(三款)Html5+Css+JavaScript实现2023年跨年代码烟花设计

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一共是三款烟花设计

Html5+Css+JavaScript实现2023年跨年代码烟花设计

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(三款)Html5+Css+JavaScript实现2023年跨年代码烟花设计_第1张图片

 

第一款

(有雪花设计没有音乐)

index.html



  
    
    计算机基础与编程

    
  
  
   
    
    
    
CommandsInfoShare

    index.js

    (三款)Html5+Css+JavaScript实现2023年跨年代码烟花设计_第2张图片

     

    
    
    var S = {
      init: function () {
        var action = window.location.href,
            i = action.indexOf('?a=');
    
        S.Drawing.init('.canvas');
        document.body.classList.add('body--ready');
    
        if (i !== -1) {
          S.UI.simulate(decodeURI(action).substring(i + 3));
        } else {
          S.UI.simulate('|#countdown 3||2023|新年快乐||#rectangle|');
          // S.UI.simulate('|写|尽|千|山|落|笔|是|你|#rectangle|');
        }
    
        S.Drawing.loop(function () {
          S.Shape.render();
        });
      }
    };
    
    
    S.Drawing = (function () {
      var canvas,
          context,
          renderFn
          requestFrame = window.requestAnimationFrame       ||
                         window.webkitRequestAnimationFrame ||
                         window.mozRequestAnimationFrame    ||
                         window.oRequestAnimationFrame      ||
                         window.msRequestAnimationFrame     ||
                         function(callback) {
                           window.setTimeout(callback, 1000 / 60);
                         };
    
      return {
        init: function (el) {
          canvas = document.querySelector(el);
          context = canvas.getContext('2d');
          this.adjustCanvas();
    
          window.addEventListener('resize', function (e) {
            S.Drawing.adjustCanvas();
          });
        },
    
        loop: function (fn) {
          renderFn = !renderFn ? fn : renderFn;
          this.clearFrame();
          renderFn();
          requestFrame.call(window, this.loop.bind(this));
        },
    
        adjustCanvas: function () {
          canvas.width = window.innerWidth;
          canvas.height = window.innerHeight;
        },
    
        clearFrame: function () {
          context.clearRect(0, 0, canvas.width, canvas.height);
        },
    
        getArea: function () {
          return { w: canvas.width, h: canvas.height };
        },
    
        drawCircle: function (p, c) {
          context.fillStyle = c.render();
          context.beginPath();
          context.arc(p.x, p.y, p.z, 0, 2 * Math.PI, true);
          context.closePath();
          context.fill();
        }
      }
    }());
    
    
    S.UI = (function () {
      var canvas = document.querySelector('.canvas'),
          interval,
          isTouch = false, //('ontouchstart' in window || navigator.msMaxTouchPoints),
          currentAction,
          resizeTimer,
          time,
          maxShapeSize = 30,
          firstAction = true,
          sequence = [],
          cmd = '#';
    
      function formatTime(date) {
        var h = date.getHours(),
            m = date.getMinutes(),
        m = m < 10 ? '0' + m : m;
        return h + ':' + m;
      }
    
      function getValue(value) {
        return value && value.split(' ')[1];
      }
    
      function getAction(value) {
        value = value && value.split(' ')[0];
        return value && value[0] === cmd && value.substring(1);
      }
    
      function timedAction(fn, delay, max, reverse) {
        clearInterval(interval);
        currentAction = reverse ? max : 1;
        fn(currentAction);
    
        if (!max || (!reverse && currentAction < max) || (reverse && currentAction > 0)) {
          interval = setInterval(function () {
            currentAction = reverse ? currentAction - 1 : currentAction + 1;
            fn(currentAction);
    
            if ((!reverse && max && currentAction === max) || (reverse && currentAction === 0)) {
              clearInterval(interval);
            }
          }, delay);
        }
      }
    
      function reset(destroy) {
        clearInterval(interval);
        sequence = [];
        time = null;
        destroy && S.Shape.switchShape(S.ShapeBuilder.letter(''));
      }
    
      function performAction(value) {
        var action,
            value,
            current;
    
        // overlay.classList.remove('overlay--visible');
        sequence = typeof(value) === 'object' ? value : sequence.concat(value.split('|'));
        // input.value = '';
        // checkInputWidth();
    
        timedAction(function (index) {
          current = sequence.shift();
          action = getAction(current);
          value = getValue(current);
    
          switch (action) {
            case 'countdown':
              value = parseInt(value) || 10;
              value = value > 0 ? value : 10;
    
              timedAction(function (index) {
                if (index === 0) {
                  if (sequence.length === 0) {
                    S.Shape.switchShape(S.ShapeBuilder.letter(''));
                  } else {
                    performAction(sequence);
                  }
                } else {
                  S.Shape.switchShape(S.ShapeBuilder.letter(index), true);
                }
              }, 1000, value, true);
              break;
    
            case 'rectangle':
              value = value && value.split('x');
              value = (value && value.length === 2) ? value : [maxShapeSize, maxShapeSize / 2];
    
