Volley源码解析

前言

这段时间入职新公司,发现网络请求库使用的是Volley,由于对Volley还不是很熟悉,于是有了今天这篇文章。

Volley的基本使用

        //Volley的回调是在主线程的
        Log.e("TAG", "volley: -----------"+ Thread.currentThread().getName());
        //1.创建请求队列
        RequestQueue requestQueue = Volley.newRequestQueue(this);
        String url = "https://api.apiopen.top/musicBroadcasting";
        //2.创建请求
        StringRequest request = new StringRequest(Request.Method.GET, url, new Response.Listener() {
            @Override
            public void onResponse(String response) {
                Log.e("TAG", "onResponse: ---" + Thread.currentThread().getName());
                Log.e("TAG", "onResponse: ---" + response);
            }
        }, new Response.ErrorListener() {
            @Override
            public void onErrorResponse(VolleyError error) {
                Log.e("TAG", "onErrorResponse: ---" + Thread.currentThread().getName());
            }
        });
        //3.将创建的请求添加到队列中
        requestQueue.add(request);
  • 注意: Volley的回调是在主线程的所以可以直接在回调中进行UI操作

分析

创建请求队列 Volley.newRequestQueue(this);做了些什么

    public static RequestQueue newRequestQueue(Context context) {
        return newRequestQueue(context, (BaseHttpStack) null);
    }
    //调用重载方法 BaseHttpStack 为null

    public static RequestQueue newRequestQueue(Context context, BaseHttpStack stack) {
        BasicNetwork network;
        if (stack == null) {
            //安卓2.3及以上使用HttpURLConnection
            if (Build.VERSION.SDK_INT >= 9) {
                network = new BasicNetwork(new HurlStack());
            } else {
                //下面这段话的意思是安卓2.3以前HttpURLConnection不可靠,所以使用的Apache的HttpClient,后面如果不再兼容2.3以下会考虑把Apache的Http移除
                // Prior to Gingerbread, HttpUrlConnection was unreliable.
                // See: http://android-developers.blogspot.com/2011/09/androids-http-clients.html
                // At some point in the future we'll move our minSdkVersion past Froyo and can
                // delete this fallback (along with all Apache HTTP code).
                String userAgent = "volley/0";
                try {
                    String packageName = context.getPackageName();
                    PackageInfo info =
                            context.getPackageManager().getPackageInfo(packageName, /* flags= */ 0);
                    userAgent = packageName + "/" + info.versionCode;
                } catch (NameNotFoundException e) {
                }

                //采用HttpClient
                network =
                        new BasicNetwork(
                                new HttpClientStack(AndroidHttpClient.newInstance(userAgent)));
            }
        } else {
            network = new BasicNetwork(stack);
        }

        return newRequestQueue(context, network);
    }

    private static RequestQueue newRequestQueue(Context context, Network network) {
        //创建缓存路径
        File cacheDir = new File(context.getCacheDir(), DEFAULT_CACHE_DIR);
        // 创建请求队列
        RequestQueue queue = new RequestQueue(new DiskBasedCache(cacheDir), network);
        queue.start();
        return queue;
    }

    public void start() {
        //一个Queue里面有一个缓存线程和默认4个网络请求线程。也就是说内部其实会启动5个线程
        stop(); // Make sure any currently running dispatchers are stopped.
        // Create the cache dispatcher and start it.
        mCacheDispatcher = new CacheDispatcher(mCacheQueue, mNetworkQueue, mCache, mDelivery);
        mCacheDispatcher.start();

        // Create network dispatchers (and corresponding threads) up to the pool size.
        for (int i = 0; i < mDispatchers.length; i++) {
            NetworkDispatcher networkDispatcher =
                    new NetworkDispatcher(mNetworkQueue, mNetwork, mCache, mDelivery);
            mDispatchers[i] = networkDispatcher;
            networkDispatcher.start();
        }
    }

Request

  • Request就是封装了一些请求相关的东西,这里暂时略过

requestQueue.add(request);

    public  Request add(Request request) {
        // Tag the request as belonging to this queue and add it to the set of current requests.
        //这里的意思就是把请求和队列关联起来,这个请求属于这个队列
        request.setRequestQueue(this);
        synchronized (mCurrentRequests) {//添加到请求集合里面 set集合
            mCurrentRequests.add(request);
        }

