转自:http://www.cnblogs.com/lycheng/archive/2011/09/13/2174831.html
1. 安装OpenGL相关工具
sudo apt-get install mesa-common-dev libgl1-mesa-dev libglu1-mesa-dev freeglut3-dev
其中,
libgl1-mesa-de 对应 GL库;
libglu1-mesa-dev对应GLU库 TJe opengl utility library;
freeglut3-dev 对应glut库
mesa-common-de :This package includes the specifications for the Mesa-specific OpenGL extensions, the complete set of release release notes and the development header files common to all Mesa packages.
2. 设置Eclipse
安装eclipse cdt插件
8.0.0 下载地址: http://www.eclipse.org/cdt/downloads.php
Project -> properties -> C / C++ Build / Settings -> Tool Setting
然后选择Cross G++ Linker 选择 Libraries, 在Libraries 中插入: glut GL GLU
在Libraries Search Paths 中插入: /usr/include/GL
3. 测试代码 example.cpp
#include <GL/glut.h>
#define window_width 640
#define window_height 480
// Main loop
void main_loop_function()
{
// Z angle
static float angle;
// Clear color (screen)
// And depth (used internally to block obstructed objects)
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// Load identity matrix
glLoadIdentity();
// Multiply in translation matrix
glTranslatef(0, 0, -10);
// Multiply in rotation matrix
glRotatef(angle, 0, 0, 1);
// Render colored quad
glBegin(GL_QUADS);
glColor3ub(255, 000, 000);
glVertex2f(-1, 1);
glColor3ub(000, 255, 000);
glVertex2f(1, 1);
glColor3ub(000, 000, 255);
glVertex2f(1, -1);
glColor3ub(255, 255, 000);
glVertex2f(-1, -1);
glEnd();
// Swap buffers (color buffers, makes previous render visible)
glutSwapBuffers();
// Increase angle to rotate
angle += 0.25;
}
// Initialze OpenGL perspective matrix
void GL_Setup(int width, int height)
{
glViewport(0, 0, width, height);
glMatrixMode(GL_PROJECTION);
glEnable(GL_DEPTH_TEST);
gluPerspective(45, (float) width / height, .1, 100);
glMatrixMode(GL_MODELVIEW);
}
// Initialize GLUT and start main loop
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitWindowSize(window_width, window_height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
glutCreateWindow("GLUT Example!!!");
glutIdleFunc(main_loop_function);
GL_Setup(window_width, window_height);
glutMainLoop();
return 0;
}
Run All 之后, 会显示旋转的方型, 如果不需要IDE, 则可用命令行编译。
4. 命令行编译
gcc example.cpp -o example -lglut -lGL -lGLU
-o 表示输出的文件名
-l 表示链接的库