AsyncTask原理分析

-----基于Android6.0分析
AsyncTask是一个抽象类,我们去使用它的时候需要创建一个子类继承它。
它是Android为我们封装的处理耗时操作的类
AsyncTask也是使用的异步消息处理机制,只是做了非常好的封装而已。

framework/base/core/java/android/os/AsyncTask.java
public abstract class AsyncTask

AsyncTask的参数由三个泛型设定,所以当我们创建子类的时候必须为其制定泛型的类型,下面由一个例子来说明,这三个泛型会影响AsyncTask类中的哪几个函数的参数和返回值

import android.os.AsyncTask;
public class DownLoadTask extends AsyncTask{
    @Override
    protected Boolean doInBackground(String... params) {
        // TODO Auto-generated method stub
        return null;
    }
    @Override
    protected void onPostExecute(Boolean result) {
        // TODO Auto-generated method stub
        super.onPostExecute(result);
    }
    @Override
    protected void onProgressUpdate(Void... values) {
        // TODO Auto-generated method stub
        super.onProgressUpdate(values);
    }   
}

Params:doInBackground的参数类型
Progress:onProgressUpdate的参数类型
Result:doInBackground的返回类型和onPostExecute参数类型


调用顺序.png

我们首先来看下AsyncTask的构造函数,初始化两个参数mWorker 和mFuture,mWorker是一个Callable对象,mFuture是一个FutureTask对象

  public AsyncTask() {
        mWorker = new WorkerRunnable() {
            public Result call() throws Exception {
                mTaskInvoked.set(true);

                Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
                //noinspection unchecked
                Result result = doInBackground(mParams);
                Binder.flushPendingCommands();
                return postResult(result);
            }
        };

        mFuture = new FutureTask(mWorker) {
            @Override
            protected void done() {
                try {
                    postResultIfNotInvoked(get());
                } catch (InterruptedException e) {
                    android.util.Log.w(LOG_TAG, e);
                } catch (ExecutionException e) {
                    throw new RuntimeException("An error occurred while executing doInBackground()",
                            e.getCause());
                } catch (CancellationException e) {
                    postResultIfNotInvoked(null);
                }
            }
        };
    }

private static abstract class WorkerRunnable implements Callable {
        Params[] mParams;
    }

FutureTask 这个类在我们电脑上配置的JAVA环境中的 rt.jar

//      packname:java.util.concurrent
  public FutureTask(Callable paramCallable)
  {
    if (paramCallable == null)
      throw new NullPointerException();
    this.callable = paramCallable;
    this.state = 0;
  }

把mWorker 保存在FutureTask 的callable 变量中。到这里,AsyncTask的初始化工作已经完成。下面就是Task的启动execute方法

public final AsyncTask execute(Params... params) {  
    return executeOnExecutor(sDefaultExecutor, params);  
}  
// private static volatile Executor sDefaultExecutor  =  new SerialExecutor();

接着看 executeOnExecutor 方法

 @MainThread
    public final AsyncTask executeOnExecutor(Executor exec,
            Params... params) {
        if (mStatus != Status.PENDING) {
            switch (mStatus) {
                case RUNNING:
                    throw new IllegalStateException("Cannot execute task:"
                            + " the task is already running.");
                case FINISHED:
                    throw new IllegalStateException("Cannot execute task:"
                            + " the task has already been executed "
                            + "(a task can be executed only once)");
            }
        }
        mStatus = Status.RUNNING;
        onPreExecute();
        mWorker.mParams = params;
        exec.execute(mFuture);
        return this;
    }

函数中 首先会执行onPreExecute(),可是doInBackground()是哪调用的呢,不用着急,我们慢慢找找,唯一可疑的就是exec.execute(mFuture);这个方法,我们点进去看看。因为exec就是刚才传进去的sDefaultExecutor,而sDefaultExecutor又是SerialExecutor对象,所以这里调用的就是SerialExecutor的execute方法。

   private static class SerialExecutor implements Executor {
        final ArrayDeque mTasks = new ArrayDeque();
        Runnable mActive;
        public synchronized void execute(final Runnable r) {
            mTasks.offer(new Runnable() {
                public void run() {
                    try {
                        r.run();
                    } finally {
                        scheduleNext();
                    }
                }
            });
            if (mActive == null) {
                scheduleNext();
            }
        }
        protected synchronized void scheduleNext() {
            if ((mActive = mTasks.poll()) != null) {
                THREAD_POOL_EXECUTOR.execute(mActive);
            }
        }
    }

仔细观察上面的代码,设计的很有意思,

 public static final Executor SERIAL_EXECUTOR = new SerialExecutor();
private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR;

