【U3D】推荐一些不错的Unity游戏开发素材资源

文章目录

    • 游研堂
    • 框架
    • 示例
    • C#
    • 算法
    • 资源
    • 网络
    • UI
    • 性能
    • 图形
    • Shader
    • 动画
    • 特效
    • 工具
    • 打包
    • 序列化
    • 编辑器
    • 脚本

游研堂

游研堂

框架

  • Unity 基础框架-MyUnityFrameWork

  • Unity 游戏框架-GameFramework

  • Unity 公用框架和工具-Moments

  • Unity 基础框架-TEDCore

  • Unity 小框架-Autoya

  • Unity 公共代码库-UnityCommon

  • Unity 游戏框架-CatLib

  • Unity 游戏框架-knight

  • Unity 游戏框架-KSFramework

  • Unity 游戏框架-BDFramework.Core

  • Unity 游戏框架-MyUnityFrameWork

  • Unity 游戏框架-QFramework

  • Unity ECS框架-Entitas-CSharp

  • Unity 游戏代码库-UnityLibrary

  • Unity 异步操作框架-C-Sharp-Promise

  • Unity 功能收集-Unity-Tricks

  • Unity 功能脚本集合-unity-utilities

  • Unity 公用代码收集-SwissArmyLib

  • Unity 游戏修补程序和插件框架-BepInEx

  • Unity 代码库集合-LeopotamGroupLibraryUnity.Examples

  • Unity 取代协程的async-await-Unity3dAsyncAwaitUtil

  • Unity 游戏框架-ColaFrameWork

  • Crash 分析服务-superdump

  • Unity 代码集合-Unity-Script-Collection

  • Unity ECS框架-Entitas-CSharp

  • [Unity 连式编程框架-UniRx - Reactive Extensions for Unity](UniRx - Reactive Extensions for Unity | Integration | Unity Asset Store)

  • [Unity 跨平台网络库-Photon Unity Networking Classic - FREE](Photon Unity Networking Classic - FREE | Network | Unity Asset Store)

  • Unity 面向后端的网络框架-ForgeNetworkingRemastered

  • Unity GameFramework, ILRuntime, Unity Version 2018.2

  • [Unity ECS入门-entity-component-system-for-unity-getting-started](Entity Component System for Unity: Getting Started)

  • Unity 组件库-BUCK

  • Unity AI深度学习动画框架-AI4Animation

  • Unity 通用框架代码-UnityFramework

  • Unity SRP图形技术研究-InfinityRenderPipeline

  • Unity 游戏开发扩展库-GDX

示例

  • Unity ECS + C# Job System-Voxelman

  • Unity 自定义SRP示例-Retro3DPipeline

  • Unity CustomRenderTexture示例-RDSystem

  • Unity LWRP示例-BoatAttack

  • Unity FPS示例-FPSSample

  • Unity 3D游戏开发包-Gamekit3D

  • Unity ECS官方Demo-UniteAustinTechnicalPresentation

  • Unity Job System示例-job-system-cookbook

  • Unity 学习如何将自定义后处理加入后处理栈中

  • Unity 帧同步实现教程-Lockstep-Tutorial

C#

  • Unity 非安全的托管内存操作-UnsafeOperationTest

  • Unity 非GC的List容器-CSharp-Unsafe-List-for-Unity

  • Unity 非空属性-unity-notnullattribute

  • Unity 无GC的字符串类-MutableString

  • Unity 使用c++和汇编与C#交互-UnityNativeScripting

  • Unity 高性能的字符串类-FastString

  • C#实现非常漂亮的图表库-Live-Charts/Live-Charts

  • 识别并减少C#字符串内存占用-string-theory

  • C#运行时对象内存布局-ObjectLayoutInspector

  • 将.Net库转换到Native的工具-Embeddinator-4000

  • C# 无GC字符串类-gstring

  • C# 代码规则定义-StyleCop

  • C# 编码指南-CSharpGuidelines

  • C# 代码热更补丁框架-InjectFix

  • [Unity 多线程协程-Thread Ninja](Thread Ninja - Multithread Coroutine | Tools | Unity Asset Store)