              S.Shape.switchShape(S.ShapeBuilder.rectangle(Math.min(maxShapeSize, parseInt(value[0])), Math.min(maxShapeSize, parseInt(value[1]))));
              break;
    
            case 'circle':
              value = parseInt(value) || maxShapeSize;
              value = Math.min(value, maxShapeSize);
              S.Shape.switchShape(S.ShapeBuilder.circle(value));
              break;
    
            case 'time':
              var t = formatTime(new Date());
    
              if (sequence.length > 0) {
                S.Shape.switchShape(S.ShapeBuilder.letter(t));
              } else {
                timedAction(function () {
                  t = formatTime(new Date());
                  if (t !== time) {
                    time = t;
                    S.Shape.switchShape(S.ShapeBuilder.letter(time));
                  }
                }, 1000);
              }
              break;
    
            default:
              S.Shape.switchShape(S.ShapeBuilder.letter(current[0] === cmd ? 'What?' : current));
          }
        }, 2000, sequence.length);
      }
    
      function checkInputWidth(e) {
        if (input.value.length > 18) {
          ui.classList.add('ui--wide');
        } else {
          ui.classList.remove('ui--wide');
        }
    
        if (firstAction && input.value.length > 0) {
          ui.classList.add('ui--enter');
        } else {
          ui.classList.remove('ui--enter');
        }
      }
    
      function bindEvents() {
        document.body.addEventListener('keydown', function (e) {
          input.focus();
    
          if (e.keyCode === 13) {
            firstAction = false;
            reset();
            performAction(input.value);
          }
        });
    
        // input.addEventListener('input', checkInputWidth);
        // input.addEventListener('change', checkInputWidth);
        // input.addEventListener('focus', checkInputWidth);
    
        // help.addEventListener('click', function (e) {
        //   overlay.classList.toggle('overlay--visible');
        //   overlay.classList.contains('overlay--visible') && reset(true);
        // });
    
        // commands.addEventListener('click', function (e) {
        //   var el,
        //       info,
        //       demo,
        //       tab,
        //       active,
        //       url;
        //
        //   if (e.target.classList.contains('commands-item')) {
        //     el = e.target;
        //   } else {
        //     el = e.target.parentNode.classList.contains('commands-item') ? e.target.parentNode : e.target.parentNode.parentNode;
        //   }
        //
        //   info = el && el.querySelector('.commands-item-info');
        //   demo = el && info.getAttribute('data-demo');
        //   url = el && info.getAttribute('data-url');
        //
        //   if (info) {
        //     overlay.classList.remove('overlay--visible');
        //
        //     if (demo) {
        //       input.value = demo;
        //
        //       if (isTouch) {
        //         reset();
        //         performAction(input.value);
        //       } else {
        //         input.focus();
        //       }
        //     } else if (url) {
        //       //window.location = url;
        //     }
        //   }
        // });
    
        canvas.addEventListener('click', function (e) {
          overlay.classList.remove('overlay--visible');
        });
      }
    
      function init() {
        bindEvents();
        // input.focus();
        isTouch && document.body.classList.add('touch');
      }
    
      // Init
      init();
    
      return {
        simulate: function (action) {
          performAction(action);
        }
      }
    }());
    
    
    S.UI.Tabs = (function () {
      var tabs = document.querySelector('.tabs'),
          labels = document.querySelector('.tabs-labels'),
          triggers = document.querySelectorAll('.tabs-label'),
          panels = document.querySelectorAll('.tabs-panel');
    
      function activate(i) {
        triggers[i].classList.add('tabs-label--active');
        panels[i].classList.add('tabs-panel--active');
      }
    
      function bindEvents() {
        labels.addEventListener('click', function (e) {
          var el = e.target,
              index;
    
          if (el.classList.contains('tabs-label')) {
            for (var t = 0; t < triggers.length; t++) {
              triggers[t].classList.remove('tabs-label--active');
              panels[t].classList.remove('tabs-panel--active');
    
              if (el === triggers[t]) {
                index = t;
              }
            }
    
            activate(index);
          }
        });
      }
    
      function init() {
        activate(0);
        bindEvents();
      }
    
      // Init
      init();
    }());
    
    
    S.Point = function (args) {
      this.x = args.x;
      this.y = args.y;
      this.z = args.z;
      this.a = args.a;
      this.h = args.h;
    };
    
    
    S.Color = function (r, g, b, a) {
      this.r = r;
      this.g = g;
      this.b = b;
      this.a = a;
    };
    
