figma button_Figma很危险

figma button

重点 (Top highlight)

There are two reasons for this: Accessibility and Proficiency.

这样做有两个原因: 可访问性熟练程度

I previously attended a boot camp for UX Design (more on that later). Our instructor focused mainly on the fundamentals of good design: methods of research, understanding your user, asking better questions, lots of collaborative discussion and practice. We explored design tools: pencil and paper, note cards and stickies, napkins and markers. Eventually we arrived at digital tools. The three mains we learned about: Sketch, Invision, and Adobe XD.

我以前参加过UX Design的新手训练营(稍后再介绍)。 我们的讲师主要关注良好设计的基础知识:研究方法,了解您的用户,提出更好的问题,进行大量协作讨论和实践。 我们探索了设计工具:铅笔和纸,便签纸和便签,餐巾纸和记号笔。 最终我们到达了数字工具。 我们了解了三个主要知识:Sketch,Invision和Adobe XD。

Sketch and Invision were actually the only two “real” options, being that they were considered much more industry standard. There were a handful out of our 20-ish person class who were rocking PCs instead of Macs, so Adobe XD was more of a “we’ll cover this if you’re interested, and you should definitely look into it because it’s got a lot going for it, but you should definitely consider investing in Sketch/Invision and dig in when you’re able.”

实际上,Sketch和Invision是仅有的两个“真实”选项,因为它们被认为是更加行业标准的。 在我们20岁以下的班级中,只有极少数人在摇动PC而不是Mac,因此Adobe XD更像是“如果您有兴趣的话,我们将进行介绍,并且绝对应该对其进行研究,因为它有一个有很多事情要做,但是您绝对应该考虑在Sketch / Invision上进行投资,并在有能力的时候进行挖掘。”

Myself, always the frugal consumer, was aiming to stretch that 30-day Sketch trial as long as I could. So I did.

我自己一直都是节俭的消费者,我的目标是尽可能地延长30天的Sketch试用期。 所以我做了。

With my wife’s Macbook in hand, I waited to download, install, and start using Sketch until that 30 day trial would carry me past the end of the course. Invision was free, so I downloaded, installed, and used that all along the way. Once the Sketch trial was over, I considered saving/shelling out the $50 to purchase it with a years’ worth of updates included (actually $99, but we had a discount through the school partnership), but I held off. I had a vector design program on my desktop PC, so I would design there then take my assets over to Invision and prototype that way.

带着妻子的Macbook,我一直等待下载,安装和开始使用Sketch,直到30天的试用期使我无法完成课程。 Invision是免费的,因此我一直下载,安装和使用Invision。 Sketch试用期结束后,我考虑省去/花掉50美元购买它,并附带一年的更新费用(实际上是99美元,但我们通过学校合作伙伴关系获得了折扣),但我选择了。 我在台式PC上有一个矢量设计程序,因此我将在那进行设计,然后将自己的资产移交给Invision并以这种方式进行原型制作。

Eventually I tested out Adobe XD. I was already familiar with the Adobe ecosystem, so things were both new and familiar enough to not waste unnecessary amounts of time stumbling around keyboard shortcuts and foreign icons.

最终,我测试了Adobe XD。 我已经很熟悉Adobe生态系统,因此它们既新颖又熟悉,不会浪费不必要的时间浪费在键盘快捷键和外来图标上。

I kept looking around at other UX tools and came across a name that just wouldn’t go away: Figma.

我一直在寻找其他UX工具,并发现了一个永远不会消失的名字:Figma。

I remember this program. I had already signed up for an account some time back.

我记得这个程序。 我早些时候已经注册了一个帐户。

But wait. It’s browser based? Come again?

可是等等。 它基于浏览器? 再来?

Browser based? I’m sorry. That doesn’t make sense. Design tools were deep, complex, computationally intensive programs. They required hundreds of megabytes, sometimes gigabytes of storage space, an installation wizard, a utility manager, an update client, and an online account for updates. Figma doesn’t require any of that?

基于浏览器? 对不起。 那没有道理。 设计工具是深度,复杂,计算密集型程序。 他们需要数百兆字节(有时为数千兆字节)的存储空间,安装向导,实用程序管理器,更新客户端以及用于更新的在线帐户。 Figma不需要任何这些吗?

