Flutter开发——socket+udp通信

Android平台使用CoAP通信绑定设备已在前文中介绍,目前需要从Android平台迁移到Linux平台,flutter提供的CoAP协议包只提供了客户端而没有服务端,在进行设备绑定时,设备不仅要作为服务端,也要作为客户端接收底层的消息推送,尝试实现socket+udp通信模块。

class SocketUDPUtils {
  String _localIP = '127.0.0.1'; //本机局域网IP
  int _serverPort = 7583; //本机服务器端口,监听消息
  int _destinationPort = 8888; //发送目的地端口,发送消息
  late RawDatagramSocket _bindSocket;
  static var mStream;

  /// 单例模式
   // 单例对象
  static late final SocketUDPUtils _instance;
  //内部构造方法,可避免外部暴露构造函数,进行实例化
  SocketUDPUtils._internal();
  //工厂构造方法,使用命名构造函数进行声明
  factory SocketUDPUtils.getInstance() => _getInstance();

  //获取单例内部方法
  static _getInstance(){
    //只能有一个实例
    if(_instance == null){
    _instance = SocketUDPUtils._internal();
  }
    return _instance;
  }


  // socket事件
  void onSocketData(RawSocketEvent e) {
    switch (e) {
      //read 接收事件
      case RawSocketEvent.read:
        {
          Datagram? dg = _bindSocket.receive();
          if (dg != null) {
            print('----[socket utils]----' + utf8.decode(dg.data));
            var data = json.decode(utf8.decode(dg.data)); // 将UTF8数据解码
            print('----[socket utils]----jsonDecode: $data');
            BindReceiveBean msg = BindReceiveBean.fromJson(data);
            print(
                '----[socket utils]----收到来自${dg.address.toString()}:${dg.port}的数据:${dg.data.lengthInBytes}字节数据 ');
          }
        }
        break;
      //write 发送事件
      case RawSocketEvent.write:
        {
          print('RawSocketEvent.write');
        }
        break;
      case RawSocketEvent.readClosed:
        {
          print('RawSocketEvent.readClosed');
        }
        break;
      case RawSocketEvent.closed:
        {
          print('RawSocketEvent.closed');
        }
        break;
    }
  }

  // socket关闭
  void onSocketDone() {
    _bindSocket.close();
    print('----[socket utils]----socket关闭');
  }

  // socket错误
  void onSocketError(Object error) {
    print('----[socket utils]----socket出现错误,error=${error.toString()}');
  }

  void waitUDPMsg() async {
    _bindSocket = await RawDatagramSocket.bind(_localIP, _serverPort);
    _bindSocket.readEventsEnabled = true;
    mStream = _bindSocket.asBroadcastStream();
    /// 监听套接字事件
    mStream.listen(onSocketData, onError: onSocketError, onDone: onSocketDone);
  }

  void sendUDPMsg(BindSendBean msg) async {
    RawDatagramSocket _rawSocket =
        await RawDatagramSocket.bind(_localIP, _serverPort);
    _rawSocket.send(utf8.encode(json.encode(msg.toJson())),
        InternetAddress(_localIP), _destinationPort);
    print(
        '----[socket utils]----发送至$_localIP:$_destinationPort的数据:内容:${msg.toJson()}');
    _rawSocket.close();
  }
}

你可能感兴趣的:(Flutter开发——socket+udp通信)