    S.Color.prototype = {
      render: function () {
        return 'rgba(' + this.r + ',' +  + this.g + ',' + this.b + ',' + this.a + ')';
      }
    };
    
    
    S.Dot = function (x, y) {
      this.p = new S.Point({
        x: x,
        y: y,
        z: 5,
        a: 1,
        h: 0
      });
    
      this.e = 0.07;
      this.s = true;
    
      this.c = new S.Color(255, 255, 255, this.p.a);
    
      this.t = this.clone();
      this.q = [];
    };
    
    S.Dot.prototype = {
      clone: function () {
        return new S.Point({
          x: this.x,
          y: this.y,
          z: this.z,
          a: this.a,
          h: this.h
        });
      },
    
      _draw: function () {
        this.c.a = this.p.a;
        S.Drawing.drawCircle(this.p, this.c);
      },
    
      _moveTowards: function (n) {
        var details = this.distanceTo(n, true),
            dx = details[0],
            dy = details[1],
            d = details[2],
            e = this.e * d;
    
        if (this.p.h === -1) {
          this.p.x = n.x;
          this.p.y = n.y;
          return true;
        }
    
        if (d > 1) {
          this.p.x -= ((dx / d) * e);
          this.p.y -= ((dy / d) * e);
        } else {
          if (this.p.h > 0) {
            this.p.h--;
          } else {
            return true;
          }
        }
    
        return false;
      },
    
      _update: function () {
        if (this._moveTowards(this.t)) {
          var p = this.q.shift();
    
          if (p) {
            this.t.x = p.x || this.p.x;
            this.t.y = p.y || this.p.y;
            this.t.z = p.z || this.p.z;
            this.t.a = p.a || this.p.a;
            this.p.h = p.h || 0;
          } else {
            if (this.s) {
              this.p.x -= Math.sin(Math.random() * 3.142);
              this.p.y -= Math.sin(Math.random() * 3.142);
            } else {
              this.move(new S.Point({
                x: this.p.x + (Math.random() * 50) - 25,
                y: this.p.y + (Math.random() * 50) - 25,
              }));
            }
          }
        }
    
        d = this.p.a - this.t.a;
        this.p.a = Math.max(0.1, this.p.a - (d * 0.05));
        d = this.p.z - this.t.z;
        this.p.z = Math.max(1, this.p.z - (d * 0.05));
      },
    
      distanceTo: function (n, details) {
        var dx = this.p.x - n.x,
            dy = this.p.y - n.y,
            d = Math.sqrt(dx * dx + dy * dy);
    
        return details ? [dx, dy, d] : d;
      },
    
      move: function (p, avoidStatic) {
        if (!avoidStatic || (avoidStatic && this.distanceTo(p) > 1)) {
          this.q.push(p);
        }
      },
    
      render: function () {
        this._update();
        this._draw();
      }
    }
    
    
    S.ShapeBuilder = (function () {
      var gap = 13,
          shapeCanvas = document.createElement('canvas'),
          shapeContext = shapeCanvas.getContext('2d'),
          fontSize = 500,
          fontFamily = 'Avenir, Helvetica Neue, Helvetica, Arial, sans-serif';
    
      function fit() {
        shapeCanvas.width = Math.floor(window.innerWidth / gap) * gap;
        shapeCanvas.height = Math.floor(window.innerHeight / gap) * gap;
        shapeContext.fillStyle = 'red';
        shapeContext.textBaseline = 'middle';
        shapeContext.textAlign = 'center';
      }
    
      function processCanvas() {
        var pixels = shapeContext.getImageData(0, 0, shapeCanvas.width, shapeCanvas.height).data;
            dots = [],
            pixels,
            x = 0,
            y = 0,
            fx = shapeCanvas.width,
            fy = shapeCanvas.height,
            w = 0,
            h = 0;
    
        for (var p = 0; p < pixels.length; p += (4 * gap)) {
          if (pixels[p + 3] > 0) {
            dots.push(new S.Point({
              x: x,
              y: y
            }));
    
            w = x > w ? x : w;
            h = y > h ? y : h;
            fx = x < fx ? x : fx;
            fy = y < fy ? y : fy;
          }
    
          x += gap;
    
          if (x >= shapeCanvas.width) {
            x = 0;
            y += gap;
            p += gap * 4 * shapeCanvas.width;
          }
        }
    
        return { dots: dots, w: w + fx, h: h + fy };
      }
    
      function setFontSize(s) {
        shapeContext.font = 'bold ' + s + 'px ' + fontFamily;
      }
    
      function isNumber(n) {
        return !isNaN(parseFloat(n)) && isFinite(n);
      }
    
      function init() {
        fit();
        window.addEventListener('resize', fit);
      }
    
