项目开发中如何选择编解码器?如何解决TCP粘包问题?(Netty二)

在使用Netty进行通信开发,如何选择编码器?在TCP粘包/拆包的问题如何解决?服务端在启动
流程是什么样的?连接服务流程是什么?

一 编解码器

1.1 什么叫编解码器

在网络传输的过程中,数据都是以字节流的方式进行传递。客户端在进行数据传递的时候
将原来的数据格式转化为字节,叫编码。服务端将字节转化为原来的格式,叫解码。统称
codec。
编解码器分为两部分-编码器和解码器,编码器负责出站,解码器负责入站。

1.2 解码器

1.2.1 概述

解码器负责入站操作,那么也一定要实现ChannelInboundHandler接口,所以解码器本质
上也是ChannelHandler。
我们自定义编解码器只需要继承ByteToMessageDecoder(Netty提供抽象类,继承 ChannelInboundHandlerAdapter),实现decode()。Netty提供一些常用的解码器实现,
开箱即用。如下:

1 RedisDecoder 基于Redis协议的解码器
2 XmlDecoder 基于XML格式的解码器
3 JsonObjectDecoder 基于json数据格式的解码器
4 HttpObjectDecoder 基于http协议的解码器

Netty也提供了MessageToMessageDecoder,将⼀种格式转化为另⼀种格式的解码器,也提供了⼀些
实现,如下:

1 StringDecoder 将接收到ByteBuf转化为字符串
2 ByteArrayDecoder 将接收到ByteBuf转化字节数组
3 Base64Decoder 将由ByteBuf或US-ASCII字符串编码的Base64解码为ByteBuf。

1.2.2 将字节流转化为Intger类型(案例)

1 字节解码器

package com.haopt.netty.codec;
import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerContext;
import io.netty.handler.codec.ByteToMessageDecoder;

import java.util.List;
public class ByteToIntegerDecoder extends ByteToMessageDecoder {
    /**
    *
    * @param ctx 上下⽂
    * @param in 输⼊的ByteBuf消息数据
    * @param out 转化后输出的容器
    * @throws Exception
    */
    @Override
    protected void decode(ChannelHandlerContext ctx, ByteBuf in, List out) throws Exception {
        if(in.readableBytes() >= 4){ //int类型占⽤4个字节,所以需要判断是否存在有4个字节,再进⾏读取
            out.add(in.readInt()); //读取到int类型数据,放⼊到输出,完成数据类型的转化
        }
    }
}
 
 

2 Handler

package com.haopt.netty.codec;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
public class ServerHandler extends ChannelInboundHandlerAdapter {
    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
        Integer i = (Integer) msg; //这⾥可以直接拿到Integer类型的数据
        System.out.println("服务端接收到的消息为:" + i);
    }
}

3 在pipeline中添加解码器

@Override
protected void initChannel(SocketChannel ch) throws Exception {
    ch.pipeline()
    .addLast(new ByteToIntegerDecoder())
    .addLast(new ServerHandler());
}

1.3 编码器

1.3.1 概述

将原来的格式转化为字节。我们要实现自定义解码器只要继承MessageToByteEncoder
(实现了ChannelOutboundHandler接⼝),本质上也是ChannelHandler。
Netty中一些实现的编码器,如下:

1 ObjectEncoder 将对象(需要实现Serializable接⼝)编码为字节流
2 SocksMessageEncoder 将SocksMessage编码为字节流
3 HAProxyMessageEncoder 将HAProxyMessage编码成字节流

Netty也提供了MessageToMessageEncoder,将⼀种格式转化为另⼀种格式的编码器,也提供了⼀些
实现:

1 RedisEncoder 将Redis协议的对象进⾏编码
2 StringEncoder 将字符串进⾏编码操作
3 Base64Encoder 将Base64字符串进⾏编码操作

1.3.2 将Integer类型编码为字节进⾏传递(案例)

  1. 自定义编码器
package com.haopt.netty.codec.client;
import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerContext;
import io.netty.handler.codec.MessageToByteEncoder;
public class IntegerToByteEncoder extends MessageToByteEncoder {
    @Override
    protected void encode(ChannelHandlerContext ctx, Integer msg, ByteBuf out) throws Exception {
       out.writeInt(msg);
    }
}
  1. Handler
package com.haopt.netty.codec.client;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.util.CharsetUtil;
public class ClientHandler extends SimpleChannelInboundHandler {
    @Override
    protected void channelRead0(ChannelHandlerContext ctx, ByteBuf msg) throws Exception {
        System.out.println("接收到服务端的消息:" +
        msg.toString(CharsetUtil.UTF_8));
    }
    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception {
        ctx.writeAndFlush(123);
    }
    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        cause.printStackTrace();
        ctx.close();
    }
}
  1. pipeline
@Override
protected void initChannel(SocketChannel ch) throws Exception {
    ch.pipeline().addLast(new IntegerToByteEncoder());
    ch.pipeline().addLast(new ClientHandler());
}

