Java(八)(可变参数,Collections,小案例:斗地主游戏小案例:斗地主游戏,Map集合,Stream流)

目录

可变参数

Collections

小案例:斗地主游戏

Map集合

 Map的常用方法

map集合的遍历

键找值

键值对

Lambda 表达式

HashMap底层原理

集合的嵌套

Stream流

获取集合或数组的Stream流

Stream流的方法


可变参数

就是一种特殊的形参,定义在方法和构造器的形参列表中,格式是: 数据类型...参数名称

外部可以接受多个该类型的参数,也可以接收这个参数的数组

而他的内部是一个数组

一个形参列表只能由一个可变参数

可变参数要放到形参列表的后面

public class zheng {
    public static void main(String[] args) {
        test(); // 不传数据
        test(10); // 传一个数据给它
        test(10,20,30); // 传输多个数据给他
        test(new int[]{10,20,30,40,50}); // 传输一个数组给可变参数
    }

    public static void test(int...number) {
        // 可变参数在方法内部,本质上是一个数组
        System.out.println(number.length);
        System.out.println(Arrays.toString(number));
        System.out.println("---------------------");

    }
}

Java(八)(可变参数,Collections,小案例:斗地主游戏小案例:斗地主游戏,Map集合,Stream流)_第1张图片

Collections

工具类: 类名.方法  有static修饰的

public class zheng {
    public static void main(String[] args) {
        // 1.public static  boolean addAll(Collection c,T...elements):
        // 为集合批量添加数据
        List names = new ArrayList<>();
        Collections.addAll(names, "张三","王五","李四","张麻子");
        System.out.println(names);

        // 2.public static void shuffle(List list) 打乱List集合中的元素顺序
        Collections.shuffle(names);
        System.out.println(names);

        // 3.public static  void sort(List list) 对List集合中的元素进行升序排序
        List list = new ArrayList<>();
        list.add(3);
        list.add(5);
        list.add(2);
        Collections.sort(list);
        System.out.println(list);

        
      }
}

 下面时设置表示方法

// 比较的对象不能排序的时候,那就方法重写
        ListStudent = new ArrayList<>();
        Student.add(new Student("李小谦",18,100));
        Student.add(new Student("李玉刚",58,90));
        Student.add(new Student("李德华",48,60));
        Collections.sort(Student);
        System.out.println(Student);

        // 实现接口的匿名内部类
        Collections.sort(Student, new Comparator() {
            @Override
            public int compare(bag5.Student o1, bag5.Student o2) {
                return Double.compare(o1.getScore(),o2.getScore());
            }
        });

上面的方法1在Student中的实现类是

Java(八)(可变参数,Collections,小案例:斗地主游戏小案例:斗地主游戏,Map集合,Stream流)_第2张图片

上面就是相当于用sort方法的时候,给出了Student具体按照什么指标来排序

小案例:斗地主游戏

main类

package bag5;

import org.w3c.dom.ls.LSOutput;

import java.sql.SQLOutput;
import java.util.*;
import java.util.function.Consumer;
import java.util.regex.Matcher;
import java.util.regex.Pattern;

public class zheng {
    public static void main(String[] args) {
        // 1.牌类
        // 2.房间
        // 3.创建一个房间
        Room room = new Room();
        // 3.启动游戏
        room.start();


      }

    }

创建一个Card类,用来创建Card对象

package bag5;

public class Card {
    private String color;
    private String number;
    private int size;

    public Card() {
    }

    public Card(String color, String number, int size) {
        this.color = color;
        this.number = number;
        this.size = size;
    }

    @Override
    public String toString() {
        return color+number;}

    public String getColor() {
        return color;
    }

    public void setColor(String color) {
        this.color = color;
    }

    public String getNumber() {
        return number;
    }

    public void setNumber(String number) {
        this.number = number;
    }

    public int getSize() {
        return size;
    }

    public void setSize(int size) {
        this.size = size;
    }
}

创建一个房间类

package bag5;

import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;

