iOS16 以后 通过原始横屏的方法已经不好使了,需要在此基础上添加 setNeedsUpdateOfSupportedInterfaceOrientations 方法的调用,具体API 描述如下:
回到主题,在使用ZFPlayer 视频库全屏播放时iOS16系统下的处理参考如下:
//进入全屏播放事件
self.player.orientationWillChange = {[weak self] (player,isFullScreen) in
guard let self = self else { return }
if isFullScreen {
var _title = self.model?.title ?? ""
if self.model?.authorize == 0 {
_title += "(试看\(Int(Setting.shareInstance.K_APP_TRY_WATCH_INTERVAL/60))分钟)".replacingOccurrences(of: "\r", with: "")
}
if self.isVertical {
self.controlView.portraitControlView.showTitle(_title, fullScreenMode: .portrait)
}
else{
self.isAutorotate = true
self.faceOrientation = .landscapeRight
if #available(iOS 16.0, *) {
//横屏
self.setNeedsUpdateOfSupportedInterfaceOrientations()
self.player.addPlayerView(toContainerView: UIApplication.shared.windows.first!)
} else {
// Fallback on earlier versions
self.player.containerView = UIApplication.shared.windows.first!
}
self.controlView.landScapeControlView.showTitle(_title, fullScreenMode: .landscape)
}
}
}
//MARK: - 设备方向处理
extension StudyCourseDetailsViewController {
override var shouldAutorotate: Bool {
get {
return self.isAutorotate
}
}
override var supportedInterfaceOrientations: UIInterfaceOrientationMask {
get {
return self.faceOrientation
}
}
}
退出全屏的方法,无需调整,具体参考如下:
//退出全屏被点击(全屏返回按钮被点击)
self.playerControlView.backBtnClickCallback = {[weak self] in
guard let self = self else { return }
if self.isVertical == false {
self.isAutorotate = false
self.faceOrientation = .portrait
self.player.rotate(to: .portrait, animated: true) {
print("已返回小屏")
}
self.player.containerView = self.videoPlayerView
}
self.player.enterFullScreen(false, animated: true)
}
更多关于iOS16 兼容性处理,参考:XCode14 & iOS16 适配问题汇总