二 开发Http服务器

通过Netty中提供的http的解码器,进行http服务器开发。

2.1 Netty配置

  1. server
package com.haopt.netty.codec.http;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.HttpRequestDecoder;
import io.netty.handler.codec.http.HttpResponseEncoder;
import io.netty.handler.stream.ChunkedWriteHandler;
public class NettyHttpServer {
    public static void main(String[] args) throws Exception {
        // 主线程,不处理任何业务逻辑,只是接收客户的连接请求
        EventLoopGroup boss = new NioEventLoopGroup(1);
        // ⼯作线程,线程数默认是:cpu*2
        EventLoopGroup worker = new NioEventLoopGroup();
        try {
        // 服务器启动类
        ServerBootstrap serverBootstrap = new ServerBootstrap();
        serverBootstrap.group(boss, worker);
        //配置server通道
        serverBootstrap.channel(NioServerSocketChannel.class);
        serverBootstrap.childHandler(new ChannelInitializer() {
            @Override
            protected void initChannel(SocketChannel ch) throws Exception {
                ch.pipeline()
                //http请求的解码器
                //将http请求中的uri以及请求体聚合成⼀个完整的FullHttpRequest对象
                .addLast(new HttpRequestDecoder()) 
                .addLast(new HttpObjectAggregator(1024 * 128))
                .addLast(new HttpResponseEncoder()) //http响应的编码器
                .addLast(new ChunkedWriteHandler()) //⽀持异步的⼤⽂件传输,防⽌内存溢出
                .addLast(new ServerHandler());
            }
          }); //worker线程的处理器
          ChannelFuture future = serverBootstrap.bind(8080).sync();
          System.out.println("服务器启动完成。。。。。");
          //等待服务端监听端⼝关闭
          future.channel().closeFuture().sync();
        } finally {
          //优雅关闭
          boss.shutdownGracefully();
          worker.shutdownGracefully();
        }
     }
}
  1. ServerHandler
package com.haopt.netty.codec.http;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.handler.codec.http.*;
import io.netty.util.CharsetUtil;
import java.util.Map;
public class ServerHandler extends SimpleChannelInboundHandler{
    @Override
    public void channelRead0(ChannelHandlerContext ctx, FullHttpRequest request) throws Exception {
        //解析FullHttpRequest,得到请求参数
        Map paramMap = new RequestParser(request).parse();
        String name = paramMap.get("name");
        //构造响应对象
        FullHttpResponse httpResponse = new DefaultFullHttpResponse(HttpVersion.HTTP_1_1, HttpResponseStatus.OK);
        httpResponse.headers().set(HttpHeaderNames.CONTENT_TYPE,"text/html;charset=utf-8");
        StringBuilder sb = new StringBuilder();
        sb.append("

"); sb.append("你好," + name); sb.append("

"); httpResponse.content().writeBytes(Unpooled.copiedBuffer(sb,CharsetUtil.UTF_8)); //操作完成后,将channel关闭 ctx.writeAndFlush(httpResponse).addListener(ChannelFutureListener.CLOSE); } }
  1. RequestParser
package com.haopt.netty.codec.http;
import io.netty.handler.codec.http.FullHttpRequest;
import io.netty.handler.codec.http.HttpMethod;
import io.netty.handler.codec.http.QueryStringDecoder;
import io.netty.handler.codec.http.multipart.Attribute;
import io.netty.handler.codec.http.multipart.HttpPostRequestDecoder;
import io.netty.handler.codec.http.multipart.InterfaceHttpData;
import java.io.IOException;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* HTTP请求参数解析器, ⽀持GET, POST
*/
public class RequestParser {
    private FullHttpRequest fullReq;
    /**
    * 构造⼀个解析器
    * @param req
    */
    public RequestParser(FullHttpRequest req) {
        this.fullReq = req;
    }
    /**
    * 解析请求参数
    * @return 包含所有请求参数的键值对, 如果没有参数, 则返回空Map
    *
    * @throws IOException
    */
    public Map parse() throws Exception {
        HttpMethod method = fullReq.method();
        Map parmMap = new HashMap<>();
        if (HttpMethod.GET == method) {
          // 是GET请求
          QueryStringDecoder decoder = new QueryStringDecoder(fullReq.uri());
          decoder.parameters().entrySet().forEach( entry -> {
          // entry.getValue()是⼀个List, 只取第⼀个元素
          parmMap.put(entry.getKey(), entry.getValue().get(0));
          });
        } else if (HttpMethod.POST == method) {
          // 是POST请求
          HttpPostRequestDecoder decoder = new
          HttpPostRequestDecoder(fullReq);
          decoder.offer(fullReq);
          List parmList = decoder.getBodyHttpDatas();
          for (InterfaceHttpData parm : parmList) {
          Attribute data = (Attribute) parm;
          parmMap.put(data.getName(), data.getValue());
          }
        } else {
          // 不⽀持其它⽅法
          throw new RuntimeException("不⽀持其它⽅法"); // 可以用自定义异常来替代
        }
        return parmMap;
    }
}
  1. 对象
package com.haopt.netty.codec.obj;
public class User implements java.io.Serializable {
    private static final long serialVersionUID = -89217070354741790L;
    private Long id;
    private String name;
    private Integer age;
    public Long getId() {
        return id;
    }
    public void setId(Long id) {
        this.id = id;
    }
    public String getName() {
        return name;
    }
    public void setName(String name) {
        this.name = name;
    }
    public Integer getAge() {
        return age;
    }
    public void setAge(Integer age) {
        this.age = age;
    }
    @Override
    public String toString() {
      return "User{" +
        "id=" + id +
        ", name='" + name + '\'' +
        ", age=" + age +
        '}';
      }
}

