【Swift】Starscream 实现socket连接

import UIKit
import Starscream

class ViewController: UIViewController,WebSocketDelegate {

    var socket: WebSocket!
    var isConnected = false
    let server = WebSocketServer()
        
    var button1 : UIButton!
    var button2 : UIButton!
    
    override func viewDidLoad() {
        super.viewDidLoad()

        configureView()
    }
    
    override func viewWillAppear(_ animated: Bool) {
        super.viewWillAppear(animated)
 
        var request = URLRequest(url: URL(string: "wss://5tdk1djuz1.execute-api.us-east-1.amazonaws.com/Dev")!) //https://localhost:8080
        request.timeoutInterval = 5
        request.setValue("eyJraWQiOiJMYjg3YnE4cHhTdk1oZmZSb1BGbUZSakh1bXR4R1BaTWFDTUErSElSQUQ4PSIsImFsZyI6IlJTMjU2In0.eyJzdWIiOiJjM2YxNzQ2Zi1hYjMzLTQ4NGMtYTRlOS05NGU1MmEwNTBkNjMiLCJldmVudF9pZCI6ImQ1YmE1OWNmLWYzNzctNDY5Yy1iODc5LTQ2Zjc3YTFkNDJlZiIsInRva2VuX3VzZSI6ImFjY2VzcyIsInNjb3BlIjoiYXdzLmNvZ25pdG8uc2lnbmluLnVzZXIuYWRtaW4iLCJhdXRoX3RpbWUiOjE2MTkwNzU3ODAsImlzcyI6Imh0dHBzOlwvXC9jb2duaXRvLWlkcC51cy1lYXN0LTEuYW1hem9uYXdzLmNvbVwvdXMtZWFzdC0xX1lDVHRIS3o4ZyIsImV4cCI6MTYxOTE0Nzc4MCwiaWF0IjoxNjE5MDc1NzgwLCJqdGkiOiI3ZGI0ZmYwNi", forHTTPHeaderField: "accesstoken")
        socket = WebSocket(request: request)
        socket.delegate = self
        socket.connect()
        
    }
    func configureView() {
        button1 = UIButton.init(frame: CGRect(x: 50, y: 100, width: 200, height: 100))
        button1.backgroundColor = .red
        button1.addTarget(self, action: #selector(writeText(_:)), for: .touchUpInside)
        self.view.addSubview(button1)
        
        button2 = UIButton.init(frame: CGRect(x: 50, y: 300, width: 200, height: 100))
        button2.backgroundColor = .red
        button2.addTarget(self, action: #selector(writeText(_:)), for: .touchUpInside)
        self.view.addSubview(button2)
    }
        
    // MARK: - WebSocketDelegate
    func didReceive(event: WebSocketEvent, client: WebSocket) {
        switch event {
        case .connected(let headers):
            isConnected = true
            print("websocket is connected: \(headers)")
        case .disconnected(let reason, let code):
            isConnected = false
            print("websocket is disconnected: \(reason) with code: \(code)")
        case .text(let string):
            print("Received text: \(string)")
        case .binary(let data):
            print("Received data: \(data.count)")
        case .ping(_):
            break
        case .pong(_):
            break
        case .viabilityChanged(_):
            break
        case .reconnectSuggested(_):
            break
        case .cancelled:
            isConnected = false
        case .error(let error):
            isConnected = false
            handleError(error)
        }
    }
        
    func handleError(_ error: Error?) {
        if let e = error as? WSError {
            print("websocket encountered an error: \(e.message)")
        } else if let e = error {
            print("websocket encountered an error: \(e.localizedDescription)")
        } else {
            print("websocket encountered an error")
        }
    }
    
    // MARK: Write Text Action
    
    @objc func writeText(_ sender: UIButton) {
        socket.write(string: "hello there!")
    }
    
    // MARK: Disconnect Action
    
    @objc func disconnect(_ sender: UIButton) {
        if isConnected {
            sender.setTitle("Connect", for: .normal)
            socket.disconnect()
        } else {
            sender.setTitle("Disconnect", for: .normal)
            socket.connect()
        }
    }


}

你可能感兴趣的:(swift,websocket,开发语言,ios,网络协议)