【C/C++数据结构与算法】C语言链表

目录

一、单链表

二、双向循环链表

三、判断链表是否带环

四、链表的回文结构判断

五、复制带随机指针的链表


一、单链表

优点:头部增删效率高,动态存储无空间浪费

缺点:尾部增删、遍历效率低,不支持随机访问节点

头结点:单链表头结点可有可无,带头结点更方便进行初始化

#include 
#include 
#include 
#include 

typedef int NodeData;

typedef struct List 
{
    NodeData data;
    struct List* next;
}List;

void Init(List* list) 
{
    assert(list);
    list->next = (List*)malloc(sizeof(List));    // 空头结点
    list->next->next = NULL;
}

bool Empty(List* list) 
{
    assert(list);
    return list->next->next == NULL;
}

void Push(List* list, NodeData x) 
{
    assert(list);
    List* node = (List*)malloc(sizeof(List));
    if (node == NULL) 
    {
        perror("malloc");
        return;
    }
    node->data = x;
    node->next = list->next->next;
    list->next->next = node;
}

void Pop(List* list) 
{
    assert(list);
    if (!Empty(list)) 
    {
        List* cur = list->next->next;
        list->next = cur->next;
        free(cur);
        cur = NULL;
    }
}

size_t Size(List* list) 
{
    assert(list);
    size_t size = 0;
    List* cur = list->next->next;
    while (cur) 
    {
        ++size;
        cur = cur->next;
    }
    printf("the list size = %d\n", size);
    return size;
}

void PrintList(List* list) 
{
    assert(list);
    if (!Empty(list)) 
    {
        List* cur = list->next->next;
        printf("%d ", cur->data);
        while (cur->next) 
        {
            printf("-> %d ", cur->next->data);
            cur = cur->next;
        }
        printf("\n");
    }
}

int main() 
{
    List list;
    Init(&list);
    Push(&list, 1);
    Push(&list, 3);
    Push(&list, 5);
    Push(&list, 7);
    Size(&list);
    PrintList(&list);
    Pop(&list);
    Pop(&list);
    Pop(&list);
    Pop(&list);
    Pop(&list);
    Size(&list);
    PrintList(&list);
    return 0;
}

二、双向循环链表

特征:

  • 每个Node都有一个data值,一个prev前驱指针和一个next后置指针
  • C++的STL中封装的就是双向循环链表
  • 头部增删和尾部增删效率一样高,但依然不支持随机访问
  • 链表循环且带头结点,最后一个Node指向头结点,头结点也指向最后一个Node
  • 空链表的前驱和后置指针都指向头结点,头结点不存放数据

代码分析:

Push和Pop函数通过调用Insert和Erase函数对Node进行按址增删,减少了代码的复用

#include 
#include 
#include 
#include 

typedef int NodeData;

typedef struct List 
{
    NodeData data;
    struct List* prev;
    struct List* next;
}List;

void Init(List* list) 
{
    assert(list);
    list->prev = list;
    list->next = list;
}

bool Empty(List* list) 
{
    assert(list);
    return list->next == list;
}

void Insert(List* list, NodeData x, List* pos) 
{
    assert(list && pos);
    List* prev = pos->prev;
    List* node = (List*)malloc(sizeof(List));
    if (node == NULL) 
    {
        perror("malloc");
        exit(1);
    }
    node->data = x;
    node->next = pos;
    pos->prev = node;
    node->prev = prev;
    prev->next = node;
}

void Erase(List* list, List* pos) 
{
    assert(list && pos);
    List* prev = pos->prev;
    List* next = pos->next;
    prev->next = next;
    next->prev = prev;
    free(pos);
    pos = NULL;
}

void PushFront(List* list, NodeData x) 
{
    assert(list);
    Insert(list, x, list->next);
}

void PushBack(List* list, NodeData x) 
{
    assert(list);
    Insert(list, x, list);
}

void PopFront(List* list) 
{
    assert(list);
    Erase(list, list->next);
}

void PopBack(List* list) 
{
    assert(list);
    Erase(list, list->prev);
}

size_t Size(List* list) 
{
    assert(list);
    size_t size = 0;
    List* cur = list->next;
    while (cur != list) 
    {
        ++size;
        cur = cur->next;
    }
    printf("the list size is %d\n", size);
    return size;
}

void PrintList(List* list) 
{
    assert(list);
    if (!Empty(list)) 
    {
        List* cur = list->next;
        printf("%d ", cur->data);
        while (cur->next != list) 
        {
            printf("-> %d ", cur->next->data);
            cur = cur->next;
        }
        printf("\n");
    }
}

int main() 
{
    List list;
    Init(&list);
    PushFront(&list, 1);
    PushFront(&list, 3);
    PushFront(&list, 5);
    PushBack(&list, 2);
    PushBack(&list, 4);
    PushBack(&list, 6);
    Size(&list);
    PrintList(&list);   //5 -> 3 -> 1 -> 2 -> 4 -> 6