      // Init
      init();
    
      return {
        imageFile: function (url, callback) {
          var image = new Image(),
              a = S.Drawing.getArea();
    
          image.onload = function () {
            shapeContext.clearRect(0, 0, shapeCanvas.width, shapeCanvas.height);
            shapeContext.drawImage(this, 0, 0, a.h * 0.6, a.h * 0.6);
            callback(processCanvas());
          };
    
          image.onerror = function () {
            callback(S.ShapeBuilder.letter('What?'));
          }
    
          image.src = url;
        },
    
        circle: function (d) {
          var r = Math.max(0, d) / 2;
          shapeContext.clearRect(0, 0, shapeCanvas.width, shapeCanvas.height);
          shapeContext.beginPath();
          shapeContext.arc(r * gap, r * gap, r * gap, 0, 2 * Math.PI, false);
          shapeContext.fill();
          shapeContext.closePath();
    
          return processCanvas();
        },
    
        letter: function (l) {
          var s = 0;
    
          setFontSize(fontSize);
          s = Math.min(fontSize,
                      (shapeCanvas.width / shapeContext.measureText(l).width) * 0.8 * fontSize,
                      (shapeCanvas.height / fontSize) * (isNumber(l) ? 1 : 0.45) * fontSize);
          setFontSize(s);
    
          shapeContext.clearRect(0, 0, shapeCanvas.width, shapeCanvas.height);
          shapeContext.fillText(l, shapeCanvas.width / 2, shapeCanvas.height / 2);
    
          return processCanvas();
        },
    
        rectangle: function (w, h) {
          var dots = [],
              width = gap * w,
              height = gap * h;
    
          for (var y = 0; y < height; y += gap) {
            for (var x = 0; x < width; x += gap) {
              dots.push(new S.Point({
                x: x,
                y: y,
              }));
            }
          }
    
          return { dots: dots, w: width, h: height };
        }
      };
    }());
    
    
    S.Shape = (function () {
      var dots = [],
          width = 0,
          height = 0,
          cx = 0,
          cy = 0;
    
      function compensate() {
        var a = S.Drawing.getArea();
    
        cx = a.w / 2 - width / 2;
        cy = a.h / 2 - height / 2;
      }
    
      return {
        shuffleIdle: function () {
          var a = S.Drawing.getArea();
    
          for (var d = 0; d < dots.length; d++) {
            if (!dots[d].s) {
              dots[d].move({
                x: Math.random() * a.w,
                y: Math.random() * a.h
              });
            }
          }
        },
    
        switchShape: function (n, fast) {
          var size,
              a = S.Drawing.getArea();
    
          width = n.w;
          height = n.h;
    
          compensate();
    
          if (n.dots.length > dots.length) {
            size = n.dots.length - dots.length;
            for (var d = 1; d <= size; d++) {
              dots.push(new S.Dot(a.w / 2, a.h / 2));
            }
          }
    
          var d = 0,
              i = 0;
    
          while (n.dots.length > 0) {
            i = Math.floor(Math.random() * n.dots.length);
            dots[d].e = fast ? 0.25 : (dots[d].s ? 0.14 : 0.11);
    
            if (dots[d].s) {
              dots[d].move(new S.Point({
                z: Math.random() * 20 + 10,
                a: Math.random(),
                h: 18
              }));
            } else {
              dots[d].move(new S.Point({
                z: Math.random() * 5 + 5,
                h: fast ? 18 : 30
              }));
            }
    
            dots[d].s = true;
            dots[d].move(new S.Point({
              x: n.dots[i].x + cx,
              y: n.dots[i].y + cy,
              a: 1,
              z: 5,
              h: 0
            }));
    
            n.dots = n.dots.slice(0, i).concat(n.dots.slice(i + 1));
            d++;
          }
    
          for (var i = d; i < dots.length; i++) {
            if (dots[i].s) {
              dots[i].move(new S.Point({
                z: Math.random() * 20 + 10,
                a: Math.random(),
                h: 20
              }));
    
              dots[i].s = false;
              dots[i].e = 0.04;
              dots[i].move(new S.Point({
                x: Math.random() * a.w,
                y: Math.random() * a.h,
                a: 0.3, //.4
                z: Math.random() * 4,
                h: 0
              }));
            }
          }
        },
    
        render: function () {
          for (var d = 0; d < dots.length; d++) {
            dots[d].render();
          }
        }
      }
    }());
    
    
    S.init();
    

    关注文章底部微信公众号主页回复“2023新年烟花1”即可获取

    (三款)Html5+Css+JavaScript实现2023年跨年代码烟花设计_第3张图片

     

    第二款

    (没有雪花设计有音乐)

