java对象比较-comparable和comparator

Comparable和compareTo

  • 1.元素的比较
    • 1.1 基本类型的比较
    • 1.2 对象的比较
  • 2. 对象的比较
    • 2.1 覆写基类的equal
    • 2.2 基于Comparable接口的比较
    • 2.3 基于比较器Comparator的比较
    • 2.4 几种不同的compare对比

1.元素的比较

1.1 基本类型的比较

java中的基本类型的对象是可以进行比较的

public static void main(String[] args){
        int a = 10;
        int b = 20;
        System.out.println(a>b);
        System.out.println(a==b);
        System.out.println(a<b);

        char c1 = 'A';
        char c2 = 'B';
        System.out.println(c1>c2);
        System.out.println(c1==c2);
        System.out.println(c1<c2);

        boolean b1 = true;
        boolean b2 =false;
        System.out.println(b1==b2);
        System.out.println(b1!=b2);
    }

java对象比较-comparable和comparator_第1张图片

1.2 对象的比较

public class Main{
    public static void main(String[] args){
       Card c1 = new Card(1,"♠");
        Card c2 = new Card(2,"♠");
        Card c3 = c1;
        System.out.println(c1==c2);
        System.out.println(c1==c3);
//        System.out.println(c1>c2);  编译报错
//        System.out.println(c1
    }

}
class  Card{
    public int rank;
    public String suit;
     public Card(int rank,String suit){
         this.rank = rank;
         this.suit = suit;
     }
}

java对象比较-comparable和comparator_第2张图片
可以看出在进行相等比较时,是可以进行比较的,但进行大于或小于比较就不行了
这是因为对于用户实现自定义类型,都默认继承自Object类,而Object类中提供了equal方法,而==默认情况下调用的就是equal方法,但是该方法的比较规则是:没有比较引用变量引用对象的内容,而是直接比较引用变量的地址,但有些情况下该种比较就不符合题意。

2. 对象的比较

有些情况下,需要比较的是对象中的内容,比如:向优先级队列中插入某个对象时,需要对按照对象中内容来调整堆,那该如何处理呢?

2.1 覆写基类的equal

java对象比较-comparable和comparator_第3张图片
一般覆写 equals 的套路就是上面演示的

  1. 如果指向同一个对象,返回 true
  2. 如果传入的为 null,返回 false
  3. 如果传入的对象类型不是 Card,返回 false
  4. 按照类的实现目标完成比较,例如这里只要花色和数值一样,就认为是相同的牌
  5. 注意下调用其他引用类型的比较也需要 equals,例如这里的 suit 的比较
    覆写基类equal的方式虽然可以比较,但缺陷是:equal只能按照相等进行比较,不能按照大于、小于的方式进行比较。

2.2 基于Comparable接口的比较

Comparble是JDK提供的泛型的比较接口类,源码实现具体如下:

public interface Comparable<T> {
    /**
     * Compares this object with the specified object for order.  Returns a
     * negative integer, zero, or a positive integer as this object is less
     * than, equal to, or greater than the specified object.
     *
     * 

The implementor must ensure sgn(x.compareTo(y)) == * -sgn(y.compareTo(x)) for all x and y. (This * implies that x.compareTo(y) must throw an exception iff * y.compareTo(x) throws an exception.) * *

The implementor must also ensure that the relation is transitive: * (x.compareTo(y)>0 && y.compareTo(z)>0) implies * x.compareTo(z)>0. * *

Finally, the implementor must ensure that x.compareTo(y)==0 * implies that sgn(x.compareTo(z)) == sgn(y.compareTo(z)), for * all z. * *

It is strongly recommended, but not strictly required that * (x.compareTo(y)==0) == (x.equals(y)). Generally speaking, any * class that implements the Comparable interface and violates * this condition should clearly indicate this fact. The recommended * language is "Note: this class has a natural ordering that is * inconsistent with equals." * *

In the foregoing description, the notation * sgn(expression) designates the mathematical * signum function, which is defined to return one of -1, * 0, or 1 according to whether the value of * expression is negative, zero or positive. * * @param o the object to be compared. * @return a negative integer, zero, or a positive integer as this object * is less than, equal to, or greater than the specified object. * * @throws NullPointerException if the specified object is null * @throws ClassCastException if the specified object's type prevents it * from being compared to this object. */ public int compareTo(T o); }

