最新520表白网站制作HTML前端超好看 (HTML生日快乐代码)

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文章目录

  • 二、网站介绍
  • 三、网站效果
    • ▶️1.视频演示
    • 2.图片演示
  • 四、 网站代码
    • HTML结构代码
  • 五、更多源码


二、网站介绍

网站文件方面:html网页结构文件、css网页样式文件、js网页特效文件、images网页图片文件;

网页编辑方面:可使用任意HTML编辑软件(如:Dreamweaver、HBuilder、Vscode 、Sublime 、Webstorm、Text 、Notepad++ 等任意html编辑软件进行运行及修改编辑等操作)。
其中:
(1)html文件包含:其中index.html是首页、其他html为二级页面;
(2) css文件包含:css全部页面样式,3D动态效果,雪花飘落等等
(3) js文件包含:页面炫酷效果实现


三、网站效果

▶️1.视频演示

41-生日快乐粒子烟花(自定义文字)

2.图片演示

最新520表白网站制作HTML前端超好看 (HTML生日快乐代码)_第1张图片


四、 网站代码

HTML结构代码

DOCTYPE html>
<html>
  <head>
    <meta charset="UTF-8" />
    <title>title>
  head>
  <style type="text/css">
    body,
    html {
      margin: 0;
      width: 100%;
      overflow: hidden;
      background: #000000;
    }

    canvas {
      position: absolute;
      width: 100%;
    }

    .control {
      position: absolute;
    }

    .control input {
      border: 0;
      margin: 0;
      padding: 15px;
      outline: none;
      text-align: center;
    }

    .control button {
      border: 0;
      margin: 0;
      padding: 15px;
      outline: none;
      background: #333;
      color: #fff;
    }

    .control button:focus,
    .control button:hover {
      background: #222;
    }
  style>
  <script
    src="js/jquery.min.js"
    type="text/javascript"
    charset="utf-8"
  >script>

