Flutter基本使用

Flutter使用文档

创建应用主题

为了在整个应用程序中共享包含颜色和字体样式的主题,我们可以提供ThemeData给MaterialApp的构造函数。

如果没有提供theme,Flutter将创建一个默认主题。

new MaterialApp(
  title: title,
  theme: new ThemeData(
    brightness: Brightness.dark,
    primaryColor: Colors.lightBlue[800],
    accentColor: Colors.cyan[600],
  ),
);

显示图片

显示图片是大多数移动应用程序的基础。Flutter提供了Image Widget来显示不同类型的图片。

//支持GIF动画
new Image.network(
  'https://raw.githubusercontent.com/flutter/website/master/_includes/code/layout/lakes/images/lake.jpg',
)

FadeInImage适用于任何类型的图片:内存、本地Asset或来自网上的图片。

new FadeInImage.memoryNetwork(
  placeholder: kTransparentImage,
  image: 'https://github.com/flutter/website/blob/master/_includes/code/layout/lakes/images/lake.jpg?raw=true',
);

缓存图片,在从网上下载图片后缓存图片可能会很方便,以便它们可以脱机使用。

new CachedNetworkImage(
  placeholder: new CircularProgressIndicator(),
  imageUrl: 'https://github.com/flutter/website/blob/master/_includes/code/layout/lakes/images/lake.jpg?raw=true',
);

可以看到使用CachedNetworkImage同时也可以使用占位符,可以使用任何的Widget作为占位符!

ListView(短列表)

new ListView(
  children: [
    new ListTile(
      leading: new Icon(Icons.map),
      title: new Text('Maps'),
    ),
    new ListTile(
      leading: new Icon(Icons.photo_album),
      title: new Text('Album'),
    ),
    new ListTile(
      leading: new Icon(Icons.phone),
      title: new Text('Phone'),
    ),
  ],
);

水平的ListView

new ListView(
  // This next line does the trick.
  scrollDirection: Axis.horizontal,
  children: [
    new Container(
      width: 160.0,
      color: Colors.red,
    ),
    new Container(
      width: 160.0,
      color: Colors.blue,
    ),
    new Container(
      width: 160.0,
      color: Colors.green,
    ),
    new Container(
      width: 160.0,
      color: Colors.yellow,
    ),
    new Container(
      width: 160.0,
      color: Colors.orange,
    ),
  ],
)

只需要指定scrollDirection: Axis.horizontal即可,默认当然是垂直的。

ListView.builder(长列表)

处理包含大量数据的列表,最好使用ListView.builder构造函数。ListView的构造函数需要一次创建所有项目,但ListView.builder的构造函数不需要,它将在列表项滚动到屏幕上时创建该列表项。

  1. 创建一个数据源final items = new List.generate(10000, (i) => "Item $i");
  2. 将数据源转化为Widgets
new ListView.builder(
  itemCount: items.length,
  itemBuilder: (context, index) {
    return new ListTile(
      title: new Text('${items[index]}'),
    );
  },
);

创建不同item的ListView.builder

大多数情况下,List Item并不是完全相同的。当然Flutter也可以创建不同Item的ListView

  1. 首先创建不同的Item类型
// The base class for the different types of items the List can contain
abstract class ListItem {}

// A ListItem that contains data to display a heading
class HeadingItem implements ListItem {
  final String heading;

  HeadingItem(this.heading);
}

// A ListItem that contains data to display a message
class MessageItem implements ListItem {
  final String sender;
  final String body;

  MessageItem(this.sender, this.body);
}
  1. 创建Item列表
inal items = new List.generate(
  1200,
  (i) => i % 6 == 0
      ? new HeadingItem("Heading $i")
      : new MessageItem("Sender $i", "Message body $i"),
);
  1. 将数据源转换为Widgets列表
new ListView.builder(
  // Let the ListView know how many items it needs to build
  itemCount: items.length,
  // Provide a builder function. This is where the magic happens! We'll
  // convert each item into a Widget based on the type of item it is.
  itemBuilder: (context, index) {
    final item = items[index];

    if (item is HeadingItem) {
      return new ListTile(
        title: new Text(
          item.heading,
          style: Theme.of(context).textTheme.headline,
        ),
      );
    } else if (item is MessageItem) {
      return new ListTile(
        title: new Text(item.sender),
        subtitle: new Text(item.body),
      );
    }
  },
);

