QT mysql 数据库线程池 与数据库操作封装

最近事情比较多很久没有写学习笔记了,数据库线程池,+ 数据库封装,虽说数据库操作有很多不需要写sql 的,ORM 封装的方式去操作数据库。但是从业这些年一直是自己动手写sql ,还是改不了这个习惯。不说了直接上代码。

数据库线程池

ConnectionPool.h 文件

#ifndef CONNECTIONPOOL_H
#define CONNECTIONPOOL_H

#include 
#include 
#include 
#include 
#include 

#include "ConnectionPool.h"

class ConnectionPool {
public:
    static void release(); // 关闭所有的数据库连接
    static QSqlDatabase createConnection();                 // 获取数据库连接
    static void closeConnection(QSqlDatabase connection); // 释放数据库连接回连接池

    ~ConnectionPool();

private:
    static ConnectionPool& getInstance();

    ConnectionPool();
    ConnectionPool(const ConnectionPool &other);
    ConnectionPool& operator=(const ConnectionPool &other);
    QSqlDatabase createConnection(const QString &connectionName); // 创建数据库连接
    void initialize();
    void loadConfigFile();

public:

    QQueue usedConnectionNames;   // 已使用的数据库连接名
    QQueue unusedConnectionNames; // 未使用的数据库连接名

    QJsonObject mJsonObject;
    // 数据库信息
    QString hostName;
    QString databaseName;
    QString username;
    QString password;
    QString databaseType;
    int     port;

    bool    testOnBorrow;    // 取得连接的时候验证连接是否有效
    QString testOnBorrowSql; // 测试访问数据库的 SQL

    int maxWaitTime;  // 获取连接最大等待时间
    int waitInterval; // 尝试获取连接时等待间隔时间
    int maxConnectionCount; // 最大连接数



    static QMutex mutex;
    static QWaitCondition waitConnection;
    static ConnectionPool *instance;
};

#endif // CONNECTIONPOOL_H
ConnectionPool.cpp


#include "ConnectionPool.h"
#include 

QMutex ConnectionPool::mutex;
QWaitCondition ConnectionPool::waitConnection;
ConnectionPool* ConnectionPool::instance = NULL;

ConnectionPool::ConnectionPool()
{
    initialize();
}

ConnectionPool::~ConnectionPool()
{
    // 销毁连接池的时候删除所有的连接
    foreach(QString connectionName, usedConnectionNames)
    {
        QSqlDatabase::removeDatabase(connectionName);
    }

    foreach(QString connectionName, unusedConnectionNames)
    {
        QSqlDatabase::removeDatabase(connectionName);
    }
}

void ConnectionPool::loadConfigFile()
{
    QString path = qApp->applicationDirPath();
    QString strFile;
    strFile = path + "/config/DBConfig.json";
    QFile file(strFile);
    if(!file.open(QIODevice::ReadOnly | QIODevice::Text))
    {
        qDebug() << "could't open projects json";
        return;
    }

    QString value = file.readAll();
    file.close();

    QJsonParseError parseJsonErr;
    QJsonDocument document = QJsonDocument::fromJson(value.toUtf8(), &parseJsonErr);
    if(!(parseJsonErr.error == QJsonParseError::NoError))
    {
        qDebug() << parseJsonErr.errorString();
        return;
    }

    mJsonObject=document.object();
}

void ConnectionPool::initialize()
{
    //loadConfigFile();
    hostName     = "127.0.0.1";
    databaseName = "test";
    username     = "root";
    password     = "admin";
    databaseType = "QMYSQL";
    port         = 3306;
    testOnBorrow = true;
    testOnBorrowSql = "SELECT 1";
    waitInterval = 200;
    maxWaitTime     = 5000;
    maxConnectionCount = 10;

}


ConnectionPool& ConnectionPool::getInstance()
{
    if (NULL == instance)
    {
        QMutexLocker locker(&mutex);

        if (NULL == instance)
        {
            instance = new ConnectionPool();
        }
    }

    return *instance;
}

void ConnectionPool::release()
{
    QMutexLocker locker(&mutex);
    delete instance;
    instance = NULL;
}

QSqlDatabase ConnectionPool::createConnection()
{
    ConnectionPool& pool = ConnectionPool::getInstance();
    QString connectionName;

    QMutexLocker locker(&mutex);

    // 已创建连接数
    int connectionCount = pool.unusedConnectionNames.size() + pool.usedConnectionNames.size();

    // 如果连接已经用完,等待 waitInterval 毫秒看看是否有可用连接,最长等待 maxWaitTime 毫秒
    for (int i = 0;
         i < pool.maxWaitTime
         && pool.unusedConnectionNames.size() == 0 && connectionCount == pool.maxConnectionCount;
         i += pool.waitInterval)
    {
        waitConnection.wait(&mutex, pool.waitInterval);

        // 重新计算已创建连接数
        connectionCount = pool.unusedConnectionNames.size() + pool.usedConnectionNames.size();
    }

    qDebug() << "connectionCount:"< 0)
    {
        // 有已经回收的连接,复用它们
        connectionName = pool.unusedConnectionNames.dequeue();
    }
    else if (connectionCount < pool.maxConnectionCount)
    {
        // 没有已经回收的连接,但是没有达到最大连接数,则创建新的连接
        connectionName = QString("Connection-%1").arg(connectionCount + 1);
    }
    else
    {
        // 已经达到最大连接数
        qDebug() << "Cannot create more connections.";
        return QSqlDatabase();
    }

