Unity3d_Cut\Clipping sphere\CSG(boolean)(裁剪模型重合部分)总结

1、https://liu-if-else.github.io/stencil-buffer's-uses-in-unity3d/

下载:https://github.com/liu-if-else/UnityStencilBufferUses

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 2、手动切割

Unity 模型切割工具,CSG,任意图案,任意切割_unity csg_唐沢的博客-CSDN博客

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3、 Shader

Unity Shader学习:裁切效果_ZzEeRO的博客-CSDN博客

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 4、Cross Section Shader 

下载:https://github.com/Dandarawy/Unity3DCrossSectionShader

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 5、pb_CSG

下载:GitHub - karl-/pb_CSG: A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).

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 6、Unity3D-Plane-Clipping

下载:GitHub - firtoz/Unity3D-Plane-Clipping: Plane clipping shaders for Unity3D 5. Extends the Standard shader!

 Unity3d_Cut\Clipping sphere\CSG(boolean)(裁剪模型重合部分)总结_第6张图片

 7、创建遮罩模型的框的着色器

[Unity] モデルをマスクするボックスを作るシェーダ - Qiita

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8、Per-Object Clipping Planes Shader 

 Per-Object Clipping Planes Shader in Unity3D 5 - Firtoz

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 9、Cross section shader troubles

Question - Cross section shader troubles - Unity Forum

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 10、Clipping

Clipping Primitive - MRTK3 | Microsoft Learn

下载:https://github.com/microsoft/MixedRealityToolkit-Unity

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 11、shader : Section

https://www.youtube.com/watch?v=AhC6ueyny2I

下载:http://www.shaderslab.com/demo-45---section.html

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【Unity】プリミティブカットシェーダを導入する - コガネブログ

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 12、UModeler Manual

Boolean Tool — Unity UModeler Manual documentation

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13、RayMarching Shader

RayMarching Shader pt.2 (Boolean Operators) – Coster-Graphics

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 14、CSG

https://realtimecsg.com/documentation/index.html

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 15、MUDBUN

MudBun - Long Bunny Labs

 Unity3d_Cut\Clipping sphere\CSG(boolean)(裁剪模型重合部分)总结_第17张图片

 16、擦除重叠物体的shader

【Unity】オブジェクトが重なっている部分を消すシェーダを導入する - コガネブログ

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http://www.shaderslab.com/demo-16---pit-an-object-with-stencil-buffer.html

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 17、ShaderGraph

【Unity/ShaderGraph】CADライクな断面表示 - Qiita

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 18、CutMaskShader

異空間から転送されてきたように演出するマスクシェーダ - e.blog

下载:GitHub - edom18/CutMaskShader

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 19、ブーリアン演算 - Wikipedia

Unity でスクリーンスペースのブーリアン演算をやってみた - 凹みTips

下载:https://github.com/hecomi/UnityScreenSpaceBoolean

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19、Cull rendering between camera and stencil mask

Cull rendering between camera and stencil mask - Unity Forum

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20、オブジェクトが重なった部分をくり抜く

【Unityシェーダ入門】オブジェクトが重なった部分をくり抜く - おもちゃラボ

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 21、My take on shaders: Spherical mask dissolve

My take on shaders: Spherical mask dissolve – Harry Alisavakis

 Unity3d_Cut\Clipping sphere\CSG(boolean)(裁剪模型重合部分)总结_第25张图片

 22、shader: Clip裁剪显示

unity3d:shader: Clip裁剪显示_四夕立羽的技术博客_51CTO博客

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 23、Cut plane

https://www.youtube.com/watch?v=81q4lb2keOI

下载:GitHub - rcm4/Unity-CutPlane

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 24、Clipping Effect Using Shaders In Unity3D | Speed Code

https://www.youtube.com/watch?v=GaNVrRRdqbY

下载:https://github.com/javidshaikhf/ClippingEffect-Shader

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 25、ezy-slice

https://github.com/DavidArayan/ezy-slice

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 26、crossSection

crossSection | VFX Shaders | Unity Asset Store

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27、Clipping a Model with a Plane

Clipping a Model with a Plane | Ronja's tutorials

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 28、Unity clipping shader tricks

https://www.youtube.com/watch?v=IicsU0hRx1E

下载:https://github.com/BLINDED-AM-ME/UnityAssets

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29、Cross section shader for box bounding using amplify Shader

 https://stackoverflow.com/questions/58230945/cross-section-shader-for-box-bounding-using-amplify-shader

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 30、Advanced dynamic hole in unity

https://www.youtube.com/watch?v=rHQZBPZTT7g

GitHub - thisistz/Dynamic-Hole: A realtime adjustable hole in Unity

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 31、CSG – Constructive Solid Geometry

Constructive Solid Geometry | tizis devlog

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 32、Realtime CSG

https://assetstore.unity.com/packages/tools/modeling/realtime-csg-69542

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 33、

其他:

1、GitHub - karl-/pb_CSG: A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).

2、Boolean 3D Models for Free - Download Free 3D · Clara.io

3、GitHub - thisistz/Dynamic-Hole: A realtime adjustable hole in Unity

4、https://www.youtube.com/watch?v=yECDO_l00rs

5、https://twitter.com/Cyanilux/status/1406202741018464257

6、https://twitter.com/TheMirzaBeig/status/1654067009162731520?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1654067009162731520%7Ctwgr%5E319e52698623e556aaa75fd3218dc802eddfad49%7Ctwcon%5Es1_&ref_url=https%3A%2F%2F80.lv%2Farticles%2Fa-cool-method-for-slicing-meshes-in-unity%2F

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