DelayMS(10); i++; } }
void main() {
beep=0; while(1) {
PlayMusic(); //播放生日快乐
DelayMS(500); //播放完后暂停一段时间 } }
两只蝴蝶:
#include // 这是 单片机音乐代码生成器 生成的代码 #define uchar unsigned char
sbit beepIO=P1^5; // 输出 为 P1.5 可以修改 成 其它 IO 口 uchar m,n;
uchar code T[49][2]={{0,0},
{0xF8,0x8B},{0xF8,0xF2},{0xF9,0x5B},{0xF9,0xB7},{0xFA,0x14},{0xFA,0x66},{0xFA,0xB9},{0xFB,0x03},{0xFB,0x4A},{0xFB,0x8F},{0xFB,0xCF},{0xFC,0x0B},
{0xFC,0x43},{0xFC,0x78},{0xFC,0xAB},{0xFC,0xDB},{0xFD,0x08},{0xFD,0x33},{0xFD,0x5B},{0xFD,0x81},{0xFD,0xA5},{0xFD,0xC7},{0xFD,0xE7},{0xFE,0x05},
{0xFE,0x21},{0xFE,0x3C},{0xFE,0x55},{0xFE,0x6D},{0xFE,0x84},{0xFE,0x99},{0xFE,0xAD},{0xFE,0xC0},{0xFE,0x02},{0xFE,0xE3},{0xFE,0xF3},{0xFF,0x02},
{0xFF,0x10},{0xFF,0x1D},{0xFF,0x2A},{0xFF,0x36},{0xFF,0x42},{0xFF,0x4C},{0xFF,0x56},{0xFF,0x60},{0xFF,0x69},{0xFF,0x71},{0xFF,0x79},{0xFF,0x81} };
uchar code music[][2]={{0,4},
{23,4},{21,4},{23,16},{23,4},{21,4},{23,4},{21,4},{19,16},{16,4},{19,4},{21,8},{21,4},{23,4},{21,4},{19,4},{16,4},{19,4},{14,24},
{23,4},{21,4},{23,16},{23,4},{21,4},{23,4},{21,4},{19,24},{16,4},{19,4},{21,8},{21,4},{23,4},{21,4},{19,4},{16,4},{19,4},{21,24},
{23,4},{21,4},{23,16},{23,4},{21,4},{23,4},{21,4},{19,16},{16,4},{19,4},{21,8},{21,4},{23,4},{21,4},{19,4},{16,4},{19,4},{14,24},
{23,4},{26,4},{26,16},{26,4},{28,4},{26,4},{23,24},{21,4},{23,4},{21,8},{21,4},{23,4},{21,4},{19,4},{16,4},{16,2},{19,2},{19,24},{0,20},
{26,4},{26,4},{28,4},{31,4},{30,4},{30,4},{28,4},{23,4},{21,4},{21,4},{23,16},{0,4},{23,4},{23,4},{26,4},{28,8},{28,12},{16,4},{23,4},{21,4},
{21,24},{23,4},{26,4},{26,4},{23,4},{26,8},{0,4},{31,8},{30,4},{28,4},{30,4},{23,8},{0,4},{28,4},{28,4},{30,4},{28,4},{26,4},{23,4},{21,8},{23,4},{21,4},{23,4},{26,16}, {0xFF,0xFF}};
void delay(uchar p) {
uchar i,j; for(;p>0;p--) for(i=181;i>0;i--) for(j=181;j>0;j--); }
void pause() {
uchar i,j;
for(i=150;i>0;i--) for(j=150;j>0;j--); }
void T0_int() interrupt 1
{
beepIO=!beepIO;
TH0=T[m][0]; TL0=T[m][1]; }
void main() {
uchar i=0;
TMOD=0x01; EA=1; ET0=1; while(1) {
m=music[i][0];n=music[i][1]; if(m==0x00)
{TR0=0;delay(n);i++;} else if(m==0xFF)
{TR0=0;delay(30);i=0;} else if(m==music[i+1][0])
{TR0=1;delay(n);TR0=0;pause();i++;} else
{TR0=1;delay(n);i++;} } }