  • [Unity 一个比Unity默认更高效的协程-More Effective Coroutines](More Effective Coroutines [FREE] | Animation Tools | Unity Asset Store)

  • 运行时C#补丁修复-Harmony

  • Unity 非反射访问程序集私有方法-OpenSesameCompilerForUnity

  • C# 使用Roslyn代码分析、重构和修复库

  • C# Zero Allocation StringBuilder for .NET Core and Unity

  • Unity UniTask Provides an efficient async/await integration to Unity

  • Unity UnityAsync 一个更高效的协程库

  • Unity 另一个协程库-UnityAsync

  • Unity 兼容Unity组件生命周期的C#Async componenttask-unity

  • Unity 设计模式-Unity-Programming-Patterns

  • [Unity Dictionary序列化-generic-serializable-dictionary

](upscalebaby/generic-serializable-dictionary)

  • C# 强大命令行解析库-commandline

  • C# 代码规范&实践-DotNet-Coding-Guidelines

算法

  • Unity 伪随机数-UnityRandom

  • Unity 增强的触发器-Enhanced-Trigger-Box

  • Unity A*寻路极致优化-Simple-optimized-A-Pathfinder

  • Unity 自动LOD优化-AutoLOD

  • Unity 多线程访问API-UnityLoom

  • Unity 八叉树实现-UnityOctree

  • Unity 设计模式-Unity-Design-Pattern

  • Unity C#数据结构和算法-C-Sharp-Algorithms

  • Unity 18种曲线算法-unity-curve-utils

  • C++ 数据结构和算法-algorithms_and_data_structures

  • Unity PathFindingAlgorithms

  • Unity 数学和物理算法-MathUtilities

  • Unity 通用移动Ai库-unity-movement-ai

  • [Unity A* Pathfinding Project](A* Pathfinding Project)

  • Unity 对象池-ObjectPool

  • Unity 使用ECS的Navmesh寻路-unity-ecs-navmesh

  • Unity 事件驱动的行为树-NPBehave

  • Unity 可定制化的对象池-kPooling

  • Unity 扩展数学库-Mathfs

资源

  • Unity AssetBundle框架-KEngine

  • Unity 资源管理框架-UnityResourceMgr

  • Unity AssetBundle管理-zcode-AssetBundlePacker

  • Unity AssetBundle浏览导出工具-AssetStudio

  • Unity AssetBundle管理和打包-xasset

  • Unity 官方AssetBundle工具-AssetBundles-Browser

  • Unity 一个简单的有限状态机-Unity3d-Finite-State-Machine

  • Unity 使用SQLite的插件-SQLite4Unity3d

  • Unity 最好的跨平台StreamingAssets资源加载方式-BetterStreamingAssets

  • [Unity 资源非字符串引用-Weaver Lite](Weaver Lite | Utilities Tools | Unity Asset Store)

  • [Unity 免费多语言框架-Lean Localization](Lean Localization | Localization | Unity Asset Store)

  • [Unity 音效管理框架-Eazy Sound Manager](Eazy Sound Manager | Audio | Unity Asset Store)

  • [Unity 免费场景资源-Blacksmith](Blacksmith | 3D Fantasy | Unity Asset Store)

  • [Unity 非常漂亮的场景资源-Nature Starter Kit 2](Nature Starter Kit 2 | 3D Environments | Unity Asset Store)

