文章目录
- 1、图片素材
- 2、StartGames类
- 3、Data类
- 4、GamePanel类
1、图片素材
- 广告栏
- 头部
2、StartGames类
- 创建JFame窗口
- 运行程序(main()方法)
代码演示
package com.computer.snake;
import javax.swing.*;
public class StratGames {
public static void main(String[] args) {
JFrame frame = new JFrame("计算机协会贪吃蛇小游戏");
frame.setBounds(400,50,900,720);
frame.setResizable(false);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new GamePanel());
frame.setVisible(true);
}
}
3、Data类
- 导入图片素材
代码演示
package com.computer.snake;
import javax.swing.*;
import java.net.URL;
public class Data {
public static URL headerURL = Data.class.getResource("/statics/header.png");
public static ImageIcon header = new ImageIcon(headerURL);
public static URL upURL = Data.class.getResource("/statics/up.png");
public static URL downURL = Data.class.getResource("/statics/down.png");
public static URL leftURL = Data.class.getResource("/statics/left.png");
public static URL rightURL = Data.class.getResource("/statics/right.png");
public static ImageIcon up = new ImageIcon(upURL);
public static ImageIcon down = new ImageIcon(downURL);
public static ImageIcon left = new ImageIcon(leftURL);
public static ImageIcon right = new ImageIcon(rightURL);
public static URL bodyURL = Data.class.getResource("/statics/body.png");
public static ImageIcon body = new ImageIcon(bodyURL);
public static URL foodURL = Data.class.getResource("/statics/food.png");
public static ImageIcon food = new ImageIcon(foodURL);
}
4、GamePanel类
- 游戏面板
- 动画效果
- 键盘监听
- 开始事件
- 暂停事件
- 结束事件
- 窗口监听
代码演示
package com.computer.snake;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.util.Random;
public class GamePanel extends JPanel implements KeyListener, ActionListener {
int lenth;
int[] snakeX = new int[600];
int[] snakeY = new int[500];
String fx;
boolean isStart;
Timer timer = new Timer(100,this);
int foodx;
int foody;
Random random = new Random();
boolean isFail;
int score;
public GamePanel(){
init();
this.setFocusable(true);
this.addKeyListener(this);
}
public void init(){
lenth=3;
snakeX[0] = 100;snakeY[0] = 100;
snakeX[1] = 75;snakeY[1] = 100;
snakeX[2] = 50;snakeY[2] = 100;
fx = "R";
isStart=false;
foodx = 50 + 25*random.nextInt(32);
foody = 100 +25*random.nextInt(22);
timer.start();
isFail = false;
score = 0;
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
this.setBackground(Color.WHITE);
Data.header.paintIcon(this,g,25,11);
g.fillRect(25,75,850,600);
if (fx.equals("R")) {
Data.right.paintIcon(this,g,snakeX[0],snakeY[0]);
} else if(fx.equals("L")){
Data.left.paintIcon(this,g,snakeX[0],snakeY[0]);
} else if (fx.equals("U")) {
Data.up.paintIcon(this,g,snakeX[0],snakeY[0]);
} else if (fx.equals("D")) {
Data.down.paintIcon(this,g,snakeX[0],snakeY[0]);
}
for (int i = 1; i <lenth ; i++) {
Data.body.paintIcon(this,g,snakeX[i],snakeY[i]);
}
g.setColor(Color.GREEN);
g.setFont(new Font("小篆",Font.BOLD,20));
g.drawString("长度"+lenth,790,30);
g.drawString("分数"+score,790,55);
Data.food.paintIcon(this,g,foodx,foody);
if (!isStart) {
g.setColor(Color.WHITE);
g.setFont(new Font("小篆",Font.BOLD,40));
g.drawString("按下空格开始或暂停",300,300);
}
if (isFail) {
g.setColor(Color.RED);
g.setFont(new Font("小篆",Font.BOLD,40));
g.drawString("游戏失败空格重新开始",300,300);
}
}
@Override
public void keyPressed(KeyEvent e) {
int keyCode = e.getKeyCode();
if (keyCode==KeyEvent.VK_SPACE) {
if (isFail) {
init();
} else {
isStart = !isStart;
}
repaint();
}
if (keyCode == KeyEvent.VK_LEFT && !fx.equals("R")) {
fx = "L";
} else if (keyCode == KeyEvent.VK_RIGHT && !fx.equals("L")) {
fx = "R";
} else if (keyCode == KeyEvent.VK_UP && !fx.equals("D")) {
fx = "U";
} else if (keyCode == KeyEvent.VK_DOWN && !fx.equals("U")) {
fx = "D";
}
}
@Override
public void actionPerformed(ActionEvent e) {
if (isStart && !isFail) {
for (int i = lenth-1; i > 0; i--) {
snakeX[i] = snakeX[i-1];
snakeY[i] = snakeY[i-1];
}
if (fx.equals("R")) {
snakeX[0] += 25;
if (snakeX[0]>840) {
isFail = !isFail;
}
} else if(fx.equals("L")){
snakeX[0] -= 25;
if (snakeX[0] < 35) {
isFail = !isFail;
}
} else if (fx.equals("U")) {
snakeY[0] -= 25;
if (snakeY[0]<85) {
isFail = !isFail;
}
} else if (fx.equals("D")) {
snakeY[0] += 25;
if (snakeY[0]>640) {
isFail = !isFail;
}
}
if (snakeX[0] == foodx && snakeY[0] == foody){
lenth++;
score+=7;
foodx = 50 + 25*random.nextInt(32);
foody = 100 +25*random.nextInt(22);
}
for (int i = 1; i < lenth; i++) {
if (snakeX[0] == snakeX[i] && snakeY[0] == snakeY[i]) {
isFail = !isFail;
}
}
repaint();
}
timer.start();
}
@Override
public void keyReleased(KeyEvent e) {
}
@Override
public void keyTyped(KeyEvent e) {
}
}