2.2 服务端

  1. NettyObjectServer
package com.haopt.netty.codec.obj;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.serialization.ClassResolvers;
import io.netty.handler.codec.serialization.ObjectDecoder;
public class NettyObjectServer {
    public static void main(String[] args) throws Exception {
        // 主线程,不处理任何业务逻辑,只是接收客户的连接请求
        EventLoopGroup boss = new NioEventLoopGroup(1);
        // ⼯作线程,线程数默认是:cpu*2
        EventLoopGroup worker = new NioEventLoopGroup();
        try {
        // 服务器启动类
        ServerBootstrap serverBootstrap = new ServerBootstrap();
        serverBootstrap.group(boss, worker);
        //配置server通道
        serverBootstrap.channel(NioServerSocketChannel.class);
        serverBootstrap.childHandler(new ChannelInitializer () {
            @Override
            protected void initChannel(SocketChannel ch) throws Exception {
                ch.pipeline()
                .addLast(new ObjectDecoder(ClassResolvers.weakCachingResolver(
                this.getClass().getClassLoader()
                )))
                .addLast(new ServerHandler());
            }
        }); //worker线程的处理器
        ChannelFuture future = serverBootstrap.bind(6677).sync();
        System.out.println("服务器启动完成。。。。。");
        //等待服务端监听端⼝关闭
        future.channel().closeFuture().sync();
        } finally {
        //优雅关闭
        boss.shutdownGracefully();
        worker.shutdownGracefully();
        }
    }
}
  1. ServerHandler
package com.haopt.netty.codec.obj;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.util.CharsetUtil;
public class ServerHandler extends SimpleChannelInboundHandler {
    @Override
    public void channelRead0(ChannelHandlerContext ctx, User user) throws Exception {
        //获取到user对象
        System.out.println(user);
        ctx.writeAndFlush(Unpooled.copiedBuffer("ok", CharsetUtil.UTF_8));
    }
}

2.3 客户端

  1. NettyObjectClient
package com.haopt.netty.codec.obj;
import io.netty.bootstrap.Bootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.serialization.ObjectEncoder;
public class NettyObjectClient {
public static void main(String[] args) throws Exception{
    EventLoopGroup worker = new NioEventLoopGroup();
        try {
            // 服务器启动类
            Bootstrap bootstrap = new Bootstrap();
            bootstrap.group(worker);
            bootstrap.channel(NioSocketChannel.class);
            bootstrap.handler(new ChannelInitializer() {
                @Override
                protected void initChannel(SocketChannel ch) throws Exception {
                    ch.pipeline().addLast(new ObjectEncoder());
                    ch.pipeline().addLast(new ClientHandler());
                }
            });
            ChannelFuture future = bootstrap.connect("127.0.0.1", 6677).sync();
            future.channel().closeFuture().sync();
        } finally {
            worker.shutdownGracefully();
        }
    }
}
  1. ClientHandler
package com.haopt.netty.codec.obj;
import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.util.CharsetUtil;
public class ClientHandler extends SimpleChannelInboundHandler {
    @Override
    protected void channelRead0(ChannelHandlerContext ctx, ByteBuf msg) throws Exception {
        System.out.println("接收到服务端的消息:" +
        msg.toString(CharsetUtil.UTF_8));
    }
    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception {
        User user = new User();
        user.setId(1L);
        user.setName("张三");
        user.setAge(20);
        ctx.writeAndFlush(user);
    }
    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        cause.printStackTrace();
        ctx.close();
    }
}

2.4 JDK序列化的优化

JDK序列化使⽤是⽐较⽅便,但是性能较差,序列化后的字节⽐较⼤,所以⼀般在项⽬中不
会使⽤⾃带的序列化,⽽是会采⽤第三⽅的序列化框架Hessian编解码。

  1. 导入依赖

  com.caucho
  hessian
  4.0.63

  1. User对象
package com.haopt.netty.codec.hessian;
public class User implements java.io.Serializable{
    private static final long serialVersionUID = -8200798627910162221L;
    private Long id;
    private String name;
    private Integer age;
    public Long getId() {
        return id;
    }
    public void setId(Long id) {
        this.id = id;
    }
    public String getName() {
        return name;
    }
    public void setName(String name) {
        this.name = name;
    }
    public Integer getAge() {
        return age;
    }
    public void setAge(Integer age) {
        this.age = age;
    }
    @Override
    public String toString() {
      return "User{" +
      "id=" + id +
      ", name='" + name + '\'' +
      ", age=" + age +
      '}';
    }
}
  1. Hessian序列化⼯具类
package com.haopt.netty.codec.hessian.codec;
import com.caucho.hessian.io.HessianInput;
import com.caucho.hessian.io.HessianOutput;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
/**
* Hessian序列化⼯具类
*
*/
public class HessianSerializer {
    public  byte[] serialize(T obj) {
        ByteArrayOutputStream os = new ByteArrayOutputStream();
        HessianOutput ho = new HessianOutput(os);
        try {
          ho.writeObject(obj);
          ho.flush();
          return os.toByteArray();
        } catch (IOException e) {
            throw new RuntimeException(e);
        } finally {
          try {
            ho.close();
          } catch (IOException e) {
            throw new RuntimeException(e);
          }
          try {
            os.close();
          } catch (IOException e) {
            throw new RuntimeException(e);
          }
        }
     }
     
     public  Object deserialize(byte[] bytes, Class clazz) {
        ByteArrayInputStream is = new ByteArrayInputStream(bytes);
        HessianInput hi = new HessianInput(is);
        try {
          return (T) hi.readObject(clazz);
        } catch (IOException e) {
          throw new RuntimeException(e);
        } finally {
            try {
               hi.close();
            } catch (Exception e) {
            throw new RuntimeException(e);
        }
        try {
          is.close();
        } catch (IOException e) {
          throw new RuntimeException(e);
        }
      }
    }
}
  1. 编码器
package com.haopt.netty.codec.hessian.codec;
import cn.itcast.netty.coder.hessian.User;
import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerContext;
import io.netty.handler.codec.MessageToByteEncoder;
public class HessianEncoder extends MessageToByteEncoder {
    private HessianSerializer hessianSerializer = new HessianSerializer();
    protected void encode(ChannelHandlerContext ctx, User msg, ByteBuf out) throws Exception {
          byte[] bytes = hessianSerializer.serialize(msg);
          out.writeBytes(bytes);
    }
}
  1. 解码器
public class HessianDecoder extends ByteToMessageDecoder {
    private HessianSerializer hessianSerializer = new HessianSerializer();

