序言
What is Webscoket ?
websocket 应用场景
简版群聊实现
代码例子
小结
Webscoket
Websokcet 是一种单个TCP连接上进行全双工通信的协议,通过HTTP/1.1 协议的101状态码进行握手。
http://websocket.org
Websocket 应用场景
Websocket 和 http 协议都是web通讯协议,两者有何区别?先说Http,它是一种请求响应协议,这种模型决定了,只能客户端请求,服务端被动回答。如果我们有服务端主动推送给客户端的需求怎么办?比如一个股票网站,我们会选择主动轮询,也就是”拉模式“。
大家可以思考下主动轮询带来的问题是什么?
主动轮询其实会产生大量无效请求,增加了服务器压力。
由此,websocket 协议的补充,为我们带来了新的解决思路。
简版群聊实现
利用Websocket 实现一个简陋群聊功能,加深一下Websocket 理解。
- 假设李雷和韩梅梅都登录在线;
- 李雷通过浏览器发送消息转nginx 代理到Ws服务器;
- Ws服务器加载所有在线会话广播消息;
- 韩梅梅接受到消息。
代码例子
后端(shop-server)
-
引入pom.xml 依赖
org.springframework.boot spring-boot-starter-websocket
-
配置类
package com.onlythinking.shop.websocket; import lombok.extern.slf4j.Slf4j; import org.springframework.context.annotation.Bean; import org.springframework.context.annotation.Configuration; import org.springframework.web.socket.server.standard.ServerEndpointExporter; /** *
The describe
* * @author Li Xingping */ @Slf4j @Configuration public class WebSocketConfiguration { @Bean public ServerEndpointExporter endpointExporter() { return new ServerEndpointExporter(); } }
-
接受请求端点
package com.onlythinking.shop.websocket; import com.alibaba.fastjson.JSON; import com.google.common.collect.Maps; import com.onlythinking.shop.websocket.handler.ChatWsHandler; import com.onlythinking.shop.websocket.handler.KfWsHandler; import com.onlythinking.shop.websocket.handler.WsHandler; import com.onlythinking.shop.websocket.store.WsReqPayLoad; import com.onlythinking.shop.websocket.store.WsRespPayLoad; import com.onlythinking.shop.websocket.store.WsStore; import com.onlythinking.shop.websocket.store.WsUser; import lombok.extern.slf4j.Slf4j; import org.apache.commons.lang3.StringUtils; import org.springframework.stereotype.Component; import javax.websocket.*; import javax.websocket.server.ServerEndpoint; import java.io.IOException; import java.util.Map; /** *
The describe
* * @author Li Xingping */ @Slf4j @Component @ServerEndpoint("/ws") public class WebsocketServerEndpoint { private static MapwsHandler = Maps.newConcurrentMap(); static { wsHandler.put("robot", new KfWsHandler()); wsHandler.put("chat", new ChatWsHandler()); } @OnOpen public void onOpen(Session session) { log.info("New ws connection {} ", session.getId()); WsStore.put(session.getId(), WsUser.builder().id(session.getId()).session(session).build()); respMsg(session, WsRespPayLoad.ok().toJson()); } @OnClose public void onClose(Session session, CloseReason closeReason) { WsStore.remove(session.getId()); log.warn("ws closed,reason:{}", closeReason); } @OnMessage public void onMessage(String message, Session session) { log.info("accept client messages: {}" + message); WsReqPayLoad payLoad = JSON.parseObject(message, WsReqPayLoad.class); if (StringUtils.isBlank(payLoad.getType())) { respMsg(session, WsRespPayLoad.ofError("Type is null.").toJson()); return; } WsUser wsUser = WsStore.get(session.getId()); if (null == wsUser || StringUtils.isBlank(wsUser.getUsername())) { WsStore.put(session.getId(), WsUser.builder() .id(session.getId()) .username(payLoad.getUsername()) .avatar(payLoad.getAvatar()) .session(session) .build() ); } WsHandler handler = wsHandler.get(payLoad.getType()); if (null != handler) { WsRespPayLoad resp = handler.onMessage(session, payLoad); if (null != resp) { respMsg(session, resp.toJson()); } } else { respMsg(session, WsRespPayLoad.ok().toJson()); } } @OnError public void onError(Session session, Throwable e) { WsStore.remove(session.getId()); log.error("WS Error: ", e); } private void respMsg(Session session, String content) { try { session.getBasicRemote().sendText(content); } catch (IOException e) { log.error("Ws resp msg error {} {}", content, e); } } }
