WPF中行为与触发器的概念及用法

完全来源于十月的寒流,感谢大佬讲解

一、行为 (Behaviors)

WPF中行为与触发器的概念及用法_第1张图片
WPF中行为与触发器的概念及用法_第2张图片

behaviors的简单测试

<Window x:Class="Test_05.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:Test_05"
        mc:Ignorable="d"
        xmlns:b="http://schemas.microsoft.com/xaml/behaviors"
        Title="MainWindow" Height="450" Width="800">
    <Grid>
        <Border x:Name="bord" Width="50" Height="50" Background="Blue">
            <b:Interaction.Behaviors>
                <b:MouseDragElementBehavior></b:MouseDragElementBehavior>
            </b:Interaction.Behaviors>
        </Border>
    </Grid>
</Window>

自定义behaviors测试

<Window x:Class="Test_05.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:Test_05"
        mc:Ignorable="d"
        xmlns:b="http://schemas.microsoft.com/xaml/behaviors"
        Title="MainWindow" Height="450" Width="800">
    <Grid>
        <Border x:Name="bord" Width="50" Height="50" Background="Blue" RenderTransformOrigin="1.47,0.858">
            <b:Interaction.Behaviors>
                <b:MouseDragElementBehavior></b:MouseDragElementBehavior>
                <local:MyBehaviors></local:MyBehaviors>
            </b:Interaction.Behaviors>
        </Border>
    </Grid>
</Window>
using Microsoft.Xaml.Behaviors;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace Test_05
{
    /// 
    /// MainWindow.xaml 的交互逻辑
    /// 
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }
    }

    public class MyBehaviors : Behavior<Border>
    {
        protected override void OnAttached()
        {
            //AssociatedObject.Background = Brushes.Green;
            AssociatedObject.MouseEnter += (sender,args) => 
            {
                AssociatedObject.Background = Brushes.Green;
            };
            AssociatedObject.MouseLeave += (sender, args) =>
            {
                AssociatedObject.Background = Brushes.Blue;
            };
        }

        protected override void OnDetaching()
        {
        }
    }
}

点击按钮后清空某个文本框的内容

<Window x:Class="Test_05.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:Test_05"
        mc:Ignorable="d"
        xmlns:b="http://schemas.microsoft.com/xaml/behaviors"
        Title="MainWindow" Height="450" Width="800">
    <StackPanel>
        <TextBox x:Name="tbox"></TextBox>
        <Button HorizontalAlignment="Left" Content="clear">
            <b:Interaction.Behaviors>
                <local:ClearTextBox Target="{Binding ElementName=tbox}"></local:ClearTextBox>
            </b:Interaction.Behaviors>
        </Button>
    </StackPanel>
</Window>
using Microsoft.Xaml.Behaviors;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace Test_05
{
    /// 
    /// MainWindow.xaml 的交互逻辑
    /// 
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }
    }

    public class ClearTextBox : Behavior<Button>
    {
        public TextBox Target
        {
            get { return (TextBox)GetValue(TargetProperty); }
            set { SetValue(TargetProperty, value); }
        }

        public static readonly DependencyProperty TargetProperty =
            DependencyProperty.Register("Target", typeof(TextBox), typeof(ClearTextBox), new PropertyMetadata(null));

        protected override void OnAttached()
        {
            AssociatedObject.Click += EmptyText;
        }

        private void EmptyText(object sender, RoutedEventArgs e)
        {
            Target?.Clear();
        }
    }
}

用鼠标滚轮调整文本框中的数字

<Window x:Class="Test_05.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:Test_05"
        mc:Ignorable="d"
        xmlns:b="http://schemas.microsoft.com/xaml/behaviors"
        Title="MainWindow" Height="450" Width="800">
    <StackPanel>
        <TextBox x:Name="tbox" FontSize="30" Text="0">
            <b:Interaction.Behaviors>
                <local:MouseWheelBehavior MinValue="-100" MaxValue="100" Scale="3"></local:MouseWheelBehavior>
            </b:Interaction.Behaviors>
        </TextBox>
    </StackPanel>
</Window>
using Microsoft.Xaml.Behaviors;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace Test_05
{
    /// 
    /// MainWindow.xaml 的交互逻辑
    /// 
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }
    }

    public class MouseWheelBehavior : Behavior<TextBox>
    {
        public int MaxValue { get; set; } = 10;
        public int MinValue { get; set; } = -10;
        public int Scale { get; set; } = 1;

        protected override void OnAttached()
        {
            AssociatedObject.MouseWheel += Wheel;
        }

        private void Wheel(object sender, MouseWheelEventArgs e)
        {
            int num = int.Parse(AssociatedObject.Text);

            if (e.Delta > 0)
            {
                num += Scale;
            }
            else
            {
                num -= Scale;
            }
            if (num > MaxValue)
            {
                num = MaxValue;
            }
            if (num < MinValue)
            {
                num = MinValue;
            }
            AssociatedObject.Text = num.ToString();
        }
    }
}

二、触发器 (Triggers)

WPF中行为与触发器的概念及用法_第3张图片

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