    protected void decode(ChannelHandlerContext ctx, ByteBuf in, List
            out) throws Exception {
        //复制⼀份ByteBuf数据,轻复制,⾮完全拷⻉
        //避免出现异常:did not read anything but decoded a message
        //Netty检测没有读取任何字节就会抛出该异常
        ByteBuf in2 = in.retainedDuplicate();
        byte[] dst;
        if (in2.hasArray()) {//堆缓冲区模式
            dst = in2.array();
        } else {
            dst = new byte[in2.readableBytes()];
            in2.getBytes(in2.readerIndex(), dst);
        }
        //跳过所有的字节,表示已经读取过了
        in.skipBytes(in.readableBytes());
        //反序列化
        Object obj = hessianSerializer.deserialize(dst, User.class);
        out.add(obj);
    }
}
 
 
  1. 服务端
public class NettyHessianServer {
    public static void main(String[] args) throws Exception {
        // System.setProperty("io.netty.noUnsafe", "true");
        // 主线程,不处理任何业务逻辑,只是接收客户的连接请求
        EventLoopGroup boss = new NioEventLoopGroup(1);
        // ⼯作线程,线程数默认是:cpu*2
        EventLoopGroup worker = new NioEventLoopGroup();
        try {
            // 服务器启动类
            ServerBootstrap serverBootstrap = new ServerBootstrap();
            serverBootstrap.group(boss, worker);
            //配置server通道
            serverBootstrap.channel(NioServerSocketChannel.class);
            serverBootstrap.childHandler(new ChannelInitializer
                    () {
                @Override
                protected void initChannel(SocketChannel ch) throws Exception {
                    ch.pipeline()
                            .addLast(new HessianDecoder())
                            .addLast(new ServerHandler());
                }
            }); //worker线程的处理器
            // serverBootstrap.childOption(ChannelOption.ALLOCATOR,
            UnpooledByteBufAllocator.DEFAULT);
            ChannelFuture future = serverBootstrap.bind(6677).sync();
            System.out.println("服务器启动完成。。。。。");
            //等待服务端监听端⼝关闭
            future.channel().closeFuture().sync();
        } finally {
            //优雅关闭
            boss.shutdownGracefully();
            worker.shutdownGracefully();
        }
    }
}
public class ServerHandler extends SimpleChannelInboundHandler {
    @Override
    public void channelRead0(ChannelHandlerContext ctx, User user) throws
            Exception {
        //获取到user对象
        System.out.println(user);
        ctx.writeAndFlush(Unpooled.copiedBuffer("ok", CharsetUtil.UTF_8));
    }
}
  1. 客户端
public class NettyHessianClient {
    public static void main(String[] args) throws Exception {
        EventLoopGroup worker = new NioEventLoopGroup();
        try {
            // 服务器启动类
            Bootstrap bootstrap = new Bootstrap();
            bootstrap.group(worker);
            bootstrap.channel(NioSocketChannel.class);
            bootstrap.handler(new ChannelInitializer() {
                @Override
                protected void initChannel(SocketChannel ch) throws Exception {
                    ch.pipeline().addLast(new HessianEncoder());
                    ch.pipeline().addLast(new ClientHandler());
                }
            });
            ChannelFuture future = bootstrap.connect("127.0.0.1", 6677).sync();
            future.channel().closeFuture().sync();
        } finally {
            worker.shutdownGracefully();
        }
    }
}
public class ClientHandler extends SimpleChannelInboundHandler {
    @Override
    protected void channelRead0(ChannelHandlerContext ctx, ByteBuf msg) throws
            Exception {
        System.out.println("接收到服务端的消息:" +
                msg.toString(CharsetUtil.UTF_8));
    }

    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception {
        User user = new User();
        user.setId(1L);
        user.setName("张三");
        user.setAge(20);
        ctx.writeAndFlush(user);
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause)
            throws Exception {
        cause.printStackTrace();
        ctx.close();
    }
}

二 TCP的粘包/拆包的问题以及解决

2.1 ReplayingDecoder

  1. 自定义解码器,将buf变为int
public class IntegerHeaderFrameDecoder extends ByteToMessageDecoder {
    @Override
    protected void decode(ChannelHandlerContext ctx, ByteBuf buf, List out) throws Exception {
      if (buf.readableBytes() < 4) {
        return;
      }
      buf.markReaderIndex();
      int length = buf.readInt();
      if (buf.readableBytes() < length) {
        buf.resetReaderIndex();
        return;
      }
      out.add(buf.readBytes(length));
    }
}
 
 
image
  1. 使用ReplayingDecoder进行优化
public class IntegerHeaderFrameDecoder extends ReplayingDecoder {
    protected void decode(ChannelHandlerContext ctx, ByteBuf buf, List out) throws Exception {
        out.add(buf.readBytes(buf.readInt()));
    }
}
 