SerialExecutor在AsyncTask以常量的形式被使用,因此整个应用程序中的所有AsyncTask实例都会共用同一个SerialExecutor。SerialExecutor采用ArrayDeque这个队列来维护添加进的线程任务Runable.当我们一次性执行很多任务时,第一次运行会mActive 肯定等于null了,所以就调用scheduleNext函数,

 private static final int CPU_COUNT = Runtime.getRuntime().availableProcessors();
    private static final int CORE_POOL_SIZE = CPU_COUNT + 1;
    private static final int MAXIMUM_POOL_SIZE = CPU_COUNT * 2 + 1;
public static final Executor THREAD_POOL_EXECUTOR
            = new ThreadPoolExecutor(CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE,
                    TimeUnit.SECONDS, sPoolWorkQueue, sThreadFactory);
允许在同一时刻有CORE_POOL_SIZE个任务正在执行,并且最多能够存储MAXIMUM_POOL_SIZE个任务。

他会取出ArrayDeque的队首的Runable给mActive ,然后执行 THREAD_POOL_EXECUTOR.execute(mActive);去启动Runable的Run函数,之后又有新的任务被offer到队列中,这次mActive已然不等null,因为她保存了第一次的添加进来的Runable对象。但是呢,在run函数中有这么一段代码
try {
r.run();
} finally {
scheduleNext();
}
每次执行完Runable的任务后,都会去执行scheduleNext()函数,这就保证同一时刻只会有一个线程正在执行,其余的均处于等待状态,是不是有点像单一线程池的效果。接下来,可以知道execute开辟了一个线程Runnable 去执行mFuture的run函数

  public void run()
  {
   .......
    try
    {
      Callable localCallable = this.callable;
      if ((localCallable != null) && (this.state == 0))
      {
        Object localObject1;
        int j;
        try
        {
          localObject1 = localCallable.call();
          j = 1;
        }
        catch (Throwable localThrowable)
        {
         ......
        }
        if (j != 0)
          set(localObject1);
      }
    }
    ......
  }

this.callable就是AsyncTask初始化创建的mWorker即WorkerRunnable对象,这里主要是调用了其call()函数,再来看看WorkerRunnable的call函数到底做了哪些工作

 mWorker = new WorkerRunnable() {
            public Result call() throws Exception {
                mTaskInvoked.set(true);
             Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
                //noinspection unchecked
                Result result = doInBackground(mParams);
                Binder.flushPendingCommands();
                return postResult(result);
            }
        };

这是AsyncTask构造函数中的一段代码,发现了没有,里面执行了doInBackground函数。到现在 我们把思路捋一下。
1、初始化AsyncTask的时候会创建mWorker和mFuture对象,在mFuture中会把mWorker当做参数传给mFuture的callable成员变量
2、执行exec的时候会调用executeOnExecutor,然后在executeOnExecutor里面调用onPreExecute,exec.execute(mFuture);
3、SerialExecutor是AsyncTask的内部静态类。exec.execute(mFuture)会调用SerialExecutor的execute函数,在这里面会开辟线程去执行mFuture.run(),紧接着run函数调用mWorker的call函数,进而执行doInBackground,经过这几步,不难doInBackground执行在子县城中,这就是为什么doInBackground可以执行耗时操作的原因。
紧接着我们看postResult的源码

private Result postResult(Result result) {
        @SuppressWarnings("unchecked")
        Message message = getHandler().obtainMessage(MESSAGE_POST_RESULT,
                new AsyncTaskResult(this, result));
        message.sendToTarget();
        return result;
    }

熟悉android Handler机制的同学应该会知道,这条消息最终会被getHandler()得到的Handler对象中handleMessage去处理

 private static Handler getHandler() {
        synchronized (AsyncTask.class) {
            if (sHandler == null) {
                sHandler = new InternalHandler();
            }
            return sHandler;
        }
    }

private static class InternalHandler extends Handler {
        public InternalHandler() {
            super(Looper.getMainLooper());
        }

        @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"})
        @Override
        public void handleMessage(Message msg) {
            AsyncTaskResult result = (AsyncTaskResult) msg.obj;
            switch (msg.what) {
                case MESSAGE_POST_RESULT:
                    // There is only one result
                    result.mTask.finish(result.mData[0]);
                    break;
                case MESSAGE_POST_PROGRESS:
                    result.mTask.onProgressUpdate(result.mData);
                    break;
            }
        }
    }

handleMessage中的消息有两个类型

1.MESSAGE_POST_RESULT
  private void finish(Result result) {
        if (isCancelled()) {
            onCancelled(result);
        } else {
            onPostExecute(result);
        }
        mStatus = Status.FINISHED;
    }

如果task没有取消就调用onPostExecute,取消的话就执行onCancelled

2.MESSAGE_POST_PROGRESS
protected final void publishProgress(Progress... values) {  
    if (!isCancelled()) {  
        sHandler.obtainMessage(MESSAGE_POST_PROGRESS,  
                new AsyncTaskResult(this, values)).sendToTarget();  
    }  
}  

这也说明在doInBackground中调用publishProgress可以总子线程切换到UI线程从而进行UI线程的控件更新。
好了,AsyncTask的原理到这里就介绍完了。

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