设有一颗二叉树如下;
这似乎是一颗经常用作示例的二叉树;
对树进行遍历的结果是,
先序为:3、2、2、3、8、6、5、4,
中序为:2、2、3、3、4、5、6、8,
后序为2、3、2、4、5、6、8、3;
下面VC6看一下;单文档工程;
全部的视类CPP代码;
// btreeView.cpp : implementation of the CBtreeView class
//
#include "stdafx.h"
#include "btree.h"
#include "btreeDoc.h"
#include "btreeView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
struct TreeNode {
int val;
struct TreeNode *left;
struct TreeNode *right;
};
void PreOrderTree(struct TreeNode*, CDC*, int);
void InOrderTree(struct TreeNode*, CDC*, int);
void PostOrderTree(struct TreeNode*, CDC*, int);
int maxDepth(struct TreeNode* );
int col = 0;
/
// CBtreeView
IMPLEMENT_DYNCREATE(CBtreeView, CView)
BEGIN_MESSAGE_MAP(CBtreeView, CView)
//{{AFX_MSG_MAP(CBtreeView)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
// Standard printing commands
ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
END_MESSAGE_MAP()
/
// CBtreeView construction/destruction
CBtreeView::CBtreeView()
{
// TODO: add construction code here
}
CBtreeView::~CBtreeView()
{
}
BOOL CBtreeView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CView::PreCreateWindow(cs);
}
/
// CBtreeView drawing
void CBtreeView::OnDraw(CDC* pDC)
{
CBtreeDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here
CString str1;
struct TreeNode nodea = { 3, NULL, NULL };
struct TreeNode nodeb = { 2, NULL, NULL };
struct TreeNode nodec = { 2, NULL, NULL };
struct TreeNode noded = { 3, NULL, NULL };
struct TreeNode nodee = { 8, NULL, NULL };
struct TreeNode nodef = { 6, NULL, NULL };
struct TreeNode nodeg = { 5, NULL, NULL };
struct TreeNode nodeh = { 4, NULL, NULL };
nodea.left = &nodeb;
nodea.right = &nodee;
nodeb.left = &nodec;
nodeb.right = &noded;
nodee.left = &nodef;
nodef.left = &nodeg;
nodeg.left = &nodeh;
pDC->TextOut(20,30,"先序:");
PreOrderTree(&nodea, pDC, 50);
col=0;
pDC->TextOut(20,80,"中序:");
InOrderTree(&nodea, pDC, 100);
col=0;
pDC->TextOut(20,130,"后序:");
PostOrderTree(&nodea, pDC, 150);
int dp = maxDepth(&nodea);
str1.Format("树的深度:%d", dp);
pDC->TextOut(20,180,str1);
}
/
// CBtreeView printing
BOOL CBtreeView::OnPreparePrinting(CPrintInfo* pInfo)
{
// default preparation
return DoPreparePrinting(pInfo);
}
void CBtreeView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add extra initialization before printing
}
void CBtreeView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add cleanup after printing
}
/
// CBtreeView diagnostics
#ifdef _DEBUG
void CBtreeView::AssertValid() const
{
CView::AssertValid();
}
void CBtreeView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CBtreeDoc* CBtreeView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CBtreeDoc)));
return (CBtreeDoc*)m_pDocument;
}
#endif //_DEBUG
/
// CBtreeView message handlers
void PreOrderTree(struct TreeNode* root, CDC* pDC, int rows) {
CString str1;
if (root == NULL) {
return;
}
str1.Format("%d", root->val);
pDC->TextOut(50+col*30, rows, str1);
col=col+1;
PreOrderTree(root->left,pDC,rows);
PreOrderTree(root->right,pDC,rows);
}
void InOrderTree(struct TreeNode* root, CDC* pDC, int rows) {
CString str1;
if (root == NULL) {
return;
}
InOrderTree(root->left, pDC, rows);
str1.Format("%d", root->val);
pDC->TextOut(50+col*30, rows, str1);
col=col+1;
InOrderTree(root->right, pDC, rows);
}
void PostOrderTree(struct TreeNode* root, CDC* pDC, int rows) {
CString str1;
if (root == NULL) {
return;
}
PostOrderTree(root->left, pDC, rows);
PostOrderTree(root->right, pDC, rows);
str1.Format("%d", root->val);
pDC->TextOut(50+col*30, rows, str1);
col=col+1;
}
int maxDepth(struct TreeNode* root) {
if (root == NULL) {
return 0;
}
else {
int maxLeft = maxDepth(root->left), maxRight = maxDepth(root->right);
if (maxLeft > maxRight) {
return 1 + maxLeft;
}
else {
return 1 + maxRight;
}
}
}
struct TreeNode {...},这是树的节点,节点中存储一个整数;
void PreOrderTree(struct TreeNode*, CDC*, int); 先序遍历函数;
void InOrderTree(struct TreeNode*, CDC*, int);中序遍历函数;
void PostOrderTree(struct TreeNode*, CDC*, int);后序遍历函数;后2个参数是控制输出的;
int maxDepth(struct TreeNode* ); 求深度;
int col = 0; 控制输出的变量;
一般控制台程序是按树输入节点来创建树;窗口的暂时不太好一行行输入节点,在代码中创建节点和节点关系;
运行如下;