 
  1. ReplayingDecoder使用说明
1 使⽤了特殊的ByteBuf,叫做ReplayingDecoderByteBuf,扩展了ByteBuf

2 重写了ByteBuf的readXxx()等⽅法,会先检查可读字节⻓度,⼀旦检测到不满⾜要求就直接抛出
  REPLAY(REPLAY继承ERROR)
  
3 ReplayingDecoder重写了ByteToMessageDecoder的callDecode()⽅法,捕获Signal并在catch块
  中重置ByteBuf的readerIndex。
  
4 继续等待数据,直到有了数据后继续读取,这样就可以保证读取到需要读取的数据。

5 类定义中的泛型S是⼀个⽤于记录解码状态的状态机枚举类,在state(S s)、checkpoint(S s)等⽅
  法中会⽤到。在简单解码时也可以⽤java.lang.Void来占位。
  1. 注意
1 buffer的部分操作(readBytes(ByteBuffer dst)、retain()、release()等⽅法会直接抛出异常)
2 在某些情况下会影响性能(如多次对同⼀段消息解码)

继承ReplayingDecoder,错误示例和修改

//这是⼀个错误的例⼦:
//消息中包含了2个integer,代码中decode⽅法会被调⽤两次,此时队列size不等于2,这段代码达不到期望结果。
public class MyDecoder extends ReplayingDecoder {
    private final Queue values = new LinkedList();
    @Override
    public void decode(ByteBuf buf, List out) throws Exception {
        // A message contains 2 integers.
        values.offer(buf.readInt());
        values.offer(buf.readInt());
        assert values.size() == 2;
        out.add(values.poll() + values.poll());
    }
}
 
 
//正确的做法:
public class MyDecoder extends ReplayingDecoder {
    private final Queue values = new LinkedList();
    @Override
    public void decode(ByteBuf buf, List out) throws Exception {
        // Revert the state of the variable that might have been changed
        // since the last partial decode.
        values.clear();
        // A message contains 2 integers.
        values.offer(buf.readInt());
        values.offer(buf.readInt());
        // Now we know this assertion will never fail.
        assert values.size() == 2;
        out.add(values.poll() + values.poll());
    }
}   
 
 

ByteToIntegerDecoder2的实现

public class ByteToIntegerDecoder2 extends ReplayingDecoder {
    /**
    * @param ctx 上下⽂
    * @param in 输⼊的ByteBuf消息数据
    * @param out 转化后输出的容器
    * @throws Exception
    */
    @Override
    protected void decode(ChannelHandlerContext ctx, ByteBuf in, List out) throws Exception {
        out.add(in.readInt()); //读取到int类型数据,放⼊到输出,完成数据类型的转化
    }
}
 
 

2.2 拆包和粘包问题重现(客户端向服务端发送十条数据)

  1. 客户端启动类
public class NettyClient {
    public static void main(String[] args) throws Exception{
        EventLoopGroup worker = new NioEventLoopGroup();
        try {
            // 服务器启动类
            Bootstrap bootstrap = new Bootstrap();
            bootstrap.group(worker);
            bootstrap.channel(NioSocketChannel.class);
            bootstrap.handler(new ChannelInitializer() {
                @Override
                protected void initChannel(SocketChannel ch) throws Exception {
                     ch.pipeline().addLast(new ClientHandler());
                }
            });
            ChannelFuture future = bootstrap.connect("127.0.0.1", 5566).sync();
            future.channel().closeFuture().sync();
        } finally {
            worker.shutdownGracefully();
        }
    }
}
  1. 客户端ClientHandler
public class ClientHandler extends SimpleChannelInboundHandler {
    private int count;
    @Override
    protected void channelRead0(ChannelHandlerContext ctx, ByteBuf msg) throws Exception {
      System.out.println("接收到服务端的消息:" +
      msg.toString(CharsetUtil.UTF_8));
      System.out.println("接收到服务端的消息数量:" + (++count));
    }
    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception {
      for (int i = 0; i < 10; i++) {
      ctx.writeAndFlush(Unpooled.copiedBuffer("from client a message!",
      CharsetUtil.UTF_8));
      }
    }
    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
      cause.printStackTrace();
      ctx.close();
    }
}
  1. 服务端NettyServer
public class NettyServer {
    public static void main(String[] args) throws Exception {
      // 主线程,不处理任何业务逻辑,只是接收客户的连接请求
      EventLoopGroup boss = new NioEventLoopGroup(1);
      // ⼯作线程,线程数默认是:cpu*2
      EventLoopGroup worker = new NioEventLoopGroup();
      try {
        // 服务器启动类
        ServerBootstrap serverBootstrap = new ServerBootstrap();
        serverBootstrap.group(boss, worker);
        //配置server通道
        serverBootstrap.channel(NioServerSocketChannel.class);
        serverBootstrap.childHandler(new ChannelInitializer() {
          @Override
          protected void initChannel(SocketChannel ch) throws Exception {
            ch.pipeline()
            .addLast(new ServerHandler());
          }
        }); //worker线程的处理器
        ChannelFuture future = serverBootstrap.bind(5566).sync();
        System.out.println("服务器启动完成。。。。。");
        //等待服务端监听端⼝关闭
        future.channel().closeFuture().sync();
      } finally {
        //优雅关闭
        boss.shutdownGracefully();
        worker.shutdownGracefully();
      }
    }
}
  1. ServerHandler
public class ServerHandler extends SimpleChannelInboundHandler {
      private int count;
      @Override
      protected void channelRead0(ChannelHandlerContext ctx, ByteBuf msg) throws Exception {
          System.out.println("服务端接收到消息:" +
          msg.toString(CharsetUtil.UTF_8));
          System.out.println("服务端接收到消息数量:" + (++count));
          ctx.writeAndFlush(Unpooled.copiedBuffer("ok", CharsetUtil.UTF_8));
      }
}
image