点击事件

在Flutter中GestureDetector Widget这个也属于一个widget,手势操作在Android中属于一个事件。

创建一个自定义按钮,当点击时显示一个SnackBar。

// Our GestureDetector wraps our button
new GestureDetector(
  // When the child is tapped, show a snackbar 
  onTap: () {
    final snackBar = new SnackBar(content: new Text("Tap"));

    Scaffold.of(context).showSnackBar(snackBar);
  },
  // Our Custom Button!
  child: new Container(
    padding: new EdgeInsets.all(12.0),
    decoration: new BoxDecoration(
      color: Theme.of(context).buttonColor,
      borderRadius: new BorderRadius.circular(8.0),
    ),
    child: new Text('My Button'),
  ),
);

滑动手势

滑动手势也是一个Widget。

  1. 创建数据源
final items = new List.generate(20, (i) => "Item ${i + 1}");
  1. Dismissible Widget(滑动item)
new Dismissible(
  // Each Dismissible must contain a Key. Keys allow Flutter to
  // uniquely identify Widgets.
  key: new Key(item),
  // We also need to provide a function that will tell our app
  // what to do after an item has been swiped away.
  onDismissed: (direction) {
    // Remove the item from our data source
    items.removeAt(index);

    // Show a snackbar! This snackbar could also contain "Undo" actions.
    Scaffold.of(context).showSnackBar(
        new SnackBar(content: new Text("$item dismissed")));
  },
  child: new ListTile(title: new Text('$item')),
);
  1. ListView.builder创建item
new ListView.builder(
          itemCount: items.length,
          itemBuilder: (context, index) {
            final item = items[index];

            return new Dismissible(
              // Each Dismissible must contain a Key. Keys allow Flutter to
              // uniquely identify Widgets.
              key: new Key(item),
              // We also need to provide a function that will tell our app
              // what to do after an item has been swiped away.
              onDismissed: (direction) {
                items.removeAt(index);

                Scaffold.of(context).showSnackBar(
                    new SnackBar(content: new Text("$item dismissed")));
              },
              // Show a red background as the item is swiped away
              background: new Container(color: Colors.red),
              child: new ListTile(title: new Text('$item')),
            );

Navigator

创建两个页面

class FirstScreen extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      appBar: new AppBar(
        title: new Text('First Screen'),
      ),
      body: new Center(
        child: new RaisedButton(
          child: new Text('Launch new screen'),
          onPressed: () {
            Navigator.push(
              context,
              new MaterialPageRoute(builder: (context) => new SecondScreen()),
            );
          },
        ),
      ),
    );
  }
}

class SecondScreen extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      appBar: new AppBar(
        title: new Text("Second Screen"),
      ),
      body: new Center(
        child: new RaisedButton(
          onPressed: () {
            Navigator.pop(context);
          },
          child: new Text('Go back!'),
        ),
      ),
    );
  }
}

点击跳转到下一个页面

onPressed: () {
  Navigator.push(
    context,
    new MaterialPageRoute(builder: (context) => new SecondScreen()),
  );
}

调用Navigator.pop返回第一个页面

onPressed: () {
  Navigator.pop(context);
}

Widget传值

  1. 创建model
class Todo {
  final String title;
  final String description;

  Todo(this.title, this.description);
}
  1. 创建一个model List集合
final todos = new List.generate(
  20,
  (i) => new Todo(
        'Todo $i',
        'A description of what needs to be done for Todo $i',
      ),
);
  1. 用一个ListView.builder将点击对应item的数据传到详情界面
new ListView.builder(
  itemCount: todos.length,
  itemBuilder: (context, index) {
    return new ListTile(
      title: new Text(todos[index].title),
      // When a user taps on the ListTile, navigate to the DetailScreen.
      // Notice that we're not only creating a new DetailScreen, we're
      // also passing the current todo to it!
      onTap: () {
        Navigator.push(
          context,
          new MaterialPageRoute(
            builder: (context) => new DetailScreen(todo: todos[index]),
          ),
        );
      },
    );
  },
);
  1. 在Detail页面接收数据
class DetailScreen extends StatelessWidget {
  // Declare a field that holds the Todo
  final Todo todo;

  // In the constructor, require a Todo
  DetailScreen({Key key, @required this.todo}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    // Use the Todo to create our UI
    return new Scaffold(
      appBar: new AppBar(
        title: new Text("${todo.title}"),
      ),
      body: new Padding(
        padding: new EdgeInsets.all(16.0),
        child: new Text('${todo.description}'),
      ),
    );
  }
}

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