        // Process requests in the order they are added. 这一步是可以让请求按照添加顺序去处理  直接维护一个队列不是更好吗???
        request.setSequence(getSequenceNumber());
        request.addMarker("add-to-queue");
        // If the request is uncacheable, skip the cache queue and go straight to the network.
        //判断是否需要缓存responses 如果不需要就跳过缓存队列  直接到网络请求队列  值得注意的是Volley默认是做缓存的
        if (!request.shouldCache()) {
            mNetworkQueue.add(request);
            return request;
        }
        mCacheQueue.add(request);
        return request;
    }
  • 接下来就是看这几个线程NetworkDispatcher和CacheDispatcher做了些什么
    直接看他们的run方法

public void run() {
        if (DEBUG) VolleyLog.v("start new dispatcher");
        Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);

        // Make a blocking call to initialize the cache.
        mCache.initialize();
        //一个死循环处理请求
        while (true) {
            try {
                processRequest();
            } catch (InterruptedException e) {
                // We may have been interrupted because it was time to quit.
                if (mQuit) {
                    Thread.currentThread().interrupt();
                    return;
                }
                VolleyLog.e(
                        "Ignoring spurious interrupt of CacheDispatcher thread; "
                                + "use quit() to terminate it");
            }
        }
    }
    //从队列里面拿出请求然后处理
    private void processRequest() throws InterruptedException {
        // Get a request from the cache triage queue, blocking until
        // at least one is available.
        final Request request = mCacheQueue.take();
        processRequest(request);
    }

    @VisibleForTesting
    void processRequest(final Request request) throws InterruptedException {
        request.addMarker("cache-queue-take");

        // If the request has been canceled, don't bother dispatching it.
        if (request.isCanceled()) {
            request.finish("cache-discard-canceled");
            return;
        }

        // Attempt to retrieve this item from cache.
        Cache.Entry entry = mCache.get(request.getCacheKey());
        if (entry == null) {
            request.addMarker("cache-miss");
            // Cache miss; send off to the network dispatcher.
            if (!mWaitingRequestManager.maybeAddToWaitingRequests(request)) {
                mNetworkQueue.put(request);
            }
            return;
        }

        // If it is completely expired, just send it to the network.
        if (entry.isExpired()) {
            request.addMarker("cache-hit-expired");
            request.setCacheEntry(entry);
            if (!mWaitingRequestManager.maybeAddToWaitingRequests(request)) {
                mNetworkQueue.put(request);
            }
            return;
        }

        // We have a cache hit; parse its data for delivery back to the request.
        request.addMarker("cache-hit");
        Response response =
                request.parseNetworkResponse(
                        new NetworkResponse(entry.data, entry.responseHeaders));
        request.addMarker("cache-hit-parsed");

        if (!entry.refreshNeeded()) {
            // Completely unexpired cache hit. Just deliver the response.
            mDelivery.postResponse(request, response);
        } else {
            // Soft-expired cache hit. We can deliver the cached response,
            // but we need to also send the request to the network for
            // refreshing.
            request.addMarker("cache-hit-refresh-needed");
            request.setCacheEntry(entry);
            // Mark the response as intermediate.
            response.intermediate = true;

            if (!mWaitingRequestManager.maybeAddToWaitingRequests(request)) {
                // Post the intermediate response back to the user and have
                // the delivery then forward the request along to the network.
                mDelivery.postResponse(
                        request,
                        response,
                        new Runnable() {
                            @Override
                            public void run() {
                                try {
                                    mNetworkQueue.put(request);
                                } catch (InterruptedException e) {
                                    // Restore the interrupted status
                                    Thread.currentThread().interrupt();
                                }
                            }
                        });
            } else {
                // request has been added to list of waiting requests
                // to receive the network response from the first request once it returns.
                mDelivery.postResponse(request, response);
            }
        }
    }


    void processRequest(Request request) {
        long startTimeMs = SystemClock.elapsedRealtime();
        try {
            request.addMarker("network-queue-take");

            // If the request was cancelled already, do not perform the
            // network request.
            if (request.isCanceled()) {
                request.finish("network-discard-cancelled");
                request.notifyListenerResponseNotUsable();
                return;
            }

            addTrafficStatsTag(request);
            //执行网络请求的地方   通过HttpUrlConnection 或者HttpClient来请求数据
            NetworkResponse networkResponse = mNetwork.performRequest(request);
            request.addMarker("network-http-complete");