public class Room {
    // 必须有一副牌
    private List allCards = new ArrayList<>();
    List lingHuChong = new ArrayList<>();
    List lixiaoqian = new ArrayList<>();
    List zhangsanfeng = new ArrayList<>();
    public Room()
    {
        // 1. 做出54张牌,存入集合allCards
        // a. 点数: 个数确定,类型确定
        String[] numbers = {"3","4","5","6","7","8","9","10","J","Q","K","A","2"};
        String[] colors = {"♥","","♣","♦"};
        int size = 0;
        for(String number: numbers){
            size++;
            for(String color:colors){
                Card c = new Card(number,color,size);
                allCards.add(c);
            }
        }
        // 单独存入小大王
        Card c1 = new Card("","小王",++size);
        Card c2 = new Card("","大王",++size);
        Collections.addAll(allCards,c1,c2);
        System.out.println(allCards);
    }
    public void start()
    {
        // 1. 洗牌: allCards
        Collections.shuffle(allCards);
        System.out.println("洗牌后: "+ allCards);
        // 2. 发牌: 首先定义三个玩家(ArrayList)
        for (int i = 0; i < allCards.size() - 3; i++) {
            Card c = allCards.get(i);
            if (i % 3 == 0)
            {
                lingHuChong.add(c);
            }
            else if(i%3 == 1){
                lixiaoqian.add(c);
            }
            else {
                zhangsanfeng.add(c);
            }
        }
        // 底牌
        List lastTreeCards = allCards.subList(allCards.size() - 3,allCards.size());
        //对排进行排序
        sortCards(lixiaoqian);
        sortCards(lingHuChong);
        sortCards(zhangsanfeng);
        lixiaoqian.addAll(lastTreeCards);
        System.out.println(lixiaoqian);
        System.out.println(lingHuChong);
        System.out.println(zhangsanfeng);
    }
    private void sortCards (List cards ){
        Collections.sort(cards, new Comparator() {
            @Override
            public int compare(Card o1, Card o2) {
                return o1.getSize() - o2.getSize();
            }
        });

    }

}

Map集合

称为双列集合,格式: {key1 = value1,key2=value2}一次需要存一对数据作为一个元素

Map集合的每个元素,"key=value"称为一个键值对/键值对对象/一个Entry对象

Map集合所有键是不允许重复的,但值可以重复,键和值一一对应,每一个键都有自己对应的值

Java(八)(可变参数,Collections,小案例:斗地主游戏小案例:斗地主游戏,Map集合,Stream流)_第3张图片

Java(八)(可变参数,Collections,小案例:斗地主游戏小案例:斗地主游戏,Map集合,Stream流)_第4张图片

public class map11 {
    public static void main(String[] args) {
        Map map = new HashMap<>();
        map.put("手表",100);
        map.put("手表",10);// 后面重复的数据会覆盖前面的数据
        map.put("手帕",1200);
        map.put("电脑",300);
        map.put("手机",500);
        System.out.println(map);
    }
}

 Map的常用方法

public class map11 {
    public static void main(String[] args) {
        Map map = new HashMap<>();
        map.put("手表",100);
        map.put("手表",10);// 后面重复的数据会覆盖前面的数据
        map.put("手帕",1200);
        map.put("电脑",300);
        map.put("手机",500);
        System.out.println(map);
        // 获取集合的大小
        System.out.println(map.size());
        // 清空
        map.clear();
        System.out.println();
        // 判断是否为空
        System.out.println(map.isEmpty());
        // 获取键对应的值
        int v1 = map.get("手表");
        System.out.println(v1);
        System.out.println(map.get("手机"));
        System.out.println(mao.get("李小谦"));

        // public V remove (Object key) 根据键删除整个元素(删除键会返回键的值)
        System.out.println(map.remove("手表"));
        System.out.println(map);

        // public boolean containsKey(Object key)  判断是否包含某个值
        System.out.println(map.containsKey("手表"));
        System.out.println(map.containsKey("手机"));
        System.out.println(map.containsKey("Java"));
        System.out.println(map.containsKey("java"));

        // public boolean containValue(Object value): 判断是否包含某个键
        System.out.println(map.containsValue(100));

        // public Set keySet 获取Map集合中全部键
        Set set = map.keySet();
        System.out.println(set);

        // public Collection values() 获取Map集合中的全部值
        Collection list = map.values();
        System.out.println(list);

        // 把其他map数据倒入自己集合中
        Mapmap1 = new HashMap<>();
        map1.put("java",10);
        map1.put("python",100);
        Mapmap2 = new HashMap<>();

        map2.put("java",20);
        map2.put("C++",100);
    }
}

map集合的遍历

键找值

大体思路就是,将键取出来封装成一个Set对象,然后遍历Set中的键去get到Map中的值

public class map11 {
    public static void main(String[] args) {
        Map map = new HashMap<>();
        map.put("蜘蛛精",162.5);
        map.put("蜘蛛精",169.8);
        map.put("紫霞",165.8);
        map.put("至尊宝",169.5);
        map.put("牛魔王",183.6);
        System.out.println(map);
        // 1. 获取Map集合的全部键
        Set keys = map.keySet();
        System.out.println(keys);
        // 2. 遍历全部的键,根据键获取对应的值
        for (String key : keys) {
            Double value = map.get(key);
            System.out.println(value.doubleValue());
            System.out.println(key + "====>" + value);
        }

