTrue(hydrating)) {//服务端渲染逻辑
          if (hydrate(oldVnode, vnode, insertedVnodeQueue)) {
            invokeInsertHook(vnode, insertedVnodeQueue, true)
            return oldVnode
          } else if (process.env.NODE_ENV !== 'production') {
            warn(
              'The client-side rendered virtual DOM tree is not matching ' +
              'server-rendered content. This is likely caused by incorrect ' +
              'HTML markup, for example nesting block-level elements inside ' +
              '

, or missing . Bailing hydration and performing ' + 'full client-side render.' ) } } // either not server-rendered, or hydration failed. // create an empty node and replace it oldVnode = emptyNodeAt(oldVnode) } // replacing existing element const oldElm = oldVnode.elm const parentElm = nodeOps.parentNode(oldElm) createElm( vnode, insertedVnodeQueue, // extremely rare edge case: do not insert if old element is in a // leaving transition. Only happens when combining transition + // keep-alive + HOCs. (#4590) oldElm._leaveCb ? null : parentElm, nodeOps.nextSibling(oldElm) ) if (isDef(vnode.parent)) { // component root element replaced. // update parent placeholder node element, recursively let ancestor = vnode.parent const patchable = isPatchable(vnode) while (ancestor) { for (let i = 0; i < cbs.destroy.length; ++i) { cbs.destroy[i](ancestor) } ancestor.elm = vnode.elm if (patchable) { for (let i = 0; i < cbs.create.length; ++i) { cbs.create[i](emptyNode, ancestor) } // #6513 // invoke insert hooks that may have been merged by create hooks. // e.g. for directives that uses the "inserted" hook. const insert = ancestor.data.hook.insert if (insert.merged) { // start at index 1 to avoid re-invoking component mounted hook for (let i = 1; i < insert.fns.length; i++) { insert.fns[i]() } } } else { registerRef(ancestor) } ancestor = ancestor.parent } } if (isDef(parentElm)) { removeVnodes(parentElm, [oldVnode], 0, 0) } else if (isDef(oldVnode.tag)) { invokeDestroyHook(oldVnode) } } } invokeInsertHook(vnode, insertedVnodeQueue, isInitialPatch) return vnode.elm } // 比较新旧节点的数据和子元素并修改不同点 function patchVnode (oldVnode, vnode, insertedVnodeQueue, removeOnly) { if (oldVnode === vnode) { return } // 保存dom引用 const elm = vnode.elm = oldVnode.elm if (isTrue(oldVnode.isAsyncPlaceholder)) { if (isDef(vnode.asyncFactory.resolved)) { hydrate(oldVnode.elm, vnode, insertedVnodeQueue) } else { vnode.isAsyncPlaceholder = true } return } // reuse element for static trees. // note we only do this if the vnode is cloned - // if the new node is not cloned it means the render functions have been // reset by the hot-reload-api and we need to do a proper re-render. // key相同的静态节点无需修改 if (isTrue(vnode.isStatic) && isTrue(oldVnode.isStatic) && vnode.key === oldVnode.key && (isTrue(vnode.isCloned) || isTrue(vnode.isOnce)) ) { vnode.componentInstance = oldVnode.componentInstance return } let i const data = vnode.data if (isDef(data) && isDef(i = data.hook) && isDef(i = i.prepatch)) { i(oldVnode, vnode) } const oldCh = oldVnode.children const ch = vnode.children if (isDef(data) && isPatchable(vnode)) { for (i = 0; i < cbs.update.length; ++i) cbs.update[i](oldVnode, vnode) if (isDef(i = data.hook) && isDef(i = i.update)) i(oldVnode, vnode) } if (isUndef(vnode.text)) { //不是文本节点 if (isDef(oldCh) && isDef(ch)) { // 子树patch if (oldCh !== ch) updateChildren(elm, oldCh, ch, insertedVnodeQueue, removeOnly) } else if (isDef(ch)) { if (isDef(oldVnode.text)) nodeOps.setTextContent(elm, '') addVnodes(elm, null, ch, 0, ch.length - 1, insertedVnodeQueue) } else if (isDef(oldCh)) { removeVnodes(elm, oldCh, 0, oldCh.length - 1) } else if (isDef(oldVnode.text)) { nodeOps.setTextContent(elm, '') } } else if (oldVnode.text !== vnode.text) { // 是文本节点且新旧文本不同 nodeOps.setTextContent(elm, vnode.text) } if (isDef(data)) { if (isDef(i = data.hook) && isDef(i = i.postpatch)) i(oldVnode, vnode) } }