2.2 什么是TCP的粘包和拆包问题

TCP是流传递的,所谓流,就是没有界限的数据。服务端接受客户端数据,并不知道是一条还是多条。
服务端如何拆包并不知道。

因此服务端和客户端进行数据传递的时候,要制定好拆包规则。客户端按照该规则进行粘包,服务端
按照该规则拆包。如果有任意违背该规则,服务端就不能拿到预期的数据。

  1. 解决思路(三种)
1. 在发送的数据包中添加头,在头⾥存储数据的⼤⼩,服务端就可以按照此⼤⼩来读取数据,这样就
   知道界限在哪⾥了。
   
2. 以固定的⻓度发送数据,超出的分多次发送,不⾜的以0填充,接收端就以固定⻓度接收即可。

3. 在数据包之间设置边界,如添加特殊符号,这样,接收端通过这个边界就可以将不同的数据包拆分开。

2.3 实战:解决TCP的粘包/拆包问题

  1. 自定义协议
public class MyProtocol {
    private Integer length; //数据头:⻓度
    private byte[] body; //数据体
    public Integer getLength() {
        return length;
    }
    public void setLength(Integer length) {
        this.length = length;
    }
    public byte[] getBody() {
        return body;
    }
    public void setBody(byte[] body) {
        this.body = body;
    }
}
  1. 编码器
public class MyEncoder extends MessageToByteEncoder {
  @Override
  protected void encode(ChannelHandlerContext ctx, MyProtocol msg, ByteBuf out) throws Exception {
    out.writeInt(msg.getLength());
    out.writeBytes(msg.getBody());
  }
}
  1. 解码器
public class MyDecoder extends ReplayingDecoder {
    @Override
    protected void decode(ChannelHandlerContext ctx, ByteBuf in, List out) throws Exception {
        int length = in.readInt(); //获取⻓度
        byte[] data = new byte[length]; //根据⻓度定义byte数组
        in.readBytes(data); //读取数据
        MyProtocol myProtocol = new MyProtocol();
        myProtocol.setLength(length);
        myProtocol.setBody(data);
        out.add(myProtocol);
    }
}
 
 
  1. 客户端ClientHandler
public class ClientHandler extends SimpleChannelInboundHandler {
    private int count;
    @Override
    protected void channelRead0(ChannelHandlerContext ctx, MyProtocol msg) throws Exception {
        System.out.println("接收到服务端的消息:" + new String(msg.getBody(),
        CharsetUtil.UTF_8));
        System.out.println("接收到服务端的消息数量:" + (++count));
    }
    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception {
        for (int i = 0; i < 10; i++) {
            byte[] data = "from client a message!".getBytes(CharsetUtil.UTF_8);
            MyProtocol myProtocol = new MyProtocol();
            myProtocol.setLength(data.length);
            myProtocol.setBody(data);
            ctx.writeAndFlush(myProtocol);
        }
    }
    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause)throws Exception {
      cause.printStackTrace();
      ctx.close();
    }
}
  1. NettyClient
public class NettyClient {
    public static void main(String[] args) throws Exception{
        EventLoopGroup worker = new NioEventLoopGroup();
        try {
            // 服务器启动类
            Bootstrap bootstrap = new Bootstrap();
            bootstrap.group(worker);
            bootstrap.channel(NioSocketChannel.class);
            bootstrap.handler(new ChannelInitializer() {
              @Override
              protected void initChannel(SocketChannel ch) throws Exception {
                ch.pipeline().addLast(new MyEncoder());
                ch.pipeline().addLast(new MyDecoder());
                ch.pipeline().addLast(new ClientHandler());
              }
            });
            ChannelFuture future = bootstrap.connect("127.0.0.1", 5566).sync();
            future.channel().closeFuture().sync();
        } finally {
            worker.shutdownGracefully();
        }
    }
}
  1. ServerHandler
public class ServerHandler extends SimpleChannelInboundHandler {
    private int count;
    @Override
    protected void channelRead0(ChannelHandlerContext ctx, MyProtocol msg) throws Exception {
        System.out.println("服务端接收到消息:" + new String(msg.getBody(),
        CharsetUtil.UTF_8));
        System.out.println("服务端接收到消息数量:" + (++count));
        byte[] data = "ok".getBytes(CharsetUtil.UTF_8);
        MyProtocol myProtocol = new MyProtocol();
        myProtocol.setLength(data.length);
        myProtocol.setBody(data);
        ctx.writeAndFlush(myProtocol);
    }
}
  1. NettyServer
public class NettyServer {
    public static void main(String[] args) throws Exception {
        // 主线程,不处理任何业务逻辑,只是接收客户的连接请求
        EventLoopGroup boss = new NioEventLoopGroup(1);
        // ⼯作线程,线程数默认是:cpu*2
        EventLoopGroup worker = new NioEventLoopGroup();
        try {
            // 服务器启动类
            ServerBootstrap serverBootstrap = new ServerBootstrap();
            serverBootstrap.group(boss, worker);
            //配置server通道
            serverBootstrap.channel(NioServerSocketChannel.class);
            serverBootstrap.childHandler(new ChannelInitializer() {
              @Override
              protected void initChannel(SocketChannel ch) throws Exception {
                  ch.pipeline()
                  .addLast(new MyDecoder())
                  .addLast(new MyEncoder())
                  .addLast(new ServerHandler());
              }
            }); //worker线程的处理器
            ChannelFuture future = serverBootstrap.bind(5566).sync();
            System.out.println("服务器启动完成。。。。。");
            //等待服务端监听端⼝关闭
            future.channel().closeFuture().sync();
        } finally {
            //优雅关闭
            boss.shutdownGracefully();
            worker.shutdownGracefully();
        }
    }
}
  1. 测试