    源码分享

    index.html

    
    
    
    
    计算机基础与编程
    
    
    
    
    
    
    
    
    
    CommandsInfoShare

    index.js

    
    /*
    
      Shape Shifter
      =============
      A canvas experiment by Kenneth Cachia
      http://www.kennethcachia.com
    
      Updated code
      ------------
      https://github.com/kennethcachia/Shape-Shifter
    
    */
    
    
    var S = {
      init: function () {
        var action = window.location.href,
            i = action.indexOf('?a=');
    
        S.Drawing.init('.canvas');
        document.body.classList.add('body--ready');
    
        if (i !== -1) {
          S.UI.simulate(decodeURI(action).substring(i + 3));
        } else {
          // 倒计时修改这句中的数字,不需要倒计时删除“|#countdown 3|”,换内容修改文字
          S.UI.simulate('|#countdown 3||2023|新|年|快|乐|#rectangle|');
        }
    
        S.Drawing.loop(function () {
          S.Shape.render();
        });
      }
      
    };
    
    
    S.Drawing = (function () {
      var canvas,
          context,
          renderFn
          requestFrame = window.requestAnimationFrame       ||
                         window.webkitRequestAnimationFrame ||
                         window.mozRequestAnimationFrame    ||
                         window.oRequestAnimationFrame      ||
                         window.msRequestAnimationFrame     ||
                         function(callback) {
                           window.setTimeout(callback, 1000 / 60);
                         };
    
      return {
        init: function (el) {
          canvas = document.querySelector(el);
          context = canvas.getContext('2d');
          this.adjustCanvas();
    
          window.addEventListener('resize', function (e) {
            S.Drawing.adjustCanvas();
          });
        },
    
        loop: function (fn) {
          renderFn = !renderFn ? fn : renderFn;
          this.clearFrame();
          renderFn();
          requestFrame.call(window, this.loop.bind(this));
        },
    
        adjustCanvas: function () {
          canvas.width = window.innerWidth;
          canvas.height = window.innerHeight;
        },
    
        clearFrame: function () {
          context.clearRect(0, 0, canvas.width, canvas.height);
        },
    
        getArea: function () {
          return { w: canvas.width, h: canvas.height };
        },
    
        drawCircle: function (p, c) {
          context.fillStyle = c.render();
          context.beginPath();
          context.arc(p.x, p.y, p.z, 0, 2 * Math.PI, true);
          context.closePath();
          context.fill();
        }
      }
    }());
    
    
    S.UI = (function () {
      var canvas = document.querySelector('.canvas'),
          interval,
          isTouch = false, //('ontouchstart' in window || navigator.msMaxTouchPoints),
          currentAction,
          resizeTimer,
          time,
          maxShapeSize = 30,
          firstAction = true,
          sequence = [],
          cmd = '#';
    
      function formatTime(date) {
        var h = date.getHours(),
            m = date.getMinutes(),
        m = m < 10 ? '0' + m : m;
        return h + ':' + m;
      }
    
      function getValue(value) {
        return value && value.split(' ')[1];
      }
    
      function getAction(value) {
        value = value && value.split(' ')[0];
        return value && value[0] === cmd && value.substring(1);
      }
    
      function timedAction(fn, delay, max, reverse) {
        clearInterval(interval);
        currentAction = reverse ? max : 1;
        fn(currentAction);
    
        if (!max || (!reverse && currentAction < max) || (reverse && currentAction > 0)) {
          interval = setInterval(function () {
            currentAction = reverse ? currentAction - 1 : currentAction + 1;
            fn(currentAction);
    
            if ((!reverse && max && currentAction === max) || (reverse && currentAction === 0)) {
              clearInterval(interval);
            }
          }, delay);
        }
      }
    
      function reset(destroy) {
        clearInterval(interval);
        sequence = [];
        time = null;
        destroy && S.Shape.switchShape(S.ShapeBuilder.letter(''));
      }
    
      function performAction(value) {
        var action,
            value,
            current;
    
        // overlay.classList.remove('overlay--visible');
        sequence = typeof(value) === 'object' ? value : sequence.concat(value.split('|'));
        // input.value = '';
        // checkInputWidth();
    
        timedAction(function (index) {
          current = sequence.shift();
          action = getAction(current);
          value = getValue(current);
    
          switch (action) {
            case 'countdown':
              value = parseInt(value) || 10;
              value = value > 0 ? value : 10;
    
              timedAction(function (index) {
                if (index === 0) {
                  if (sequence.length === 0) {
                    S.Shape.switchShape(S.ShapeBuilder.letter(''));
                  } else {
                    performAction(sequence);
                  }
                } else {
                  S.Shape.switchShape(S.ShapeBuilder.letter(index), true);
                }
              }, 1000, value, true);
              break;
    
            case 'rectangle':
              value = value && value.split('x');
              value = (value && value.length === 2) ? value : [maxShapeSize, maxShapeSize / 2];
    
