Android WindowManager窗口类型

  • ZMS:最后一个子窗口-创建子窗口时,客户端可以指定窗口类型介于1000-1999之间,

  • 而WindowManagerService在进行窗口叠加时,会动态调整层值。

*/

public static final int LAST_SUB_WINDOW = 1999;

/**

  • Start of system-specific window types. These are not normally

  • created by applications.

  • ZMS:首个系统窗口-系统窗口,系统窗口不需要对应任何Activity,也不需要有父窗口,

  • 对于应用程序而言,理论上是无法创建系统窗口的,因为所有的应用程序都没有这个权限,

  • 然而系统进程却可以创建系统窗口。

*/

public static final int FIRST_SYSTEM_WINDOW = 2000;

/**

  • Window type: the status bar. There can be only one status bar

  • window; it is placed at the top of the screen, and all other

  • windows are shifted down so they are below it.

  • In multiuser systems shows on all users’ windows.

  • ZMS:状态栏窗口,层值2000。

*/

public static final int TYPE_STATUS_BAR = FIRST_SYSTEM_WINDOW;

/**

  • Window type: the search bar. There can be only one search bar

  • window; it is placed at the top of the screen.

  • In multiuser systems shows on all users’ windows.

  • ZMS:搜索条窗口,层值2001。

*/

public static final int TYPE_SEARCH_BAR = FIRST_SYSTEM_WINDOW+1;

/**

  • Window type: phone. These are non-application windows providing

  • user interaction with the phone (in particular incoming calls).

  • These windows are normally placed above all applications, but behind

  • the status bar.

  • In multiuser systems shows on all users’ windows.

  • ZMS:来电显示窗口

*/

public static final int TYPE_PHONE = FIRST_SYSTEM_WINDOW+2;

/**

  • Window type: system window, such as low power alert. These windows

  • are always on top of application windows.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:警告对话框

*/

public static final int TYPE_SYSTEM_ALERT = FIRST_SYSTEM_WINDOW+3;

/**

  • Window type: keyguard window.

  • In multiuser systems shows on all users’ windows.

  • @removed

  • ZMS:锁屏

*/

public static final int TYPE_KEYGUARD = FIRST_SYSTEM_WINDOW+4;

/**

  • Window type: transient notifications.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:Toast窗口

*/

public static final int TYPE_TOAST = FIRST_SYSTEM_WINDOW+5;

/**

  • Window type: system overlay windows, which need to be displayed

  • on top of everything else. These windows must not take input

  • focus, or they will interfere with the keyguard.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:系统覆盖窗口,显示在所有窗口之上

*/

public static final int TYPE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+6;

/**

  • Window type: priority phone UI, which needs to be displayed even if

  • the keyguard is active. These windows must not take input

  • focus, or they will interfere with the keyguard.

  • In multiuser systems shows on all users’ windows.

  • ZMS:在屏幕保护下的来电显示窗口

*/

public static final int TYPE_PRIORITY_PHONE = FIRST_SYSTEM_WINDOW+7;

/**

  • Window type: panel that slides out from the status bar

  • In multiuser systems shows on all users’ windows.

  • ZMS:滑动状态栏后出现的窗口

*/

public static final int TYPE_SYSTEM_DIALOG = FIRST_SYSTEM_WINDOW+8;

/**

  • Window type: dialogs that the keyguard shows

  • In multiuser systems shows on all users’ windows.

  • ZMS:锁屏弹出的对话框

*/

public static final int TYPE_KEYGUARD_DIALOG = FIRST_SYSTEM_WINDOW+9;

/**

  • Window type: internal system error windows, appear on top of

  • everything they can.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:系统错误窗口

*/

public static final int TYPE_SYSTEM_ERROR = FIRST_SYSTEM_WINDOW+10;

/**

  • Window type: internal input methods windows, which appear above

  • the normal UI. Application windows may be resized or panned to keep

  • the input focus visible while this window is displayed.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:输入法窗口

*/

public static final int TYPE_INPUT_METHOD = FIRST_SYSTEM_WINDOW+11;

/**

  • Window type: internal input methods dialog windows, which appear above

  • the current input method window.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:输入法中备选框对应的窗口

*/

public static final int TYPE_INPUT_METHOD_DIALOG= FIRST_SYSTEM_WINDOW+12;

/**

  • Window type: wallpaper window, placed behind any window that wants

  • to sit on top of the wallpaper.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:墙纸对应的窗口

*/

public static final int TYPE_WALLPAPER = FIRST_SYSTEM_WINDOW+13;

/**

  • Window type: panel that slides out from over the status bar

  • In multiuser systems shows on all users’ windows.