    image

三 Netty核心源码解析

3.1 服务端启动过程刨析

  1. 创建服务端Channel
1 ServerBootstrap对象的bind()⽅法,也是⼊⼝⽅法
2 AbstractBootstrap中的initAndRegister()进⾏创建Channel
     创建Channel的⼯作由ReflectiveChannelFactory反射类中的newChannel()⽅法完成。
3 NioServerSocketChannel中的构造⽅法中,通过jdk nio底层的SelectorProvider打开ServerSocketChannel。
4 在AbstractNioChannel的构造⽅法中,设置channel为⾮阻塞:ch.configureBlocking(false);
5 通过的AbstractChannel的构造⽅法,创建了id、unsafe、pipeline内容。
6 通过NioServerSocketChannelConfig获取tcp底层的⼀些参数
  1. 初始化服务端Channel
1 AbstractBootstrap中的initAndRegister()进⾏初始化channel,代码:init(channel);

2 在ServerBootstrap中的init()⽅法设置channelOptions以及Attributes。

3 紧接着,将⽤户⾃定义参数、属性保存到局部变量currentChildOptions、currentChildAttrs,以
  供后⾯使⽤

4 如果设置了serverBootstrap.handler()的话,会加⼊到pipeline中。

5 添加连接器ServerBootstrapAcceptor,有新连接加⼊后,将⾃定义的childHandler加⼊到连接的
  pipeline中:
ch.eventLoop().execute(new Runnable() {
    @Override
    public void run() {
      pipeline.addLast(
            new ServerBootstrapAcceptor(ch, currentChildGroup,currentChildHandler, currentChildOptions, currentChildAttrs));
    }
});
@Override
@SuppressWarnings("unchecked")
public void channelRead(ChannelHandlerContext ctx, Object msg) { 
    //当客户端有连接时才会执⾏
    final Channel child = (Channel) msg;
    //将⾃定义的childHandler加⼊到连接的pipeline中
    child.pipeline().addLast(childHandler); 
    setChannelOptions(child, childOptions, logger);
    setAttributes(child, childAttrs);
    try {
        childGroup.register(child).addListener(new ChannelFutureListener(){
            @Override
            public void operationComplete(ChannelFuture future) throws Exception {
                if (!future.isSuccess()) {
                    forceClose(child, future.cause());
                }
            }
        });
    } catch (Throwable t) {
        forceClose(child, t);
    }
}
  1. 注册selector
//进⾏注册
1 initAndRegister()⽅法中的ChannelFuture regFuture = config().group().register(channel); 

2 在io.netty.channel.AbstractChannel.AbstractUnsafe#register()中完成实际的注册
    2.1 AbstractChannel.this.eventLoop = eventLoop; 进⾏eventLoop的赋值操作,后续的IO事件
        ⼯作将在由该eventLoop执⾏。
     2.2 调⽤register0(promise)中的doRegister()进⾏实际的注册
    
3 io.netty.channel.nio.AbstractNioChannel#doRegister进⾏了⽅法实现
//通过jdk底层进⾏注册多路复⽤器
//javaChannel() --前⾯创建的channel
//eventLoop().unwrappedSelector() -- 获取selector
//注册感兴趣的事件为0,表明没有感兴趣的事件,后⾯会进⾏重新注册事件
//将this对象以attachment的形式注册到selector,⽅便后⾯拿到当前对象的内容
selectionKey = javaChannel().register(eventLoop().unwrappedSelector(), 0, this);
  1. 绑定端口
1 ⼊⼝在io.netty.bootstrap.AbstractBootstrap#doBind0(),启动⼀个线程进⾏执⾏绑定端⼝操作

2 调⽤io.netty.channel.AbstractChannelHandlerContext#bind(java.net.SocketAddress,
  io.netty.channel.ChannelPromise)⽅法,再次启动线程执⾏
  
3 最终调⽤io.netty.channel.socket.nio.NioServerSocketChannel#doBind()⽅法进⾏绑定操作
//通过jdk底层的channel进⾏绑定
@SuppressJava6Requirement(reason = "Usage guarded by java version check")
    @Override
    protected void doBind(SocketAddress localAddress) throws Exception {
      if (PlatformDependent.javaVersion() >= 7) {
          javaChannel().bind(localAddress, config.getBacklog());
      } else {
          javaChannel().socket().bind(localAddress,
          config.getBacklog());
    }
}

什么时候进⾏更新selector的主从事件?
最终在io.netty.channel.nio.AbstractNioChannel#doBeginRead()⽅法中完成的

protected void doBeginRead() throws Exception {
    // Channel.read() or ChannelHandlerContext.read() was called
    final SelectionKey selectionKey = this.selectionKey;
    if (!selectionKey.isValid()) {
        return;
    }
    readPending = true;
    final int interestOps = selectionKey.interestOps();
    if ((interestOps & readInterestOp) == 0) {
        selectionKey.interestOps(interestOps | readInterestOp); //设置
        感兴趣的事件为OP_ACCEPT
    }
}
//在NioServerSocketChannel的构造⽅法中进⾏了赋值
public NioServerSocketChannel(ServerSocketChannel channel) {
      super(null, channel, SelectionKey.OP_ACCEPT);
      config = new NioServerSocketChannelConfig(this,
      javaChannel().socket());
}