And to my surprise, yes, it is web based. You don’t need a Mac because it wasn’t developed for Windows or Linux. You don’t need to worry about having a quality rig to keep the lag, freezing, and crashing at bay. You don’t need to clear out space on your hard drive for files and folders. You just need a decent internet connection and a computer that’s mildly more advanced than a potato (yes, there are actual recommended specs, but they’re really not that beefy).

令我惊讶的是,它是基于网络的。 您不需要Mac,因为它不是为Windows或Linux开发的。 您无需担心拥有质量钻机来保持滞后,结冰和坠落的危险。 您无需清除硬盘驱动器上的文件和文件夹空间。 您只需要一个体面的Internet连接和一台比马铃薯要先进得多的计算机即可(是的,有实际推荐的规格,但实际上并不那么强大)。

As a matter of fact, since everything is cloud based, I don’t even need to own a computer. I can go to the library and work on UX design case studies from scratch to finished prototype. I can use a friend’s computer and tweak the components after seeing some inspiring designs on Instagram. I can go home to visit my mom for the holidays and pop open her laptop to finish off a screen I didn’t have a chance to finalize before I hit the road.

实际上,由于所有内容都是基于云的,所以我什至不需要拥有计算机。 我可以去图书馆从头到尾完成UX设计案例研究。 在Instagram上看到一些鼓舞人心的设计后,我可以使用朋友的计算机并调整组件。 我可以回家度假去看妈妈,然后弹开她的笔记本电脑以完成屏幕显示,而我在上路之前没有机会完成操作。

Figma is accessible. Anywhere.

Figma是可访问的。 任何地方。

No more being tied to one machine with all of my files. Oh yeah, did I mention it’s free for individuals? Hey howdy, no more subscriptions and fees. Music to my ears and freedom for my soul.

不再需要将我所有的文件绑定到一台计算机上。 哦,是的,我提到个人免费吗? 嗨,您好,没有更多的订阅和费用。 音乐在我耳边,自由在我的灵魂。

But I’ve seen browser based apps. They can be crap. Accessibility and frugality mean squat if using the product is a painful experience.

但是我看过基于浏览器的应用程序。 他们可能会胡扯。 如果使用该产品是一种痛苦的体验,那么无障碍和节俭意味着蹲下。

This brings me to the second point: proficiency. Figma is a dream to use.

这将我带到第二点: 熟练程度 。 Figma是一个梦想。

The walk-through intro wasn’t as good as others, but the tools are such a breeze to pick up and play with, I felt like I’d been using them for years. It’s all organized so intuitively. Browser-based or not, everything for your working project is on one screen. No need to load separate pages for different functionality (I’m looking at you Invision), just click a tab and switch from design tools to prototyping tools to code to pass off to developers.

演练简介不如其他简介,但是工具使用起来很轻松,我感觉我已经使用了很多年了。 全部组织得如此直观。 无论是否基于浏览器,工作项目的所有内容都在一个屏幕上。 无需为不同的功能加载单独的页面(我正在用Invision看着您),只需单击一个选项卡,然后从设计工具切换到原型工具,再将代码传递给开发人员即可。

There’s almost zero learning curve if you’re familiar with basic design tool staples. “V” on your keyboard still brings up the selection tool. Numbered properties can either be typed in or mouse clicked and dragged up and down. Objects snap very thoughtfully, such as aligning with another object or spacing things apart identically to the other objects close by, all with visual rulers that appear/disappear when necessary. Figma even has Adobe-esque Pathfinder tools to unify, subtract, intersect, and exclude vector objects.

如果您熟悉基本的设计工具,那么学习曲线几乎为零。 键盘上的“ V”仍会弹出选择工具。 可以输入编号的属性,也可以单击鼠标并上下拖动。 对象会非常周到地捕捉,例如与另一个对象对齐或将物体与附近的其他对象相同地隔开,所有这些都由可视标尺在必要时出现/消失。 Figma甚至具有Adobe式的Pathfinder工具来统一,减去,相交和排除矢量对象。

Components are snazzy. In short: you make a thing, duplicate it, and all the duplicates automatically adjust to changes made with the original thing. Lots of flexibility here, too. You can make changes to the duplicates (such as text), and that specific property can be unlinked from the master while other properties like color, shape, etc. are still linked. The functionality isn’t brand new, but with the click of a button on the top-center of page, it’s so easy.