核心diff算法就是patch新旧子节点数组

function updateChildren (parentElm, oldCh, newCh, insertedVnodeQueue, removeOnly) {
  let oldStartIdx = 0
  let newStartIdx = 0
  let oldEndIdx = oldCh.length - 1
  let oldStartVnode = oldCh[0]
  let oldEndVnode = oldCh[oldEndIdx]
  let newEndIdx = newCh.length - 1
  let newStartVnode = newCh[0]
  let newEndVnode = newCh[newEndIdx]
  let oldKeyToIdx, idxInOld, vnodeToMove, refElm

  // removeOnly is a special flag used only by 
  // to ensure removed elements stay in correct relative positions
  // during leaving transitions
  const canMove = !removeOnly

  while (oldStartIdx <= oldEndIdx && newStartIdx <= newEndIdx) {
    if (isUndef(oldStartVnode)) {// 如果旧开始节点是undefined(被移动过), 则旧开始节点后移
      oldStartVnode = oldCh[++oldStartIdx] // Vnode has been moved left
    } else if (isUndef(oldEndVnode)) {// 如果新开始节点是undefined(被移动过), 则新开始节点后移
      oldEndVnode = oldCh[--oldEndIdx]
    } else if (sameVnode(oldStartVnode, newStartVnode)) {// 如果新旧开始节点相似则复用
      patchVnode(oldStartVnode, newStartVnode, insertedVnodeQueue)
      oldStartVnode = oldCh[++oldStartIdx]
      newStartVnode = newCh[++newStartIdx]
    } else if (sameVnode(oldEndVnode, newEndVnode)) {// 如果新旧结束节点相似则复用
      patchVnode(oldEndVnode, newEndVnode, insertedVnodeQueue)
      oldEndVnode = oldCh[--oldEndIdx]
      newEndVnode = newCh[--newEndIdx]
    } else if (sameVnode(oldStartVnode, newEndVnode)) { // 如果旧开始节点和新结束节点相似则复用
      patchVnode(oldStartVnode, newEndVnode, insertedVnodeQueue)
      canMove && nodeOps.insertBefore(parentElm, oldStartVnode.elm, nodeOps.nextSibling(oldEndVnode.elm))
      oldStartVnode = oldCh[++oldStartIdx]
      newEndVnode = newCh[--newEndIdx]
    } else if (sameVnode(oldEndVnode, newStartVnode)) { // 如果旧结束节点和新开始节点相似则复用
      patchVnode(oldEndVnode, newStartVnode, insertedVnodeQueue)
      canMove && nodeOps.insertBefore(parentElm, oldEndVnode.elm, oldStartVnode.elm)
      oldEndVnode = oldCh[--oldEndIdx]
      newStartVnode = newCh[++newStartIdx]
    } else {
      if (isUndef(oldKeyToIdx)) oldKeyToIdx = createKeyToOldIdx(oldCh, oldStartIdx, oldEndIdx)
      // 寻找新开始节点在旧数组中相似节点的下标
      idxInOld = isDef(newStartVnode.key)
        ? oldKeyToIdx[newStartVnode.key]
        : findIdxInOld(newStartVnode, oldCh, oldStartIdx, oldEndIdx)
      if (isUndef(idxInOld)) { // 不存在该下标说明是新节点
        createElm(newStartVnode, insertedVnodeQueue, parentElm, oldStartVnode.elm)
      } else {
        vnodeToMove = oldCh[idxInOld] // 相似节点
        /* istanbul ignore if */
        if (process.env.NODE_ENV !== 'production' && !vnodeToMove) {
          warn(
            'It seems there are duplicate keys that is causing an update error. ' +
            'Make sure each v-for item has a unique key.'
          )
        }
        if (sameVnode(vnodeToMove, newStartVnode)) {// 如果该节点与新开始节点相似则移动到头部,并标记旧数组中该位置为undefined
          patchVnode(vnodeToMove, newStartVnode, insertedVnodeQueue)
          oldCh[idxInOld] = undefined
          canMove && nodeOps.insertBefore(parentElm, vnodeToMove.elm, oldStartVnode.elm)
        } else {
          // key相同但是元素类型不同视为不同节点
          createElm(newStartVnode, insertedVnodeQueue, parentElm, oldStartVnode.elm)
        }
      }
      newStartVnode = newCh[++newStartIdx]
    }
  }
  if (oldStartIdx > oldEndIdx) { // 旧节点数组为空了,则新节点数组中全部视为新增节点
    refElm = isUndef(newCh[newEndIdx + 1]) ? null : newCh[newEndIdx + 1].elm
    addVnodes(parentElm, refElm, newCh, newStartIdx, newEndIdx, insertedVnodeQueue)
  } else if (newStartIdx > newEndIdx) { // 新节点数组为空了,则旧节点数组中全部视为删除节点
    removeVnodes(parentElm, oldCh, oldStartIdx, oldEndIdx)
  }
}

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