  • Unity 分析Assetbundle资源工具-AssetBundleReporter

  • Unity StreamingAssets资源同步加载-SyncStreamingAssetsLoader

  • Unity 组件保存系统-Component-Save-System

网络

  • Unity 基于Unity做的帧同步Demo,ECS架构-UnityLockStepDemo

  • Unity Protobuf无GC优化-protobuf-net-gc-optimization

  • Unity 资源Patch工具-SimplePatchTool

  • Unity 资源更新下载-assetUpdater-core

  • Unity 官方资源后台下载-BackgroundDownload

  • Unity 开源网络系统-Forge Networking

  • Unity 帧同步游戏极简框架-LockStepSimpleFramework-Shared

  • Unity 网络同步预测和回滚-UnityLockstep

  • Unity 应用程序和游戏网络层解决方案-Megumin.Net

  • Unity 开源的客户端服务器同体的网络框架-Mirror’s multiplayer High Level API

  • Unity MagicOnion is an Realtime Network Engine

UI

  • Unity UGUI粒子特效插件-ParticleEffectForUGUI

  • Unity UGUI组件扩展-UnityCodes

  • Unity UGUI顶点颜色工具-uGUI-Effect-Tool

  • Unity 各种有用的UGUI特效-UIEffect

  • Unity 各种圆形环形进度条-RadialProgressBar

  • Unity 强大的UI界面变换-ScreenManager

  • Unity MVVM应用-Unity-Weld

  • Unity UI毛玻璃效果-Super-Blur

  • Unity UGUI快速编辑插件-UGUI-Editor

  • Unity 综合UGUI框架-unity-bridge-ui-framework

  • Unity UI支持Emoji表情-EmojiText

  • Unity 简单的UGUI框架-Unity-UI-Framework

  • Unity UGUI图文混排-TextInlineSprite

  • Unity ScrollView循环滚动优化-LoopScrollRect

  • Unity 列表视图循环利用-addcomponent-unity-recyclable-listview

  • Unity 列表视图循环利用-UnityTableView

  • Unity UGUI动画进度条-ugui-animated-progressbar

  • Unity 超强UGUI Scrollview扩展-ugui-super-scrollview-example

  • Unity UI文本打字组件-TypeText

  • Unity 卡牌3D滚动效果-EnhancedScrollView

  • Unity 强大的UI框架-FairyGUI-unity

  • Unity 运行时SpriteSheet动态创建-DynamicSpriteSheets

  • Unity MVVM框架-loxodon-framework

  • Unity 简单的文本动画-Text-Juicer

  • Unity MVVM框架-Unity3d-Foundation

  • Unity 窗口背景模糊方案-StaticBluredScreen

  • Unity UGUI界面纹理镜像显示-MirrorReflectionEffectForUGUI

  • Unity NGUI扩展-NGUIExtension

  • [Unity 一个免费的Tween-LeanTween](LeanTween | Animation Tools | Unity Asset Store)

性能

  • Unity 超强性能监视器-graphy

  • Unity CE性能调试工具-renderdoc

  • Unity 官方合批被打断的各种情况-BatchBreakingCause

  • Unity 堆内存性能分析-UnityHeapExplorer

图形

  • Unity 深度投影到世界和相机坐标系-DepthInverseProjection

  • Unity 蒙皮顶点需改器-SkinnedVertexModifier

  • Unity GPU驱动管线-Unity-GPU-Driven-Pipeline

  • Unity 自定义渲染管线(Not SRP)-Unity-Custom-Rendering-Pipline

  • Unity 超过300个Shader示例-Unity-Shaders

  • Unity 自定义渲染管线-LindenPipeline

  • Unity 使用CullingGroup获取视锥体最近物体

  • 开源光线或路径追踪资源-Open-Source Ray Tracers and Path Tracers

Shader

  • Unity 自定义SRP模板-CustomSRP

  • Unity URP Shader实例-UniversalShaderExamples

  • Unity ShaderGraph示例-ShaderGraphExamples

  • Unity 噪声着色器-NoiseShader

  • Unity 浅墨Shader库-Awesome-Unity-Shader

  • Unity 浅墨卡通渲染-NPR-Cartoon-Shader-Library

  • Unity 陈嘉栋Shader库-Unity-Miscellaneous-Shaders

  • Unity 陈嘉栋使用深度的特殊效果-UnitySpecialEffectWithDepth

  • Unity 各种Shader库-Unity3D-CG-programming

  • Unity ShaderGraph示例-unity-shadergraph-sandbox

  • Unity 各种Shader示例-ShaderProject

  • Unity 基于PBR的卡通渲染-ToonShading

  • Unity 各种Shader效果收集-Unity-Shader-Demo

  • Unity 官方Shader Graph示例-ShaderGraph_ExampleLibrary

  • Unity LWRP Shader库-LWRPShaders

  • Unity ShaderToy转UnityShader-ShaderMan

  • Unity 无光照shader优化-Unity-OptimalUnlitShader

  • Uiity Shader效果库-UnityVisualizations

  • Unity 书籍《Unity Shader入门精要》源代码-Unity_Shaders_Book

  • Unity 卡通渲染教程-UnityToonShader

  • Unity 超过300个Shader Demo-UnityShaders

  • Unity 卡通渲染-Arktoon-Shaders

  • GPU Instancing + Boids + Animation Texture Baker

  • Unity 自定义渲染管线学习

  • OCEAN shader with Unity Shader Graph!