可以看到在Comparable接口中只实现了一个方法 compareTo,因此我们在实现自定义比较时,在类的定义中实现Comparable接口即可,然后在类中重写compareTo方法

public class Main{
    public static void main(String[] args){
        Card c1 = new Card(1,"♠");
        Card c2 = new Card(2,"♠");
        Card c3 = c1;
        System.out.println(c1.compareTo(c2));
        System.out.println(c1.compareTo(c3));
        System.out.println(c2.compareTo(c3));
        
    }

}
class  Card implements Comparable<Card>{
    public int rank;
    public String suit;
     public Card(int rank,String suit){
         this.rank = rank;
         this.suit = suit;
     }

    @Override
    public int compareTo(Card o) {
        if(o==null){
            return 1;
        }
        return rank-o.rank;
    }
}

java对象比较-comparable和comparator_第4张图片
当前值比要比较值小则输出-1;当前值与要比较值相等则输出0;
当前值比要比较值大输出1;

2.3 基于比较器Comparator的比较

首先了解一下Comparator接口

public interface Comparator<T> {
    /**
     * Compares its two arguments for order.  Returns a negative integer,
     * zero, or a positive integer as the first argument is less than, equal
     * to, or greater than the second.

* * In the foregoing description, the notation * sgn(expression) designates the mathematical * signum function, which is defined to return one of -1, * 0, or 1 according to whether the value of * expression is negative, zero or positive.

* * The implementor must ensure that sgn(compare(x, y)) == * -sgn(compare(y, x)) for all x and y. (This * implies that compare(x, y) must throw an exception if and only * if compare(y, x) throws an exception.)

* * The implementor must also ensure that the relation is transitive: * ((compare(x, y)>0) && (compare(y, z)>0)) implies * compare(x, z)>0.

* * Finally, the implementor must ensure that compare(x, y)==0 * implies that sgn(compare(x, z))==sgn(compare(y, z)) for all * z.

* * It is generally the case, but not strictly required that * (compare(x, y)==0) == (x.equals(y)). Generally speaking, * any comparator that violates this condition should clearly indicate * this fact. The recommended language is "Note: this comparator * imposes orderings that are inconsistent with equals." * * @param o1 the first object to be compared. * @param o2 the second object to be compared. * @return a negative integer, zero, or a positive integer as the * first argument is less than, equal to, or greater than the * second. * @throws NullPointerException if an argument is null and this * comparator does not permit null arguments * @throws ClassCastException if the arguments' types prevent them from * being compared by this comparator. */ int compare(T o1, T o2);

当然还有许多comparator实现的自定义比较方法,但这里我只贴出需要自己实现的方法compare;
接下来看看comparator的用法
当使用comparator时,如果要使用自定义的比较方式需要实现comparator接口,并且覆写compare方法;因此需要自己构造一个比较器类实现comparator接口,然后利用我们自定义的比较器进行比较即可;
下面是一个应用实例

// write your code here
import java.util.*;
import java.lang.*;

public class Main{
    public static void main(String[] args){
        Card c1 = new Card(1,"♠");
        Card c2 = new Card(2,"♠");
        Card c3 = c1;
        CardComparator cardComparator = new CardComparator();
        System.out.println(cardComparator.compare(c1,c2));
        System.out.println(cardComparator.compare(c1,c3));
        System.out.println(cardComparator.compare(c2,c3));
    }
}
class  Card {
    public int rank;
    public String suit;
     public Card(int rank,String suit){
         this.rank = rank;
         this.suit = suit;
     }
}
class  CardComparator implements Comparator<Card>{

    @Override
    public int compare(Card o1, Card o2) {
        if (o1==o2){
            return 0;
        }
        if (o1==null)return -1;
        if (o2==null)return 1;
        return o1.rank-o2.rank;
    }
}

java对象比较-comparable和comparator_第5张图片
Comparator属于java.util包中泛型接口类,使用时必须导入相关的包;
我们将Comparator中的compare方法重写,就可以对需要进行对比的对象进行对比并返回结果。

2.4 几种不同的compare对比

方法 说明
object.equals 直接覆写即可,不过只能比较相等与否
Comparable.compareTO 需要手动实现接口,当前类之后的所有对比方式都被定义,属于内部顺序
Comparator.compare 需要实现一个比较器对象,对待比较类的侵入性弱,但对代码的侵入性强

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