2022年圣诞节到来啦,很高兴这次我们又能一起度过~
本文我们用 Python
来画一棵带背景音乐效果的雪夜圣诞树以及使用 HTML+CSS+JS
在页面渲染出动态圣诞树,所涉及到的源码均来自GitHub
开源站点。
import pygame
import random
# 初始化 pygame
pygame.init()
# 设置屏幕宽高,根据背景图调整
bg_img = "bg.png"
bg_size = (609, 601)
screen = pygame.display.set_mode(bg_size)
pygame.display.set_caption("雪夜圣诞树")
bg = pygame.image.load(bg_img)
# 雪花列表
snow_list = []
for i in range(150):
x_site = random.randrange(0, bg_size[0]) # 雪花圆心位置
y_site = random.randrange(0, bg_size[1]) # 雪花圆心位置
X_shift = random.randint(-1, 1) # x 轴偏移量
radius = random.randint(4, 6) # 半径和 y 周下降量
snow_list.append([x_site, y_site, X_shift, radius])
# 创建时钟对象
clock = pygame.time.Clock()
# 添加音乐
track = pygame.mixer.music.load('my.mp3') # 加载音乐文件
pygame.mixer.music.play() # 播放音乐流
pygame.mixer.music.fadeout(600000) # 设置音乐结束时间
done = False
while not done:
# 消息事件循环,判断退出
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = True
screen.blit(bg, (0, 0))
# 雪花列表循环
for i in range(len(snow_list)):
# 绘制雪花,颜色、位置、大小
pygame.draw.circle(screen, (255, 255, 255), snow_list[i][:2], snow_list[i][3] - 3)
# 移动雪花位置(下一次循环起效)
snow_list[i][0] += snow_list[i][2]
snow_list[i][1] += snow_list[i][3]
# 如果雪花落出屏幕,重设位置
if snow_list[i][1] > bg_size[1]:
snow_list[i][1] = random.randrange(-50, -10)
snow_list[i][0] = random.randrange(0, bg_size[0])
# 刷新屏幕
pygame.display.flip()
clock.tick(30)
# 退出
pygame.quit()
DOM Tree
DOM Tree
const width = 500;
const height = 600;
const quantity = 150;
const types = [ 'text', 'select', 'progress', 'meter', 'button', 'radio', 'checkbox' ];
const greetings = [ 'Joyeuses Fêtes','Felices Fiestas','God Jul','Boas Festas','Mutlu Bayramlar','Sarbatori Fericite','Jie Ri Yu Kuai','Bones Festes','Tanoshii kurisumasu wo','Buone Feste','Happy Holidays', 'Ii holide eximnandi','Frohe Feiertage','Prettige feestdagen','Beannachtaí na Féile','Vesele Praznike','Selamat Hari Raya','Sretni praznici' ];
let tree = document.querySelector( '.tree' ),
treeRotation = 0;
tree.style.width = width + 'px';
tree.style.height = height + 'px';
window.addEventListener( 'resize', resize, false );
// The tree
for( var i = 0; i < quantity; i++ ) {
let element = null,
type = types[ Math.floor( Math.random() * types.length ) ],
greeting = greetings[ Math.floor( Math.random() * greetings.length ) ];
let x = width/2,
y = Math.round( Math.random() * height );
let rx = 0,
ry = Math.random() * 360,
rz = -Math.random() * 15;
let elemenWidth = 5 + ( ( y / height ) * width / 2 ),
elemenHeight = 26;
switch( type ) {
case 'button':
element = document.createElement( 'button' );
element.textContent = greeting;
element.style.width = elemenWidth + 'px';
element.style.height = elemenHeight + 'px';
break;
case 'progress':
element = document.createElement( 'progress' );
element.style.width = elemenWidth + 'px';
element.style.height = elemenHeight + 'px';
if( Math.random() > 0.5 ) {
element.setAttribute( 'max', '100' );
element.setAttribute( 'value', Math.round( Math.random() * 100 ) );
}
break;
case 'select':
element = document.createElement( 'select' );
element.setAttribute( 'selected', greeting );
element.innerHTML = '';
element.style.width = elemenWidth + 'px';
element.style.height = elemenHeight + 'px';
break;
case 'meter':
element = document.createElement( 'meter' );
element.setAttribute( 'min', '0' );
element.setAttribute( 'max', '100' );
element.setAttribute( 'value', Math.round( Math.random() * 100 ) );
element.style.width = elemenWidth + 'px';
element.style.height = elemenHeight + 'px';
break;
case 'text':
default:
element = document.createElement( 'input' );
element.setAttribute( 'type', 'text' );
element.setAttribute( 'value', greeting );
element.style.width = elemenWidth + 'px';
element.style.height = elemenHeight + 'px';
}
element.style.transform = `translate3d(${x}px, ${y}px, 0px) rotateX(${rx}deg) rotateY(${ry}deg) rotateZ(${rz}deg)`;
tree.appendChild( element );
}
// Let it snow
for( var i = 0; i < 200; i++ ) {
let element = document.createElement( 'input' );
element.setAttribute( 'type', 'radio' );
let spread = window.innerWidth/2;
let x = Math.round( Math.random() * spread ) - ( spread / 4 ),
y = Math.round( Math.random() * height ),
z = Math.round( Math.random() * spread ) - ( spread / 2 );
let rx = 0,
ry = Math.random() * 360,
rz = 0;
if( Math.random() > 0.5 ) element.setAttribute( 'checked', '' );
element.style.transform = `translate3d(${x}px, ${y}px, ${z}px) rotateX(${rx}deg) rotateY(${ry}deg) rotateZ(${rz}deg)`;
tree.appendChild( element );
}
function resize() {
tree.style.top = ( ( window.innerHeight - height - 100 ) / 2 ) + 'px';
}
resize();