  • Unity Shadergraph: Rain Drop Ripples!

  • Amplify Shader Editor 扩展

  • Unity 有向距离域阴影实现-Unity-Signed-Distance-Field-Shadow

  • Unity 平面阴影实现-PlannarShadowForUnity

  • Unity 移动端平面阴影实现方案-ShadowCode

  • [Unity 次表面散射SSS实现优化](Fast Subsurface Scattering in Unity (Part 1) - Alan Zucconi)

  • [Unity 一种简单的次表面散射实现](My take on shaders: Simple Subsurface Scattering)

  • Unity Shader中级教程-FishManShaderTutorial

  • [Unity 基于物理的着色器框架-Lux – Physically Based Shader Framework](Lux – Physically Based Shader Framework | VFX Shaders | Unity Asset Store)

  • Unity 世界变化映射到纹理UV-UVProjectionShader

  • Unity ASE扩展函数库-AmplifyShaderFunctions

  • Unity 基于PBR的贴花系统-driven-decals

  • Unity 内置管线升级到URP说明-From-Built-in-to-URP

  • Unity Shader库-unity-shaders

  • Unity Screen Space描边- UnityFx.Outline

  • Unity URP自定义后处理-URPCustomPostProcessingStack

  • Unity 体积雾-unity-volumetric-fog

动画

  • Unity 大规模群体动画渲染-Render-Crowd-Of-Animated-Characters

  • Unity 各种炫酷UI纹理动画-TexturePanner

  • Unity 100行轻量级的Teen库-Uween

  • [Unity 基于Animation状态机的框架-Animancer Lite](Animancer Lite | Animation Tools | Unity Asset Store)

  • Unity 风格化的效果实现细节-Kamakura Shaders**

  • [Unity 卡通渲染效果实现-Toon Shader Free](Toon Shader Free | VFX Shaders | Unity Asset Store)

  • Unity RT涂鸦Shader-RevealShader

  • Unity 程序化模型破坏功能-ScamScatter

特效

  • Unity Post Processing Stack实用脚本-PostProcessingUtilities

  • Unity Post Processing Stack自定义效果集合-Kino

  • Unity 翻书效果实现-Flipbook

  • Unity Timeline控制粒子系统-TimelineParticleControl

  • Unity 体积云-CloudSkybox

  • Unity 卡通水效果-ToonWater

  • Unity 高质量动态天空-CSky-Dynamic-Sky-Unity

  • Unity 效果不错的体积云-VolumeCloud

  • Unity 低多边形海水-Lowpoly-Water-Unity

  • Unity 基于高度和距离的溶解效果-unity3d-dissolve-shader

  • Unity 基于颜色深度和法线描边-KinoContour

  • Unity 次时代的海洋-Ocean_Community_Next_Gen

  • Unity 高级的海洋系统-crest-oceanrender

  • Unity 运行时设置不同的光照图-lightmap-switching-tool

  • Unity 纹理涂鸦-InkPainter

  • Unity 图形描边-Outline-Effect

  • Unity 海水浮力模拟-Unity-WaterBuoyancy

  • Unity 低多边形水Shader-SurfaceWaterShader

  • Unity 垂直溶解特效-VerticalDissolve

  • [Unity 风格化天空盒效果](Making a Stylized Skybox Shader | Minions Art on Patreon)

  • Unity 扭曲后处理效果-PostProcessDistortionFX

  • Unity 基于GPU的Bent Normal and Ambient Occlusion烘焙

  • Unity 体积云天空盒-kode80CloudsUnity3D

  • Unity 屏幕空间的多次散射-取代全局雾SSMS

  • [Unity 体积光和体积雾-Aura - Volumetric Lighting](Aura - Volumetric Lighting | Particles/Effects | Unity Asset Store)