              S.Shape.switchShape(S.ShapeBuilder.rectangle(Math.min(maxShapeSize, parseInt(value[0])), Math.min(maxShapeSize, parseInt(value[1]))));
              break;
    
            case 'circle':
              value = parseInt(value) || maxShapeSize;
              value = Math.min(value, maxShapeSize);
              S.Shape.switchShape(S.ShapeBuilder.circle(value));
              break;
    
            case 'time':
              var t = formatTime(new Date());
    
              if (sequence.length > 0) {
                S.Shape.switchShape(S.ShapeBuilder.letter(t));
              } else {
                timedAction(function () {
                  t = formatTime(new Date());
                  if (t !== time) {
                    time = t;
                    S.Shape.switchShape(S.ShapeBuilder.letter(time));
                  }
                }, 1000);
              }
              break;
    
            default:
              S.Shape.switchShape(S.ShapeBuilder.letter(current[0] === cmd ? 'What?' : current));
          }
        }, 2000, sequence.length);
      }
    
      function checkInputWidth(e) {
        if (input.value.length > 18) {
          ui.classList.add('ui--wide');
        } else {
          ui.classList.remove('ui--wide');
        }
    
        if (firstAction && input.value.length > 0) {
          ui.classList.add('ui--enter');
        } else {
          ui.classList.remove('ui--enter');
        }
      }
    
      function bindEvents() {
        document.body.addEventListener('keydown', function (e) {
          input.focus();
    
          if (e.keyCode === 13) {
            firstAction = false;
            reset();
            performAction(input.value);
          }
        });
    
        // input.addEventListener('input', checkInputWidth);
        // input.addEventListener('change', checkInputWidth);
        // input.addEventListener('focus', checkInputWidth);
    
        // help.addEventListener('click', function (e) {
        //   overlay.classList.toggle('overlay--visible');
        //   overlay.classList.contains('overlay--visible') && reset(true);
        // });
    
        // commands.addEventListener('click', function (e) {
        //   var el,
        //       info,
        //       demo,
        //       tab,
        //       active,
        //       url;
        //
        //   if (e.target.classList.contains('commands-item')) {
        //     el = e.target;
        //   } else {
        //     el = e.target.parentNode.classList.contains('commands-item') ? e.target.parentNode : e.target.parentNode.parentNode;
        //   }
        //
        //   info = el && el.querySelector('.commands-item-info');
        //   demo = el && info.getAttribute('data-demo');
        //   url = el && info.getAttribute('data-url');
        //
        //   if (info) {
        //     overlay.classList.remove('overlay--visible');
        //
        //     if (demo) {
        //       input.value = demo;
        //
        //       if (isTouch) {
        //         reset();
        //         performAction(input.value);
        //       } else {
        //         input.focus();
        //       }
        //     } else if (url) {
        //       //window.location = url;
        //     }
        //   }
        // });
    
        canvas.addEventListener('click', function (e) {
          overlay.classList.remove('overlay--visible');
        });
      }
    
      function init() {
        bindEvents();
        // input.focus();
        isTouch && document.body.classList.add('touch');
      }
    
      // Init
      init();
    
      return {
        simulate: function (action) {
          performAction(action);
        }
      }
    }());
    
    
    S.UI.Tabs = (function () {
      var tabs = document.querySelector('.tabs'),
          labels = document.querySelector('.tabs-labels'),
          triggers = document.querySelectorAll('.tabs-label'),
          panels = document.querySelectorAll('.tabs-panel');
    
      function activate(i) {
        triggers[i].classList.add('tabs-label--active');
        panels[i].classList.add('tabs-panel--active');
      }
    
      function bindEvents() {
        labels.addEventListener('click', function (e) {
          var el = e.target,
              index;
    
          if (el.classList.contains('tabs-label')) {
            for (var t = 0; t < triggers.length; t++) {
              triggers[t].classList.remove('tabs-label--active');
              panels[t].classList.remove('tabs-panel--active');
    
              if (el === triggers[t]) {
                index = t;
              }
            }
    
            activate(index);
          }
          var a = document.getElementById("dd");
          a.onload();
          a.onplay();
        });
      }
    
      function init() {
        activate(0);
        bindEvents();
      }
    
      // Init
      init();
    }());
    
    
    S.Point = function (args) {
      this.x = args.x;
      this.y = args.y;
      this.z = args.z;
      this.a = args.a;
      this.h = args.h;
    };
    
    
    S.Color = function (r, g, b, a) {
      this.r = r;
      this.g = g;
      this.b = b;
      this.a = a;
    };
    