    // 创建连接
    QSqlDatabase db = pool.createConnection(connectionName);

    // 有效的连接才放入 usedConnectionNames
    if (db.isOpen())
    {
        pool.usedConnectionNames.enqueue(connectionName);
    }

    return db;
}

void ConnectionPool::closeConnection(QSqlDatabase connection)
{
    ConnectionPool& pool = ConnectionPool::getInstance();
    QString connectionName = connection.connectionName();

    // 如果是我们创建的连接,从 used 里删除,放入 unused 里
    if (pool.usedConnectionNames.contains(connectionName))
    {
        QMutexLocker locker(&mutex);
        pool.usedConnectionNames.removeOne(connectionName);
        pool.unusedConnectionNames.enqueue(connectionName);
        waitConnection.wakeOne();
    }
}

QSqlDatabase ConnectionPool::createConnection(const QString &connectionName)
{
    // 连接已经创建过了,复用它,而不是重新创建
    if (QSqlDatabase::contains(connectionName))
    {
        QSqlDatabase db1 = QSqlDatabase::database(connectionName);

        if (testOnBorrow)
        {
            // 返回连接前访问数据库,如果连接断开,重新建立连接
            qDebug() << "Test connection on borrow, execute:" << testOnBorrowSql << ", for" << connectionName;
            QSqlQuery query(testOnBorrowSql, db1);

            if (query.lastError().type() != QSqlError::NoError && !db1.open())
            {
                qDebug() << "Open datatabase error:" << db1.lastError().text();
                return QSqlDatabase();
            }
        }

        return db1;
    }

    // 创建一个新的连接
    QSqlDatabase db = QSqlDatabase::addDatabase(databaseType, connectionName);
    db.setHostName(hostName);
    db.setDatabaseName(databaseName);
    db.setUserName(username);
    db.setPassword(password);
    db.setPort(port);
    if (!db.open())
    {
        qDebug() << "Open datatabase error:" << db.lastError().text();
        return QSqlDatabase();
    }

    return db;
}

数据库封装:

SqlDatabase.h


#ifndef SQLDATABASE_H
#define SQLDATABASE_H

#include 
#include 
#include 

class  SqlDatabase
{
public:
    SqlDatabase();
    ~SqlDatabase();

public:
    static void InsertDB(QString strTableName,QJsonArray jsonValue);
    static void UpdateDB(QString strTableName,QJsonArray jsonValue,QString strColumnCondition);
    static int  InsertDB(QString strTableName,QJsonObject jsonValue);
    static void UpdateDB(QString strTableName,QJsonObject jsonValue,QString strCondition);
    static void QueryRecord(QString strSql,QJsonArray &nJsonValue);
    static int  QueryCount(QString strSql);
    static bool Delete(QString strSql);
    static bool Delete(QString strTableName,QString strCondition);
};

#endif // SQLDATABASE_H

 

SqlDatabase.cpp



#include "SqlDatabase.h"
#include "ConnectionPool.h"
#include 


#pragma execution_character_set("utf-8")

SqlDatabase::SqlDatabase()
{

}

SqlDatabase::~SqlDatabase()
{
    ConnectionPool::Destroy();
}

void SqlDatabase::InsertDB(QString strTableName,QJsonArray jsonValues)
{
    QSqlDatabase db =ConnectionPool::CreateConnection();
    QString strValues="";
    QString strNames="";
    bool iskeyName=false;
    for(int j=0;j

此处说一下批量更新

源数据是这样需要更新

id:1      shorName  :aaaaa       score1:56.9   ranking  :22

id:2      shorName  :bbbbb       score1:89.9  score3:59.9  ranking  :27

id:3      shorName  :ccccc       score1:76.9   score2:81.9  ranking  :29

sql 语句 批量更新

UPDATE test m,(
	SELECT
		'1.000' AS `id`,
		'a' AS `name`,
		'22.000' AS `ranking`,
		'56.900' AS `score1`,
		'39.500' AS `score2`,
		'56.700' AS `score3`,
		'aaaa' AS `shorName` UNION
	SELECT
		'2.000' AS `id`,
		'b' AS `name`,
		'27.000' AS `ranking`,
		'89.900' AS `score1`,
		'39.500' AS `score2`,
		'59.900' AS `score3`,
		'bbbbb' AS `shorName` UNION
	SELECT
		'3.000' AS `id`,
		'c' AS `name`,
		'29.000' AS `ranking`,
		'76.900' AS `score1`,
		'72.900' AS `score2`,
		'81.900' AS `score3`,
		'ccccc' AS `shorName` 
	) n 
	SET m.id = n.id,
	m.NAME = n.NAME,
	m.ranking = n.ranking,
	m.score1 = n.score1,
	m.score2 = n.score2,
	m.score3 = n.score3,
	m.shorName = n.shorName 
WHERE
	m.id = n.id

QT mysql 数据库线程池 与数据库操作封装_第1张图片

你可能感兴趣的:(开发语言,qt,mysql,数据库)