手写实现一个简单版本的promise

手写一个promise实际上是非常复杂的,一个简洁版本的可以让我们明确设计思路

// 三个常量用于表示状态
const PENDING = 'pending'
const RESOLVED = 'resolved'
const REJECTED = 'rejected'

function MyPromise(fn) {
    const that = this
    this.state = PENDING

    // value 变量用于保存 resolve 或者 reject 中传入的值
    this.value = null

    // 用于保存 then 中的回调,因为当执行完 Promise 时状态可能还是等待中,这时候应该把 then 中的回调保存起来用于状态改变时使用
    that.resolvedCallbacks = []
    that.rejectedCallbacks = []


    function resolve(value) {
         // 首先两个函数都得判断当前状态是否为等待中
        if(that.state === PENDING) {
            that.state = RESOLVED
            that.value = value

            // 遍历回调数组并执行
            that.resolvedCallbacks.map(cb=>cb(that.value))
        }
    }
    function reject(value) {
        if(that.state === PENDING) {
            that.state = REJECTED
            that.value = value
            that.rejectedCallbacks.map(cb=>cb(that.value))
        }
    }

    // 完成以上两个函数以后,我们就该实现如何执行 Promise 中传入的函数了
    try {
        fn(resolve,reject)
    }cach(e){
        reject(e)
    }
}

// 最后我们来实现较为复杂的 then 函数
MyPromise.prototype.then = function(onFulfilled,onRejected){
  const that = this

  // 判断两个参数是否为函数类型,因为这两个参数是可选参数
  onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : v=>v
  onRejected = typeof onRejected === 'function' ? onRejected : e=>throw e

  // 当状态不是等待态时,就去执行相对应的函数。如果状态是等待态的话,就往回调函数中 push 函数
  if(this.state === PENDING) {
      this.resolvedCallbacks.push(onFulfilled)
      this.rejectedCallbacks.push(onRejected)
  }
  if(this.state === RESOLVED) {
      onFulfilled(that.value)
  }
  if(this.state === REJECTED) {
      onRejected(that.value)
  }
}

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