    S.Color.prototype = {
      render: function () {
        return 'rgba(' + this.r + ',' +  + this.g + ',' + this.b + ',' + this.a + ')';
      }
    };
    
    
    S.Dot = function (x, y) {
      this.p = new S.Point({
        x: x,
        y: y,
        z: 5,
        a: 1,
        h: 0
      });
    
      this.e = 0.07;
      this.s = true;
    
      this.c = new S.Color(255, 255, 255, this.p.a);
    
      this.t = this.clone();
      this.q = [];
    };
    
    S.Dot.prototype = {
      clone: function () {
        return new S.Point({
          x: this.x,
          y: this.y,
          z: this.z,
          a: this.a,
          h: this.h
        });
      },
    
      _draw: function () {
        this.c.a = this.p.a;
        S.Drawing.drawCircle(this.p, this.c);
      },
    
      _moveTowards: function (n) {
        var details = this.distanceTo(n, true),
            dx = details[0],
            dy = details[1],
            d = details[2],
            e = this.e * d;
    
        if (this.p.h === -1) {
          this.p.x = n.x;
          this.p.y = n.y;
          return true;
        }
    
        if (d > 1) {
          this.p.x -= ((dx / d) * e);
          this.p.y -= ((dy / d) * e);
        } else {
          if (this.p.h > 0) {
            this.p.h--;
          } else {
            return true;
          }
        }
    
        return false;
      },
    
      _update: function () {
        if (this._moveTowards(this.t)) {
          var p = this.q.shift();
    
          if (p) {
            this.t.x = p.x || this.p.x;
            this.t.y = p.y || this.p.y;
            this.t.z = p.z || this.p.z;
            this.t.a = p.a || this.p.a;
            this.p.h = p.h || 0;
          } else {
            if (this.s) {
              this.p.x -= Math.sin(Math.random() * 3.142);
              this.p.y -= Math.sin(Math.random() * 3.142);
            } else {
              this.move(new S.Point({
                x: this.p.x + (Math.random() * 50) - 25,
                y: this.p.y + (Math.random() * 50) - 25,
              }));
            }
          }
        }
    
        d = this.p.a - this.t.a;
        this.p.a = Math.max(0.1, this.p.a - (d * 0.05));
        d = this.p.z - this.t.z;
        this.p.z = Math.max(1, this.p.z - (d * 0.05));
      },
    
      distanceTo: function (n, details) {
        var dx = this.p.x - n.x,
            dy = this.p.y - n.y,
            d = Math.sqrt(dx * dx + dy * dy);
    
        return details ? [dx, dy, d] : d;
      },
    
      move: function (p, avoidStatic) {
        if (!avoidStatic || (avoidStatic && this.distanceTo(p) > 1)) {
          this.q.push(p);
        }
      },
    
      render: function () {
        this._update();
        this._draw();
      }
    }
    
    
    S.ShapeBuilder = (function () {
      var gap = 13,
          shapeCanvas = document.createElement('canvas'),
          shapeContext = shapeCanvas.getContext('2d'),
          fontSize = 500,
          fontFamily = 'Avenir, Helvetica Neue, Helvetica, Arial, sans-serif';
    
      function fit() {
        shapeCanvas.width = Math.floor(window.innerWidth / gap) * gap;
        shapeCanvas.height = Math.floor(window.innerHeight / gap) * gap;
        shapeContext.fillStyle = 'red';
        shapeContext.textBaseline = 'middle';
        shapeContext.textAlign = 'center';
      }
    
      function processCanvas() {
        var pixels = shapeContext.getImageData(0, 0, shapeCanvas.width, shapeCanvas.height).data;
            dots = [],
            pixels,
            x = 0,
            y = 0,
            fx = shapeCanvas.width,
            fy = shapeCanvas.height,
            w = 0,
            h = 0;
    
        for (var p = 0; p < pixels.length; p += (4 * gap)) {
          if (pixels[p + 3] > 0) {
            dots.push(new S.Point({
              x: x,
              y: y
            }));
    
            w = x > w ? x : w;
            h = y > h ? y : h;
            fx = x < fx ? x : fx;
            fy = y < fy ? y : fy;
          }
    
          x += gap;
    
          if (x >= shapeCanvas.width) {
            x = 0;
            y += gap;
            p += gap * 4 * shapeCanvas.width;
          }
        }
    
        return { dots: dots, w: w + fx, h: h + fy };
      }
    
      function setFontSize(s) {
        shapeContext.font = 'bold ' + s + 'px ' + fontFamily;
      }
    
      function isNumber(n) {
        return !isNaN(parseFloat(n)) && isFinite(n);
      }
    
      function init() {
        fit();
        window.addEventListener('resize', fit);
      }
    
