LLVM: amd_kernel_code_t Struct Reference
uint16_t | wavefront_sgpr_count |
Number of scalar registers used by a wavefront. | |
uint16_t | workitem_vgpr_count |
Number of vector registers used by each work-item. |
workitem_vgpr_count: 每个工作线程需要使用的 向量寄存器的个数;
wavefront_sgpr_count: wavefron使用的标量寄存器的个数;
LLVM: lib/Target/AMDGPU/AMDKernelCodeT.h Source File
AMDKernelCodeT.h
/// AMD Kernel Code Object (amd_kernel_code_t). GPU CP uses the AMD Kernel
/// Code Object to set up the hardware to execute the kernel dispatch.
///
/// Initial Kernel Register State.
///
/// Initial kernel register state will be set up by CP/SPI prior to the start
/// of execution of every wavefront. This is limited by the constraints of the
/// current hardware.
///
/// The order of the SGPR registers is defined, but the Finalizer can specify
/// which ones are actually setup in the amd_kernel_code_t object using the
/// enable_sgpr_* bit fields. The register numbers used for enabled registers
/// are dense starting at SGPR0: the first enabled register is SGPR0, the next
/// enabled register is SGPR1 etc.; disabled registers do not have an SGPR
/// number.
///
/// The initial SGPRs comprise up to 16 User SRGPs that are set up by CP and
/// apply to all waves of the grid. It is possible to specify more than 16 User
/// SGPRs using the enable_sgpr_* bit fields, in which case only the first 16
/// are actually initialized. These are then immediately followed by the System
/// SGPRs that are set up by ADC/SPI and can have different values for each wave
/// of the grid dispatch.
///
/// SGPR register initial state is defined as follows:
///
/// Private Segment Buffer (enable_sgpr_private_segment_buffer):
/// Number of User SGPR registers: 4. V# that can be used, together with
/// Scratch Wave Offset as an offset, to access the Private/Spill/Arg
/// segments using a segment address. It must be set as follows:
/// - Base address: of the scratch memory area used by the dispatch. It
/// does not include the scratch wave offset. It will be the per process
/// SH_HIDDEN_PRIVATE_BASE_VMID plus any offset from this dispatch (for
/// example there may be a per pipe offset, or per AQL Queue offset).
/// - Stride + data_format: Element Size * Index Stride (???)
/// - Cache swizzle: ???
/// - Swizzle enable: SH_STATIC_MEM_CONFIG.SWIZZLE_ENABLE (must be 1 for
/// scratch)
/// - Num records: Flat Scratch Work Item Size / Element Size (???)
/// - Dst_sel_*: ???
/// - Num_format: ???
/// - Element_size: SH_STATIC_MEM_CONFIG.ELEMENT_SIZE (will be DWORD, must
/// agree with amd_kernel_code_t.privateElementSize)
/// - Index_stride: SH_STATIC_MEM_CONFIG.INDEX_STRIDE (will be 64 as must
/// be number of wavefront lanes for scratch, must agree with
/// amd_kernel_code_t.wavefrontSize)
/// - Add tid enable: 1
/// - ATC: from SH_MEM_CONFIG.PRIVATE_ATC,
/// - Hash_enable: ???
/// - Heap: ???
/// - Mtype: from SH_STATIC_MEM_CONFIG.PRIVATE_MTYPE
/// - Type: 0 (a buffer) (???)
///
/// Dispatch Ptr (enable_sgpr_dispatch_ptr):
/// Number of User SGPR registers: 2. 64 bit address of AQL dispatch packet
/// for kernel actually executing.
///
/// Queue Ptr (enable_sgpr_queue_ptr):
/// Number of User SGPR registers: 2. 64 bit address of AmdQueue object for
/// AQL queue on which the dispatch packet was queued.
///
/// Kernarg Segment Ptr (enable_sgpr_kernarg_segment_ptr):
/// Number of User SGPR registers: 2. 64 bit address of Kernarg segment. This
/// is directly copied from the kernargPtr in the dispatch packet. Having CP
/// load it once avoids loading it at the beginning of every wavefront.