  • ZMS:滑动状态栏后出现的面板窗口

*/

public static final int TYPE_STATUS_BAR_PANEL = FIRST_SYSTEM_WINDOW+14;

/**

  • Window type: secure system overlay windows, which need to be displayed

  • on top of everything else. These windows must not take input

  • focus, or they will interfere with the keyguard.

  • This is exactly like {@link #TYPE_SYSTEM_OVERLAY} except that only the

  • system itself is allowed to create these overlays. Applications cannot

  • obtain permission to create secure system overlays.

  • In multiuser systems shows only on the owning user’s window.

  • @hide

  • ZMS:安全系统覆盖窗口,显示在所有窗口之上。

*/

public static final int TYPE_SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+15;

/**

  • Window type: the drag-and-drop pseudowindow. There is only one

  • drag layer (at most), and it is placed on top of all other windows.

  • In multiuser systems shows only on the owning user’s window.

  • @hide

  • ZMS:拖动放开窗口。

*/

public static final int TYPE_DRAG = FIRST_SYSTEM_WINDOW+16;

/**

  • Window type: panel that slides out from under the status bar

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:滑动状态栏显示的面板窗口。

*/

public static final int TYPE_STATUS_BAR_SUB_PANEL = FIRST_SYSTEM_WINDOW+17;

/**

  • Window type: (mouse) pointer

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:鼠标窗口。

*/

public static final int TYPE_POINTER = FIRST_SYSTEM_WINDOW+18;

/**

  • Window type: Navigation bar (when distinct from status bar)

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  • @hide

  • ZMS:导航栏窗口

*/

public static final int TYPE_NAVIGATION_BAR = FIRST_SYSTEM_WINDOW+19;

/**

  • Window type: The volume level overlay/dialog shown when the user

  • changes the system volume.

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:音量调节窗口

*/

public static final int TYPE_VOLUME_OVERLAY = FIRST_SYSTEM_WINDOW+20;

/**

  • Window type: The boot progress dialog, goes on top of everything

  • in the world.

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:系统启动进程对话框窗口-在其他内容之上。

*/

public static final int TYPE_BOOT_PROGRESS = FIRST_SYSTEM_WINDOW+21;

/**

  • Window type: Fake window to consume touch events when the navigation

  • bar is hidden.

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:隐藏导航栏时消化触摸事件窗口-当导航栏隐藏时,用来处理消费触摸事件的模拟窗口。

*/

public static final int TYPE_HIDDEN_NAV_CONSUMER = FIRST_SYSTEM_WINDOW+22;

/**

  • Window type: Dreams (screen saver) window, just above keyguard.

  • In multiuser systems shows only on the owning user’s window.

  • @hide

  • ZMS:LDreams屏保窗口,仅在锁屏窗口之上。

*/

public static final int TYPE_DREAM = FIRST_SYSTEM_WINDOW+23;

/**

  • Window type: Navigation bar panel (when navigation bar is distinct from status bar)

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:导航栏面板窗口

*/

public static final int TYPE_NAVIGATION_BAR_PANEL = FIRST_SYSTEM_WINDOW+24;

/**

  • Window type: Behind the universe of the real windows.

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:全局背景窗口

*/

public static final int TYPE_UNIVERSE_BACKGROUND = FIRST_SYSTEM_WINDOW+25;

/**

  • Window type: Display overlay window. Used to simulate secondary display devices.

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:显示重绘窗口,用来模拟第二屏显示设备。

*/

public static final int TYPE_DISPLAY_OVERLAY = FIRST_SYSTEM_WINDOW+26;

/**

  • Window type: Magnification overlay window. Used to highlight the magnified

  • portion of a display when accessibility magnification is enabled.

  • In multiuser systems shows on all users’ windows.

  • @hide

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