            // If the server returned 304 AND we delivered a response already,
            // we're done -- don't deliver a second identical response.
            if (networkResponse.notModified && request.hasHadResponseDelivered()) {
                request.finish("not-modified");
                request.notifyListenerResponseNotUsable();
                return;
            }

            // Parse the response here on the worker thread.
            Response response = request.parseNetworkResponse(networkResponse);
            request.addMarker("network-parse-complete");

            // Write to cache if applicable.
            // TODO: Only update cache metadata instead of entire record for 304s.
            if (request.shouldCache() && response.cacheEntry != null) {
                mCache.put(request.getCacheKey(), response.cacheEntry);
                request.addMarker("network-cache-written");
            }

            // Post the response back.
            request.markDelivered();
            mDelivery.postResponse(request, response);
            request.notifyListenerResponseReceived(response);
        } catch (VolleyError volleyError) {
            volleyError.setNetworkTimeMs(SystemClock.elapsedRealtime() - startTimeMs);
            parseAndDeliverNetworkError(request, volleyError);
            request.notifyListenerResponseNotUsable();
        } catch (Exception e) {
            VolleyLog.e(e, "Unhandled exception %s", e.toString());
            VolleyError volleyError = new VolleyError(e);
            volleyError.setNetworkTimeMs(SystemClock.elapsedRealtime() - startTimeMs);
            mDelivery.postError(request, volleyError);
            request.notifyListenerResponseNotUsable();
        }
    }
    

缓存处理

  • Volley判断是否需要刷新缓存是使用服务端设置的,会考虑服务端返回header里的Cache-Control的Expires。但是有时候接口并不返回这些东西,这种情况下,volley设置的缓存ttl就是0,也就是相当于没有缓存,每次都会从网络请求
  • 如果需要缓存,应该怎么设置?
  • 重写请求头信息原理就是增加过期时间
public class CacheControlHttpHeaderParser extends HttpHeaderParser {

    /**
     * @param response
     * @param cacheTime 设置缓存时间
     * @return
     */
    public static Cache.Entry parseCacheHeaders(NetworkResponse response, long cacheTime) {
        long now = System.currentTimeMillis();
        Map headers = response.headers;
        long serverDate = 0;
        long lastModified = 0;
        String serverEtag = null;
        String headerValue;

        headerValue = headers.get("Date");
        if (headerValue != null) {
            serverDate = parseDateAsEpoch(headerValue);
        }
        headerValue = headers.get("Last-Modified");
        if (headerValue != null) {
            lastModified = parseDateAsEpoch(headerValue);
        }
        serverEtag = headers.get("ETag");
        Cache.Entry entry = new Cache.Entry();
        entry.data = response.data;
        entry.etag = serverEtag;
        entry.softTtl = now + cacheTime;
        entry.ttl = now + cacheTime;
        entry.serverDate = serverDate;
        entry.lastModified = lastModified;
        entry.responseHeaders = headers;
        entry.allResponseHeaders = response.allHeaders;

        return entry;
    }
}
  • 在Request里重写parseNetworkResponse
public class StringCacheRequest extends StringRequest {
    private static final long CACHE_TIME = 1000 * 60 * 5;//5分钟

    public StringCacheRequest(int method, String url, Response.Listener listener, @Nullable Response.ErrorListener errorListener) {
        super(method, url, listener, errorListener);
    }

    public StringCacheRequest(String url, Response.Listener listener, @Nullable Response.ErrorListener errorListener) {
        super(url, listener, errorListener);
    }

    @Override
    protected Response parseNetworkResponse(NetworkResponse response) {
        String parsed;
        try {
            parsed = new String(response.data, HttpHeaderParser.parseCharset(response.headers));
        } catch (UnsupportedEncodingException e) {
            parsed = new String(response.data);
        }
        return Response.success(parsed, CacheControlHttpHeaderParser.parseCacheHeaders(response, CACHE_TIME));
    }
}

总结

Volley的源码对于开发者还是比较友好的,没什么地方绕弯子。看起来也是行云流水,酣畅淋漓。对于安卓开发者从长远看还是推荐使用OkHttp,OkHttp效率更高,设计更为合理。并且支持Http2、SPDY。

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