///
/// Dispatch Id (enable_sgpr_dispatch_id):
/// Number of User SGPR registers: 2. 64 bit Dispatch ID of the dispatch
/// packet being executed.
///
/// Flat Scratch Init (enable_sgpr_flat_scratch_init):
/// Number of User SGPR registers: 2. This is 2 SGPRs.
///
/// For CI/VI:
/// The first SGPR is a 32 bit byte offset from SH_MEM_HIDDEN_PRIVATE_BASE
/// to base of memory for scratch for this dispatch. This is the same offset
/// used in computing the Scratch Segment Buffer base address. The value of
/// Scratch Wave Offset must be added by the kernel code and moved to
/// SGPRn-4 for use as the FLAT SCRATCH BASE in flat memory instructions.
///
/// The second SGPR is 32 bit byte size of a single work-item's scratch
/// memory usage. This is directly loaded from the dispatch packet Private
/// Segment Byte Size and rounded up to a multiple of DWORD.
///
/// \todo [Does CP need to round this to >4 byte alignment?]
///
/// The kernel code must move to SGPRn-3 for use as the FLAT SCRATCH SIZE in
/// flat memory instructions. Having CP load it once avoids loading it at
/// the beginning of every wavefront.
///
/// For PI:
/// This is the 64 bit base address of the scratch backing memory for
/// allocated by CP for this dispatch.
///
/// Private Segment Size (enable_sgpr_private_segment_size):
/// Number of User SGPR registers: 1. The 32 bit byte size of a single
/// work-item's scratch memory allocation. This is the value from the dispatch
/// packet. Private Segment Byte Size rounded up by CP to a multiple of DWORD.
///
/// \todo [Does CP need to round this to >4 byte alignment?]
///
/// Having CP load it once avoids loading it at the beginning of every
/// wavefront.
///
/// \todo [This will not be used for CI/VI since it is the same value as
/// the second SGPR of Flat Scratch Init. However, it is need for PI which
/// changes meaning of Flat Scratchg Init..]
///
/// Grid Work-Group Count X (enable_sgpr_grid_workgroup_count_x):
/// Number of User SGPR registers: 1. 32 bit count of the number of
/// work-groups in the X dimension for the grid being executed. Computed from
/// the fields in the HsaDispatchPacket as
/// ((gridSize.x+workgroupSize.x-1)/workgroupSize.x).
///
/// Grid Work-Group Count Y (enable_sgpr_grid_workgroup_count_y):
/// Number of User SGPR registers: 1. 32 bit count of the number of
/// work-groups in the Y dimension for the grid being executed. Computed from
/// the fields in the HsaDispatchPacket as
/// ((gridSize.y+workgroupSize.y-1)/workgroupSize.y).
///
/// Only initialized if <16 previous SGPRs initialized.
///
/// Grid Work-Group Count Z (enable_sgpr_grid_workgroup_count_z):
/// Number of User SGPR registers: 1. 32 bit count of the number of
/// work-groups in the Z dimension for the grid being executed. Computed
/// from the fields in the HsaDispatchPacket as
/// ((gridSize.z+workgroupSize.z-1)/workgroupSize.z).
///
/// Only initialized if <16 previous SGPRs initialized.
///
/// Work-Group Id X (enable_sgpr_workgroup_id_x):
/// Number of System SGPR registers: 1. 32 bit work group id in X dimension
/// of grid for wavefront. Always present.
///
/// Work-Group Id Y (enable_sgpr_workgroup_id_y):
/// Number of System SGPR registers: 1. 32 bit work group id in Y dimension
/// of grid for wavefront.
///
/// Work-Group Id Z (enable_sgpr_workgroup_id_z):
/// Number of System SGPR registers: 1. 32 bit work group id in Z dimension
/// of grid for wavefront. If present then Work-group Id Y will also be
/// present
///
/// Work-Group Info (enable_sgpr_workgroup_info):
/// Number of System SGPR registers: 1. {first_wave, 14'b0000,
/// ordered_append_term[10:0], threadgroup_size_in_waves[5:0]}
///
/// Private Segment Wave Byte Offset
/// (enable_sgpr_private_segment_wave_byte_offset):
/// Number of System SGPR registers: 1. 32 bit byte offset from base of
/// dispatch scratch base. Must be used as an offset with Private/Spill/Arg
/// segment address when using Scratch Segment Buffer. It must be added to
/// Flat Scratch Offset if setting up FLAT SCRATCH for flat addressing.
