HarmonyOS/OpenHarmony应用开发-ArkTS画布组件CanvasRenderingContext2D对象(四)

fonttextAligntextBaseline

font

代码

// xxx.ets
@Entry
@Component
struct Fonts {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  
  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.context.font = '30px sans-serif'
          this.context.fillText("Hello World", 20, 60)
      })
    }
    .width('100%')
    .height('100%')
  }
}

效果

textAlign

代码

// xxx.ets
@Entry
@Component
struct CanvasExample {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  
  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
        this.context.strokeStyle = '#0000ff'
        this.context.moveTo(140, 10)
        this.context.lineTo(140, 160)
        this.context.stroke()
        this.context.font = '18px sans-serif'
        this.context.textAlign = 'start'
        this.context.fillText('textAlign=start', 140, 60)
        this.context.textAlign = 'end'
        this.context.fillText('textAlign=end', 140, 80)
        this.context.textAlign = 'left'
        this.context.fillText('textAlign=left', 140, 100)
        this.context.textAlign = 'center'
        this.context.fillText('textAlign=center',140, 120)
        this.context.textAlign = 'right'
        this.context.fillText('textAlign=right',140, 140)
      })
    }
    .width('100%')
    .height('100%')
  }
}

效果

HarmonyOS/OpenHarmony应用开发-ArkTS画布组件CanvasRenderingContext2D对象(四)_第1张图片

textBaseline

代码

// xxx.ets
@Entry
@Component
struct TextBaseline {
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  
  build() {
    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {
      Canvas(this.context)
        .width('100%')
        .height('100%')
        .backgroundColor('#ffff00')
        .onReady(() =>{
          this.context.strokeStyle = '#0000ff'
          this.context.moveTo(0, 120)
          this.context.lineTo(400, 120)
          this.context.stroke()
          this.context.font = '20px sans-serif'
          this.context.textBaseline = 'top'
          this.context.fillText('Top', 10, 120)
          this.context.textBaseline = 'bottom'
          this.context.fillText('Bottom', 55, 120)
          this.context.textBaseline = 'middle'
          this.context.fillText('Middle', 125, 120)
          this.context.textBaseline = 'alphabetic'
          this.context.fillText('Alphabetic', 195, 120)
          this.context.textBaseline = 'hanging'
          this.context.fillText('Hanging', 295, 120)
      })
    }
    .width('100%')
    .height('100%')
  }
}

效果

HarmonyOS/OpenHarmony应用开发-ArkTS画布组件CanvasRenderingContext2D对象(四)_第2张图片

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