  • [Unity 颜色渐变LUTs库-Cinema Themes 2 - Color Grading LUTs Library](Cinema Themes 2 - Color Grading LUTs Library | Fullscreen & Camera Effects | Unity Asset Store)

  • [Unity 简单的LUT调节器-Simple LUT Adjuster](Simple LUT Adjuster | Fullscreen & Camera Effects | Unity Asset Store)

  • [Unity 每个模型单通道渲染21844个光源-SpriteLights](SpriteLights | VFX Shaders | Unity Asset Store)

  • Unity 开源体积光效果-VolumetricLights

  • [Unity 闪电效果-Lightning Bolt Effect for Unity](Lightning Bolt Effect for Unity | Particles/Effects | Unity Asset Store)

  • Unity SMAA实现-Subpixel Morphological Antialiasing

  • Unity TAA-Temporal Reprojection Anti-Aliasing

  • Unity A forward projector Decal system

  • Unity Alpha混合可交互的草-GrassBending

  • Unity 软体模拟-SoftBodySimulation

  • Unity 漂亮的海洋效果Optically-Realistic-Water

  • Unity 体积云效果-Clouds

  • [Unity 自定义扫描线后处理(基于PostProcessStack)](Scanline Effect | Team Dogpit on Patreon)

  • Unity URP屏幕空间的贴花-UnityURPUnlitScreenSpaceDecalShader

  • Unity URP彩虹效果-URP-Iridescence-Example

工具

  • Unity AssetBundle资源浏览插件-AssetStudio

  • Unity 从IL2CPP生成的二进制文件获取.Net元数据

  • Unity 编辑器和运行时模型简化插件-UnityMeshSimplifier

  • Unity 粒子特效预览工具-UnityParticleSystemPreview

  • Unity AssetBundle分析器-AssetBundleReporter

  • Unity TextMeshPro文本组件之字体图集生成工-UnityTMProFontCustomizedCreater

  • Unity 冗余资源清理工具-UnityAssetDanshari

  • Unity VisualStudio Shader语法插件-ShaderlabVS

  • Unity 序列帧导出工具-FrameDump

  • Unity Sprite重用扩展-SpriteDicing

  • Unity 组合多张单通道纹理到一张-unity-texture-packer

  • Unity 编辑器运行时Hook-MonoHooker

  • Unity 条件编译示例-ConditionalCompilationUtility

  • Unity 运行时SpriteSheet生成-UnityRuntimeSpriteSheetsGenerator

  • Unity AssetBundle解析工具-UtinyRipper

  • Unity 实时日志-unity_realtime_log

  • Unity 官方工具收集-ToolsCollection

  • Unity Github工具-GithubForUnity

  • Unity 场景和游戏相机同步-unity-scene-view-copier

  • Unity 命令行封装-CliWrap

  • Unity Excel导入Unity-Excel-Importer-Maker

  • 读写Excle文件库-CsvHelper

  • Unity 路径创建工具-Path-Creator

  • Unity 改变Photoshop的颜色空间到线性空间-PSLinearColorSpace

  • 跨平台Excel导出工具-tabtoy

  • Unity Render Queue扩展

  • Unity RuntimeInspector

  • Unity 工具栏扩展-unity-toolbar-extender

  • Unity 资源快速查找-unity-editor-spotlight

  • Unity 粒子特效性能分析工具-ParticleEffectProfiler

  • Unity 跨平台的CubeMap生成工具-cmftStudio

  • [Unity 加解PlayerPrefs](Secured PlayerPrefs | Input Management | Unity Asset Store)

  • Unity 游戏里面实现的颜色拾取器-UnityColorPicker

  • [Unity Inspector增强-Inspector Gadgets Lite](Inspector Gadgets Lite | GUI Tools | Unity Asset Store)

  • Tile地图编辑器

  • [Unity 实时模型绘制-RealTime Painting](RealTime Painting | Tutorials | Unity Asset Store)

  • [Unity 公路创建-EasyRoads3D Free v3](EasyRoads3D Free v3 | 3D Characters | Unity Asset Store)