///
///
/// The order of the VGPR registers is defined, but the Finalizer can specify
/// which ones are actually setup in the amd_kernel_code_t object using the
/// enableVgpr* bit fields. The register numbers used for enabled registers
/// are dense starting at VGPR0: the first enabled register is VGPR0, the next
/// enabled register is VGPR1 etc.; disabled registers do not have an VGPR
/// number.
///
/// VGPR register initial state is defined as follows:
///
/// Work-Item Id X (always initialized):
/// Number of registers: 1. 32 bit work item id in X dimension of work-group
/// for wavefront lane.
///
/// Work-Item Id X (enable_vgpr_workitem_id > 0):
/// Number of registers: 1. 32 bit work item id in Y dimension of work-group
/// for wavefront lane.
///
/// Work-Item Id X (enable_vgpr_workitem_id > 0):
/// Number of registers: 1. 32 bit work item id in Z dimension of work-group
/// for wavefront lane.
///
///
/// The setting of registers is being done by existing GPU hardware as follows:
/// 1) SGPRs before the Work-Group Ids are set by CP using the 16 User Data
/// registers.
/// 2) Work-group Id registers X, Y, Z are set by SPI which supports any
/// combination including none.
/// 3) Scratch Wave Offset is also set by SPI which is why its value cannot
/// be added into the value Flat Scratch Offset which would avoid the
/// Finalizer generated prolog having to do the add.
/// 4) The VGPRs are set by SPI which only supports specifying either (X),
/// (X, Y) or (X, Y, Z).
///
/// Flat Scratch Dispatch Offset and Flat Scratch Size are adjacent SGRRs so
/// they can be moved as a 64 bit value to the hardware required SGPRn-3 and
/// SGPRn-4 respectively using the Finalizer ?FLAT_SCRATCH? Register.
///
/// The global segment can be accessed either using flat operations or buffer
/// operations. If buffer operations are used then the Global Buffer used to
/// access HSAIL Global/Readonly/Kernarg (which are combine) segments using a
/// segment address is not passed into the kernel code by CP since its base
/// address is always 0. Instead the Finalizer generates prolog code to
/// initialize 4 SGPRs with a V# that has the following properties, and then
/// uses that in the buffer instructions:
/// - base address of 0
/// - no swizzle
/// - ATC=1
/// - MTYPE set to support memory coherence specified in
/// amd_kernel_code_t.globalMemoryCoherence
///
/// When the Global Buffer is used to access the Kernarg segment, must add the
/// dispatch packet kernArgPtr to a kernarg segment address before using this V#.
/// Alternatively scalar loads can be used if the kernarg offset is uniform, as
/// the kernarg segment is constant for the duration of the kernel execution.
///
struct amd_kernel_code_t {
uint32_t amd_kernel_code_version_major;
uint32_t amd_kernel_code_version_minor;
uint16_t amd_machine_kind;
uint16_t amd_machine_version_major;
uint16_t amd_machine_version_minor;
uint16_t amd_machine_version_stepping;
/// Byte offset (possibly negative) from start of amd_kernel_code_t
/// object to kernel's entry point instruction. The actual code for
/// the kernel is required to be 256 byte aligned to match hardware
/// requirements (SQ cache line is 16). The code must be position
/// independent code (PIC) for AMD devices to give runtime the
/// option of copying code to discrete GPU memory or APU L2
/// cache. The Finalizer should endeavour to allocate all kernel
/// machine code in contiguous memory pages so that a device
/// pre-fetcher will tend to only pre-fetch Kernel Code objects,
/// improving cache performance.
int64_t kernel_code_entry_byte_offset;
/// Range of bytes to consider prefetching expressed as an offset
/// and size. The offset is from the start (possibly negative) of
/// amd_kernel_code_t object. Set both to 0 if no prefetch
/// information is available.
int64_t kernel_code_prefetch_byte_offset;
uint64_t kernel_code_prefetch_byte_size;
/// Reserved. Must be 0.