祝你平安:
#include %unsigned char Count; sbit _Speak =P1^5 ;
unsigned char code SONG[] ={ //祝你平安
0x26,0x20,0x20,0x20,0x20,0x20,0x26,0x10,0x20,0x10,0x20,0x80,0x26,0x20,0x30,0x20, 0x30,0x20,0x39,0x10,0x30,0x10,0x30,0x80,0x26,0x20,0x20,0x20,0x20,0x20,0x1c,0x20, 0x20,0x80,0x2b,0x20,0x26,0x20,0x20,0x20,0x2b,0x10,0x26,0x10,0x2b,0x80,0x26,0x20, 0x30,0x20,0x30,0x20,0x39,0x10,0x26,0x10,0x26,0x60,0x40,0x10,0x39,0x10,0x26,0x20, 0x30,0x20,0x30,0x20,0x39,0x10,0x26,0x10,0x26,0x80,0x26,0x20,0x2b,0x10,0x2b,0x10, 0x2b,0x20,0x30,0x10,0x39,0x10,0x26,0x10,0x2b,0x10,0x2b,0x20,0x2b,0x40,0x40,0x20, 0x20,0x10,0x20,0x10,0x2b,0x10,0x26,0x30,0x30,0x80,0x18,0x20,0x18,0x20,0x26,0x20, 0x20,0x20,0x20,0x40,0x26,0x20,0x2b,0x20,0x30,0x20,0x30,0x20,0x1c,0x20,0x20,0x20, 0x20,0x80,0x1c,0x20,0x1c,0x20,0x1c,0x20,0x30,0x20,0x30,0x60,0x39,0x10,0x30,0x10, 0x20,0x20,0x2b,0x10,0x26,0x10,0x2b,0x10,0x26,0x10,0x26,0x10,0x2b,0x10,0x2b,0x80, 0x18,0x20,0x18,0x20,0x26,0x20,0x20,0x20,0x20,0x60,0x26,0x10,0x2b,0x20,0x30,0x20, 0x30,0x20,0x1c,0x20,0x20,0x20,0x20,0x80,0x26,0x20,0x30,0x10,0x30,0x10,0x30,0x20, 0x39,0x20,0x26,0x10,0x2b,0x10,0x2b,0x20,0x2b,0x40,0x40,0x10,0x40,0x10,0x20,0x10, 0x20,0x10,0x2b,0x10,0x26,0x30,0x30,0x80,0x00};
void Time0_Init() {
TMOD = 0x01; IE = 0x82; TH0 = 0xD8;
TL0 = 0xEF; //12MZ晶振,10ms }
void Time0_Int() interrupt 1 {
TH0 = 0xD8; TL0 = 0xEF;
Count++; //长度加1
}
/*------------------------------------------------- 功能:1MS延时子程序
-------------------------------------------------*/ void Delay_xMs(unsigned int x) {
unsigned int i,j; for( i =0;i < x;i++ ) {
for( j =0;j<3;j++ ); } }
void Play_Song(unsigned char i) {
unsigned char Temp1,Temp2; unsigned int Addr;
Count = 0; //中断计数器清0
Addr = i * 217; while(1) {
Temp1 = SONG[Addr++];
if ( Temp1 == 0xFF ) //休止符 {
TR0 = 0;
Delay_xMs(100); }
else if ( Temp1 == 0x00 ) //歌曲结束符 {
return; } else {
Temp2 = SONG[Addr++]; TR0 = 1; while(1) {
_Speak = ~_Speak; Delay_xMs(Temp1); if ( Temp2 == Count ) {
Count = 0; break; } } } } }
/*------------------------------------------------- 功能:主程序
-------------------------------------------------*/ void main() {
Time0_Init(); //定时器0中断初始化 while(1) {
Play_Song(0); //播放 } }
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