3.2 连接请求过程源码刨析

  1. 新连接接入
入口在
io.netty.channel.nio.NioEventLoop#processSelectedKey(java.nio.channels.SelectionKey,
io.netty.channel.nio.AbstractNioChannel)中
    进⼊NioMessageUnsafe的read()⽅法
    
    调⽤io.netty.channel.socket.nio.NioServerSocketChannel#doReadMessages() ⽅法,创建
    jdk底层的channel,封装成NioSocketChannel添加到List容器中
@Override
protected int doReadMessages(List buf) throws Exception {
    SocketChannel ch = SocketUtils.accept(javaChannel());
    try {
        if (ch != null) {
          buf.add(new NioSocketChannel(this, ch));
          return 1;
        }
    } catch (Throwable t) {
        logger.warn("Failed to create a new channel from an
        accepted socket.", t);
        try {
            ch.close();
        } catch (Throwable t2) {
            logger.warn("Failed to close a socket.", t2);
        }
    }
    return 0;
}
 
 
创建NioSocketChannel对象
new NioSocketChannel(this, ch),通过new的⽅式进⾏创建
    调⽤super的构造⽅法
        传⼊SelectionKey.OP_READ事件标识
        创建id、unsafe、pipeline对象
        设置⾮阻塞 ch.configureBlocking(false);
    创建NioSocketChannelConfig对象
  1. 注册读事件
在io.netty.channel.nio.AbstractNioMessageChannel.NioMessageUnsafe中的:
for (int i = 0; i < size; i ++) {
    readPending = false;
    pipeline.fireChannelRead(readBuf.get(i)); //传播读事件
}
 在io.netty.channel.AbstractChannelHandlerContext#invokeChannelRead(java.lang.Object)⽅
 法中
private void invokeChannelRead(Object msg) {
    if (invokeHandler()) {
      try {
          //执⾏channelRead,需要注意的是,第⼀次执⾏是HeadHandler,第⼆次是
          ServerBootstrapAcceptor
          //通过ServerBootstrapAcceptor进⼊和 新连接接⼊的 注册selector相同的
          逻辑进⾏注册以及事件绑定
          ((ChannelInboundHandler) handler()).channelRead(this, msg);
      } catch (Throwable t) {
          invokeExceptionCaught(t);
      }
    } else {
        fireChannelRead(msg);
    }
}

四 使用Netty优化点

4.1 零拷贝

1 Bytebuf 使⽤的是⽤池化的Direct Buffer类型使⽤的堆外内存,不需要进⾏字节缓冲区的⼆次拷
  ⻉,如果使⽤堆内存,JVM会先拷⻉到堆内,再写⼊Socket,就多了⼀次拷⻉。
  
2 CompositeByteBuf将多个ByteBuf封装成⼀个ByteBuf,在添加ByteBuf时不需要进程拷⻉。

3 Netty的⽂件传输类DefaultFileRegion的transferTo⽅法将⽂件发送到⽬标channel中,不需要进
⾏循环拷⻉,提升了性能。

4.2 EventLoop的任务调度

channel.eventLoop().execute(new Runnable() {
    @Override
    public void run() {
        channel.writeAndFlush(data)
    }
});

而不是使用hannel.writeAndFlush(data);
EventLoop的任务调度直接放入到channel所对应的EventLoop的执行队列,后者会导致线程切换。
备注:在writeAndFlush的底层,如果没有通过eventLoop执行的话,就会启动新的线程。

4.3 减少ChannelPipline的调⽤⻓度

public class YourHandler extends ChannelInboundHandlerAdapter {
    @Override
    public void channelActive(ChannelHandlerContext ctx) {
    //msg从整个ChannelPipline中⾛⼀遍,所有的handler都要经过。
    ctx.channel().writeAndFlush(msg);
    //从当前handler⼀直到pipline的尾部,调⽤更短。
    ctx.writeAndFlush(msg);
    }
}

4.4 减少ChannelHandler的创建(基本上不会配置)

如果channelhandler是⽆状态的(即不需要保存任何状态参数),那么使⽤Sharable注解,并在
bootstrap时只创建⼀个实例,减少GC。否则每次连接都会new出handler对象。

@ChannelHandler.Shareable
public class StatelessHandler extends ChannelInboundHandlerAdapter {
    @Override
    public void channelActive(ChannelHandlerContext ctx) {}
}
public class MyInitializer extends ChannelInitializer {
    private static final ChannelHandler INSTANCE = new StatelessHandler();
    @Override
    public void initChannel(Channel ch) {
        ch.pipeline().addLast(INSTANCE);
    }
}

注意:ByteToMessageDecoder之类的编解码器是有状态的,不能使⽤Sharable注解。

4.5 配置参数的设置

服务端的bossGroup只需要设置为1即可,因为ServerSocketChannel在初始化阶段,只会
注册到某⼀个eventLoop上,⽽这个eventLoop只会有⼀个线程在运⾏,所以没有必要设置为
多线程。⽽ IO 线程,为了充分利⽤ CPU,同时考虑减少线上下⽂切换的开销,通常workGroup
设置为CPU核数的两倍,这也是Netty提供的默认值。

在对于响应时间有⾼要求的场景,使⽤.childOption(ChannelOption.TCP_NODELAY, true)
和.option(ChannelOption.TCP_NODELAY, true)来禁⽤nagle算法,不等待,⽴即发送。

五 ByteBuf的api

  1. 顺序读api
    image

    image

    image

    image
  2. 顺序写操作
    image
    image
    image
    image

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