三子棋(人工智障vs人工智能)can you win ?

一、问题描述
用c语言实现三子棋。

二、基本流程
在写三子棋的代码之前,我们来看看实现这个游戏的逻辑:这里就不写了,过于复杂,我不会三子棋(人工智障vs人工智能)can you win ?_第1张图片

 

目录

1.头文件实现

2.源文件实现

3.游戏函数实现


 

1.头文件实现

#pragma once
#include
#include
#include
#define ROW 3
#define COL 3

//初始化棋盘
void InitBoard(char board[ROW][COL], int row, int col);
//打印棋盘
void DisplayBoard(char board[ROW][COL], int row, int col);
//玩家下棋
void PlayMove(char board[ROW][COL], int row, int col);
//电脑下棋
void ComputerMove(char board[ROW][COL], int row, int col);
//判断输赢
char who_win(char board[ROW][COL], int row, int col);

2.源文件实现

#define  _CRT_SECURE_NO_WARNINGS 1
#include  "game.h"
void menu()
{
	printf("*******************************\n");
	printf("******1.play  0.exit***********\n");
	printf("*******************************\n");
}
void game()
{
	char ret = 0;
	//set a arr -存放棋盘信息
	char board[ROW][COL] = { 0 };//全是空格
	//初始化 棋盘
	InitBoard(board, ROW, COL);
	//打印棋盘
	DisplayBoard(board, ROW, COL);
	//下棋
	while (1)
	{
		//玩家先来
		PlayerMove(board, ROW, COL);
		DisplayBoard(board, ROW, COL);
		//判断输赢
		ret = who_win(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
		//电脑再来
		ComputerMove(board, ROW, COL);
		DisplayBoard(board, ROW, COL);
		ret = who_win(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
	}
	if (ret == '*')
	{
		printf("玩家胜利\n");
	}
	else if (ret == '#')
	{
		printf("电脑赢\n");
	}
}
void test()
{
	int input = 0;
	srand((unsigned int)time(NULL));
	do
	{
		menu();
		printf("请选择:>");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			game();
			printf("三子棋\n");
			break;
		case 0:
			printf("退出游戏\n");
			break;
		default:
			printf("选择错误\n");
			break;
		}
	} while (input);
}
int main()
{
	test();
	return 0;
}

3.游戏函数实现

#define  _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			board[i][j] = ' ';
		}
	}
}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i++)
	{
		int j = 0;
		for (j = 0; j < col; j++)
		{
			//打印一行数据
			printf(" %c ", board[i][j]);
			if (j < col - 1)
				printf("|");
		}
		printf("\n");
		//打印分割行
		if (i < row - 1)
		{
			for (j = 0; j < col; j++)
			{
				printf("---");
				if (j < col - 1)
				{
					printf("|");
				}
			}
			printf("\n");
		}
	}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("玩家走:>\n");
	while (1)
	{
		printf("请输入要下的坐标:>");
		scanf("%d%d", &x, &y);
		if (x >= 1 && x <= row && y >= 1 && y <= col)
		{
			if (board[x - 1][y - 1] == ' ')
			{
				board[x - 1][y - 1] = '*';
				break;
			}
			else
			{
				printf("该坐标被占用\n");
			}
		}
		else
		{
			printf("坐标非法!\n");
		}
	}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("电脑走\n");
	while (1)
	{
		x = rand() % row;//为了控制下标范围
		y = rand() % col;
		if (board[x][y] == ' ')
		{
			board[x][y] = '#';
			break;
		}
	}
	system("cls");
}
//返回1表示棋盘慢了
//返回0表示棋盘没满
int IsFull(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			if (board[i][j] == ' ')
			{
				return 0;//没满
			}
		}
	}
	return 1;//满了
}
char who_win(char board[ROW][COL], int row, int col)
{
	int i = 0;
	//横三行
	for (i = 0; i < row; i++)
	{
		if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ')
		{
			return board[i][1];
		}
	}
	//竖三列
	for (i = 0; i < col; i++)
	{
		if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ')
		{
			return board[1][i];
		}
	}
	if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
		return board[1][1];
	if (board[2][0] == board[1][1] && board[1][1] == board[0][2] && board[1][1] != ' ')
		return board[1][1];
	//判断平局
	if (1 == IsFull(board, ROW, COL))
	{
		return 'Q';
	}
	return 'C';
}

重点来了!!!!!!

人工智能三子棋is coming!!!

下集更精彩敬请期待哦,三连防止找不到我哦

 

 

你可能感兴趣的:(c语言,开发语言)