uint64_t reserved0;
/// Shader program settings for CS. Contains COMPUTE_PGM_RSRC1 and
/// COMPUTE_PGM_RSRC2 registers.
uint64_t compute_pgm_resource_registers;
/// Code properties. See amd_code_property_mask_t for a full list of
/// properties.
uint32_t code_properties;
/// The amount of memory required for the combined private, spill
/// and arg segments for a work-item in bytes. If
/// is_dynamic_callstack is 1 then additional space must be added to
/// this value for the call stack.
uint32_t workitem_private_segment_byte_size;
/// The amount of group segment memory required by a work-group in
/// bytes. This does not include any dynamically allocated group
/// segment memory that may be added when the kernel is
/// dispatched.
uint32_t workgroup_group_segment_byte_size;
/// Number of byte of GDS required by kernel dispatch. Must be 0 if
/// not using GDS.
uint32_t gds_segment_byte_size;
/// The size in bytes of the kernarg segment that holds the values
/// of the arguments to the kernel. This could be used by CP to
/// prefetch the kernarg segment pointed to by the dispatch packet.
uint64_t kernarg_segment_byte_size;
/// Number of fbarrier's used in the kernel and all functions it
/// calls. If the implementation uses group memory to allocate the
/// fbarriers then that amount must already be included in the
/// workgroup_group_segment_byte_size total.
uint32_t workgroup_fbarrier_count;
/// Number of scalar registers used by a wavefront. This includes
/// the special SGPRs for VCC, Flat Scratch Base, Flat Scratch Size
/// and XNACK (for GFX8 (VI)). It does not include the 16 SGPR added if a
/// trap handler is enabled. Used to set COMPUTE_PGM_RSRC1.SGPRS.
uint16_t wavefront_sgpr_count;
/// Number of vector registers used by each work-item. Used to set
/// COMPUTE_PGM_RSRC1.VGPRS.
uint16_t workitem_vgpr_count;
/// If reserved_vgpr_count is 0 then must be 0. Otherwise, this is the
/// first fixed VGPR number reserved.
uint16_t reserved_vgpr_first;
/// The number of consecutive VGPRs reserved by the client. If
/// is_debug_supported then this count includes VGPRs reserved
/// for debugger use.
uint16_t reserved_vgpr_count;
/// If reserved_sgpr_count is 0 then must be 0. Otherwise, this is the
/// first fixed SGPR number reserved.
uint16_t reserved_sgpr_first;
/// The number of consecutive SGPRs reserved by the client. If
/// is_debug_supported then this count includes SGPRs reserved
/// for debugger use.
uint16_t reserved_sgpr_count;
/// If is_debug_supported is 0 then must be 0. Otherwise, this is the
/// fixed SGPR number used to hold the wave scratch offset for the
/// entire kernel execution, or uint16_t(-1) if the register is not
/// used or not known.
uint16_t debug_wavefront_private_segment_offset_sgpr;
/// If is_debug_supported is 0 then must be 0. Otherwise, this is the
/// fixed SGPR number of the first of 4 SGPRs used to hold the
/// scratch V# used for the entire kernel execution, or uint16_t(-1)
/// if the registers are not used or not known.
uint16_t debug_private_segment_buffer_sgpr;
/// The maximum byte alignment of variables used by the kernel in
/// the specified memory segment. Expressed as a power of two. Must
/// be at least HSA_POWERTWO_16.
uint8_t kernarg_segment_alignment;
uint8_t group_segment_alignment;
uint8_t private_segment_alignment;
/// Wavefront size expressed as a power of two. Must be a power of 2
/// in range 1..64 inclusive. Used to support runtime query that
/// obtains wavefront size, which may be used by application to
/// allocated dynamic group memory and set the dispatch work-group
/// size.
uint8_t wavefront_size;
int32_t call_convention;
uint8_t reserved3[12];
uint64_t runtime_loader_kernel_symbol;
uint64_t control_directives[16];
};
#endif // AMDKERNELCODET_H
Apple 平台参考:
https://opensource.apple.com/source/clang/clang-703.0.29/src/docs/