valgrind 所报的4种内存丢失到底是什么意思(简洁)

$ cat main.cpp 
/* author :hjjdebug
 * date: 2018年 01月 26日 星期五 09:24:02 CST
 */
#include 
#include 

void *g_p1;
int *g_p2;
int ** fun1(void)
{
	//内存分配指针付给了局部变量, 函数结束而不释放,为肯定丢失.
	//把函数尾部语句return p; 改为return 0;更能说明这个问题.
	int **p=(int **)malloc(16);
	p[1]=(int *)malloc(40); //如果p丢失了,则p[1]为间接丢失.
	g_p1=malloc(110);  //付给了全局变量, 内存可以访问
	g_p2=(int *)malloc(120);
	g_p2++;            //付给了全局变量, 内存可以访问,但是指针被移动过,为可能丢失
	return p;
}
int main()
{

	int **p;
//	for(int i=0;i<5;i++)  // 可以研究一下5次循环循环所报的结果,全局指针也能引起肯定丢失.
	{
		p=fun1();
		printf("p is %p\n",p);
	}
	//    free(g_p1);  //如果不free, 将会有 still reachable 内存泄露
	//    free(--g_p2);//如果不free, 将会有 possibly lost 内存泄露
	//    free(p[1]);  //如果不free, 将会有 indirectly lost 内存泄露
	//    free(p);     //如果不free, 将会有 definitely lost内存泄露
	return 0;
}


/*
总结:
由局部变量指向的内存,如果不释放为肯定丢失,
由此指针而引起的后续内存泄露,为间接丢失.
由全局变量指向的内存如果不被释放,为still reachable,

如果该变量改动过, 为可能丢失.

附上一段英文解释,帮助理解。

  • Still in use = there is a live pointer to the memory at exit
  • Definitely lost = there are no live pointers to the memory
  • Indirectly lost = there are pointers to the memory but the pointers themselves are in "definitely lost" memory.
  • Possibly lost = there is a pointer but not the start of the memory.

是啊,局部变量是栈变量,如果你不能把这个栈变量处理好,出了这个函数,指针地址就丢失了,这就是肯定丢失了.

如果你付给的地址是全局变量,倒是可以访问,叫still reachable

但是如果你这个全局变量的值改动过, 那只有你知道怎样正确访问这块内存,别人可能就访问不到了,这叫可能丢失.

由肯定丢失而引起的进一步的内存丢失为间接丢失.

所以碰到问题你首先要解决什么问题? 肯定丢失, 然后是可能丢失,然后间接丢失,然后still reachable!!!

*/

附上不free时valgrind 的内存错误报告.

$ valgrind --leak-check=full  ./test
==18612== Memcheck, a memory error detector
==18612== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.
==18612== Using Valgrind-3.13.0 and LibVEX; rerun with -h for copyright info
==18612== Command: ./test
==18612==
p is 0x522f040
==18612==
==18612== HEAP SUMMARY:
==18612==     in use at exit: 286 bytes in 4 blocks
==18612==   total heap usage: 5 allocs, 1 frees, 1,310 bytes allocated
==18612==
==18612== 56 (16 direct, 40 indirect) bytes in 1 blocks are definitely lost in loss record 2 of 4
==18612==    at 0x4C31B0F: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==18612==    by 0x1086BC: fun1() (main.cpp:13)
==18612==    by 0x108733: main (main.cpp:26)
==18612==
==18612== 120 bytes in 1 blocks are possibly lost in loss record 4 of 4
==18612==    at 0x4C31B0F: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==18612==    by 0x1086F6: fun1() (main.cpp:16)
==18612==    by 0x108733: main (main.cpp:26)
==18612==
==18612== LEAK SUMMARY:
==18612==    definitely lost: 16 bytes in 1 blocks
==18612==    indirectly lost: 40 bytes in 1 blocks
==18612==      possibly lost: 120 bytes in 1 blocks
==18612==    still reachable: 110 bytes in 1 blocks
==18612==         suppressed: 0 bytes in 0 blocks
==18612== Reachable blocks (those to which a pointer was found) are not shown.
==18612== To see them, rerun with: --leak-check=full --show-leak-kinds=all
==18612==
==18612== For counts of detected and suppressed errors, rerun with: -v
==18612== ERROR SUMMARY: 2 errors from 2 contexts (suppressed: 0 from 0)

可以放开循环, 进一步理解blocks, record 概念及肯定丢失等概念.

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