    PopFront(&list);
    PopBack(&list);
    PopBack(&list);
    PushFront(&list, 10);
    PushBack(&list, 20);
    Size(&list);
    PrintList(&list);   //10 -> 3 -> 1 -> 2 -> 20
    return 0;
}

三、判断链表是否带环

链表带环:尾结点指向链表的某个节点

函数设计:设置快慢指针,根据链表头结点head,判断链表是否带环,返回bool值

bool IsCircle(struct ListNode* head) 
{
    struct ListNode* fast = head;
    struct ListNode* slow = head;
    while (fast && fast->next) 
    {
        fast = fast->next->next;
        slow = slow->next;
        if (fast == slow) 
            return true;
    }
    return false;
}

四、链表的回文结构判断

函数要求:时间复杂度为O(n), 额外空间复杂度为O(1), 返回bool值

函数设计:

  1. 用快慢指针找到链表中间节点
  2. 将中间节点之后的链表逆置
  3. 设置头指针和中间节点指针进行回文判断
  4. 将中间节点之后的链表再次逆置, 还原链表结构
struct ListNode* MidNode(struct ListNode* head) 
{
    struct ListNode* fast = head;
    struct ListNode* slow = head;
    while (fast && fast->next) 
    {
        fast = fast->next->next;
        slow = slow->next;
    }
    return slow;
}

struct ListNode* ReverseList(struct ListNode* head) 
{
    struct ListNode* p1 = NULL;
    struct ListNode* p2 = head;
    struct ListNode* p3 = NULL;
    if (p2 != NULL) 
        p3 = head->next;
    while (p3) 
    {
        p2->next = p1;
        p1 = p2;
        p2 = p3;
        p3 = p3->next;
    }
    p2->next = p1;
    p1 = p2;
    p2 = p3;
    return p1;
}

bool ChkPalindrome(struct ListNode* A) 
{
    struct ListNode* mid = MidNode(A);
    mid = ReverseList(mid);
    struct ListNode* front = A;
    struct ListNode* back = mid;
    struct ListNode* cur = back;
    int flag = 1;
    while (back && front != cur) 
    {
        if (front->val != back->val) 
        {
            flag = 0;
            break;
        }
        front = front->next;
        back = back->next;
    }
    mid = ReverseList(mid);    //再次逆置,防止链表结构被破坏
    if (flag == 0)
        return false;
    return true;
}

五、复制带随机指针的链表

函数要求:

给你一个长度为 n 的链表,每个节点包含一个额外增加的随机指针 random ,该指针可以指向链表中的任何节点或空节点。

构造这个链表的深拷贝。 深拷贝应该正好由 n 个全新 节点组成,其中每个新节点的值都设为其对应的原节点的值。新节点的 next 指针和 random 指针也都应指向复制链表中的新节点,并使原链表和复制链表中的这些指针能够表示相同的链表状态。复制链表中的指针都不应指向原链表中的节点 。

例如,如果原链表中有 X 和 Y 两个节点,其中 X.random --> Y 。那么在复制链表中对应的两个节点 x 和 y ,同样有 x.random --> y 。

返回复制链表的头节点。

用一个由 n 个节点组成的链表来表示输入/输出中的链表。

每个节点用一个 [val, random_index] 表示:

        val:一个表示 Node.val 的整数。

        random_index:随机指针指向的节点索引(范围从 0 到 n-1);如果不指向任何节点,则为 null 。

你的代码只接受原链表的头节点 head 作为传入参数。

【C/C++数据结构与算法】C语言链表_第1张图片

【C/C++数据结构与算法】C语言链表_第2张图片

【C/C++数据结构与算法】C语言链表_第3张图片

函数设计:

  1. 在每个节点后面复制一个一模一样的copy节点
  2. copy->random = cur->random->next
  3. 将copy部分和原节点断开
struct Node* copyRandomList(struct Node* head) 
{
    //1. 在每个节点后面复制一个相同的节点
    struct Node* cur = head;
    if (cur == NULL) 
        return NULL;
    while (cur) 
    {
        struct Node* copy = (struct Node*)malloc(sizeof(struct Node));
        copy->val = cur->val;
        copy->next = cur->next;
        cur->next = copy;
        cur = copy->next;
    }
 
    //2. copy->random = cur->random->next
    cur = head;
    while (cur) 
    {
        struct Node* copy = cur->next;
        if (cur->random == NULL) 
            copy->random = NULL;
        else 
            copy->random = cur->random->next;
        cur = copy->next;
    }
 
    //3. 将copy部分和原链表断开
    cur = head;
    struct Node* copy = cur->next;
    struct Node* copytail = copy;
    while (cur) 
    {
        struct Node* next = copytail->next;
        cur->next = next;
        if (next) 
            copytail->next = next->next;
        cur = next;
        copytail = copytail->next;
    }
 
    return copy;
}

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