组件很时髦。 简而言之:您制作一件东西,将其复制,然后所有重复项都会自动调整以适应原始事物所做的更改。 这里也有很多灵活性。 您可以更改重复项(例如文本),并且可以将特定属性与原版取消链接,而其他属性(例如颜色,形状等)仍处于链接状态。 该功能并不是全新的,但是只需单击页面顶部中心的按钮,即可轻松实现。

You don’t need anything else to design your UI elements. So many little things that add up to a very enjoyable experience.

您不需要其他任何东西即可设计UI元素。 如此多的小东西共同构成了非常愉快的体验。

Figma is your one stop shop for designing, prototyping, and collaborating.

Figma是您进行设计,原型制作和协作的一站式服务。

For those who’d like to drop some money on further functionality, you can unlock the number of projects you can have under one account, have a team of designers linked and editing the same project/artboard in real time, and even share assets like icons, entire screens, and layer styles.

对于那些想在更多功能上花些钱的人,您可以释放一个帐户下可以拥有的项目数量,让一组设计人员实时链接和编辑同一项目/画板,甚至共享诸如图标,整个屏幕和图层样式。

The user interface is uncluttered and well organized, making it extremely easy to use. It is so good at what it does. It makes designing in other programs too much hassle to be bothered with. It makes me scoff and proclaim “why wasn’t this a thing before?” to myself and get looks from strangers around me. It makes me want to tinker till the sun sets and the moon rises in the dark of night. Figma really surprised me.

用户界面整洁且组织良好,非常易于使用。 它做的很好。 这使得在其他程序中进行设计非常麻烦。 这让我sc之以鼻,并宣布“为什么以前没有这件事?” 对自己说,并从我周围的陌生人那里得到神情。 这使我想修补直到太阳落山,月亮在漆黑的夜晚升起。 Figma真的让我感到惊讶。

Figma is dangerous because it gives designers access, not only in terms of reasonable pricing and cutting edge features, but in terms of practical execution.

Figma是危险的,因为它不仅为设计师提供合理的价格和最先进的功能,而且在实际执行方面具有访问权限。

I’ll say it again: you can design on the go.

我再说一遍: 您可以随时随地进行设计。

You can design on your own desktop computer or on your friend’s laptop. You can pause your design session at the office, grab your laptop, and pick up where you left off at the coffee shop on the way home. You can design on multiple personal devices without the worry of being limited to one computer due to licensing issues. You can even design without personally owning any hardware at all. You are only limited by your internet connection.

您可以在自己的台式计算机或朋友的笔记本电脑上进行设计。 您可以在办公室暂停设计会议,拿起笔记本电脑,然后在回家的路上在咖啡厅取下您停下来的地方。 您可以在多个个人设备上进行设计,而不必担心由于许可问题而限制在一台计算机上。 您甚至可以完全不亲自拥有任何硬件而进行设计。 您仅受互联网连接的限制。

But then again, Figma even has a desktop app that.

但是话又说回来,Figma甚至有一个桌面应用程序。

After a single, internet connected sign on to access the files you need, the Figma desktop app lets you unplug from the network and tinker away offline at your leisure. Once you’re back within range of an internet connection, your files sync with the cloud.

单一的,互联网连接的登录名访问所需的文件后,Figma桌面应用程序使您可以从网络上拔下插头,并在闲暇时随意脱机。 一旦回到互联网连接范围内,您的文件就会与云同步。

What more could you want?

你还能想要什么?

If you’re interested in what else Figma has to offer, head to their website to find out more.

如果您对Figma还可以提供什么感兴趣,请访问他们的网站以了解更多信息。

翻译自: https://medium.com/@kylemillerdesign/figma-is-dangerous-dce408e9801f

figma button

你可能感兴趣的:(python)