-
聊天业务处理器
package com.onlythinking.shop.websocket.handler; import com.onlythinking.shop.websocket.store.*; import lombok.extern.slf4j.Slf4j; import javax.websocket.Session; import java.util.Date; import java.util.List; /** *
The describe
* * @author Li Xingping */ @Slf4j public class ChatWsHandler implements WsHandler { @Override public WsRespPayLoad onMessage(Session session, WsReqPayLoad payLoad) { // 广播消息 ListallSessions = WsStore.getAll(); for (WsUser s : allSessions) { WsRespPayLoad resp = WsRespPayLoad.builder() .data( WsChatResp.builder() .username(payLoad.getUsername()) .avatar(payLoad.getAvatar()) .msg(payLoad.getData()) .createdTime(new Date()) .self(s.getId().equals(session.getId())) .build() ) .build(); log.info("Broadcast message {} {} ", s.getId(), s.getUsername()); s.getSession().getAsyncRemote().sendText(resp.toJson()); } return null; } }
前端(shop-web-mgt)
-
引入依赖
npm install vue-native-websocket --save
-
添加Store
import Vue from 'vue' const ws = { state: { wsData: { hasNewMsg: false, }, socket: { isConnected: false, message: '', reconnectError: false, } }, mutations: { SET_WSDATA(state, data) { state.wsData.hasNewMsg = data.hasNewMsg }, RESET_WSDATA(state, data) { state.wsData.hasNewMsg = false }, SOCKET_ONOPEN(state, event) { Vue.prototype.$socket = event.currentTarget; state.socket.isConnected = true }, SOCKET_ONCLOSE(state, event) { state.socket.isConnected = false }, SOCKET_ONERROR(state, event) { console.error(state, event) }, // default handler called for all methods SOCKET_ONMESSAGE(state, message) { state.socket.message = message }, // mutations for reconnect methods SOCKET_RECONNECT(state, count) { console.info(state, count) }, SOCKET_RECONNECT_ERROR(state) { state.socket.reconnectError = true; }, }, actions: { AskRobot({rootGetters}, data) { return new Promise((resolve, reject) => { console.log('Ask robot msg', data); const payLoad = { type: 'robot', username: rootGetters.loginName, data: data }; Vue.prototype.$socket.sendObj(payLoad) resolve(1) }) }, SendChatMsg({rootGetters}, data) { return new Promise((resolve, reject) => { console.log('Send chat msg', data); const payLoad = { type: 'chat', username: rootGetters.loginName, data: data }; Vue.prototype.$socket.sendObj(payLoad) resolve(1) }) }, MessageRead({commit, state}, data) { commit('RESET_WSDATA', {}) }, } }; export default ws
-
编写组件
{{item.username}}{{item.createdTime | parseTime('{h}:{i}')}}{{item.msg}}{{item.msg}}清空 发送
Nginx 代理配置 nginx.conf (如有需要可添加)
map $http_upgrade $connection_upgrade {
default upgrade;
'' close;
}
upstream websocket {
server 127.0.0.1:8300;
}
server {
server_name shop-web-mgt.onlythinking.com;
listen 443 ssl;
location / {
proxy_pass http://websocket;
proxy_read_timeout 300s;
proxy_send_timeout 300s;
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection $connection_upgrade;
}
ssl_certificate /etc/data/shop-web-mgt.onlythinking.com/full.pem;
ssl_certificate_key /etc/data/shop-web-mgt.onlythinking.com/privkey.pem;
}
实现效果图
界面比较丑,因为不太擅长,请大家别见笑!!
项目地址
https://github.com/cuteJ/shop-server (后端)
https://github.com/cuteJ/shop-web-mgt (前端)
项目演示地址
http://shop-web-mgt.onlythinking.com
小结
该篇学习Websocket,写此Demo加深印象!