代码:
from turtle import *
# 无轨迹跳跃
def my_goto(x, y):
penup()
goto(x, y)
pendown()
# 眼睛
def eyes():
tracer(False)
a = 2.5
for i in range(120):
if 0 <= i < 30 or 60 <= i < 90:
a -= 0.05
lt(3)
fd(a)
else:
a += 0.05
lt(3)
fd(a)
tracer(True)
# 胡须
def beard():
my_goto(-37, 135)
seth(165)
fd(60)
my_goto(-37, 125)
seth(180)
fd(60)
my_goto(-37, 115)
seth(193)
fd(60)
my_goto(37, 135)
seth(15)
fd(60)
my_goto(37, 125)
seth(0)
fd(60)
my_goto(37, 115)
seth(-13)
fd(60)
# 嘴巴
def mouth():
my_goto(5, 148)
seth(270)
fd(100)
seth(0)
circle(120, 50)
seth(230)
circle(-120, 100)
# 围巾
def scarf():
fillcolor('#FF0000')
begin_fill()
seth(0)
fd(200)
circle(-5, 90)
fd(10)
circle(-5, 90)
fd(207)
circle(-5, 90)
fd(10)
circle(-5, 90)
end_fill()
# 鼻子
def nose():
my_goto(-10, 158)
fillcolor('#e70010')
begin_fill()
circle(20)
end_fill()
# 黑眼睛
def black_eyes():
seth(0)
my_goto(-20, 195)
fillcolor('#000000')
begin_fill()
circle(13)
end_fill()
pensize(6)
seth(0)
my_goto(30, 196)
fillcolor('#000000')
begin_fill()
circle(11)
end_fill()
pensize(6)
my_goto(-17, 200)
seth(0)
fillcolor('#ffffff')
begin_fill()
circle(5)
end_fill()
my_goto(29, 200)
seth(0)
fillcolor('#ffffff')
begin_fill()
circle(5)
end_fill()
my_goto(0, 0)
# 脸
def face():
fd(183)
fillcolor('#ffffff')
begin_fill()
lt(45)
circle(120, 100)
seth(90)
eyes()
seth(180)
penup()
fd(60)
pendown()
seth(90)
eyes()
penup()
seth(180)
fd(64)
pendown()
seth(215)
circle(120, 100)
end_fill()
# 头型
def head():
penup()
circle(150, 40)
pendown()
fillcolor('#38B0DE')
begin_fill()
circle(150, 280)
end_fill()
# 身体
def body():
my_goto(0, 0)
seth(0)
penup()
circle(150, 50)
pendown()
seth(30)
fd(40)
seth(70)
circle(-30, 270)
fillcolor('#38B0DE')
begin_fill()
seth(230)
fd(80)
seth(90)
circle(1000, 1)
seth(-89)
circle(-1000, 10)
seth(180)
fd(70)
seth(90)
circle(30, 180)
seth(180)
fd(70)
seth(100)
circle(-1000, 9)
seth(-86)
circle(1000, 2)
seth(230)
fd(40)
circle(-30, 230)
seth(45)
fd(81)
seth(0)
fd(203)
circle(5, 90)
fd(10)
circle(5, 90)
fd(7)
seth(40)
circle(150, 10)
seth(30)
fd(40)
end_fill()
# 左手
def left_hand():
seth(70)
fillcolor('#ffffff')
begin_fill()
circle(-30)
end_fill()
# 右手
def right_hand():
my_goto(-133.97, -91.81)
seth(50)
fillcolor('#ffffff')
begin_fill()
circle(30)
end_fill()
# 脚
def foot():
my_goto(103.74, -182.59)
seth(0)
fillcolor('#ffffff')
begin_fill()
fd(15)
circle(-15, 180)
fd(90)
circle(-15, 180)
fd(10)
end_fill()
my_goto(-96.26, -182.59)
seth(180)
fillcolor('#ffffff')
begin_fill()
fd(15)
circle(15, 180)
fd(90)
circle(15, 180)
fd(10)
end_fill()
# 铃铛
def bell():
my_goto(-103.42, 15.09)
fd(90)
seth(70)
fillcolor('#ffd200')
begin_fill()
circle(-20)
end_fill()
seth(170)
fillcolor('#ffd200')
begin_fill()
circle(-2, 180)
seth(10)
circle(-100, 22)
circle(-2, 180)
seth(180 - 10)
circle(100, 22)
end_fill()
goto(-13.42, 15.09)
seth(250)
circle(20, 110)
seth(90)
fd(15)
dot(10)
my_goto(0, -150)
# 口袋
def pocket():
my_goto(-103.42, 15.09)
seth(0)
fd(38)
seth(230)
fillcolor('orange')
begin_fill()
circle(90, 260)
end_fill()
my_goto(5, -40)
seth(0)
fd(70)
seth(-90)
circle(-70, 180)
seth(0)
fd(70)
# 画哆啦A梦
def Doraemon():
# 头部
head()
# 围巾
scarf()
# 脸
face()
# 红鼻子
nose()
# 嘴巴
mouth()
# 胡须
beard()
# 身体
body()
# 左手
left_hand()
# 右手
right_hand()
# 脚
foot()
# 口袋
pocket()
# 铃铛
bell()
# 画眼睛
black_eyes()
if __name__ == '__main__':
screensize(800, 600, "#f0f0f0")
pensize(3) # 画笔宽度
speed(90) # 画笔速度
Doraemon()
my_goto(-300, -300)
write('路上阡陌', font=("Bradley Hand ITC", 25, "bold"))
my_goto(230, 250)
mainloop()