    }
}

键值对

将"键值对"看成一个整体进行遍历

public class map11 {
    public static void main(String[] args) {
        Map map = new HashMap<>();
        map.put("蜘蛛精",162.5);
        map.put("蜘蛛精",169.8);
        map.put("紫霞",165.8);
        map.put("至尊宝",169.5);
        map.put("牛魔王",183.6);
        System.out.println(map);

        Set> set= map.entrySet();
        for (Map.Entry stringDoubleEntry : set) {
            String key = stringDoubleEntry.getKey();
            double value = stringDoubleEntry.getValue();
            System.out.println(key+ "----->"+ value);
        }

    }
}

Lambda 表达式

public class map11 {
    public static void main(String[] args) {
        Map map = new HashMap<>();
        map.put("蜘蛛精",162.5);
        map.put("蜘蛛精",169.8);
        map.put("紫霞",165.8);
        map.put("至尊宝",169.5);
        map.put("牛魔王",183.6);
        System.out.println(map);

        map.forEach((k,v)->{
            System.out.println(k+"---->"+v);
        });
        
        map.forEach(new BiConsumer() {
            @Override
            public void accept(String k, Double v) {
                System.out.println(k+"---->"+v);
            }
        });
    }
}

HashMap底层原理

Java(八)(可变参数,Collections,小案例:斗地主游戏小案例:斗地主游戏,Map集合,Stream流)_第5张图片

集合的嵌套

集合的元素又是一个集合

public class map11 {
    public static void main(String[] args) {
        Map> map = new HashMap<>();
        List cities1 = new ArrayList<>();
        Collections.addAll(cities1,"南京市","扬州市","苏州市","无锡市","常州市");
        map.put("江苏省",cities1);

        List cities2 = new ArrayList<>();
        Collections.addAll(cities2,"武汉市","孝感市","宜昌","鄂州市","三峡市");
        map.put("湖北省",cities2);

        System.out.println(map);

        List cities = map.get("湖北省");
        for (String city : cities) {
            System.out.println(city);
        }
        map.forEach((p,c)->{
            System.out.println(p+"*******"+c);
        });
    }
}

Stream流

Java(八)(可变参数,Collections,小案例:斗地主游戏小案例:斗地主游戏,Map集合,Stream流)_第6张图片

获取集合或数组的Stream流

public class map11 {
    public static void main(String[] args) {
        // 1. 获取ArrayList的stream流
        List names = new ArrayList<>();
        Collections.addAll(names,"李小谦","李玉刚","张三","罗翔");
        Stream stream = names.stream();
        // 2.获取Set集合中的Stream流
        Set set = new HashSet<>();
        Collections.addAll(set , 4,5,6,7,8);
        Stream stream1 = set.stream();
        stream1.filter(s->(s%2 == 0)).forEach(s-> System.out.println(s));

        // 3. 获取Map集合的Stream流
        Map map = new HashMap<>();
        map.put("古力娜扎",172.6);
        map.put("迪丽热巴",175.2);
        map.put("欧阳娜娜",173.2);
        // map.stream();
        // 拿到键的Stream流
        Set keys= map.keySet();
        Stream ks = keys.stream();

        // 拿到值的Stream流
        Collection values = map.values();
        Stream vs = values.stream();


        // 键值对的Stream流
        Set> entries = map.entrySet();
        Stream> kvs = entries.stream();
        kvs.filter(e->e.getKey().contains("巴")).forEach(e-> System.out.println(e.getKey() + "-----" + e.getValue()));

        // 数组中的Stream流
        String[] names2 = {"张翠山","东方不败","堂大山","独孤九剑"};
        Stream s1 = Arrays.stream(names2);
        Stream s2 = Stream.of(names2);
    }
}

Stream流的方法

先设置一个学生类

package bag6;

import java.util.Objects;

public class Student implements Comparable{

    // 实现这个结构就是调用排序的时候,排序的方法知道了比较规则
    // this  o
    @Override
    public int compareTo(Student o) {
        // 如果认为左边对象大于右边对象返回正整数
        //如果认为左边对象小于右边对象返回负数
        // 如果认为左边等于右边返回0
        // this表示调用的,o表示被比较的
        return this.age - o.age;
    }
    private String name;
    private int age;
    private double Height;

