UnityTips 之 URP渲染管线与Buildin渲染管线不同Feature

简介: Unity讲LWRP正式更名为URP 即着统一渲染管线,包含了其适应多平台的特新,主打移动端的性能优化。官网提供了详细的介绍与教程,我在这里简单筛选一下其与Buildin管线的不同点
URP版本:7.2.1
Unity版本:2019.3
官方网址:https://docs.unity3d.com/Packages/[email protected]/manual/universalrp-builtin-feature-comparison.html 应该不需要梯子

Feature Buildin URP
Camera
Flare Layer Yes No
Depth+NomalsTexture Yes No
ColorTexture No Yes
MotionVectors Yes InResearch
Batching
StaticBatching(ByShader) No Yes
DynamicBatching(Shadows) Yes InResearch
RealtimeLights
InnerSpotAngle No Yes
Shading Multipile SinglePass
PerObject Unlimited 8(4 for GLES2)
PerCamera Unlimited 256(32 on MobilePlatforms)
Attenuation Legacy InverseSquared
SHLights Yes InReasearch
RealtimeShadows
Directional Yes Yes-Only 1
Point Yes InResearch
ShadowProjection(CloseFit) Yes InResearch
ShadowCascades(CtrlByDistance) No InResearch
ShadowBias Constant clip space offset+normal bias Offsets shadowmap texels in the light direction + normal bias
LightMapping
Enlighten Yes No
RealtimeGlobalIllumination
Enlighten Yes No
MixedLightingMode
ShadowMask Yes InResearch
DirectionShadowMask Yes InResearch
LightProbes
ProxyVolume(LPPV) Yes No
ReflectionProbes
BlendProbes Yes InResearch
BlendProbesAndSkybox Yes InResearch
BoxProjection Yes InResearch
EnvironmentalLighting
RealtimeAmbientMode Yes InResearch
VisualEffectsComponents
Halo Yes No
LensFlare Yes No
Projector Yes No
Shaders(General)
ShaderGraph No Yes
SurfaceShaders Yes No
Camera-relative Rendering No InResearch
AdditiveBlend No Yes
MultiplyBlend No Yes
DetailMap Yes No
DetailNormalMap Yes No
Heightmap Yes No
LightCookies Yes InResearch
ParallaxMapping Yes No
LightDistanceFade No InResearch
ShadowDistanceFade Yes InResearch
ShadowCascadeBlending No InResearch
TwoSided No Yes
OrderInLayer No Yes
RenderPipelineHooks
Camera.RenderWithShader Yes No
Camera.AddCommandBuffer (Camera.Remove[All]CommandBufer) Yes No
Camera.Render Yes No
Light.AddCommandBuffer (Light.Remove[All]CommandBuffer) Yes No
OnPreCull Yes No
OnPreRender Yes No
OnPostRender Yes No
OnRenderImage Yes No
OnRenderObject Yes No
CameraReplacementMaterial No InResearch
RenderPipeline.BeginFrameRendering No Yes
RenderPipeline.EndFrameRendering No Yes
RenderPipeline.BeginCameraRendering No Yes
RenderPipeline.EndCameraRendering No Yes
UniversalRenderPipeline.RenderSingleCamera No Yes
ScriptableRenderPass No Yes
CustomRenders No Yes
PostProcessing ppv2 Integrated post-processing backwards PPV2
AmbientOcclusion(MSVO) Yes InResearch
AutoExposur Yes No
MotionBlur(Object) No InResearch
ScreenSpaceReflections Yes No
Particles
VFX Graph(GPU) No Yes
Terrain
SimpleLighting(Blinn-Phong) Yes InResearch
Unlit No InResearch
NumberOfLayers Unlimited 8
SurfaceMask No InResearch
2D
2D Light2 No Yes
VR
Mutipass Yes InResearch
AR
AR Foundation No Yes
Debug
SceneViewModes Yes InResearch

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