运用Runtime扩大UIButton点击区域

了解事件响应链的同学应该知道hitTestpoint方法,我们先来简单回顾一下

hitTest

内部实现

func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
    // 1.判断当前控件能否接收事件
    if isUserInteractionEnabled == false || hidden == true || alpha <= 0.01 {
        return nil
    }
    // 2. 判断点在不在当前控件
    if self.point(inside: point, with: event) == false {
        return nil
    }
        // 3.从后往前遍历自己的子控件
    let count: Int = subviews.count
    var i = count - 1
    while i >= 0 {
        let childView: UIView? = subviews[i]
            // 把当前控件上的坐标系转换成子控件上的坐标系
        let childP: CGPoint = convert(point, to: childView)
        let fitView: UIView? = childView?.hitTest(childP, with: event)
        if fitView != nil {
            // 寻找到最合适的view
            return fitView
        }
        i -= 1
    }
    // 循环结束,表示没有比自己更合适的view  
    return self
}

总结

  • 作用:去寻找最适合的View
  • 调用:当一个事件传递给当前View,就会调用
  • 返回值:返回的是谁,谁就是最适合的View(就会调用最适合的View的touch方法)

point

open override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
        //   如果返回false就代表,当前点不在红色view(self)上面,那么当我们确实点击红丝view,红色view也不会响应事件。
        //   return false;
        
        //如果返回true就代表,当前点在红色view(self)上面,那么即使我们没有点击红丝view,红色view也会响应事件。
        
}

总结

  • 作用:判断当前点在不在它调用View,(谁调用pointInside,这个View就是谁)
  • 调用:它是在hitTest方法当中调用的
  • 注意:point点必须得要跟它方法调用者在同一个坐标系里面

究竟什么时候重写hitTest,什么时候重写point?

很多情况下hitTest和pointInside方法任选其一都可以实现某个功能,比如在屏蔽中,point返回false可以实现的话,都可以用hitTest返回nil代替。
但是,hitTest更强大。因为point在一般情况下其内部顶多只能根据情况判断怎么返回false,屏蔽掉自己和子控件的事件响应。所以只要是想保留子控件对触摸事件响应,屏蔽其父控件的响应,单独重写point无法办到,必须要重写hitTest方法。
触摸事件原本该由某个view响应,现在你不想让它处理而让别的控件处理,那么就应该在该view内重写hitTest或point方法。

运用Runtime扩大UIButton点击区域

根据上面的介绍可以知道通过在UIButton的extension中重写hitTestpoint,下面是简单实现

extension UIButton {
    
    private struct cs_associatedKeys {
        
        static var topKey = "cs_topKey"
        static var rightKey = "cs_rightKey"
        static var bottomKey = "cs_bottomKey"
        static var leftKey = "cs_leftKey"
        static var marginKey = "cs_marginKey"
    }
    
    
    //方法一
    func setEnlargeEdgeWith(top: CGFloat, right: CGFloat, bottom: CGFloat, left : CGFloat) {
        
        objc_setAssociatedObject(self, &cs_associatedKeys.topKey, top, .OBJC_ASSOCIATION_COPY_NONATOMIC)
        objc_setAssociatedObject(self, &cs_associatedKeys.rightKey, right, .OBJC_ASSOCIATION_COPY_NONATOMIC)
        objc_setAssociatedObject(self, &cs_associatedKeys.bottomKey, bottom, .OBJC_ASSOCIATION_COPY_NONATOMIC)
        objc_setAssociatedObject(self, &cs_associatedKeys.leftKey, left, .OBJC_ASSOCIATION_COPY_NONATOMIC)
    }
    
    private var enlargedRect: CGRect {
        
        let topEdge = objc_getAssociatedObject(self, &cs_associatedKeys.topKey) as? CGFloat
        let rightEdge = objc_getAssociatedObject(self, &cs_associatedKeys.rightKey) as? CGFloat
        let bottomEdge = objc_getAssociatedObject(self, &cs_associatedKeys.bottomKey) as? CGFloat
        let leftEdge = objc_getAssociatedObject(self, &cs_associatedKeys.leftKey) as? CGFloat
        
        guard let top = topEdge, let right = rightEdge, let botton = bottomEdge, let left = leftEdge else {
            return bounds
        }
        
        return CGRect(x: CGFloat(bounds.origin.x - left), y: CGFloat(bounds.origin.y - top), width: CGFloat(bounds.size.width + left + right), height: CGFloat(bounds.size.height + top + botton))
    }
    
    
    
    open override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
        
        let rect = self.enlargedRect
        if rect.equalTo(bounds) {
            return super.hitTest(point, with: event)
        }
        return rect.contains(point) ? self : nil
    }
    
    
    
    //方法二
    var margin: CGFloat{
        get {
            if let accpetEventInterval = objc_getAssociatedObject(self, &cs_associatedKeys.marginKey) as? CGFloat {
                return accpetEventInterval
            }
            return 0.0
        }
        set {
            objc_setAssociatedObject(self, &cs_associatedKeys.marginKey, newValue as CGFloat, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
        }
    }
    
    open override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
        
        var bounds = self.bounds
        bounds = bounds.insetBy(dx: -margin, dy: -margin)
        return bounds.contains(point)
    }
    
    
    
}

使用

        let btn = UIButton()
        btn.frame = CGRect(x: 100, y: 100, width: 40, height: 40)
        //方法一
//        btn.setEnlargeEdgeWith(top: 100, right: 100, bottom: 100, left: 100)
        //方法二
        btn.margin = 100
        btn.backgroundColor = UIColor.red
        btn.addTarget(self, action: #selector(ViewController.didTap), for: UIControlEvents.touchUpInside)
        self.view.addSubview(btn)

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