    @Override
    public String toString() {
        return "Student{" +
                "name='" + name + '\'' +
                ", age=" + age +
                ", Height=" + Height +
                '}';
    }
    
    // 去重的时候按照值去重,不看hashCode
    @Override
    public boolean equals(Object o) {
        if (this == o) return true;
        if (o == null || getClass() != o.getClass()) return false;
        Student student = (Student) o;
        return age == student.age && Double.compare(student.Height, Height) == 0 && Objects.equals(name, student.name);
    }

    @Override
    public int hashCode() {
        return Objects.hash(name, age, Height);
    }

    public Student() {
    }

    public Student(String name, int age, double score) {
        this.name = name;
        this.age = age;
        this.Height = score;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getAge() {
        return age;
    }

    public void setAge(int age) {
        this.age = age;
    }

    public double getScore() {
        return Height;
    }

    public void setScore(double score) {
        this.Height = score;
    }
}

常用方法

public class map11 {
    public static void main(String[] args) {
        List scores = new ArrayList<>();
        Collections.addAll(scores,88.5,100.0,60.0,99.0,9.5,99.6);
        // 需求1: 找出成绩大于60分的数据,并升序后,再输出
        List S = scores.stream().filter(s->s>60).collect(Collectors.toList());

        Student s1 = new Student("蜘蛛精",26,172.5);
        Student s2 = new Student("蜘蛛精",26,172.5);
        Student s3 = new Student("紫霞",23,167.6);
        Student s4 = new Student("白晶晶",25,169.0);
        Student s5 = new Student("牛魔王",35,183.3);
        Collection ls = new ArrayList<>();
        Collections.addAll(ls,s1,s2,s3,s4,s5);
        // 需求2:找出年龄大于等于23,且年龄小于等于30的学生,并按照年龄降序输出
//        List st = ls.stream().filter(s ->s.getAge()>=23 && s.getAge()<=30).sorted(new Comparator() {
//            @Override
//            public int compare(Student o1, Student o2) {
//                return o2.getAge()-o1.getAge();
//            }
//        }).collect(Collectors.toList());
//        System.out.println(st);
        // 需求3:取出身高的前三3名学生,并输出
//        ls.stream().sorted(new Comparator() {
//            @Override
//            public int compare(Student o1, Student o2) {
//                return Double.compare(o2.getScore(),o1.getScore());
//            }
//        }).limit(3).forEach(s-> System.out.println(s));
        //需求4: 取出身高倒数的2名学生,并输出
//        ls.stream().sorted((o1, o2) -> Double.compare(o2.getScore(),o1.getScore()))
//                .skip(ls.size()- 2).forEach(s-> System.out.println(s));
        // 需求5 : 找出身高超出169的学生叫什么名字,要求去除重复的名字,再输出
        ls.stream().filter(s->s.getScore()>168).distinct().forEach(s-> System.out.println(s));
    }
}

终结方法

Java(八)(可变参数,Collections,小案例:斗地主游戏小案例:斗地主游戏,Map集合,Stream流)_第7张图片

Java(八)(可变参数,Collections,小案例:斗地主游戏小案例:斗地主游戏,Map集合,Stream流)_第8张图片

public class map11 {
    public static void main(String[] args) {
        Student s1 = new Student("蜘蛛精",26,172.5);
        Student s2 = new Student("蜘蛛精",26,172.5);
        Student s3 = new Student("紫霞",23,167.6);
        Student s4 = new Student("白晶晶",25,169.0);
        Student s5 = new Student("牛魔王",35,183.3);
        Collection ls = new ArrayList<>();
        Collections.addAll(ls,s1,s2,s3,s4,s5);
        // 需求1:请计算出身高超过168的学生有几个人
        long st = ls.stream().filter(s->s.getHeight()>168).count();
        System.out.println(st);
        // 需求2: 请找出身高最高的学生对象
        Optional s = ls.stream()
                .max(( o1, o2) ->Double.compare(o1.getHeight() , o2.getHeight()));
        System.out.println(s);
        // 需求3 : 请找出身高超过170的学生对象,并返回一个新集合中
        List student1 = ls.stream().filter(m ->m.getHeight()>170).collect(Collectors.toList());
        System.out.println(student1);

        // 需求4 : 找出身高超过170的学生对象,并把学生对象名字和身高存到一个Map集合中
        Map m1 = ls.stream().filter(q->q.getHeight()>170).distinct()
                .collect(Collectors.toMap(w->w.getName(),w->w.getHeight()));
        System.out.println(m1);
    }
}

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