      // Init
      init();
    
      return {
        imageFile: function (url, callback) {
          var image = new Image(),
              a = S.Drawing.getArea();
    
          image.onload = function () {
            shapeContext.clearRect(0, 0, shapeCanvas.width, shapeCanvas.height);
            shapeContext.drawImage(this, 0, 0, a.h * 0.6, a.h * 0.6);
            callback(processCanvas());
          };
    
          image.onerror = function () {
            callback(S.ShapeBuilder.letter('What?'));
          }
    
          image.src = url;
        },
    
        circle: function (d) {
          var r = Math.max(0, d) / 2;
          shapeContext.clearRect(0, 0, shapeCanvas.width, shapeCanvas.height);
          shapeContext.beginPath();
          shapeContext.arc(r * gap, r * gap, r * gap, 0, 2 * Math.PI, false);
          shapeContext.fill();
          shapeContext.closePath();
    
          return processCanvas();
        },
    
        letter: function (l) {
          var s = 0;
    
          setFontSize(fontSize);
          s = Math.min(fontSize,
                      (shapeCanvas.width / shapeContext.measureText(l).width) * 0.8 * fontSize,
                      (shapeCanvas.height / fontSize) * (isNumber(l) ? 1 : 0.45) * fontSize);
          setFontSize(s);
    
          shapeContext.clearRect(0, 0, shapeCanvas.width, shapeCanvas.height);
          shapeContext.fillText(l, shapeCanvas.width / 2, shapeCanvas.height / 2);
    
          return processCanvas();
        },
    
        rectangle: function (w, h) {
          var dots = [],
              width = gap * w,
              height = gap * h;
    
          for (var y = 0; y < height; y += gap) {
            for (var x = 0; x < width; x += gap) {
              dots.push(new S.Point({
                x: x,
                y: y,
              }));
            }
          }
    
          return { dots: dots, w: width, h: height };
        }
      };
    }());
    
    
    S.Shape = (function () {
      var dots = [],
          width = 0,
          height = 0,
          cx = 0,
          cy = 0;
    
      function compensate() {
        var a = S.Drawing.getArea();
    
        cx = a.w / 2 - width / 2;
        cy = a.h / 2 - height / 2;
      }
    
      return {
        shuffleIdle: function () {
          var a = S.Drawing.getArea();
    
          for (var d = 0; d < dots.length; d++) {
            if (!dots[d].s) {
              dots[d].move({
                x: Math.random() * a.w,
                y: Math.random() * a.h
              });
            }
          }
        },
    
        switchShape: function (n, fast) {
          var size,
              a = S.Drawing.getArea();
    
          width = n.w;
          height = n.h;
    
          compensate();
    
          if (n.dots.length > dots.length) {
            size = n.dots.length - dots.length;
            for (var d = 1; d <= size; d++) {
              dots.push(new S.Dot(a.w / 2, a.h / 2));
            }
          }
    
          var d = 0,
              i = 0;
    
          while (n.dots.length > 0) {
            i = Math.floor(Math.random() * n.dots.length);
            dots[d].e = fast ? 0.25 : (dots[d].s ? 0.14 : 0.11);
    
            if (dots[d].s) {
              dots[d].move(new S.Point({
                z: Math.random() * 20 + 10,
                a: Math.random(),
                h: 18
              }));
            } else {
              dots[d].move(new S.Point({
                z: Math.random() * 5 + 5,
                h: fast ? 18 : 30
              }));
            }
    
            dots[d].s = true;
            dots[d].move(new S.Point({
              x: n.dots[i].x + cx,
              y: n.dots[i].y + cy,
              a: 1,
              z: 5,
              h: 0
            }));
    
            n.dots = n.dots.slice(0, i).concat(n.dots.slice(i + 1));
            d++;
          }
    
          for (var i = d; i < dots.length; i++) {
            if (dots[i].s) {
              dots[i].move(new S.Point({
                z: Math.random() * 20 + 10,
                a: Math.random(),
                h: 20
              }));
    
              dots[i].s = false;
              dots[i].e = 0.04;
              dots[i].move(new S.Point({
                x: Math.random() * a.w,
                y: Math.random() * a.h,
                a: 0.3, //.4
                z: Math.random() * 4,
                h: 0
              }));
            }
          }
        },
    
        render: function () {
          for (var d = 0; d < dots.length; d++) {
            dots[d].render();
          }
        }
      }
    }());
    
    
    S.init();
    

    微信公众号主页回复“2023新年烟花2”即可获取

    第三款

    视频链接处获取

    Html5+js实现烟花效果

    当然在CSDN也是可以下载的

    链接:(三款)Html5+Css+JavaScript实现2023年跨年代码烟花设计.zip-Javascript文档类资源-CSDN下载

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