  • 开源跨平台媲美PS的图形编辑器-GIMP

  • Unity Gizmos扩展-GizmoExtensions

  • Unity 脚本符号定义工具-SymbolCatalog

  • Unity 使用Polybrush进行关卡材质混合-PBRBlendShader

  • Unity Blender到Unity导入插件-BlenderToUnity

  • Unity 资源依赖图-AssetDependencyGraph

  • Unity 非常强大的Inspector扩展-Unity-Editor-Toolbox

  • Unity 离线PotentiallyVisibleSet-PotentiallyVisibleSetPlugin

  • Unity 运行时地形编辑-RuntimeTerrainEditor

  • Unity 编辑器实用工具-com.pixelwizards.utilities

  • Unity 工程静态性能分析工具-ProjectAuditor

  • Unity Texture_maker A texture maker tool for unity

  • [Unity git文件属性-.gitattributes](.gitattributes for Unity3D with git-lfs)

  • Unity Blender FBX导出插件-blender-to-unity-fbx-exporter

  • Unity 运行时场景Gizmo-UnityRuntimeSceneGizmo

  • Unity Mesh的UV法线信息显示工具-mesh-debugging

  • RenderDoc Mesh数据导出插件-RenderDocMeshParserForUnity

打包

  • Unity APK重打包SDK工具-APKRepackageSDKTool

  • Unity 打包工具-ProjectBuilder

  • Unity 命令行打包Package-UnityPacker

  • Unity Jenkins打包插件-unity3d-plugin

  • Unity 游戏构建插件-unity-build

  • Unity unity-build插件扩展 unity-build-actions

  • Unity 命令行参数解析类-CommandLineCustomArguments

  • Unity Shader变体剥离插件

  • Unity 输入系统回放-UnityInputReplay

  • Unity 游戏内截屏工具-ScreenshotTool

  • Unity 事件调试器-UnityEventDebugger

序列化

  • 高效内存序列化库-flatbuffers

  • Unity Excel配置表导出工具-excelizor

  • Unity 功能强大的序列化库-Odin Serializer

  • Unity 工程符号链接-unity-symbolic-project-linker

编辑器

  • Unity 编辑器使用工具-UnityEditorUtils

  • Unity 编辑器资源导入设置-AssetAuditor

  • Unity 编辑器贴图快速导入-pvrtextool_wrapper

  • Unity 编辑器属性扩展-MyBox

  • Unity 编辑器多资源重命名-nity-mulligan-renamer

  • Unity 跨平台的文件浏览器-UnityStandaloneFileBrowser

  • Unity 跨平台运行时查看Inspector-UnityRuntimeInspector

  • Unity 资源引用关系插件-UnityAssetUsageDetector

  • Unity Editor下使用协程-unity-editor-coroutines

  • Unity Inspector可排序的List-ReorderableInspector

  • Unity Inspector显示字典-Unity-SerializableDictionary

  • Unity 可视化数据编辑-UNITY3D-DATA-VIEWER

  • Unity Inspector快速添加按钮-EasyButtons

  • Unity 编辑器节点框架-Node_Editor_Framework

  • Unity UGUI编辑器工具栏-ugui-toorbar

  • Unity 编辑器工具栏扩展-unity-customizable-toolbar

  • Unity 游戏调试UI面板-uni-debug-panel

  • Unity 设置工程文件扩展名使用指定应用打开-unity-open-asset-customizer

  • Unity 超强Inspector扩展-NaughtyAttributes

  • Unity Inspector扩展-UnityUtilities

  • Unity ScriptableObjects下来列表多选扩展

  • Unity Light Probe环境光颜色和强度设置-LightProbeEditor

  • Unity Light Probe自动放置-Light-Probe-Populator

  • Unity 绘制各种调试形状-UnityDbgDraw

  • Unity Texture2DArray创建-UnityTexture2DArrayImportPipeline

  • Unity CubemapArray创建-UnityCubemapArrayImportPipeline

  • Unity 快速场景切换-UnitySceneSwitcher

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脚本

  • Lua性能分析器-LuaProfiler-For-Unity

  • Unity C#代码热更新-ILRuntime

  • Unity C#代码热更新-cshotfix

  • Lua热更新框架-XLua

  • [Bash脚本教程-bash-scripting-tutorial](Bash Scripting Tutorial)

  • Github快速下载或克隆插件-FastGithub

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