1.声明⼀个电脑类: 属性:品牌、颜⾊、内存⼤小 方法:打游戏、写代码、看视频
a.创建电脑类的对象,然后通过对象点的⽅方式获取、修改、添加和删除它的属性
b.通过attr相关⽅方法去获取、修改、添加和删除它的属性
class Computer:
def __init__(self, brand, color, ram_size):
self.brand = brand
self.color = color
self.ram_size = ram_size
def play_game(self):
print('用%s打游戏' % self.brand)
def knock_code(self):
print('敲代码')
def watch_vidios(self):
print('看视频')
computer = Computer('联想', '银', '4G')
# 获取
print(computer.brand)
print(getattr(computer, 'brand'))
# 修改
computer.color = '白'
print(computer.color)
setattr(computer, 'brand', '华硕')
print(computer.brand)
# 增
computer.size = 15.6
print(computer.size)
setattr(computer, 'price', 4500)
print(computer.price)
# 删除
del computer.size
delattr(computer, 'price')
2.声明⼀个人的类和狗的类:
狗的属性:名字、颜⾊、年龄
狗的方法:叫唤
人的属性:名字、年龄、狗
人的方法:遛狗
a.创建人的对象小明,让他拥有一条狗大⻩,然后让小明去遛大黄
class Person:
def __init__(self, name, age, dog):
self.name = name
self.age = age
self.dog = dog
def method(self):
print('%s遛%s' % (self.name, self.dog))
class Dog:
def __init__(self, name, color, age):
self.name = name
self.color = color
self.age = age
dog = Dog('大黄', '白', 5)
person = Person('小明', 15, dog.name)
person.method()
3.声明一个圆类,自己确定有哪些属性和方法
class Circular:
def __init__(self, radius):
self.radius = radius
def area(self):
return 3.14 * self.radius ** 2
def perimeter(self):
return 3.14 * self.radius * 2
circular = Circular(2)
print(circular.area())
print(circular.perimeter())
4.创建⼀个学⽣类:
属性:姓名,年龄,学号
方法:答到,展示学⽣信息
创建⼀个班级类:
属性:学⽣,班级名
方法:添加学⽣,删除学生,点名, 求班上学生的平均年龄
class Student:
def __init__(self, name, age, stu_id):
self.name = name
self.age = age
self.stu_id = stu_id
def stu_info(self):
dict1 = {}
dict1['name'] = self.name
dict1['age'] = self.age
dict1['stu_id'] = self.stu_id
return dict1
def answer(self):
print('到')
pass
class Class:
dict_class = {
'class1': [{'name': '小明', 'age': 15, 'stu_id': 'stu10001'},
{'name': '小红', 'age': 16, 'stu_id': 'stu10002'}
],
'class2': [{'name': '小值', 'age': 15, 'stu_id': 'stu20001'},
{'name': '小正', 'age': 14, 'stu_id': 'stu20002'}
]
}
def __init__(self, student, class_name):
self.student = student
self.class_name = class_name
def add_stu(self):
if self.class_name not in Class.dict_class:
list1 = []
Class.dict_class[self.class_name] = list1
list1.append(self.student)
else:
Class.dict_class[self.class_name].append(self.student)
return Class.dict_class
def del_stu(self, dict1):
for dict1 in Class.dict_class[self.class_name]:
if self.student == dict1:
Class.dict_class[self.class_name].remove(dict1)
return Class.dict_class
def roll_call(self, student):
if student == Class.dict_class[self.class_name]:
print(student)
pass
pass
def ave_age(self):
sum = 0
count = 0
for dict1 in Class.dict_class[self.class_name]:
sum += dict1['age']
count += 1
return sum/count
stu1 = Student('zb', 18, 'stu10003')
a = stu1.stu_info()
class1 = Class(a, 'class1')
b = class1.add_stu()
print(b)
# {'class1': [{'name': '小明', 'age': 15, 'stu_id': 'stu10001'}, {'name': '小红', 'age': 16, 'stu_id': 'stu10002'},
# {'name': 'zb', 'age': 18, 'stu_id': 'stu10003'}],
# 'class2': [{'name': '小值', 'age': 15, 'stu_id': 'stu20001'}, {'name': '小正', 'age': 14, 'stu_id': 'stu20002'}]}
stu2 = Student('小明', 15, 'stu10001')
c = stu2.stu_info()
d = Class(c, 'class1')
print(d.del_stu(c))
# {'class1': [{'name': '小红', 'age': 16, 'stu_id': 'stu10002'}, {'name': 'zb', 'age': 18, 'stu_id': 'stu10003'}],
# 'class2': [{'name': '小值', 'age': 15, 'stu_id': 'stu20001'}, {'name': '小正', 'age': 14, 'stu_id': 'stu20002'}]}
print(d.ave_age())
# 17.0
stu = Student('x', 16, 'stu30001')
f = stu.stu_info()
e = Class(f, 'class3')
print(e.add_stu())
# {'class1': [{'name': '小红', 'age': 16, 'stu_id': 'stu10002'}, {'name': 'zb', 'age': 18, 'stu_id': 'stu10003'}],
# 'class2': [{'name': '小值', 'age': 15, 'stu_id': 'stu20001'}, {'name': '小正', 'age': 14, 'stu_id': 'stu20002'}],
# 'class3': [{'name': 'x', 'age': 16, 'stu_id': 'stu30001'}]}