嗨喽,大家好呀~这里是爱看美女的茜茜呐
就是用Python做一个简易的音乐播放器,废话不多说,咱们直接开干
当然,今天做这个肯定不是最简单的,最简单的音乐播放器,9行代码足以
导入模块
import time
import pygame
file = r'歌曲路径'
pygame.mixer.init()
print('正在播放',file)
track = pygame.mixer.music.load(file)
pygame.mixer.music.play()
time.sleep(130)
pygame.mixer.music.stop()
python基础知识
requests库
time
pygame
tkinter
线程
如果安装python第三方模块:
win + R 输入 cmd 点击确定, 输入安装命令 pip install 模块名 (pip install requests) 回车
在pycharm中点击Terminal(终端) 输入安装命令
windows
pycharm 2021.2
python 3.8
( 完整源码点击此处跳转跳转文末名片加入君羊,找管理员小姐姐领取呀~ )
导入模块
import os
import time
import tkinter
import tkinter.filedialog
import threading
import pygame # pip
root = tkinter.Tk()
root.title('音乐播放器')
root.geometry('460x600+500+100')
root.resizable(False,False) # 不能拉伸
folder =''
res = []
num = 0
now_music = ''
添加文件夹
def buttonChooseClick():
global folder
global res
if not folder:
folder = tkinter.filedialog.askdirectory()
musics = [folder + '\\' + music
for music in os.listdir(folder) \
\
if music.endswith(('.mp3','.wav','.ogg'))]
ret = []
for i in musics:
ret.append(i.split('\\')[1:])
res.append(i.replace('\\','/'))
var2 = tkinter.StringVar()
var2.set(ret)
lb = tkinter.Listbox(root,listvariable=var2)
lb.place(x=50,y=100,width=260,height=300)
if not folder:
return
global playing
playing = True
根据情况禁用和启用相应的按钮
buttonPlay['state'] = 'normal'
buttonStop['state'] = 'normal'
# buttonPause['state'] = 'normal'
pause_resume.set('播放')
播放音乐
def play():
if len(res):
pygame.mixer.init()
global num
while playing:
if not pygame.mixer.music.get_busy():
netxMusic = res[num]
print(netxMusic)
print(num)
pygame.mixer.music.load(netxMusic.encode())
# 播放
pygame.mixer.music.play(1)
if len(res) -1 == num:
num = 0
else:
num = num + 1
netxMusic = netxMusic.split('\\')[1:]
musicName.set('playing......' + ''.join(netxMusic))
else:
time.sleep(0.1)
点击播放
def buttonPlayClick():
buttonNext['state'] = 'normal'
buttonPrev['state'] = 'normal'
选择要播放的音乐文件夹
if pause_resume.get() == '播放':
pause_resume.set('暂停')
global folder
if not folder:
folder = tkinter.filedialog.askdirectory()
if not folder:
return
global playing
playing = True
创建一个线程来播放音乐,当前主线程用来接收用户操作
t = threading.Thread(target=play)
t.start()
elif pause_resume.get() == '暂停':
# pygame.mixer.init()
pygame.mixer.music.pause()
pause_resume.set('继续')
elif pause_resume.get() == '继续':
# pygame.mixer.init()
pygame.mixer.music.unpause()
pause_resume.set('暂停')
停止播放
def buttonStopClick():
global playing
playing = False
pygame.mixer.music.stop()
下一首
def buttonNextClick():
global playing
playing = False
pygame.mixer.music.stop()
global num
if len(res) == num:
num = 0
playing = True
创建线程播放音乐,主线程用来接收用户操作
t = threading.Thread(target=play)
t.start()
关闭窗口
def closeWindow():
修改变量,结束线程中的循环
global playing
playing = False
time.sleep(0.3)
停止播放,如果已停止,
再次停止时会抛出异常,所以放在异常处理结构中
try:
pygame.mixer.music.stop()
pygame.mixer.quit()
except:
pass
root.destroy()
声音控制
def control_voice(value=0.5):
pygame.mixer.music.set_volume(float(value))
上一首
def buttonPrevClick():
global playing
playing = False
pygame.mixer.music.stop()
#
# pygame.mixer.quit()
global num
# num += 1
# num -= 1
if num == 0:
num = len(res) - 2
# num -= 1
elif num == len(res) - 1:
num -= 2
else:
num -= 2
# num -= 1
print(num)
playing = True
创建一个线程来播放音乐,当前主线程用来接收用户操作
t = threading.Thread(target=play)
t.start()
窗口关闭
root.protocol('WM_DELETE_WINDOW', closeWindow)
感谢你观看我的文章呐~本次航班到这里就结束啦
希望本篇文章有对你带来帮助 ,有学习到一点知识~
躲起来的星星也在努力发光,你也要努力加油(让我们一起努力叭)。
最后,宣传一下呀~更多源码、资料、素材、解答、交流皆点击下方名片获取呀