  <body>
    <div class="control" style="position: absolute">div>
  body>
  <script type="text/javascript">
    var can = document.createElement("canvas");
    document.body.appendChild(can);
    var ctx = can.getContext("2d");
    var Fireworks = function () {
      var self = this;
      var rand = function (rMi, rMa) {
        return ~~(Math.random() * (rMa - rMi + 1) + rMi);
      };
      var hitTest = function (x1, y1, w1, h1, x2, y2, w2, h2) {
        return !(x1 + w1 < x2 || x2 + w2 < x1 || y1 + h1 < y2 || y2 + h2 < y1);
      };
      self.init = function () {
        self.canvas = document.createElement("canvas");
        self.canvas.width = self.cw = $(window).innerWidth();
        self.canvas.height = self.ch = $(window).innerHeight();
        self.particles = [];
        self.partCount = 150;
        self.fireworks = [];
        self.mx = self.cw / 2;
        self.my = self.ch / 2;
        self.currentHue = 30;
        self.partSpeed = 5;
        self.partSpeedVariance = 10;
        self.partWind = 50;
        self.partFriction = 5;
        self.partGravity = 1;
        self.hueMin = 0;
        self.hueMax = 360;
        self.fworkSpeed = 4;
        self.fworkAccel = 10;
        self.hueVariance = 30;
        self.flickerDensity = 25;
        self.showShockwave = true;
        self.showTarget = false;
        self.clearAlpha = 25;
        $(document.body).append(self.canvas);
        self.ctx = self.canvas.getContext("2d");
        self.ctx.lineCap = "round";
        self.ctx.lineJoin = "round";
        self.lineWidth = 1;
        self.bindEvents();
        self.canvasLoop();
        self.canvas.onselectstart = function () {
          return false;
        };
      };
      self.createFireworks = function (startX, startY, targetX, targetY) {
        var newFirework = {
          x: startX,
          y: startY,
          startX: startX,
          startY: startY,
          hitX: false,
          hitY: false,
          coordLast: [
            { x: startX, y: startY },
            { x: startX, y: startY },
            { x: startX, y: startY },
          ],
          targetX: targetX,
          targetY: targetY,
          speed: self.fworkSpeed,
          angle: Math.atan2(targetY - startY, targetX - startX),
          shockwaveAngle:
            Math.atan2(targetY - startY, targetX - startX) +
            90 * (Math.PI / 180),
          acceleration: self.fworkAccel / 100,
          hue: self.currentHue,
          brightness: rand(50, 80),
          alpha: rand(50, 100) / 100,
          lineWidth: self.lineWidth,
        };
        self.fireworks.push(newFirework);
      };
      self.canvasLoop = function () {
        window.requestAnimationFrame(self.canvasLoop, self.canvas);
        self.ctx.globalCompositeOperation = "destination-out";
        self.ctx.fillStyle = "rgba(0,0,0," + self.clearAlpha / 100 + ")";
        self.ctx.fillRect(0, 0, self.cw, self.ch);
        self.updateFireworks();
        self.updateParticles();
        self.drawFireworks();
        self.drawParticles();
      };
      self.drawParticles = function () {
        var i = self.particles.length;
        while (i--) {
          var p = self.particles[i];
          var coordRand = rand(1, 3) - 1;
          self.ctx.beginPath();
          self.ctx.moveTo(
            Math.round(p.coordLast[coordRand].x),
            Math.round(p.coordLast[coordRand].y)
          );
          self.ctx.lineTo(Math.round(p.x), Math.round(p.y));
          self.ctx.closePath();
          self.ctx.strokeStyle =
            "hsla(" + p.hue + ", 100%, " + p.brightness + "%, " + p.alpha + ")";
          self.ctx.stroke();
          if (self.flickerDensity > 0) {
            var inverseDensity = 50 - self.flickerDensity;
            if (rand(0, inverseDensity) === inverseDensity) {
              self.ctx.beginPath();
              self.ctx.arc(
                Math.round(p.x),
                Math.round(p.y),
                rand(p.lineWidth, p.lineWidth + 3) / 2,
                0,
                Math.PI * 2,
                false
              );
              self.ctx.closePath();
              var randAlpha = rand(50, 100) / 100;
              self.ctx.fillStyle =
                "hsla(" +
                p.hue +
                ", 100%, " +
                p.brightness +
                "%, " +
                randAlpha +
                ")";
              self.ctx.fill();
            }
          }
        }
      };
      self.drawFireworks = function () {
        var i = self.fireworks.length;
        self.ctx.globalCompositeOperation = "lighter";
        while (i--) {
          var f = self.fireworks[i];
          self.ctx.lineWidth = f.lineWidth;
          var coordRand = rand(1, 3) - 1;
          self.ctx.beginPath();
          self.ctx.moveTo(
            Math.round(f.coordLast[coordRand].x),
            Math.round(f.coordLast[coordRand].y)
          );
          self.ctx.lineTo(Math.round(f.x), Math.round(f.y));
          self.ctx.closePath();
          self.ctx.strokeStyle =
            "hsla(" + f.hue + ", 100%, " + f.brightness + "%, " + f.alpha + ")";
          self.ctx.stroke();
          if (self.showTarget) {
            self.ctx.save();
            self.ctx.beginPath();
            self.ctx.arc(
              Math.round(f.targetX),
              Math.round(f.targetY),
              rand(1, 8),
              0,
              Math.PI * 2,
              false
            );
            self.ctx.closePath();
            self.ctx.lineWidth = 1;
            self.ctx.stroke();
            self.ctx.restore();
          }
          if (self.showShockwave) {
            self.ctx.save();
            self.ctx.translate(Math.round(f.x), Math.round(f.y));
            self.ctx.rotate(f.shockwaveAngle);
            self.ctx.beginPath();
            self.ctx.arc(0, 0, 1 * (f.speed / 5), 0, Math.PI, true);
            self.ctx.strokeStyle =
              "hsla(" +
              f.hue +
              ", 100%, " +
              f.brightness +
              "%, " +
              rand(25, 60) / 100 +
              ")";
            self.ctx.lineWidth = f.lineWidth;
            self.ctx.stroke();
            self.ctx.restore();
          }
        }
      };
      self.updateFireworks = function () {
        var i = self.fireworks.length;
        while (i--) {
          var f = self.fireworks[i];
          self.ctx.lineWidth = f.lineWidth;
          (vx = Math.cos(f.angle) * f.speed),
            (vy = Math.sin(f.angle) * f.speed);
          f.speed *= 1 + f.acceleration;
          f.coordLast[2].x = f.coordLast[1].x;
          f.coordLast[2].y = f.coordLast[1].y;
          f.coordLast[1].x = f.coordLast[0].x;
          f.coordLast[1].y = f.coordLast[0].y;
          f.coordLast[0].x = f.x;
          f.coordLast[0].y = f.y;
          if (f.startX >= f.targetX) {
            if (f.x + vx <= f.targetX) {
              f.x = f.targetX;
              f.hitX = true;
            } else {
              f.x += vx;
            }
          } else {
            if (f.x + vx >= f.targetX) {
              f.x = f.targetX;
              f.hitX = true;
            } else {
              f.x += vx;
            }
          }
          if (f.startY >= f.targetY) {
            if (f.y + vy <= f.targetY) {
              f.y = f.targetY;
              f.hitY = true;
            } else {
              f.y += vy;
            }
          } else {
            if (f.y + vy >= f.targetY) {
              f.y = f.targetY;
              f.hitY = true;
            } else {
              f.y += vy;
            }
          }
          if (f.hitX && f.hitY) {
            self.createParticles(f.targetX, f.targetY, f.hue);
            self.fireworks.splice(i, 1);
          }
        }
      };
      self.createParticles = function (x, y, hue) {
        var countdown = self.partCount;
        while (countdown--) {
          var newParticle = {
            x: x,
            y: y,

    changeText("❤宝贝生日快乐!");
    var t = 0;
    var id;
    var fworks = new Fireworks();

    function init() {
      id = window.requestAnimationFrame(init);
      if (t >= particles.length - 1) {
        window.cancelAnimationFrame(id);
      }
      draw(particles[t]);
      t++;
      var rand = function (rMi, rMa) {
        return ~~(Math.random() * (rMa - rMi + 1) + rMi);
      };
      if (t % 5 == 0) {
        fworks.currentHue = rand(0, 360);
        fworks.createFireworks(
          $(window).innerWidth() / 2,
          $(window).innerHeight(),
          particles[t].pos.x,
          particles[t].pos.y
        );
      }
    }
    init();
  script>
html>






五、更多源码

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