使用Qt开发中国象棋(六):将军和死棋检测

        下棋的过程中,某一方主帅被对方攻击就是将军,如果不能解除危险,就是死棋。在这个游戏中实现了将军的判断和死棋的检测。具体如下:

        (1)每走一步棋时,先要判断自己能不能这样走,当然除了走法是否合乎规则,比如说是否为蹩脚马等等,还要判断自己这样走是否被对方将军。

        (2)走完一步棋后,还要判断是否将对方的军,是否造成对方死棋。

首先介绍一下将军的判断方法:能够将军的无非就是对方的车,马,炮,兵和主帅,只要穷举一下,看对方的能否那样走棋,如果能攻击就是将军了。

bool MoveGenerator::isAttackGeneral(const char *arrChessman, char attackedGeneral)
{
    int pos[5];
    memset(pos, 0, sizeof(int) * 5);
    getChessmanPos(arrChessman, attackedGeneral, pos);
    bool attacked = false;

    if (attackedGeneral == BLACK_GENERAL)
    {
        attacked = attackedByGeneral(arrChessman, pos[0], RED_GENERAL) ||
                attackGeneral(arrChessman, pos[0], RED_CHARIOT) ||
                attackGeneral(arrChessman, pos[0], RED_CANNON) ||
                attackGeneral(arrChessman, pos[0], RED_HORSE) ||
                attackGeneral(arrChessman, pos[0], RED_SOLDIER);
    }
    else
    {
        attacked = attackedByGeneral(arrChessman, pos[0], BLACK_GENERAL) ||
                attackGeneral(arrChessman, pos[0], BLACK_CHARIOT) ||
                attackGeneral(arrChessman, pos[0], BLACK_CANNON) ||
                attackGeneral(arrChessman, pos[0], BLACK_HORSE) ||
                attackGeneral(arrChessman, pos[0], BLACK_SOLDIER);
    }

    return attacked;
}
关于死棋检测,自己被对方将军了,自己能否解除将军的局面,死里逃生。

bool MoveGenerator::canSaveGeneral(char *arrChessman, int index, char attackedGeneral)
{
    bool saved = false;
    char killedChessman = 0;
    char movingChessman = arrChessman[index];

    for (int i = RANK_TOP; i <= RANK_BOTTOM; i++)
    {
        for (int j = FILE_LEFT; j <= FILE_RIGHT; j++)
        {
            int dstPos = COORD_XY(j, i);
            if (validateMove(arrChessman, index, dstPos))
            {
                killedChessman = arrChessman[dstPos];

                //再判断走棋后,自己是否被对方将军
                arrChessman[index] = 0;
                arrChessman[dstPos] = movingChessman;

                if (!isAttackGeneral(arrChessman, attackedGeneral))
                {
                    saved = true;
                }

                arrChessman[index] = movingChessman;
                arrChessman[dstPos] = killedChessman;

                if (saved)
                {
                    break;
                }
            }
        }
    }

    return saved;
}
源代码下载链接: http://download.csdn.net/detail/zxywd/9172917

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